Card Library

Sort by: Name Mana Type

Wetland Sambar

Creature - Elk

As a test of calm and compassion, a Jeskai monk softly approaches a grazing sambar and offers it a lotus from his or her hand. If the creature eats, the student ascends to the next level of training.

Mana:
Power: 2/1
Cardset: Khans of Tarkir #62 (Common)
Type: Creature

Gurmag Swiftwing

Creature - Bat

Flying, first strike, haste

"Anything a falcon can do, a bat can do in pitch darkness."
-Urdnan the Wanderer

Mana:
Power: 1/2
Cardset: Khans of Tarkir #74 (Uncommon)
Type: Creature

Mardu Skullhunter

Creature - Human Warrior

Mardu Skullhunter enters the battlefield tapped.

Raid - When Mardu Skullhunter enters the battlefield, if you attacked with a creature this turn, target opponent discards a card.

Mana:
Power: 2/1
Cardset: Khans of Tarkir #78 (Common)
Type: Creature

Horde Ambusher

Creature - Human Berserker

Whenever Horde Ambusher blocks, it deals 1 damage to you.

Morph-Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Horde Ambusher is turned face up, target creature can't block this turn.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #110 (Uncommon)
Type: Creature

Jeering Instigator

Creature - Goblin Rogue

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Jeering Instigator is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.

Mana:
Power: 2/1
Cardset: Khans of Tarkir #113 (Rare)
Type: Creature

Leaping Master

Creature - Human Monk

: Leaping Master gains flying until end of turn.

"Strength batters down barriers. Discipline ignores them."

Mana:
Power: 2/1
Cardset: Khans of Tarkir #114 (Common)
Type: Creature

Valley Dasher

Creature - Human Berserker

Haste

Valley Dasher attacks each turn if able.

Mardu riders' greatest fear is that a battle might end before their weapons draw blood.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #125 (Common)
Type: Creature

War-Name Aspirant

Creature - Human Warrior

Raid - War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn.

War-Name Aspirant can't be blocked by creatures with power 1 or less.

No battle means more to a Mardu warrior than the one that earns her war name.

Mana:
Power: 2/1
Cardset: Khans of Tarkir #126 (Uncommon)
Type: Creature

Archers' Parapet

Creature - Wall

Defender

, : Each opponent loses 1 life.

Every shaft is graven with a name from a kin tree, calling upon the spirits of the ancestors to make it fly true.

Mana:
Cardset: Khans of Tarkir #128 (Common)
Type: Creature

Heir of the Wilds

Creature - Human Warrior

Deathtouch

Ferocious - Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.

In the high caves of the Qal Sisma mountains, young hunters quest to hear the echoes of their fierce ancestors.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #134 (Uncommon)
Type: Creature

Highland Game

Creature - Elk

When Highland Game dies, you gain 2 life.

"Bring down a stag and fix its horns upon her head. This one hears the whispers."
-Chianul, at the weaving of Arel

Mana:
Power: 2/1
Cardset: Khans of Tarkir #135 (Common)
Type: Creature

Hooded Hydra

Creature - Snake Hydra

Hooded Hydra enters the battlefield with X +1/+1 counters on it.

When Hooded Hydra dies, put a 1/1 green Snake creature token onto the battlefield for each +1/+1 counter on it.

Morph

As Hooded Hydra is turned face up, put five +1/+1 counters on it.

Mana:
Cardset: Khans of Tarkir #136 (Mythic Rare)
Type: Creature

Rattleclaw Mystic

Creature - Human Shaman

: Add , , or to your mana pool.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Rattleclaw Mystic is turned face up, add to your mana pool.

Mana:
Power: 2/1
Cardset: Khans of Tarkir #144 (Rare)
Type: Creature

Smoke Teller

Creature - Human Shaman

: Look at target face-down creature.

"See your enemies from a thousand sides. Then you will find a thousand ways to kill them."

Mana:
Power: 2/2
Cardset: Khans of Tarkir #151 (Common)
Type: Creature

Temur Charger

Creature - Horse

Morph-Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Temur Charger is turned face up, target creature gains trample until end of turn.

Mana:
Power: 3/1
Cardset: Khans of Tarkir #153 (Uncommon)
Type: Creature

Chief of the Edge

Creature - Human Warrior

Other Warrior creatures you control get +1/+0.

"We are the swift, the strong, the blade's sharp shriek! Fear nothing, and strike!"

Mana:
Power: 3/2
Cardset: Khans of Tarkir #169 (Uncommon)
Type: Creature

Chief of the Scale

Creature - Human Warrior

Other Warrior creatures you control get +0/+1.

"We are the shield unbroken. If we fall today, we will die well, and our trees will bear our names in honor."

Mana:
Power: 2/3
Cardset: Khans of Tarkir #170 (Uncommon)
Type: Creature

Icefeather Aven

Creature - Bird Shaman

Flying

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Icefeather Aven is turned face up, you may return another target creature to its owner's hand.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #178 (Uncommon)
Type: Creature

Rakshasa Deathdealer

Creature - Cat Demon

: Rakshasa Deathdealer gets +2/+2 until end of turn.

: Regenerate Rakshasa Deathdealer.

"Death fills me and makes me strong. You, it will reduce to nothing."

Mana:
Power: 2/2
Cardset: Khans of Tarkir #192 (Rare)
Type: Creature

Containment Priest

Creature - Human Cleric

Flash

If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.

Some protection requires a bit of finesse.

Mana:
Power: 2/2
Cardset: Commander 2014 #5 (Rare)
Type: Creature

Whitemane Lion

Creature - Cat

Flash (You may cast this spell any time you could cast an instant.)

When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.

Saltfield nomads call a sudden storm a "whitemane."

Mana:
Power: 2/2
Cardset: Commander 2014 #96 (Common)
Venser vs. Koth #2 (Common)
Planar Chaos #22 (Common)
Type: Creature

Fathom Seer

Creature - Illusion

Morph-Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Fathom Seer is turned face up, draw two cards.

Mana:
Power: 1/3
Cardset: Commander 2014 #109 (Common)
Jace vs. Chandra #3 (Common)
Time Spiral #62 (Common)
Type: Creature

Willbender

Creature - Human Wizard

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Willbender is turned face up, change the target of target spell or ability with a single target.

Mana:
Power: 1/2
Cardset: Commander 2014 #131 (Uncommon)
Jace vs. Chandra #6 (Uncommon)
Time Spiral "Timeshifted" #36 (Special)
Legions #58 (Uncommon)
Type: Creature

Priest of Titania

Creature - Elf Druid

: Add to your mana pool for each Elf on the battlefield.

Titania rewards all those who honor the forest by making them a living part of it.

Mana:
Power: 1/1
Cardset: Commander 2014 #210 (Common)
Urza's Saga #270 (Common)
Type: Creature

Thornweald Archer

Creature - Elf Archer

Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Their arrows are tipped with basilisk eyes and fletched with cockatrice feathers.

Mana:
Power: 2/1
Cardset: Commander 2014 #219 (Common)
Future Sight #154 (Common)
Type: Creature

Wellwisher

Creature - Elf

: You gain 1 life for each Elf on the battlefield.

"Close your ears to the voice of greed, and you can turn a gift for one into a gift for many."

Mana:
Power: 1/1
Cardset: Commander 2014 #223 (Common)
Elves vs. Goblins #15 (Common)
Onslaught #300 (Common)
Type: Creature

Arashin Cleric

Creature - Human Cleric

When Arashin Cleric enters the battlefield, you gain 3 life.

"We'll have time to put out the fires when those trapped within the ruins are safe."

Mana:
Power: 1/3
Cardset: Fate Reforged #5 (Common)
Type: Creature

Jeskai Barricade

Creature - Wall

Flash (You may cast this spell any time you could cast an instant.)

Defender

When Jeskai Barricade enters the battlefield, you may return another target creature you control to its owner's hand.

Mana:
Cardset: Fate Reforged #15 (Uncommon)
Type: Creature

Soulfire Grand Master

Creature - Human Monk

Lifelink

Instant and sorcery spells you control have lifelink.

: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.

Mana:
Power: 2/2
Cardset: Fate Reforged #27 (Mythic Rare)
Type: Creature

Wandering Champion

Creature - Human Monk

Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card.

"Learn from your enemies, but do not tolerate them."

Mana:
Power: 3/1
Cardset: Fate Reforged #29 (Uncommon)
Type: Creature

Frost Walker

Creature - Elemental

When Frost Walker becomes the target of a spell or ability, sacrifice it.

"As the clans carved out their territories, we saw allies where the Mardu saw only obstacles."
-Yasova Dragonclaw

Mana:
Power: 4/1
Cardset: Fate Reforged #35 (Uncommon)
Type: Creature

Jeskai Sage

Creature - Human Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Jeskai Sage dies, draw a card.

"The one who conquers the mind is greater than the one who conquers the world."

Mana:
Power: 1/1
Cardset: Fate Reforged #38 (Common)
Type: Creature

Renowned Weaponsmith

Creature - Human Artificer

: Add to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.

, : Search your library for a card named Heart-Piercer Bow or Vial of Dragonfire, reveal it, put it into your hand, then shuffle your library.

Mana:
Power: 1/3
Cardset: Fate Reforged #48 (Uncommon)
Type: Creature

Sultai Skullkeeper

Creature - Naga Shaman

When Sultai Skullkeeper enters the battlefield, put the top two cards of your library into your graveyard.

A skullkeeper is the first to arrive after the palace archers strike down intruders, probing their brains for choice bits of knowledge.

Mana:
Power: 2/1
Cardset: Fate Reforged #53 (Common)
Type: Creature

Battle Brawler

Creature - Orc Warrior

As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike.

Every time he returns from battle unscathed, he feels a tinge of disappointment.

Mana:
Power: 2/2
Cardset: Fate Reforged #63 (Uncommon)
Type: Creature

Sultai Emissary

Creature - Zombie Warrior

When Sultai Emissary dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

To the Sultai, Ugin's power was just one more resource to be exploited.

Mana:
Power: 1/1
Cardset: Fate Reforged #85 (Common)
Type: Creature

Humble Defector

Creature - Human Rogue

: Draw two cards. Target opponent gains control of Humble Defector. Activate this ability only during your turn.

"You were once Mardu, so your body and will are strong. Now we must train your mind."
-Houn, Jeskai elder

Mana:
Power: 2/1
Cardset: Fate Reforged #104 (Uncommon)
Type: Creature

Mardu Scout

Creature - Goblin Scout

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

The Mardu all enjoy war, but only the goblins make a game of it.

Mana:
Power: 3/1
Cardset: Fate Reforged #108 (Common)
Type: Creature

Smoldering Efreet

Creature - Efreet Monk

When Smoldering Efreet dies, it deals 2 damage to you.

The efreet are drawn to the Kaisham Wanderers, a loosely organized Jeskai school where trickery is employed to challenge the status quo and upend the belief systems of others.

Mana:
Power: 2/2
Cardset: Fate Reforged #115 (Common)
Type: Creature

Ainok Guide

Creature - Hound Scout

When Ainok Guide enters the battlefield, choose one -

• Put a +1/+1 counter on Ainok Guide.

• Search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it.

Mana:
Power: 1/1
Cardset: Fate Reforged #121 (Common)
Type: Creature