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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Kolaghan Monument

Artifact

: Add or to your mana pool.

: Kolaghan Monument becomes a 4/4 black and red Dragon artifact creature with flying until end of turn.

Kolaghan has no lasting home, but her disciples leave relics to mark her conquests.

Mana:
Cardset: Dragons of Tarkir #241 (Uncommon)
Type: Artifact

Kolaghan Skirmisher

Creature - Human Warrior

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Kolaghan's army rushes from kill to kill, desperate to avoid the dragon's wrath.

Mana:
Power: 2/2
Cardset: Dragons of Tarkir #107 (Common)
Type: Creature

Kolaghan Stormsinger

Creature - Human Shaman

Haste

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Kolaghan Stormsinger is turned face up, target creature gains haste until end of turn.

Mana:
Power: 1/1
Cardset: Dragons of Tarkir #145 (Common)
Type: Creature

Kolaghan's Command

Instant

Choose two -

• Return target creature card from your graveyard to your hand.

• Target player discards a card.

• Destroy target artifact.

• Kolaghan's Command deals 2 damage to target creature or player.

Mana:
Cardset: Dragons of Tarkir #224 (Rare)
Type: Instant

Kolaghan, the Storm's Fury

Legendary Creature - Dragon

Flying

Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Mana:
Power: 4/5
Cardset: Fate Reforged #155 (Rare)
Type: Creature

Kongming, "Sleeping Dragon"

Legendary Creature - Human Advisor

Other creatures you control get +1/+1.

"Such a lord as this-all virtues' height-Had never been, nor ever was again."

Mana:
Power: 2/2
Cardset: Commander 2013 #16 (Rare)
Type: Creature

Kor Aeronaut

Creature - Kor Soldier

Kicker (You may pay an additional as you cast this spell.)

Flying

When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn.

Mana:
Power: 2/2
Cardset: Elspeth vs. Tezzeret #10 (Uncommon)
Zendikar #17 (Uncommon)
Type: Creature

Kor Bladewhirl

Creature - Kor Soldier Ally

Rally - Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.

The high-pitched whirl of a hook is the only battle cry she needs.

Mana:
Power: 2/2
Cardset: Battle for Zendikar #34 (Uncommon)
Type: Creature

Kor Cartographer

Creature - Kor Scout

When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.

Kor have no concept of exploration. They return to homelands forgotten.

Mana:
Power: 2/2
Cardset: Venser vs. Koth #13 (Common)
Zendikar #18 (Common)
Type: Creature

Kor Castigator

Creature - Kor Wizard Ally

Kor Castigator can't be blocked by Eldrazi Scions.

"He told us not to worry, and he walked into the cavern. The swirling mass of Eldrazi parted to admit him, then closed in his wake."-Akiri, kor line-slinger

Mana:
Power: 3/1
Cardset: Battle for Zendikar #35 (Common)
Type: Creature

Kor Chant

Instant

All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.

The true treasure no thief can touch.

Mana:
Cardset: Conspiracy #73 (Common)
Exodus #9 (Common)
Type: Instant

Kor Duelist

Creature - Kor Soldier

As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.)

"Swords cannot reach far enough. Chains cannot strike hard enough. An eternal dilemma, but a simple one."

Mana:
Power: 1/1
Cardset: Zendikar #19 (Uncommon)
Type: Creature

Kor Entanglers

Creature - Kor Soldier Ally

Rally - Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls.

"We came into this world together. We fight for this world together. We'll leave this world together."

Mana:
Power: 3/4
Cardset: Battle for Zendikar #36 (Uncommon)
Type: Creature

Kor Firewalker

Creature - Kor Soldier

Protection from red

Whenever a player casts a red spell, you may gain 1 life.

"A river of lava is just another river to cross."

Mana:
Power: 2/2
Cardset: Worldwake #11 (Uncommon)
Type: Creature

Kor Hookmaster

Creature - Kor Soldier

When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

"For us, a rope represents the ties that bind the kor. For you, it's more literal."

Mana:
Power: 2/2
Cardset: Elspeth vs. Tezzeret #12 (Common)
Zendikar #20 (Common)
Type: Creature

Kor Line-Slinger

Creature - Kor Scout

: Tap target creature with power 3 or less.

"I tried to tell her to stay behind, that this fight was too dangerous. I spent the next hour tied to the rafters."
-Zahr Gada, Halimar expedition leader

Mana:
Cardset: Rise of the Eldrazi #30 (Common)
Type: Creature

Kor Outfitter

Creature - Kor Soldier

When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control.

"We take only what we need to survive. Believe me, you will need this."

Mana:
Power: 2/2
Cardset: Zendikar #21 (Common)
Type: Creature

Kor Sanctifiers

Creature - Kor Cleric

Kicker (You may pay an additional as you cast this spell.)

When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment.

"Why keep such trinkets? They only add weight to your travels."

Mana:
Power: 2/3
Cardset: Commander 2014 #76 (Common)
Zendikar #22 (Common)
Type: Creature

Kor Scythemaster

Creature - Kor Soldier Ally

Kor Scythemaster has first strike as long as it's attacking.

The kor of Zendikar are known for quiet determination in the face of overwhelming odds.

Mana:
Power: 3/1
Cardset: Oath of the Gatewatch #23 (Common)
Type: Creature

Kor Sky Climber

Creature - Kor Soldier Ally

: Kor Sky Climber gains flying until end of turn.

"With rope, I can fly as far as the rope can reach. But with light, the sky is the limit."

Mana:
Power: 3/2
Cardset: Oath of the Gatewatch #24 (Common)
Type: Creature

Kor Skyfisher

Creature - Kor Soldier

Flying

When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.

"Sometimes I snare the unexpected, but I know its purpose will be revealed in time."

Mana:
Power: 2/3
Cardset: Elspeth vs. Tezzeret #8 (Common)
Zendikar #23 (Common)
Type: Creature

Kor Spiritdancer

Creature - Kor Wizard

Kor Spiritdancer gets +2/+2 for each Aura attached to it.

Whenever you cast an Aura spell, you may draw a card.

She reaches beyond the physical realm, touching the ideals from which all creatures draw their power.

Mana:
Cardset: Planechase 2012 #9 (Rare)
Rise of the Eldrazi #31 (Rare)
Type: Creature

Korozda Gorgon

Creature - Gorgon

Deathtouch

, Remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn.

"Welcome to my collection."

Mana:
Power: 2/5
Cardset: Dragon's Maze #78 (Uncommon)
Type: Creature

Korozda Guildmage

Creature - Elf Shaman

: Target creature gets +1/+1 and gains intimidate until end of turn.

, Sacrifice a nontoken creature: Put X 1/1 green Saproling creature tokens onto the battlefield, where X is the sacrificed creature's toughness.

Mana:
Power: 2/2
Cardset: Return to Ravnica #176 (Uncommon)
Izzet vs. Golgari #52 (Uncommon)
Type: Creature

Korozda Monitor

Creature - Lizard

Trample

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Mana:
Power: 3/3
Cardset: Return to Ravnica #129 (Common)
Type: Creature

Koth of the Hammer

Planeswalker - Koth (Loyalty: 3)

+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land.

-2: Add to your mana pool for each Mountain you control.

-5: You get an emblem with "Mountains you control have ‘: This land deals 1 damage to target creature or player.'"

Mana:
Cardset: Venser vs. Koth #44 (Mythic Rare)
Scars of Mirrodin #94 (Mythic Rare)
Type: Planeswalker

Koth's Courier

Creature - Human Rogue

Forestwalk

Koth sent partisans into the Tangle to bring survivors to the safe haven of the tunnels below Kuldotha.

Mana:
Power: 2/3
Cardset: Mirrodin Besieged #68 (Common)
Type: Creature

Kozilek's Channeler

Creature - Eldrazi

: Add to your mana pool.

"In the dark places of our world, something horrible is growing. I fear our foes may be more numerous than we had imagined."-Nissa Revane

Mana:
Power: 4/4
Cardset: Battle for Zendikar #10 (Common)
Type: Creature

Kozilek's Pathfinder

Creature - Eldrazi

{C}: Target creature can't block Kozilek's Pathfinder this turn. ({C} represents colorless mana.)

"We didn't know where it came from or where it was going. All we knew was that we did not matter."
-Akiri, kor line-slinger

Mana:
Power: 5/5
Cardset: Oath of the Gatewatch #5 (Common)
Type: Creature

Kozilek's Predator

Creature - Eldrazi Drone

When Kozilek's Predator enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

It's difficult to outwit something that doesn't speak, strategize, or even think.

Mana:
Power: 3/3
Cardset: Rise of the Eldrazi #193 (Common)
Type: Creature

Kozilek's Return

Instant

Devoid (This card has no color.)

Kozilek's Return deals 2 damage to each creature.

Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature.

Mana:
Cardset: Oath of the Gatewatch #98 (Mythic Rare)
Type: Instant

Kozilek's Sentinel

Creature - Eldrazi Drone

Devoid (This card has no color.)

Whenever you cast a colorless spell, Kozilek's Sentinel gets +1/+0 until end of turn.

It moves through the tunnels as slowly and surely as the shifting stones.

Mana:
Power: 1/4
Cardset: Battle for Zendikar #129 (Common)
Type: Creature

Kozilek's Shrieker

Creature - Eldrazi Drone

Devoid (This card has no color.)

{C}: Kozilek's Shrieker gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {C} represents colorless mana.)

Listen to the sound of defeat.

Mana:
Power: 3/2
Cardset: Oath of the Gatewatch #73 (Common)
Type: Creature

Kozilek's Translator

Creature - Eldrazi Drone

Devoid (This card has no color.)

Pay 1 life: Add {C} to your mana pool. Activate this ability only once each turn. ({C} represents colorless mana.)

From nothingness, sustenance.

Mana:
Power: 3/5
Cardset: Oath of the Gatewatch #74 (Common)
Type: Creature

Kozilek, Butcher of Truth

Legendary Creature - Eldrazi

When you cast Kozilek, Butcher of Truth, draw four cards.

Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)

When Kozilek is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.

Mana:
Power: 12/12
Cardset: Rise of the Eldrazi #6 (Mythic Rare)
Type: Creature

Kozilek, the Great Distortion

Legendary Creature - Eldrazi

When you cast Kozilek, the Great Distortion, if you have fewer than seven cards in hand, draw cards equal to the difference.

Menace

Discard a card with converted mana cost X: Counter target spell with converted mana cost X.

A void as cryptic as reality itself.

Mana: {C}{C}
Power: 12/12
Cardset: Oath of the Gatewatch #4 (Mythic Rare)
Type: Creature

Kragma Butcher

Creature - Minotaur Warrior

Inspired - Whenever Kragma Butcher becomes untapped, it gets +2/+0 until end of turn.

Minotaurs go into battle hungry. The first sight of their enemies' blood sends them into a flesh-eating rage.

Mana:
Power: 2/3
Cardset: Born of the Gods #100 (Common)
Type: Creature

Kragma Warcaller

Creature - Minotaur Warrior

Minotaur creatures you control have haste.

Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn.

A warcaller merely brings the herd together. After that, the meat-hunger is all the encouragement they need.

Mana:
Power: 2/3
Cardset: Theros #195 (Uncommon)
Type: Creature

Kraken Hatchling

Creature - Kraken

A spike and a maul are needed to crack their shells, but the taste is worth the effort.

Mana:
Cardset: Magic 2013 #58 (Common)
Zendikar #50 (Common)
Type: Creature

Kraken of the Straits

Creature - Kraken

Creatures with power less than the number of Islands you control can't block Kraken of the Straits.

Thassa felt no need to punish the sailors for their folly in crossing the straits. The kraken would do it for her.

Mana:
Power: 6/6
Cardset: Born of the Gods #42 (Uncommon)
Type: Creature
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