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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Limited Resources

Enchantment

When Limited Resources enters the battlefield, each player chooses five lands he or she controls and sacrifices the rest.

Players can't play lands as long as ten or more lands are on the battlefield.

Mana:
Cardset: Exodus #10 (Rare)
Type: Enchantment

Lin Sivvi, Defiant Hero

Legendary Creature - Human Rebel

, : Search your library for a Rebel permanent card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.

: Put target Rebel card from your graveyard on the bottom of your library.

Mana:
Power: 1/3
Cardset: Nemesis #12 (Rare)
Type: Creature

Linessa, Zephyr Mage

Legendary Creature - Human Wizard

, : Return target creature with converted mana cost X to its owner's hand.

Grandeur - Discard another card named Linessa, Zephyr Mage: Target player returns a creature he or she controls to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.

Mana:
Power: 3/3
Cardset: Future Sight #51 (Rare)
Type: Creature

Lingering Death

Enchantment - Aura

Enchant creature

At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature.

"Looks bad. I don't know if he'll make it through the night."
-Cabal cleric

Mana:
Cardset: Scourge #69 (Common)
Type: Enchantment

Lingering Mirage

Enchantment - Aura

Enchant land

Enchanted land is an Island.

Cycling (, Discard this card: Draw a card.)

Birds frozen in flight. Sea turned to glass. Tolaria hidden in a mirror.

Mana:
Cardset: Urza's Saga #84 (Uncommon)
Type: Enchantment

Lingering Souls

Sorcery

Put two 1/1 white Spirit creature tokens with flying onto the battlefield.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The murdered inhabitants of Hollowhenge impart to the living the terror they felt in death.

Mana:
Cardset: Sorin vs. Tibalt #24 (Uncommon)
Dark Ascension #12 (Uncommon)
Type: Sorcery

Lingering Tormentor

Creature - Spirit

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

The bogeyman doesn't disappear when you close your eyes.

Mana:
Power: 2/2
Cardset: Eventide #36 (Uncommon)
Type: Creature

Linvala, Keeper of Silence

Legendary Creature - Angel

Flying

Activated abilities of creatures your opponents control can't be activated.

Those who seek to disturb the harmony of life will see their instruments taken from them.

Mana:
Power: 3/4
Cardset: Rise of the Eldrazi #33 (Mythic Rare)
Type: Creature

Linvala, the Preserver

Legendary Creature - Angel

Flying

When Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life.

When Linvala enters the battlefield, if an opponent controls more creatures than you, put a 3/3 white Angel creature token with flying onto the battlefield.

Mana:
Power: 5/5
Cardset: Oath of the Gatewatch #25 (Mythic Rare)
Type: Creature

Lion's Eye Diamond

Artifact

Sacrifice Lion's Eye Diamond, Discard your hand: Add three mana of any one color to your mana pool. Activate this ability only any time you could cast an instant.

Held in the lion's eye
-Zhalfirin saying meaning "caught in the moment of crisis"

Mana:
Cardset: Mirage #272 (Rare)
Type: Artifact

Lionheart Maverick

Creature - Human Knight

Vigilance

: Lionheart Maverick gets +1/+2 until end of turn.

"Your signet is no symbol of power. It marks only your need for numbers to aid you. What do you do, guild-rat, now that you face my blade alone?"

Mana:
Power: 1/1
Cardset: Knights vs. Dragons #3 (Unknown)
Guildpact #11 (Common)
Type: Creature

Liquid Fire

Sorcery

As an additional cost to cast Liquid Fire, choose a number between 0 and 5.

Liquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number.

There's no such thing as a little bit of lava.

Mana:
Cardset: Odyssey #201 (Uncommon)
Type: Sorcery

Liquify

Instant

Counter target spell with converted mana cost 3 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Mana:
Cardset: Torment #41 (Common)
Type: Instant

Liquimetal Coating

Artifact

: Target permanent becomes an artifact in addition to its other types until end of turn.

"They'll soon become accustomed to wearing skin that is not their own."
-Elesh Norn, Grand Cenobite

Mana:
Cardset: Commander 2014 #246 (Uncommon)
Scars of Mirrodin #171 (Uncommon)
Type: Artifact

Lithatog

Creature - Atog

Sacrifice an artifact: Lithatog gets +1/+1 until end of turn.

Sacrifice a land: Lithatog gets +1/+1 until end of turn.

Mana:
Power: 1/2
Cardset: Odyssey #289 (Uncommon)
Type: Creature

Lithomancer's Focus

Instant

Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.

"Even in the hands of amateurs, Nahiri's hedrons can harm the Eldrazi."-Ugin

Mana:
Cardset: Battle for Zendikar #38 (Common)
Type: Instant

Lithophage

Creature - Insect

At the beginning of your upkeep, sacrifice Lithophage unless you sacrifice a Mountain.

It's viciously territorial, destroying every creature on the mountain it has chosen to consume.

Mana:
Power: 7/7
Cardset: Venser vs. Koth #57 (Rare)
Mercadian Masques #202 (Rare)
Type: Creature

Liturgy of Blood

Sorcery

Destroy target creature. Add to your mana pool.

"You harbor such vast potential. It would be such a shame to let you die of old age."-Zul Ashur, lich lord

Mana:
Cardset: Magic 2014 #104 (Common)
Type: Sorcery

Livewire Lash

Artifact - Equipment

Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to target creature or player."

Equip

Mana:
Cardset: Scars of Mirrodin #172 (Rare)
Type: Artifact

Living Airship

Creature - Metathran

Flying

: Regenerate Living Airship.

The ship has a crew of three: the pilot, the gunner, and the ship itself.

Mana:
Power: 2/3
Cardset: Apocalypse #28 (Common)
Type: Creature

Living Armor

Artifact

, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's converted mana cost.

Though it affords excellent protection, few don this armor. The process is uncomfortable and not easily reversed.

Mana:
Cardset: The Dark #101 (Rare)
Type: Artifact

Living Artifact

Enchantment - Aura

Enchant artifact

Whenever you're dealt damage, put that many vitality counters on Living Artifact.

At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.

Mana:
Cardset: Fifth Edition #173 (Rare)
Fourth Edition #143 (Rare)
Revised Edition #116 (Rare)
Unlimited Edition #117 (Rare)
Beta Edition #117 (Unknown)
Alpha Edition #117 (Unknown)
Type: Enchantment

Living Death

Sorcery

Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.

Mana:
Cardset: Commander #88 (Rare)
Phyrexia vs. The Coalition #31 (Rare)
Tempest #36 (Rare)
Type: Sorcery

Living Destiny

Instant

As an additional cost to cast Living Destiny, reveal a creature card from your hand.

You gain life equal to the revealed card's converted mana cost.

"That our enemies are great only brings us greater hope."

Mana:
Cardset: Rise of the Eldrazi #195 (Common)
Type: Instant

Living End

Sorcery

Illus. Greg Staples

Mana: {<}{b}{r}{>}{(}{C}{o}{l}{o}{r}
Cardset: Time Spiral #115 (Rare)
Type: Sorcery

Living Hive

Creature - Elemental Insect

Trample

Whenever Living Hive deals combat damage to a player, put that many 1/1 green Insect creature tokens onto the battlefield.

Mana:
Power: 6/6
Cardset: Mirrodin #124 (Rare)
Type: Creature

Living Inferno

Creature - Elemental

: Living Inferno deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to Living Inferno.

Mana:
Power: 8/5
Cardset: Guildpact #69 (Rare)
Type: Creature

Living Lands

Enchantment

All Forests are 1/1 creatures that are still lands.

Mana:
Cardset: Sixth Edition #238 (Unknown)
Fifth Edition #174 (Rare)
Fourth Edition #144 (Rare)
Revised Edition #117 (Rare)
Unlimited Edition #118 (Rare)
Beta Edition #118 (Unknown)
Alpha Edition #118 (Unknown)
Type: Enchantment

Living Lore

Creature - Avatar

As Living Lore enters the battlefield, exile an instant or sorcery card from your graveyard.

Living Lore's power and toughness are each equal to the exiled card's converted mana cost.

Whenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost.

Mana:
Power: */*
Cardset: Dragons of Tarkir #61 (Rare)
Type: Creature

Living Plane

World Enchantment

All lands are 1/1 creatures that are still lands.

Mana:
Cardset: Legends #107 (Rare)
Type: Enchantment

Living Terrain

Enchantment - Aura

Enchant land

Enchanted land is a 5/6 green Treefolk creature that's still a land.

Some warriors walk the earth. Others are born of it.

Mana:
Cardset: Eighth Edition #260 (Uncommon)
Prophecy #117 (Uncommon)
Type: Enchantment

Living Totem

Creature - Plant Elemental

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

When Living Totem enters the battlefield, you may put a +1/+1 counter on another target creature.

Mana:
Power: 2/3
Cardset: Magic 2015 #184 (Common)
Type: Creature

Living Tsunami

Creature - Elemental

Flying

At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand.

At low tide it slumbers. At high tide it devours.

Mana:
Power: 4/4
Cardset: Zendikar #52 (Uncommon)
Type: Creature

Living Wall

Artifact Creature - Wall

Defender (This creature can't attack.)

: Regenerate Living Wall.

Some fiendish mage had created a horrifying wall of living flesh, patched together from a jumble of still-recognizable body parts. As we sought to hew our way through it, some unknown power healed the gaping wounds we cut, denying us passage.

Mana:
Cardset: Revised Edition #262 (Uncommon)
Unlimited Edition #259 (Uncommon)
Beta Edition #260 (Unknown)
Alpha Edition #258 (Unknown)
Type: Artifact Creature

Living Wish

Sorcery

You may choose a creature or land card you own from outside the game, reveal that card, and put it into your hand. Exile Living Wish.

He wished for growth, but not for a way to control it.

Mana:
Cardset: Judgment #124 (Rare)
Type: Sorcery

Livonya Silone

Legendary Creature - Human Warrior

First strike, legendary landwalk

Livonya's own nature is a matter of mystery. Nothing is known for sure, merely rumors of unearthly stealth, and unholy alliances.

Mana:
Power: 4/4
Cardset: Legends #282 (Rare)
Type: Creature

Lizard Warrior

Creature - Lizard Warrior

Don't let its appearance frighten you. Let its claws and teeth do that.

Mana:
Power: 4/2
Cardset: Conspiracy #146 (Common)
Type: Creature

Llanowar Augur

Creature - Elf Shaman

Sacrifice Llanowar Augur: Target creature gets +3/+3 and gains trample until end of turn. Activate this ability only during your upkeep.

"I am irrelevant. The future I hold in my hands is everything."

Mana:
Cardset: Future Sight #129 (Common)
Type: Creature

Llanowar Behemoth

Creature - Elemental

Tap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn.

"Most people can't build decent weapons out of stone or steel. Trust the elves to do it with only mud and vines."
-Gerrard of the Weatherlight

Mana:
Power: 4/4
Cardset: Ninth Edition #252 (Uncommon)
Eighth Edition #261 (Uncommon)
Weatherlight #74 (Uncommon)
Type: Creature

Llanowar Cavalry

Creature - Human Soldier

: Llanowar Cavalry gains vigilance until end of turn.

For the first time, elves welcomed Benalish soldiers into the forest with something other than arrows.

Mana:
Power: 1/4
Cardset: Invasion #195 (Common)
Type: Creature

Llanowar Dead

Creature - Zombie Elf

: Add to your mana pool.

Just as leaves fall from the branches of a living tree, so too do the dead leave the elfhame.

Mana:
Power: 2/2
Cardset: Apocalypse #109 (Common)
Type: Creature

Llanowar Druid

Creature - Elf Druid

, Sacrifice Llanowar Druid: Untap all Forests.

"This forest means more to the druids than their own kin. The loss of a tree is like the loss of a child."
-Mirri of the Weatherlight

Mana:
Power: 1/2
Cardset: Weatherlight #75 (Common)
Type: Creature

Llanowar Elite

Creature - Elf

Kicker (You may pay an additional as you cast this spell.)

Trample

If Llanowar Elite was kicked, it enters the battlefield with five +1/+1 counters on it.

Mana:
Power: 1/1
Cardset: Invasion #196 (Common)
Type: Creature

Llanowar Elves

Creature - Elf Druid

: Add to your mana pool.

One bone broken for every twig snapped underfoot.
-Llanowar penalty for trespassing

Mana:
Power: 1/1
Cardset: Commander 2014 #204 (Common)
Magic 2012 #182 (Common)
Magic 2011 #184 (Common)
Magic 2010 #189 (Common)
Elves vs. Goblins #9 (Common)
Tenth Edition #274 (Common)
Ninth Edition #253 (Common)
Seventh Edition #253 (Common)
Sixth Edition #239 (Unknown)
Fifth Edition #175 (Common)
Fourth Edition #145 (Common)
Revised Edition #118 (Common)
Unlimited Edition #119 (Common)
Beta Edition #119 (Unknown)
Alpha Edition #119 (Unknown)
Type: Creature

Llanowar Empath

Creature - Elf Shaman

When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Power: 2/2
Cardset: Future Sight #130 (Common)
Type: Creature

Llanowar Knight

Creature - Elf Knight

Protection from black

Her armor and steed were borrowed, but her courage was hers alone.

Mana:
Power: 2/2
Cardset: Invasion #254 (Common)
Type: Creature

Llanowar Mentor

Creature - Elf Spellshaper

, , Discard a card: Put a 1/1 green Elf Druid creature token named Llanowar Elves onto the battlefield. It has ": Add to your mana pool."

Mana:
Power: 1/1
Cardset: Future Sight #131 (Uncommon)
Type: Creature

Llanowar Reborn

Land

Llanowar Reborn enters the battlefield tapped.

: Add to your mana pool.

Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)

Cardset: Commander 2013 #304 (Uncommon)
Archenemy #129 (Uncommon)
Future Sight #171 (Uncommon)
Type: Land

Llanowar Sentinel

Creature - Elf

When Llanowar Sentinel enters the battlefield, you may pay . If you do, search your library for a card named Llanowar Sentinel and put that card onto the battlefield. Then shuffle your library.

"The forest has as many eyes as leaves."
-Mirri of the Weatherlight

Mana:
Power: 2/3
Cardset: Tenth Edition #275 (Common)
Weatherlight #76 (Common)
Type: Creature

Llanowar Vanguard

Creature - Dryad

: Llanowar Vanguard gets +0/+4 until end of turn.

Llanowar rallied around Eladamri's banner and united in his name.

Mana:
Power: 1/1
Cardset: Invasion #197 (Common)
Type: Creature

Llanowar Wastes

Land

: Add to your mana pool.

: Add or to your mana pool. Llanowar Wastes deals 1 damage to you.

Cardset: Magic 2015 #244 (Rare)
Tenth Edition #355 (Rare)
Ninth Edition #322 (Rare)
Apocalypse #141 (Rare)
Type: Land

Llawan, Cephalid Empress

Legendary Creature - Cephalid

When Llawan, Cephalid Empress enters the battlefield, return all blue creatures your opponents control to their owners' hands.

Your opponents can't cast blue creature spells.

Mana:
Power: 2/3
Cardset: Torment #42 (Rare)
Type: Creature

Loafing Giant

Creature - Giant

Whenever Loafing Giant attacks or blocks, put the top card of your library into your graveyard. If that card is a land card, prevent all combat damage Loafing Giant would deal this turn.

"Forget it. I'm not getting up today."

Mana:
Power: 4/6
Cardset: Invasion #153 (Rare)
Type: Creature

Loam Dweller

Creature - Spirit

Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped.

"You know its mood by the plants that spring up around it. When it is placid, fields of lilies flow in its wake; when it is angry, every stem has a thorn."
-Isao, Enlightened Bushi

Mana:
Power: 2/2
Cardset: Betrayers of Kamigawa #134 (Uncommon)
Type: Creature

Loam Larva

Creature - Insect

When Loam Larva enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it.

The forest floor of Murasa is home to life as diverse and vibrant as that of the canopy above.

Mana:
Power: 1/3
Cardset: Oath of the Gatewatch #135 (Common)
Type: Creature

Loam Lion

Creature - Cat

Loam Lion gets +1/+2 as long as you control a Forest.

In Zendikar, today's grassland could be tomorrow's jungle, and hunting grounds change as quickly as the weather.

Mana:
Power: 1/1
Cardset: Ajani vs. Nicol Bolas #5 (Uncommon)
Worldwake #13 (Uncommon)
Type: Creature

Loamdragger Giant

Creature - Giant Warrior

Giants sleep soundly and long, sometimes for long enough that a crust of earth and moss grows over them. But inevitably something disturbs their slumber, and they wake unhappy.

Mana: {{/}}{{/}}{{/}}
Power: 7/6
Cardset: Shadowmoor #210 (Common)
Type: Creature

Loaming Shaman

Creature - Centaur Shaman

When Loaming Shaman enters the battlefield, target player shuffles any number of target cards from his or her graveyard into his or her library.

His work determines who is remembered and who feeds the worms.

Mana:
Power: 3/2
Cardset: Dissension #87 (Rare)
Type: Creature

Loathsome Catoblepas

Creature - Beast

: Loathsome Catoblepas must be blocked this turn if able.

When Loathsome Catoblepas dies, target creature an opponent controls gets -3/-3 until end of turn.

Mana:
Power: 3/3
Cardset: Theros #95 (Common)
Type: Creature

Lobber Crew

Creature - Goblin Warrior

Defender

: Lobber Crew deals 1 damage to each opponent.

Whenever you cast a multicolored spell, untap Lobber Crew.

It's easier to just aim at everything.

Mana:
Cardset: Return to Ravnica #99 (Common)
Type: Creature

Lobotomy

Sorcery

Target player reveals his or her hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Invasion #255 (Uncommon)
Tempest #342 (Uncommon)
Type: Sorcery

Loch Korrigan

Creature - Spirit

: Loch Korrigan gets +1/+1 until end of turn.

"Don't look upon still waters without first breaking the surface. The korrigan will catch you with her gaze and drag you to your death."
-Kithkin superstition

Mana:
Power: 1/1
Cardset: Shadowmoor #71 (Common)
Type: Creature

Locket of Yesterdays

Artifact

Spells you cast cost less to cast for each card with the same name as that spell in your graveyard.

Every hour, at the turning of the glass, its owner had whispered to the locket, seeding it with secrets. This would be her legacy, her memory, if the rifts should take her.

Mana:
Cardset: Time Spiral #258 (Uncommon)
Type: Artifact

Lockjaw Snapper

Artifact Creature - Scarecrow

Wither (This deals damage to creatures in the form of -1/-1 counters.)

When Lockjaw Snapper dies, put a -1/-1 counter on each creature with a -1/-1 counter on it.

Mana:
Power: 2/2
Cardset: Shadowmoor #255 (Uncommon)
Type: Artifact Creature

Locust Miser

Creature - Rat Shaman

Each opponent's maximum hand size is reduced by two.

"They're numerous, attack in swarms, and are always hungry. No wonder we rats hold such a kinship with them."

Mana:
Power: 2/2
Cardset: Saviors of Kamigawa #80 (Uncommon)
Type: Creature

Locust Swarm

Creature - Insect

Flying

: Regenerate Locust Swarm.

: Untap Locust Swarm. Activate this ability only once each turn.

Better a fierce thunderhead than a sky filled with locusts.

Mana:
Power: 1/1
Cardset: Mirage #124 (Uncommon)
Type: Creature

Lodestone Bauble

Artifact

, , Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of his or her library in any order. That player draws a card at the beginning of the next turn's upkeep.

Mana:
Cardset: Alliances #164 (Rare)
Type: Artifact

Lodestone Golem

Artifact Creature - Golem

Nonartifact spells cost more to cast.

"Somehow it warps the Æther. It brings a strange weight, a blockade in the flow of spellcraft."
-Noyan Dar, Tazeem lullmage

Mana:
Power: 5/3
Cardset: Archenemy #111 (Rare)
Worldwake #127 (Rare)
Type: Artifact Creature

Lodestone Myr

Artifact Creature - Myr

Trample

Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn.

Mana:
Power: 2/2
Cardset: Mirrodin #200 (Rare)
Type: Artifact Creature

Logic Knot

Instant

Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs less to cast for each card exiled this way.)

Counter target spell unless its controller pays .

Mana:
Cardset: Modern Masters #51 (Common)
Future Sight #52 (Common)
Type: Instant

Lone Missionary

Creature - Kor Monk

When Lone Missionary enters the battlefield, you gain 4 life.

His mission has become a grim pilgrimage, a tour of the Eldrazi-stricken outposts across Zendikar. But he marches on alone, stubborn as the daily dawn.

Mana:
Power: 2/1
Cardset: Rise of the Eldrazi #34 (Common)
Type: Creature

Lone Revenant

Creature - Spirit

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Mana:
Power: 4/4
Cardset: Avacyn Restored #64 (Rare)
Type: Creature

Lone Wolf

Creature - Wolf

You may have Lone Wolf assign its combat damage as though it weren't blocked.

A wolf without a pack is either a survivor or a brute.

Mana:
Power: 2/2
Cardset: Eighth Edition #262 (Common)
Seventh Edition #254 (Common)
Urza's Legacy #105 (Uncommon)
Type: Creature

Lonely Sandbar

Land

Lonely Sandbar enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #304 (Common)
Commander 2013 #305 (Common)
Izzet vs. Golgari #35 (Common)
Commander #281 (Common)
Onslaught #320 (Common)
Type: Land

Long-Forgotten Gohei

Artifact

Arcane spells you cast cost less to cast.

Spirit creatures you control get +1/+1.

Long ago, the priests would wave the gohei to call down the gods. Now it lies forgotten, but the spirits still feel its pull.

Mana:
Cardset: Champions of Kamigawa #261 (Rare)
Type: Artifact

Long-Term Plans

Instant

Search your library for a card, shuffle your library, then put that card third from the top.

"Wait, it'll come to me in a minute."

Mana:
Cardset: Scourge #38 (Uncommon)
Type: Instant

Longbow Archer

Creature - Human Soldier Archer

First strike; reach (This creature can block creatures with flying.)

"If it bears wings, I will pin it to the skies over Tefemburu."
-Roya, Zhalfirin archer

Mana:
Power: 2/2
Cardset: Seventh Edition #26 (Uncommon)
Sixth Edition #30 (Unknown)
Visions #112 (Uncommon)
Type: Creature

Longhorn Firebeast

Creature - Elemental Ox Beast

When Longhorn Firebeast enters the battlefield, any opponent may have it deal 5 damage to him or her. If a player does, sacrifice Longhorn Firebeast.

Its blast can fuse armor to bone, leaving skeletons that glint brightly in the sun.

Mana:
Power: 3/2
Cardset: Torment #103 (Common)
Type: Creature

Longshot Squad

Creature - Hound Archer

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.)

Mana:
Power: 3/3
Cardset: Khans of Tarkir #140 (Common)
Type: Creature

Looming Hoverguard

Creature - Drone

Flying

When Looming Hoverguard enters the battlefield, put target artifact on top of its owner's library.

Although mute, hoverguards get their message across loud and clear.

Mana:
Power: 3/3
Cardset: Mirrodin #38 (Uncommon)
Type: Creature

Looming Shade

Creature - Shade

: Looming Shade gets +1/+1 until end of turn.

Its form never rests, propelled by some undetectable gale from beyond the gloom.

Mana:
Power: 1/1
Cardset: Magic 2010 #103 (Common)
Tenth Edition #153 (Common)
Ninth Edition #142 (Common)
Eighth Edition #140 (Common)
Seventh Edition #145 (Common)
Urza's Saga #139 (Common)
Type: Creature

Looming Spires

Land

Looming Spires enters the battlefield tapped.

When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.

: Add to your mana pool.

Cardset: Battle for Zendikar #238 (Common)
Type: Land

Looter il-Kor

Creature - Kor Rogue

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.

Unable to touch items of value, he goes forth to steal secrets instead.

Mana:
Power: 1/1
Cardset: Time Spiral #66 (Common)
Type: Creature

Lord Magnus

Legendary Creature - Human Druid

First strike

Creatures with plainswalk can be blocked as though they didn't have plainswalk.

Creatures with forestwalk can be blocked as though they didn't have forestwalk.

Mana:
Power: 4/3
Cardset: Legends #283 (Uncommon)
Type: Creature

Lord of Atlantis

Creature - Merfolk

Other Merfolk creatures get +1/+1 and have islandwalk.

A master of tactics, the Lord of Atlantis makes his people bold in battle merely by arriving to lead them.

Mana:
Power: 2/2
Cardset: Time Spiral "Timeshifted" #24 (Special)
Seventh Edition #83 (Rare)
Sixth Edition #79 (Unknown)
Fifth Edition #100 (Rare)
Fourth Edition #82 (Rare)
Revised Edition #64 (Rare)
Unlimited Edition #63 (Rare)
Beta Edition #63 (Unknown)
Alpha Edition #63 (Unknown)
Type: Creature

Lord of Extinction

Creature - Elemental

Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards.

The forlorn cries of the dead combine to make its laugh.

Mana:
Power: */*
Cardset: Alara Reborn #91 (Mythic Rare)
Type: Creature

Lord of Shatterskull Pass

Creature - Minotaur Shaman

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-5

6/6

LEVEL 6+

6/6

Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.

Mana:
Power: 3/3
Cardset: Rise of the Eldrazi #156 (Rare)
Type: Creature

Lord of the Pit

Creature - Demon

Flying, trample

At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.

Mana:
Power: 7/7
Cardset: Divine vs. Demonic #30 (Mythic Rare)
Tenth Edition #154 (Rare)
Fifth Edition #36 (Rare)
Fourth Edition #28 (Rare)
Revised Edition #24 (Rare)
Unlimited Edition #23 (Rare)
Beta Edition #23 (Unknown)
Alpha Edition #23 (Unknown)
Type: Creature

Lord of the Undead

Creature - Zombie

Other Zombie creatures get +1/+1.

, : Return target Zombie card from your graveyard to your hand.

"Do not weep at your defeat, my dear. In death, you will serve a greater purpose-mine."

Mana:
Power: 2/2
Cardset: Tenth Edition #155 (Rare)
Ninth Edition #143 (Rare)
Eighth Edition #141 (Rare)
Planeshift #44 (Rare)
Type: Creature

Lord of the Unreal

Creature - Human Wizard

Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

"The dream does not end until I say so."

Mana:
Power: 2/2
Cardset: Magic 2012 #62 (Rare)
Type: Creature

Lord of the Void

Creature - Demon

Flying

Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.

Mana:
Power: 7/7
Cardset: Gatecrash #71 (Mythic Rare)
Type: Creature

Lord of Tresserhorn

Legendary Creature - Zombie

When Lord of Tresserhorn enters the battlefield, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards.

: Regenerate Lord of Tresserhorn.

Mana:
Power: 10/4
Cardset: Alliances #193 (Rare)
Type: Creature

Lore Broker

Creature - Human Rogue

: Each player draws a card, then discards a card.

Lies are sold as often as truths-and used just as effectively.

Mana:
Power: 1/2
Cardset: Ravnica: City of Guilds #57 (Uncommon)
Type: Creature

Lore Seeker

Artifact Creature - Construct

Reveal Lore Seeker as you draft it. After you draft Lore Seeker, you may add a booster pack to the draft. (Your next pick is from that booster pack. Pass it to the next player and it's drafted this draft round.)

Each volume contains wonders.

Mana:
Power: 2/2
Cardset: Conspiracy #62 (Rare)
Type: Artifact Creature

Lorescale Coatl

Creature - Snake

Whenever you draw a card, you may put a +1/+1 counter on Lorescale Coatl.

"The enlightenment I never found in etherium I have found traced in the coatl's scales."
-Ranalus, vedalken heretic

Mana:
Power: 2/2
Cardset: Alara Reborn #101 (Uncommon)
Type: Creature

Loreseeker's Stone

Artifact

, : Draw three cards. This ability costs more to activate for each card in your hand.

Mages come from far and wide to bathe in its wisdom.

Mana:
Cardset: Commander 2014 #56 (Uncommon)
Type: Artifact

Lorthos, the Tidemaker

Legendary Creature - Octopus

Whenever Lorthos, the Tidemaker attacks, you may pay . If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.

When Lorthos emerges from his deepwater realm, the tides bow to his will and the coastline cowers in his presence.

Mana:
Power: 8/8
Cardset: Commander 2014 #117 (Mythic Rare)
Zendikar #53 (Mythic Rare)
Type: Creature

Lose Calm

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

A lifetime of discipline forsaken in a moment of rage.

Mana:
Cardset: Dragons of Tarkir #147 (Common)
Type: Sorcery

Lose Hope

Instant

Target creature gets -1/-1 until end of turn.

Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Fifth Dawn #52 (Common)
Type: Instant

Loss (Profit/Loss)

Instant

Creatures your opponents control get -1/-1 until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #130b (Uncommon)
Type: Instant
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