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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Maelstrom Archangel

Creature - Angel

Flying

Whenever Maelstrom Archangel deals combat damage to a player, you may cast a nonland card from your hand without paying its mana cost.

There is no world where angels fear to tread.

Mana:
Power: 5/5
Cardset: Conflux #115 (Mythic Rare)
Type: Creature

Maelstrom Djinn

Creature - Djinn

Flying

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Mana:
Power: 5/6
Cardset: Future Sight #39 (Rare)
Type: Creature

Maelstrom Nexus

Enchantment

The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Mana:
Cardset: Alara Reborn #130 (Mythic Rare)
Type: Enchantment

Maelstrom Pulse

Sorcery

Destroy target nonland permanent and all other permanents with the same name as that permanent.

During the collision of the shards, entire ways of life disappeared without a trace.

Mana:
Cardset: Modern Masters #180 (Rare)
Alara Reborn #92 (Rare)
Type: Sorcery

Maelstrom Wanderer

Legendary Creature - Elemental

Creatures you control have haste.

Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)

Mana:
Power: 7/5
Cardset: Commander's Arsenal #11 (Mythic Rare)
Planechase 2012 #101 (Mythic Rare)
Type: Creature

Maga, Traitor to Mortals

Legendary Creature - Human Wizard

Maga, Traitor to Mortals enters the battlefield with X +1/+1 counters on it.

When Maga enters the battlefield, target player loses life equal to the number of +1/+1 counters on it.

Mana:
Cardset: Saviors of Kamigawa #81 (Rare)
Type: Creature

Mage il-Vec

Creature - Human Wizard

, Discard a card at random: Mage il-Vec deals 1 damage to target creature or player.

Living below a flowstone foundry produces a disproportionate number of fire mages among the il.

Mana:
Power: 2/2
Cardset: Exodus #86 (Common)
Type: Creature

Mage Slayer

Artifact - Equipment

Whenever equipped creature attacks, it deals damage equal to its power to defending player.

Equip

"When the wielder is strong enough, any sword will do."
-Kresh the Bloodbraided

Mana:
Cardset: Alara Reborn #57 (Uncommon)
Type: Artifact

Mage's Guile

Instant

Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.)

Cycling (, Discard this card: Draw a card.)

"Next time, don't bother."

Mana:
Cardset: Onslaught #91 (Common)
Type: Instant

Magebane Armor

Artifact - Equipment

Equipped creature gets +2/+4 and loses flying.

Prevent all noncombat damage that would be dealt to equipped creature.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Magic 2010 #214 (Rare)
Type: Artifact

Magefire Wings

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+0 and has flying.

Giving a thing wings does not take away its fear of flight-or its fear of fire, for that matter.

Mana:
Cardset: Alara Reborn #88 (Common)
Type: Enchantment

Mages' Contest

Instant

You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.

Mana:
Cardset: Invasion #154 (Rare)
Type: Instant

Mageta the Lion

Legendary Creature - Human Spellshaper

, , Discard two cards: Destroy all creatures except for Mageta the Lion. Those creatures can't be regenerated.

In the jungle of war there is always a Lion.

Mana:
Power: 3/3
Cardset: Prophecy #13 (Rare)
Type: Creature

Mageta's Boon

Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets +1/+2.

When the Lion roars, his cubs grow stronger.
-Kipamu saying

Mana:
Cardset: Prophecy #14 (Common)
Type: Enchantment

Magewright's Stone

Artifact

, : Untap target creature that has an activated ability with in its cost.

The stones hark back to an age before civilization, when the living earth blessed all who trod its untamed wilds.

Mana:
Cardset: Dissension #162 (Uncommon)
Type: Artifact

Maggot Carrier

Creature - Zombie

When Maggot Carrier enters the battlefield, each player loses 1 life.

"We do not suddenly fall on death, but advance towards it by slight degrees; we die every day."
-Seneca, Epistles, trans. Gummere

Mana:
Power: 1/1
Cardset: Eighth Edition #142 (Common)
Planeshift #45 (Common)
Type: Creature

Maggot Therapy

Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets +2/-2.

"If this is the cure, I'd hate to see the disease."
-Orim

Mana:
Cardset: Mercadian Masques #145 (Common)
Type: Enchantment

Magical Hack

Instant

Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)

Mana:
Cardset: Fifth Edition #101 (Rare)
Fourth Edition #83 (Rare)
Revised Edition #65 (Rare)
Unlimited Edition #64 (Rare)
Beta Edition #64 (Unknown)
Alpha Edition #64 (Unknown)
Type: Instant

Magister of Worth

Creature - Angel

Flying

Will of the council - When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from his or her graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.

Mana:
Power: 4/4
Cardset: Conspiracy #48 (Rare)
Type: Creature

Magister Sphinx

Artifact Creature - Sphinx

Flying

When Magister Sphinx enters the battlefield, target player's life total becomes 10.

"These benighted worlds are thick with ignorance. I will educate them. They will listen, or they will die."

Mana:
Power: 5/5
Cardset: Archenemy #89 (Rare)
Conflux #116 (Rare)
Type: Artifact Creature

Magistrate's Scepter

Artifact

, : Put a charge counter on Magistrate's Scepter.

, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.

Mana:
Cardset: Mercadian Masques #304 (Rare)
Type: Artifact

Magistrate's Veto

Enchantment

White creatures and blue creatures can't block.

The magistrate had been the goblins' puppet for so long that he made the right decisions with little prompting.

Mana:
Cardset: Mercadian Masques #204 (Uncommon)
Type: Enchantment

Magma Burst

Instant

Kicker-Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.)

Magma Burst deals 3 damage to target creature or player. If Magma Burst was kicked, it deals 3 damage to another target creature or player.

Mana:
Cardset: Planeshift #66 (Common)
Type: Instant

Magma Giant

Creature - Giant

When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player.

Its open mouth is a furnace blast that blisters the skin. Its smoking fists are meteors that split the earth.

Mana:
Power: 5/5
Cardset: Fifth Dawn #72 (Rare)
Type: Creature

Magma Jet

Instant

Magma Jet deals 2 damage to target creature or player. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Theros #128 (Uncommon)
Jace vs. Chandra #52 (Uncommon)
Fifth Dawn #73 (Uncommon)
Type: Instant

Magma Mine

Artifact

: Put a pressure counter on Magma Mine.

, Sacrifice Magma Mine: Magma Mine deals damage equal to the number of pressure counters on it to target creature or player.

BOOM!

Mana:
Cardset: Visions #149 (Uncommon)
Type: Artifact

Magma Phoenix

Creature - Phoenix

Flying

When Magma Phoenix dies, it deals 3 damage to each creature and each player.

: Return Magma Phoenix from your graveyard to your hand.

Mana:
Power: 3/3
Cardset: Magic 2011 #150 (Rare)
Magic 2010 #148 (Rare)
Type: Creature

Magma Rift

Sorcery

As an additional cost to cast Magma Rift, sacrifice a land.

Magma Rift deals 5 damage to target creature.

"Lighting a fire needs kindling and heat. You be the kindling. I'll bring the heat."
-Chandra Nalaar

Mana:
Cardset: Zendikar #136 (Common)
Type: Sorcery

Magma Sliver

Creature - Sliver

All Slivers have ": Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield."

As malleable as molten steel, but as dangerous as the finished blade.

Mana:
Power: 3/3
Cardset: Legions #107 (Rare)
Type: Creature

Magma Spray

Instant

Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.

"Jund is a wounded world. Beware its searing blood spilling out onto the surface."
-Rakka Mar

Mana:
Cardset: Journey Into Nyx #103 (Common)
Izzet vs. Golgari #15 (Common)
Shards of Alara #108 (Common)
Type: Instant

Magma Vein

Enchantment

, Sacrifice a land: Magma Vein deals 1 damage to each creature without flying.

Standing near a volcano
-Barbarian expression meaning
"asking for it"

Mana:
Cardset: Odyssey #203 (Uncommon)
Type: Enchantment

Magmaquake

Instant

Magmaquake deals X damage to each creature without flying and each planeswalker.

"Where will you run when I punish you with the very ground you flee on?"
-Nicol Bolas

Mana:
Cardset: Commander 2014 #180 (Rare)
Magic 2013 #140 (Rare)
Type: Instant

Magmasaur

Creature - Elemental Lizard

Magmasaur enters the battlefield with five +1/+1 counters on it.

At the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.

Mana:
Cardset: Tempest #188 (Rare)
Type: Creature

Magmatic Chasm

Sorcery

Creatures without flying can't block this turn.

"Our shamans assert their mastery over the land, thwarting the lesser clans' attempts to stand in the way of our dragonlord."
-Allek, Atarka hunter

Mana:
Cardset: Dragons of Tarkir #148 (Common)
Type: Sorcery

Magmatic Core

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your end step, Magmatic Core deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it.

Mana:
Cardset: Coldsnap #91 (Uncommon)
Type: Enchantment

Magmatic Force

Creature - Elemental

At the beginning of each upkeep, Magmatic Force deals 3 damage to target creature or player.

"Granted, it's the pinnacle of utter destructiveness. So what would you call two of them?"
-Riku of Two Reflections

Mana:
Power: 7/7
Cardset: Commander #128 (Rare)
Type: Creature

Magmaw

Creature - Elemental

, Sacrifice a nonland permanent: Magmaw deals 1 damage to target creature or player.

"The purpose of existence is simple: everything is fuel for the magmaw."
-Jaji, magmaw worshipper

Mana:
Power: 4/4
Cardset: Rise of the Eldrazi #158 (Rare)
Type: Creature

Magnetic Flux

Instant

Artifact creatures you control gain flying until end of turn.

After the researcher's astonishing success, his assistants spent six hours finding a way to return the specimens safely to the ground.

Mana:
Cardset: Darksteel #25 (Common)
Type: Instant

Magnetic Mine

Artifact

Whenever another artifact is put into a graveyard from the battlefield, Magnetic Mine deals 2 damage to that artifact's controller.

Mana:
Cardset: Mirrodin Besieged #113 (Rare)
Type: Artifact

Magnetic Mountain

Enchantment

Blue creatures don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay for each creature chosen this way. If the player does, untap those creatures.

Mana:
Cardset: Fourth Edition #227 (Rare)
Revised Edition #162 (Rare)
Arabian Nights #50 (Uncommon)
Type: Enchantment

Magnetic Theft

Instant

Attach target Equipment to target creature. (Control of the Equipment doesn't change.)

Among the Vulshok, the most prized blades are those that killed their original owners.

Mana:
Cardset: Fifth Dawn #74 (Uncommon)
Type: Instant

Magnetic Web

Artifact

If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack if able.

Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able.

, : Put a magnet counter on target creature.

Mana:
Cardset: Tempest #285 (Rare)
Type: Artifact

Magnify

Instant

All creatures get +1/+1 until end of turn.

The seed torches' pollen gives off light, but the elves find it heightens their senses as well.

Mana:
Cardset: Urza's Destiny #111 (Common)
Type: Instant

Magnigoth Treefolk

Creature - Treefolk

Domain - For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type.

Mana:
Power: 2/6
Cardset: Planeshift #82 (Rare)
Type: Creature

Magnivore

Creature - Lhurgoyf

Haste (This creature can attack the turn it comes under your control.)

Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.

Mana:
Power: */*
Cardset: Ninth Edition #202 (Rare)
Odyssey #204 (Rare)
Type: Creature

Magosi, the Waterveil

Land

Magosi, the Waterveil enters the battlefield tapped.

: Add to your mana pool.

, : Put an eon counter on Magosi, the Waterveil. Skip your next turn.

, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.

Cardset: Zendikar #218 (Rare)
Type: Land

Magus of the Abyss

Creature - Human Wizard

At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated.

He climbs a staircase of falling souls, fighting the continuous pull of the void.

Mana:
Power: 4/3
Cardset: Future Sight #70 (Rare)
Type: Creature

Magus of the Arena

Creature - Human Wizard

, : Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.)

The magus still hears the roar of the crowds. They're gone, but the will to compete remains.

Mana:
Power: 5/5
Cardset: Commander 2013 #115 (Rare)
Planar Chaos #104 (Rare)
Type: Creature

Magus of the Bazaar

Creature - Human Wizard

: Draw two cards, then discard three cards.

"Some trade in goods, some in secrets. My soul has walked the futures, and I offer the rare coin of possibility."

Mana:
Cardset: Planar Chaos #43 (Rare)
Type: Creature

Magus of the Candelabra

Creature - Human Wizard

, : Untap X target lands.

"What would Urza think, I wonder, if he could hear how the nature mages still snarl at his name, but venerate the work of his apprentice?"
-Teferi, to Jhoira

Mana:
Power: 1/2
Cardset: Time Spiral #203 (Rare)
Type: Creature

Magus of the Coffers

Creature - Human Wizard

, : Add to your mana pool for each Swamp you control.

All that remains of the Cabal are the echoes in its deepest vault. Yet those who hear the echoes feel a power undiminished by the dust of ages.

Mana:
Power: 4/4
Cardset: Commander 2014 #148 (Rare)
Planar Chaos #73 (Rare)
Type: Creature

Magus of the Disk

Creature - Human Wizard

Magus of the Disk enters the battlefield tapped.

, : Destroy all artifacts, creatures, and enchantments.

Studying the journals of the necromage Nevinyrral leaves disciples gripped with the urge to exercise his draconian judgment.

Mana:
Power: 2/4
Cardset: Time Spiral #27 (Rare)
Type: Creature

Magus of the Future

Creature - Human Wizard

Play with the top card of your library revealed.

You may play the top card of your library.

Those gifted with the sight have one eye in the present and the other in the future.

Mana:
Power: 2/3
Cardset: Future Sight #40 (Rare)
Type: Creature

Magus of the Jar

Creature - Human Wizard

, Sacrifice Magus of the Jar: Each player exiles all cards from his or her hand face down and draws seven cards. At the beginning of the next end step, each player discards his or her hand and returns to his or her hand each card he or she exiled this way.

Mana:
Power: 3/3
Cardset: Time Spiral #67 (Rare)
Type: Creature

Magus of the Library

Creature - Human Wizard

: Add to your mana pool.

: Draw a card. Activate this ability only if you have exactly seven cards in hand.

The ancient books slowly crumbled, their secrets turning to dust. But their every word sings within the magus's head.

Mana:
Power: 1/1
Cardset: Planar Chaos #134 (Rare)
Type: Creature

Magus of the Mirror

Creature - Human Wizard

, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Activate this ability only during your upkeep.

"Behold! The image of the enemy and all that she has. Trust your envy, and take it."

Mana:
Power: 4/2
Cardset: Conspiracy #117 (Rare)
Time Spiral #116 (Rare)
Type: Creature

Magus of the Moat

Creature - Human Wizard

Creatures without flying can't attack.

"The spirits of the mythic ones ever circle their beloved keep, forbidding entry to all who come with the heavy tread of hate."

Mana:
Cardset: Future Sight #12 (Rare)
Type: Creature

Magus of the Moon

Creature - Human Wizard

Nonbasic lands are Mountains.

Tidal forces of the blood moon wrench and buckle the land, drawing monoliths of stone and soil toward the flaming orb.

Mana:
Power: 2/2
Cardset: Future Sight #101 (Rare)
Type: Creature

Magus of the Scroll

Creature - Human Wizard

, : Name a card. Reveal a card at random from your hand. If it's the named card, Magus of the Scroll deals 2 damage to target creature or player.

Mana:
Power: 1/1
Cardset: Time Spiral #169 (Rare)
Type: Creature

Magus of the Tabernacle

Creature - Human Wizard

All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay ."

The Tabernacle's disciples channel the emanations from Pendrell Vale, spreading its paradoxical demand to be both worshipped and left alone.

Mana:
Power: 2/6
Cardset: Planar Chaos #8 (Rare)
Type: Creature

Magus of the Unseen

Creature - Human Wizard

, : Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.

Mana:
Power: 1/1
Cardset: Fifth Edition #102 (Rare)
Ice Age #82 (Rare)
Type: Creature

Magus of the Vineyard

Creature - Human Wizard

At the beginning of each player's precombat main phase, add to that player's mana pool.

Battered and beaten by years of salt and claw, he never ceased to walk, and to seed. Only now, in this time of rebirth, do his seeds take root.

Mana:
Power: 1/1
Cardset: Commander #166 (Rare)
Future Sight #132 (Rare)
Type: Creature

Mahamoti Djinn

Creature - Djinn

Flying (This creature can't be blocked except by creatures with flying or reach.)

Of royal blood among the spirits of the air, the Mahamoti djinn rides on the wings of the winds. As dangerous in the gambling hall as he is in battle, he is a master of trickery and misdirection.

Mana:
Power: 5/6
Cardset: Tenth Edition #90 (Rare)
Ninth Edition #85 (Rare)
Eighth Edition #88 (Rare)
Seventh Edition #84 (Rare)
Fourth Edition #84 (Rare)
Revised Edition #66 (Rare)
Unlimited Edition #65 (Rare)
Beta Edition #65 (Unknown)
Alpha Edition #65 (Unknown)
Type: Creature

Major Teroh

Legendary Creature - Bird Soldier

Flying

, Sacrifice Major Teroh: Exile all black creatures.

"I am the holy wind that shall avenge the Cabal's victims."

Mana:
Power: 2/3
Cardset: Torment #8 (Rare)
Type: Creature

Make a Stand

Instant

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

For a moment they stood tall, all fear forgotten.

Mana:
Cardset: Oath of the Gatewatch #26 (Uncommon)
Type: Instant

Make a Wish

Sorcery

Return two cards at random from your graveyard to your hand.

In Gavony wishing is taken as a sign of weakness, yet the wells usually brim with silver.

Mana:
Cardset: Innistrad #192 (Uncommon)
Type: Sorcery

Makeshift Mannequin

Instant

Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it."

"This vulgar mimicry will end now."
-Desmera, perfect of Wren's Run

Mana:
Cardset: Archenemy #20 (Uncommon)
Lorwyn #124 (Uncommon)
Type: Instant

Makeshift Mauler

Creature - Zombie Horror

As an additional cost to cast Makeshift Mauler, exile a creature card from your graveyard.

"It always amazes me what perfectly good things people throw away."
-Ludevic, necro-alchemist

Mana:
Power: 4/5
Cardset: Innistrad #65 (Common)
Type: Creature

Makindi Aeronaut

Creature - Kor Scout Ally

Flying

"The Eldrazi have surprised us before. It's my job to make sure that never happens again."

Mana:
Power: 1/3
Cardset: Oath of the Gatewatch #27 (Common)
Type: Creature

Makindi Griffin

Creature - Griffin

Flying

As the hedrons began to coalesce into colossal Eldrazi superstructures, the griffins were forced to seek new territory lest their aeries be crushed between the massive stone monoliths.

Mana:
Power: 2/4
Cardset: Rise of the Eldrazi #36 (Common)
Type: Creature

Makindi Patrol

Creature - Human Knight Ally

Rally - Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.

Working with his noble mount, he notices every form on the horizon, every scent in the air, every tremor in the earth.

Mana:
Power: 2/3
Cardset: Battle for Zendikar #39 (Common)
Type: Creature

Makindi Shieldmate

Creature - Kor Soldier Ally

Defender

Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate.

The more who rely on him, the more resolute he becomes.

Mana:
Cardset: Zendikar #26 (Common)
Type: Creature

Makindi Sliderunner

Creature - Beast

Trample

Landfall - Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.

After a battle, it breaks the hillsides into manageable pieces to prepare for next time.

Mana:
Power: 2/1
Cardset: Battle for Zendikar #148 (Common)
Type: Creature

Malach of the Dawn

Creature - Angel

Flying

: Regenerate Malach of the Dawn.

"The sun rises, but the world still feels dark. Pray for the arrival of the malachim-they'll bring Dawn to the world and to our hearts."
-Sister Betje, Miracles of the Saints

Mana:
Power: 2/4
Cardset: Planar Chaos #24 (Uncommon)
Type: Creature

Malachite Golem

Artifact Creature - Golem

: Malachite Golem gains trample until end of turn.

Mana:
Power: 5/3
Cardset: Mirrodin #202 (Common)
Type: Artifact Creature

Malachite Talisman

Artifact

Whenever a player casts a green spell, you may pay . If you do, untap target permanent.

Mana:
Cardset: Ice Age #303 (Uncommon)
Type: Artifact

Malakir Bloodwitch

Creature - Vampire Shaman

Flying, protection from white

When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.

Mana:
Power: 4/4
Cardset: Zendikar #100 (Rare)
Type: Creature

Malakir Familiar

Creature - Bat

Flying, deathtouch

Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn.

"They are deadly, and they are loyal. We can spare them a little blood."-Harak, Malakir bloodwitch

Mana:
Power: 2/1
Cardset: Battle for Zendikar #116 (Uncommon)
Type: Creature

Malakir Soothsayer

Creature - Vampire Shaman Ally

Cohort - , Tap an untapped Ally you control: You draw a card and you lose 1 life.

"Your blood whispers secrets your mind could never comprehend."

Mana:
Power: 4/4
Cardset: Oath of the Gatewatch #87 (Uncommon)
Type: Creature

Malevolent Awakening

Enchantment

, Sacrifice a creature: Return target creature card from your graveyard to your hand.

The most popular pit fighters are brought back for encore performances.

Mana:
Cardset: Odyssey #147 (Uncommon)
Type: Enchantment

Malfegor

Legendary Creature - Demon Dragon

Flying

When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way.

A demon cannot be trusted, and a dragon will not be ruled.

Mana:
Power: 6/6
Cardset: Commander #208 (Mythic Rare)
Conflux #117 (Mythic Rare)
Type: Creature

Malicious Advice

Instant

Tap X target artifacts, creatures, and/or lands. You lose X life.

"Rule through fear, Darigaaz. Only if the dragons feel terror will they truly be your servants."
-Tevesh Szat

Mana:
Cardset: Planeshift #114 (Common)
Type: Instant

Malicious Affliction

Instant

Morbid - When you cast Malicious Affliction, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy.

Destroy target nonblack creature.

"Such an affliction appears to seek out the pure."
-Byro, plague doctor

Mana:
Cardset: Commander 2014 #25 (Rare)
Type: Instant

Malicious Intent

Enchantment - Aura

Enchant creature

Enchanted creature has ": Target creature can't block this turn."

As peace returned to Thraben, some cathars made the mistake of letting down their guard.

Mana:
Cardset: Avacyn Restored #147 (Common)
Type: Enchantment

Malignant Growth

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your upkeep, put a growth counter on Malignant Growth.

At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on Malignant Growth, then Malignant Growth deals damage to the player equal to the number of cards he or she drew this way.

Mana:
Cardset: Mirage #332 (Rare)
Type: Enchantment

Malignus

Creature - Elemental Spirit

Malignus's power and toughness are each equal to half the highest life total among your opponents, rounded up.

Damage that would be dealt by Malignus can't be prevented.

It descended on Estwald like a sudden storm. Moments later, only ashes and agony remained.

Mana:
Power: */*
Cardset: Avacyn Restored #148 (Mythic Rare)
Type: Creature

Mammoth Harness

Enchantment - Aura

Enchant creature

Enchanted creature loses flying.

Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn.

Mana:
Cardset: Homelands #64 (Rare)
Type: Enchantment

Mammoth Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 and has vigilance.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Planechase 2012 #10 (Uncommon)
Rise of the Eldrazi #37 (Uncommon)
Type: Enchantment

Man-o'-War

Creature - Jellyfish

When Man-o'-War enters the battlefield, return target creature to its owner's hand.

"Beauty to the eye does not always translate to the touch."
-Naimah, Femeref philosopher

Mana:
Power: 2/2
Cardset: Jace vs. Chandra #8 (Common)
Visions #37 (Common)
Type: Creature

Mana Bloom

Enchantment

Mana Bloom enters the battlefield with X charge counters on it.

Remove a charge counter from Mana Bloom: Add one mana of any color to your mana pool. Activate this ability only once each turn.

At the beginning of your upkeep, if Mana Bloom has no charge counters on it, return it to its owner's hand.

Mana:
Cardset: Return to Ravnica #130 (Rare)
Type: Enchantment

Mana Breach

Enchantment

Whenever a player casts a spell, that player returns a land he or she controls to its owner's hand.

The mana that binds the world together can also tear it apart.

Mana:
Cardset: Seventh Edition #85 (Uncommon)
Exodus #38 (Uncommon)
Type: Enchantment

Mana Cache

Enchantment

At the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls.

Remove a charge counter from Mana Cache: Add to your mana pool. Any player may activate this ability but only during his or her turn before the end step.

Mana:
Cardset: Nemesis #92 (Rare)
Type: Enchantment

Mana Chains

Enchantment - Aura

Enchant creature

Enchanted creature has "Cumulative upkeep ." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)

"The Lord of the Wastes must be destroyed; I am bound to this destiny by the chains of fate. If only Gerrard would see his part."
-Sisay, journal

Mana:
Cardset: Weatherlight #41 (Common)
Type: Enchantment

Mana Clash

Sorcery

You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.

Mana:
Cardset: Ninth Edition #203 (Rare)
Eighth Edition #202 (Rare)
Seventh Edition #202 (Rare)
Fifth Edition #248 (Rare)
Fourth Edition #228 (Rare)
The Dark #71 (Rare)
Type: Sorcery

Mana Confluence

Land

, Pay 1 life: Add one mana of any color to your mana pool.

Five rivers encircle Theros, flowing with waters more ancient than the world itself.

Cardset: Journey Into Nyx #163 (Rare)
Type: Land

Mana Cylix

Artifact

, : Add one mana of any color to your mana pool.

Those who dismiss the cylix as an ordinary wooden bowl are blind to the true measure of its worth.

Mana:
Cardset: Conflux #138 (Common)
Planeshift #132 (Uncommon)
Type: Artifact

Mana Drain

Instant

Counter target spell. At the beginning of your next main phase, add to your mana pool, where X is that spell's converted mana cost.

Mana:
Cardset: Legends #65 (Uncommon)
Type: Instant

Mana Echoes

Enchantment

Whenever a creature enters the battlefield, you may add to your mana pool, where X is the number of creatures you control that share a creature type with it.

When the ground is saturated with mana, even the lightest footstep can bring it to the surface.

Mana:
Cardset: Onslaught #218 (Rare)
Type: Enchantment

Mana Flare

Enchantment

Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.

Mana:
Cardset: Fifth Edition #249 (Rare)
Fourth Edition #229 (Rare)
Revised Edition #163 (Rare)
Unlimited Edition #163 (Rare)
Beta Edition #164 (Unknown)
Alpha Edition #163 (Unknown)
Type: Enchantment

Mana Geyser

Sorcery

Add to your mana pool for each tapped land your opponents control.

The Quicksilver Sea hissed and bubbled at the indignity. The Vulshok shaman just smiled.

Mana:
Cardset: Conspiracy #147 (Common)
Fifth Dawn #75 (Common)
Type: Sorcery
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