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Scuttling Doom EngineArtifact Creature - ConstructScuttling Doom Engine can't be blocked by creatures with power 2 or less. A masterwork of spite, inspired by madness. |
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Soul of New PhyrexiaArtifact Creature - AvatarTrample
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Will-Forged GolemArtifact Creature - GolemConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for The modular nature of the automaton's design makes assembly perfectly intuitive. |
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War BehemothCreature - BeastMorph "The Houses always hope for peace, but we always pack for war." |
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Glacial StalkerCreature - ElementalMorph "Have you spent a winter high in the mountains, where the ice walks and speaks to the wind? It is not a place for those who have not learned respect." |
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Riverwheel AerialistsCreature - Djinn MonkFlying Adepts of the Riverwheel Stronghold can run through rain and never get wet; masters use the raindrops as stepping stones. |
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Thousand WindsCreature - ElementalFlying
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Sultai ScavengerCreature - Bird WarriorDelve (Each card you exile from your graveyard while casting this spell pays for Since they guard armies of walking carrion, Sultai aven are never far from a meal. |
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Ainok TrackerCreature - Hound ScoutFirst strike Some ainok of the mountains are accepted among the Temur as trusted hunt-mates. |
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Hooting MandrillsCreature - ApeDelve (Each card you exile from your graveyard while casting this spell pays for Interlopers in Sultai territory usually end up as crocodile chow or baboon bait. |
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Tusked ColossodonCreature - BeastA band of Temur hunters, fleeing the Mardu, dug a hideout beneath such a creature as it slept. The horde found them and attacked. For three days the Temur held them at bay, and all the while the great beast slumbered. |
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Abomination of GudulCreature - HorrorFlying
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Abzan GuideCreature - Human WarriorLifelink (Damage dealt by this creature also causes you to gain that much life.) "These roads are desolate and changeable. Follow me, or die in the wastes." |
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Efreet WeaponmasterCreature - Efreet MonkFirst strike
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Kheru Lich LordCreature - Zombie WizardAt the beginning of your upkeep, you may pay
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Narset, Enlightened MasterLegendary Creature - Human MonkFirst strike, hexproof
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Ponyback BrigadeCreature - Goblin WarriorWhen Ponyback Brigade enters the battlefield or is turned face up, put three 1/1 red Goblin creature tokens onto the battlefield.
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Sagu MaulerCreature - BeastTrample, hexproof The Sagu Jungle's thick undergrowth conceals even the largest predators-if they wish to remain hidden. |
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Snowhorn RiderCreature - Human WarriorTrample Sure-footed, strong-willed, and ill-tempered-and so is the ram. |
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Witness of the AgesArtifact Creature - GolemMorph It strode through the clash of dragons, the fall of Ugin, and the rise of the khans. |
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Warmonger HellkiteCreature - DragonFlying Its wings beat to the howls of war and fan the fires of rage. |
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Grave SifterCreature - Elemental BeastWhen Grave Sifter enters the battlefield, each player chooses a creature type and returns any number of cards of that type from his or her graveyard to his or her hand. It claws at the earth in a vain attempt to reclaim what it once was. |
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Thunderfoot BalothCreature - BeastTrample If you hear it, it's too late. |
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Twilight ShepherdCreature - AngelFlying, vigilance
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Brine ElementalCreature - ElementalMorph Water calls to water, and the world is left exhausted and withered in its wake. |
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Primordial SageCreature - SpiritWhenever you cast a creature spell, you may draw a card. For each creature that arrives in its audience, the sage imparts another piece of ancient wisdom for all to hear. |
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Wardscale DragonCreature - DragonFlying Dromoka's brood emerge from the dragon tempests covered with tough scales that protect them from most clan weapons and magic. |
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Mindscour DragonCreature - DragonFlying "The bells may one day ring as an anthem of our own end." |
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Sage-Eye AvengersCreature - Djinn MonkProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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Noxious DragonCreature - DragonFlying Dragons of Silumgar's brood begin to digest their prey even before consuming it, letting their caustic breath do much of the work. |
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SoulflayerCreature - DemonDelve (Each card you exile from your graveyard while casting this spell pays for
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Tasigur, the Golden FangLegendary Creature - Human ShamanDelve (Each card you exile from your graveyard while casting this spell pays for
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Defiant OgreCreature - Ogre WarriorWhen Defiant Ogre enters the battlefield, choose one - "I have no clan, but I still have purpose." |
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Shockmaw DragonCreature - DragonFlying Dragons of the Kolaghan brood are always on the move. They are the driving force behind the Mardu's nomadic way of life. |
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Ambush KrotiqCreature - InsectTrample The Abzan merchants soon discovered why this route was clear of dragons. |
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Destructor DragonCreature - DragonFlying After countless attacks on the Salt Road where it passes through the frozen tundra, the Abzan began to refer to the area as Atarka territory rather than Temur lands. |
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Temur War ShamanCreature - Human ShamanWhen Temur War Shaman enters the battlefield, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Silumgar, the Drifting DeathLegendary Creature - DragonFlying, hexproof "No machinations, no puppet strings, no plots. Just pure, sweeping death." |
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Scion of UginCreature - Dragon SpiritFlying For hundreds of years Ugin slept, encased in the cocoon of stone and magic Sarkhan had created using a shard of a Zendikari hedron. As Ugin lay dormant, his spectral guardians kept vigil. |
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Shieldhide DragonCreature - DragonFlying, lifelink
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