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Pit Scorpion

Creature - Scorpion

Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.)

Sometimes the smallest nuisance can be the greatest pain.

Mana:
Power: 1/1
Cardset: Fifth Edition #49 (Common)
Fourth Edition #37 (Common)
Legends #28 (Common)
Type: Creature

Pradesh Gypsies

Creature - Human Nomad

, : Target creature gets -2/-0 until end of turn.

Mana:
Power: 1/1
Cardset: Sixth Edition #244 (Unknown)
Fifth Edition #179 (Common)
Fourth Edition #149 (Common)
Legends #111 (Uncommon)
Type: Creature

Psionic Entity

Creature - Illusion

: Psionic Entity deals 2 damage to target creature or player and 3 damage to itself.

Creatures of the Æther are notorious for neglecting their own well-being.

Mana:
Power: 2/2
Cardset: Fourth Edition #95 (Rare)
Legends #67 (Rare)
Type: Creature

Radjan Spirit

Creature - Spirit

: Target creature loses flying until end of turn.

Mana:
Power: 3/2
Cardset: Sixth Edition #245 (Unknown)
Fifth Edition #182 (Uncommon)
Fourth Edition #150 (Uncommon)
Legends #113 (Uncommon)
Type: Creature

Rag Man

Creature - Human Minion

, : Target opponent reveals his or her hand and discards a creature card at random. Activate this ability only during your turn.

"Aw, he's just a silly, dirty little man. What's to be afraid of?"

Mana:
Power: 2/1
Cardset: Seventh Edition #156 (Rare)
Sixth Edition #151 (Unknown)
Fifth Edition #52 (Rare)
Fourth Edition #39 (Rare)
The Dark #13 (Rare)
Type: Creature

Segovian Leviathan

Creature - Leviathan

Islandwalk

"Leviathan, too! Can you catch him with a fish-hook or run a line round his tongue?"
-Job 40:25

Mana:
Power: 3/3
Cardset: Sixth Edition #97 (Unknown)
Fifth Edition #122 (Uncommon)
Fourth Edition #99 (Uncommon)
Legends #76 (Uncommon)
Type: Creature

Shapeshifter

Artifact Creature - Shapeshifter

As Shapeshifter enters the battlefield, choose a number between 0 and 7.

At the beginning of your upkeep, you may choose a number between 0 and 7.

Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number.

Mana:
Power: */7-*
Cardset: Fifth Edition #398 (Uncommon)
Fourth Edition #363 (Uncommon)
Antiquities #29 (Rare)
Type: Artifact Creature

Sindbad

Creature - Human

: Draw a card and reveal it. If it isn't a land card, discard it.

Mana:
Power: 1/1
Cardset: Time Spiral "Timeshifted" #31 (Special)
Fourth Edition #100 (Uncommon)
Arabian Nights #27 (Uncommon)
Type: Creature

Sisters of the Flame

Creature - Human Shaman

: Add to your mana pool.

We are many wicks sharing a common tallow; we feed the skies with the ashes of our prey.

Mana:
Power: 2/2
Cardset: Fourth Edition #239 (Common)
The Dark #73 (Rare)
Type: Creature

Tempest Efreet

Creature - Efreet

Remove Tempest Efreet from your deck before playing if you're not playing for ante.

, Sacrifice Tempest Efreet: Target opponent may pay 10 life. If that player doesn't, he or she reveals a card at random from his or her hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard.

Mana:
Power: 3/3
Cardset: Fourth Edition #243 (Rare)
Legends #163 (Rare)
Type: Creature

Tetravus

Artifact Creature - Construct

Flying

Tetravus enters the battlefield with three +1/+1 counters on it.

At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, put that many 1/1 colorless Tetravite artifact creature tokens onto the battlefield. They each have flying and "This creature can't be enchanted."

At the beginning of your upkeep, you may exile any number of tokens put onto the battlefield with Tetravus. If you do, put that many +1/+1 counters on Tetravus.

Mana:
Power: 1/1
Cardset: Fourth Edition #368 (Rare)
Antiquities #36 (Rare)
Type: Artifact Creature

Time Elemental

Creature - Elemental

When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.

, : Return target permanent that isn't enchanted to its owner's hand.

Mana:
Cardset: Fifth Edition #129 (Rare)
Fourth Edition #108 (Rare)
Legends #81 (Rare)
Type: Creature

Uncle Istvan

Creature - Human

Prevent all damage that would be dealt to Uncle Istvan by creatures.

Solitude drove the old hermit insane. Now he only keeps company with those he can catch.

Mana:
Power: 1/3
Cardset: Time Spiral "Timeshifted" #51 (Special)
Fourth Edition #49 (Uncommon)
The Dark #16 (Rare)
Type: Creature

Urza's Avenger

Artifact Creature - Shapeshifter

: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Unable to settle on just one design, Urza decided to create one versatile being.

Mana:
Power: 4/4
Cardset: Fifth Edition #405 (Rare)
Fourth Edition #373 (Rare)
Antiquities #39 (Rare)
Type: Artifact Creature

Wall of Dust

Creature - Wall

Defender (This creature can't attack.)

Whenever Wall of Dust blocks a creature, that creature can't attack during its controller's next turn.

An ever-moving swarm of dust engulfs and disorients anything that comes near.

Mana:
Power: 1/4
Cardset: Fourth Edition #247 (Uncommon)
Legends #165 (Uncommon)
Type: Creature

Wall of Spears

Artifact Creature - Wall

Defender (This creature can't attack.)

First strike

Even the most conservative generals revised their tactics after the Battle of Sarinth, during which a handful of peasant-pikemen held off a trio of rampaging Craw Wurms.

Mana:
Power: 2/3
Cardset: Eighth Edition #320 (Uncommon)
Seventh Edition #323 (Uncommon)
Fifth Edition #407 (Common)
Fourth Edition #374 (Common)
Antiquities #42 (Uncommon)
Type: Artifact Creature

Whirling Dervish

Creature - Human Monk

Protection from black

At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.

Mana:
Power: 1/1
Cardset: Time Spiral "Timeshifted" #90 (Special)
Fifth Edition #203 (Uncommon)
Fourth Edition #172 (Uncommon)
Legends #125 (Uncommon)
Type: Creature

Xenic Poltergeist

Creature - Spirit

: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost.

Mana:
Power: 1/1
Cardset: Fifth Edition #68 (Rare)
Fourth Edition #57 (Rare)
Antiquities #50 (Uncommon)
Type: Creature

Yotian Soldier

Artifact Creature - Soldier

Vigilance

After Kroog was destroyed while most of its defenders were at his side, Urza vowed that none of his allies would ever need to fear for their own defense again, even while laying siege to a city far from their homes.

Mana:
Power: 1/4
Cardset: Mirrodin #277 (Common)
Fourth Edition #378 (Common)
Antiquities #44 (Common)
Type: Artifact Creature

Zephyr Falcon

Creature - Bird

Flying, vigilance

Although greatly prized among falconers, the Zephyr Falcon is capricious and not easily tamed.

Mana:
Power: 1/1
Cardset: Fifth Edition #137 (Common)
Fourth Edition #116 (Common)
Legends #86 (Common)
Type: Creature

Armor Thrull

Creature - Thrull

, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.

"The worst thing about being a mercenary for the Ebon Hand is having to wear a dead Thrull." -Ivra Jursdotter

Mana:
Power: 1/3
Cardset: Fallen Empires #1 (Common)
Fallen Empires #2 (Common)
Fallen Empires #3 (Common)
Fallen Empires #4 (Common)
Type: Creature

Basal Thrull

Creature - Thrull

, Sacrifice Basal Thrull: Add to your mana pool.

Initially bred for sacrifice, the Thrulls eventually turned on their masters, the Order of the Ebon Hand, with gruesome results.
-Sarpadian Empires, vol. II

Mana:
Power: 1/2
Cardset: Fallen Empires #5 (Common)
Fallen Empires #6 (Common)
Fallen Empires #7 (Common)
Fallen Empires #8 (Common)
Type: Creature

Combat Medic

Creature - Human Cleric Soldier

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

"Although Icatia's Combat Medics borrowed much of their knowledge from other societies, their skills were their own."
-Sarpadian Empires, vol. VI

Mana:
Cardset: Fallen Empires #133 (Common)
Fallen Empires #134 (Common)
Fallen Empires #135 (Common)
Fallen Empires #136 (Common)
Type: Creature

Deep Spawn

Creature - Homarid

Trample

At the beginning of your upkeep, sacrifice Deep Spawn unless you put the top two cards of your library into your graveyard.

: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A permanent with shroud can't be the target of spells or abilities.)

Mana:
Power: 6/6
Cardset: Fallen Empires #34 (Uncommon)
Type: Creature

Dwarven Armorer

Creature - Dwarf

, , Discard a card: Put a +0/+1 counter or a +1/+0 counter on target creature.

"The few remaining pieces from this period suggest the Dwarves eventually made weapons and armor out of everything, even children's toys."
-Sarpadian Empires, vol. IV

Mana:
Cardset: Fallen Empires #104 (Rare)
Type: Creature

Dwarven Lieutenant

Creature - Dwarf Soldier

: Target Dwarf creature gets +1/+0 until end of turn.

"Dwarven officers were tireless in battle, moving up and down the lines to rally their troops and boost morale."
-Sarpadian Empires, vol. IV

Mana:
Power: 1/2
Cardset: Fallen Empires #106 (Uncommon)
Type: Creature

Ebon Praetor

Creature - Avatar Praetor

First strike, trample

At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor.

Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate this ability only during your upkeep and only once each turn.

Mana:
Power: 5/5
Cardset: Fallen Empires #11 (Rare)
Type: Creature

Elvish Farmer

Creature - Elf

At the beginning of your upkeep, put a spore counter on Elvish Farmer.

Remove three spore counters from Elvish Farmer: Put a 1/1 green Saproling creature token onto the battlefield.

Sacrifice a Saproling: You gain 2 life.

Mana:
Cardset: Fallen Empires #71 (Rare)
Type: Creature

Elvish Hunter

Creature - Elf Archer

, : Target creature doesn't untap during its controller's next untap step.

"Elves often tipped their arrows with a drug that caused a deep but harmless sleep."
-Sarpadian Empires, vol. III

Mana:
Power: 1/1
Cardset: Fallen Empires #72 (Common)
Fallen Empires #73 (Common)
Fallen Empires #74 (Common)
Type: Creature

Elvish Scout

Creature - Elf Scout

, : Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.

Even one whose ears were closely tuned to the sounds of Havenwood could miss hearing a Scout move past.

Mana:
Power: 1/1
Cardset: Fallen Empires #75 (Common)
Fallen Empires #76 (Common)
Fallen Empires #77 (Common)
Type: Creature

Farrel's Zealot

Creature - Human

Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.

After the fall of Trokair, Farrel and his followers formally broke their ties with the rest of Icatia.

Mana:
Power: 2/2
Cardset: Fallen Empires #139 (Common)
Fallen Empires #140 (Common)
Fallen Empires #141 (Common)
Type: Creature

Farrelite Priest

Creature - Human Cleric

: Add to your mana pool. If this ability has been activated four or more times this turn, sacrifice Farrelite Priest at the beginning of the next end step.

Although their methods were often brutal, Farrel's followers believed in the preservation of justice and virtue.

Mana:
Power: 1/3
Cardset: Fallen Empires #137 (Uncommon)
Type: Creature

Feral Thallid

Creature - Fungus

At the beginning of your upkeep, put a spore counter on Feral Thallid.

Remove three spore counters from Feral Thallid: Regenerate Feral Thallid.

"Born and bred of fungus, Thallids were nearly impossible to kill."
-Sarpadian Empires, vol. I

Mana:
Power: 6/3
Cardset: Fallen Empires #78 (Uncommon)
Type: Creature

Goblin Chirurgeon

Creature - Goblin Shaman

Sacrifice a Goblin: Regenerate target creature.

The Chirurgeons patched up their fallen comrades with a gruesome mix of twisted limbs and mangled flesh.

Mana:
Cardset: Fallen Empires #110 (Common)
Fallen Empires #111 (Common)
Fallen Empires #112 (Common)
Type: Creature

Goblin Flotilla

Creature - Goblin

Islandwalk

At the beginning of each combat, unless you pay , whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn.

Exceptionally poor sailors, Goblins usually arrived at their destination retching and in no condition to fight.

Mana:
Power: 2/2
Cardset: Fallen Empires #113 (Rare)
Type: Creature

Hand of Justice

Creature - Avatar

, Tap three untapped white creatures you control: Destroy target creature.

"The Hand of Justice will come to cleanse the world if we are true."
-Oliver Farrel

Mana:
Power: 2/6
Cardset: Fallen Empires #142 (Rare)
Type: Creature

Homarid

Creature - Homarid

Homarid enters the battlefield with a tide counter on it.

At the beginning of your upkeep, put a tide counter on Homarid.

As long as there is exactly one tide counter on Homarid, it gets -1/-1.

As long as there are exactly three tide counters on Homarid, it gets +1/+1.

Whenever there are four tide counters on Homarid, remove all tide counters from it.

Mana:
Power: 2/2
Cardset: Fallen Empires #38 (Common)
Fallen Empires #39 (Common)
Fallen Empires #40 (Common)
Fallen Empires #41 (Common)
Type: Creature

Homarid Shaman

Creature - Homarid Shaman

: Tap target green creature.

"The ground grew swampy; hooves and claws sank into the marshy earth. Snarls of rage and bleats of despair echoed through the trees as the waters grew higher and higher."
-Kyliki of Havenwood,
"Havenwood Remembered"

Mana:
Power: 2/1
Cardset: Fallen Empires #42 (Rare)
Type: Creature

Icatian Infantry

Creature - Human Soldier

: Icatian Infantry gains first strike until end of turn.

: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

The Icatian army easily repelled early surprise attacks by the Orcs on border towns like Montford.

Mana:
Power: 1/1
Cardset: Fallen Empires #144 (Common)
Fallen Empires #145 (Common)
Fallen Empires #146 (Common)
Fallen Empires #147 (Common)
Type: Creature

Icatian Javelineers

Creature - Human Soldier

Icatian Javelineers enters the battlefield with a javelin counter on it.

, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player.

Mana:
Power: 1/1
Cardset: Time Spiral "Timeshifted" #10 (Special)
Fallen Empires #148 (Common)
Fallen Empires #149 (Common)
Fallen Empires #150 (Common)
Type: Creature

Icatian Lieutenant

Creature - Human Soldier

: Target Soldier creature gets +1/+0 until end of turn.

To become an officer, an Icatian Soldier had to pass a series of tests. These evaluated not only fighting and leadership skills, but also integrity, honor, and moral strength.

Mana:
Power: 1/2
Cardset: Fallen Empires #151 (Rare)
Type: Creature

Icatian Moneychanger

Creature - Human

Icatian Moneychanger enters the battlefield with three credit counters on it.

When Icatian Moneychanger enters the battlefield, it deals 3 damage to you.

At the beginning of your upkeep, put a credit counter on Icatian Moneychanger.

Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate this ability only during your upkeep.

Mana:
Cardset: Fallen Empires #152 (Common)
Fallen Empires #153 (Common)
Fallen Empires #154 (Common)
Type: Creature

Icatian Skirmishers

Creature - Human Soldier

First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Whenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn.

Skirmishers engaged raiders before they could reach the towns. Although these units typically suffered huge losses, they never lacked volunteers.

Mana:
Power: 1/1
Cardset: Fallen Empires #161 (Rare)
Type: Creature

Orcish Veteran

Creature - Orc

Orcish Veteran can't block white creatures with power 2 or greater.

: Orcish Veteran gains first strike until end of turn.

Orcs are not exactly known for their valor-although most Orcs have seen countless battles, only a handful have actually fought in them.

Mana:
Power: 2/2
Cardset: Fallen Empires #127 (Common)
Fallen Empires #128 (Common)
Fallen Empires #129 (Common)
Fallen Empires #130 (Common)
Type: Creature

Order of Leitbur

Creature - Human Cleric Knight

Protection from black

: Order of Leitbur gains first strike until end of turn.

: Order of Leitbur gets +1/+0 until end of turn.

Followers of Tourach regarded all other religions equally: with open contempt. Not so the followers of Leitbur, who made it their mission to eradicate the Order of the Ebon Hand.

Mana:
Power: 2/1
Cardset: Fallen Empires #163 (Common)
Fallen Empires #164 (Common)
Fallen Empires #165 (Common)
Type: Creature

Order of the Ebon Hand

Creature - Cleric Knight

Protection from white

: Order of the Ebon Hand gains first strike until end of turn.

: Order of the Ebon Hand gets +1/+0 until end of turn.

A true follower of Tourach took pride in achievement to the exclusion of other concerns.

Mana:
Power: 2/1
Cardset: Fallen Empires #25 (Common)
Fallen Empires #26 (Common)
Fallen Empires #27 (Common)
Type: Creature

River Merfolk

Creature - Merfolk

: River Merfolk gains mountainwalk until end of turn.

"Dwelling in icy mountain streams near their Goblin and Orcish foes, the River Merfolk were known for their stoicism."
-Sarpadian Empires, vol. V

Mana:
Power: 2/1
Cardset: Fallen Empires #51 (Rare)
Type: Creature

Spore Flower

Creature - Fungus

At the beginning of your upkeep, put a spore counter on Spore Flower.

Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.

Mana:
Cardset: Fallen Empires #86 (Uncommon)
Type: Creature

Svyelunite Priest

Creature - Merfolk Cleric

, : Target creature gains shroud until end of turn. Activate this ability only during your upkeep. (It can't be the target of spells or abilities.)

"Early Vodalians worshipped Svyelun, goddess of the Pearl Moon. Later she became a more abstract figure."
-Sarpadian Empires, vol. V

Mana:
Power: 1/1
Cardset: Fallen Empires #53 (Uncommon)
Type: Creature

Thallid

Creature - Fungus

At the beginning of your upkeep, put a spore counter on Thallid.

Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token onto the battlefield.

Mana:
Power: 1/1
Cardset: Modern Masters #167 (Common)
Time Spiral "Timeshifted" #86 (Special)
Fallen Empires #87 (Common)
Fallen Empires #88 (Common)
Fallen Empires #89 (Common)
Fallen Empires #90 (Common)
Type: Creature

Thallid Devourer

Creature - Fungus

At the beginning of your upkeep, put a spore counter on Thallid Devourer.

Remove three spore counters from Thallid Devourer: Put a 1/1 green Saproling creature token onto the battlefield.

Sacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn.

Mana:
Power: 2/2
Cardset: Fallen Empires #91 (Uncommon)
Type: Creature

Thelonite Druid

Creature - Human Cleric Druid

, , Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands.

"The magic at the heart of all living things can bear awe-inspiring fruit."
-Kolevi of Havenwood, Elder Druid

Mana:
Power: 1/1
Cardset: Fallen Empires #92 (Uncommon)
Type: Creature

Thelonite Monk

Creature - Insect Monk Cleric

, Sacrifice a green creature: Target land becomes a Forest. (This effect lasts indefinitely.)

"As the climate worsened, some Thelonites turned to fertilizing with fresh blood in an attempt to keep Havenwood alive and growing."
-Sarpadian Empires, vol. III

Mana:
Power: 1/2
Cardset: Fallen Empires #93 (Rare)
Type: Creature

Thorn Thallid

Creature - Fungus

At the beginning of your upkeep, put a spore counter on Thorn Thallid.

Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player.

"The danger in cultivating massive plants caught the elves by surprise."
-Sarpadian Empires, vol. III

Mana:
Power: 2/2
Cardset: Fallen Empires #96 (Common)
Fallen Empires #97 (Common)
Fallen Empires #98 (Common)
Fallen Empires #99 (Common)
Type: Creature

Thrull Champion

Creature - Thrull

Thrull creatures get +1/+1.

: Gain control of target Thrull for as long as you control Thrull Champion.

"Those idiots should never have bred Thrulls for combat!"
-Jherana Rure

Mana:
Power: 2/2
Cardset: Fallen Empires #29 (Rare)
Type: Creature

Thrull Wizard

Creature - Thrull Wizard

: Counter target black spell unless that spell's controller pays or .

"In crafting intelligent Thrulls to assist in sacrifices, Sahr inadvertantly set the stage for the Thrull Rebellion."
-Sarpadian Empires, vol. II

Mana:
Power: 1/1
Cardset: Fallen Empires #31 (Uncommon)
Type: Creature

Vodalian Knights

Creature - Merfolk Knight

First strike

Vodalian Knights can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Vodalian Knights.

: Vodalian Knights gains flying until end of turn.

Fear the Knight leaping from the water into the air, weapon ready.

Mana:
Power: 2/2
Cardset: Fallen Empires #58 (Rare)
Type: Creature

Vodalian Mage

Creature - Merfolk Wizard

, : Counter target spell unless its controller pays .

"Vodalian Mages are remarkable. Their merchants bring them arcane lore and devices from across the seas."
-Lydia Wynforth, Mayor of Trokair

Mana:
Power: 1/1
Cardset: Fallen Empires #59 (Common)
Fallen Empires #60 (Common)
Fallen Empires #61 (Common)
Type: Creature

Vodalian War Machine

Creature - Wall

Defender (This creature can't attack.)

Tap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender.

Tap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn.

When Vodalian War Machine dies, destroy all Merfolk tapped this turn to pay for its abilities.

Mana:
Cardset: Fallen Empires #66 (Rare)
Type: Creature

Banshee

Creature - Spirit

, : Banshee deals half X damage, rounded down, to target creature or player, and half X damage, rounded up, to you.

Some say Banshees are the hounds of Death, baying to herd their prey into the arms of their master.

Mana:
Cardset: The Dark #2 (Rare)
Type: Creature

Coal Golem

Artifact Creature - Golem

, Sacrifice Coal Golem: Add to your mana pool.

"Three such creatures stood burning at the crest of the hill. Only seconds later, the Fireball struck our front line." -Lydia, Countess Brellis

Mana:
Power: 3/3
Cardset: The Dark #96 (Rare)
Type: Artifact Creature

Drowned

Creature - Zombie

: Regenerate Drowned.

We asked Captain Soll what became of the Serafina, but all he said was, "Ships that go down shouldn't come back up."

Mana:
Power: 1/1
Cardset: The Dark #23 (Common)
Type: Creature

Eater of the Dead

Creature - Horror

: If Eater of the Dead is tapped, exile target creature card from a graveyard and untap Eater of the Dead.

Even the putrid muscles of the dead can provide strength to those loathsome enough to consume them.

Mana:
Power: 3/4
Cardset: The Dark #6 (Rare)
Type: Creature

Electric Eel

Creature - Fish

When Electric Eel enters the battlefield, it deals 1 damage to you.

: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you.

Mana:
Power: 1/1
Cardset: The Dark #24 (Rare)
Type: Creature

Elves of Deep Shadow

Creature - Elf Druid

: Add to your mana pool. Elves of Deep Shadow deals 1 damage to you.

"They are aberrations who have turned on everything we hold sacred. Let them be cast out." -Ailheen, Speaker of the Council

Mana:
Power: 1/1
Cardset: Izzet vs. Golgari #47 (Common)
Ravnica: City of Guilds #161 (Common)
The Dark #39 (Rare)
Type: Creature

Exorcist

Creature - Human Cleric

, : Destroy target black creature.

Though they often bore little greater charm than the demons they battled, exorcists were always welcome in Scarwood.

Mana:
Power: 1/1
Cardset: The Dark #79 (Rare)
Type: Creature

Frankenstein's Monster

Creature - Zombie

As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it.

Mana:
Cardset: The Dark #7 (Rare)
Type: Creature

Giant Shark

Creature - Fish

Giant Shark can't attack unless defending player controls an Island.

Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn.

When you control no Islands, sacrifice Giant Shark.

Mana:
Power: 4/4
Cardset: The Dark #28 (Common)
Type: Creature

Goblin Wizard

Creature - Goblin Wizard

: You may put a Goblin permanent card from your hand onto the battlefield.

: Target Goblin gains protection from white until end of turn.

Mana:
Power: 1/1
Cardset: The Dark #68 (Rare)
Type: Creature

Goblins of the Flarg

Creature - Goblin Warrior

Mountainwalk

When you control a Dwarf, sacrifice Goblins of the Flarg.

Mana:
Power: 1/1
Cardset: The Dark #69 (Common)
Type: Creature

Grave Robbers

Creature - Human Rogue

, : Exile target artifact card from a graveyard. You gain 2 life.

"If you don't have your health, you don't have anything." -Proverb

Mana:
Power: 1/1
Cardset: The Dark #8 (Rare)
Type: Creature

Knights of Thorn

Creature - Human Knight

Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"With a great cry, the Goblin host broke and ran as the first wave of Knights penetrated its ranks." -Tivadar of Thorn, History of the Goblin Wars

Mana:
Power: 2/2
Cardset: The Dark #84 (Rare)
Type: Creature

Lurker

Creature - Beast

Lurker can't be the target of spells unless it attacked or blocked this turn.

"Each night we felt it watching us from the darkness beyond our fire. We only had one pack horse left."
-Maeveen O'Donagh, Memoirs of a Soldier

Mana:
Power: 2/3
Cardset: The Dark #43 (Rare)
Type: Creature

Marsh Goblins

Creature - Goblin

Swampwalk

Even the other Goblin races shun the Marsh Goblins, thanks to certain unwholesome customs they practice.

Mana:
Power: 1/1
Cardset: The Dark #118 (Common)
Type: Creature

Merfolk Assassin

Creature - Merfolk Assassin

: Destroy target creature with islandwalk.

Mana:
Power: 1/2
Cardset: Time Spiral "Timeshifted" #25 (Special)
The Dark #31 (Rare)
Type: Creature

Miracle Worker

Creature - Human Cleric

: Destroy target Aura attached to a creature you control.

"Those blessed hands could bring surcease to even the most tainted soul." -Sister Betje, Miracles of the Saints

Mana:
Power: 1/1
Cardset: The Dark #86 (Common)
Type: Creature

Nameless Race

Creature

Trample

As Nameless Race enters the battlefield, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards.

Nameless Race's power and toughness are each equal to the life paid as it entered the battlefield.

Mana:
Power: */*
Cardset: The Dark #12 (Rare)
Type: Creature

Necropolis

Artifact Creature - Wall

Defender (This creature can't attack.)

Exile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's converted mana cost.

Mana:
Cardset: The Dark #102 (Rare)
Type: Artifact Creature

Niall Silvain

Creature - Ouphe

, : Regenerate target creature.

This is his domain, and while you remain here you must value all life as you value your own.

Mana:
Power: 2/2
Cardset: The Dark #45 (Rare)
Type: Creature

Orc General

Creature - Orc Warrior

, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn.

"Your army must fear you more than the enemy. Only then will you triumph." -Malga Phlegmtooth

Mana:
Power: 2/2
Cardset: The Dark #72 (Rare)
Type: Creature

People of the Woods

Creature - Human

People of the Woods's toughness is equal to the number of Forests you control.

"Their rain of arrows left only myself alive, cowering within a tree hollow. They did not even come out to loot the bodies." -Vervamon the Elder

Mana:
Power: 1/*
Cardset: The Dark #46 (Rare)
Type: Creature

Preacher

Creature - Human Cleric

You may choose not to untap Preacher during your untap step.

: Gain control of target creature of an opponent's choice that he or she controls for as long as Preacher remains tapped.

Mana:
Power: 1/1
Cardset: The Dark #89 (Rare)
Type: Creature

Savaen Elves

Creature - Elf

, : Destroy target Aura attached to a land.

"Purity of magic can only come from purity of the land. How can a meal nourish if the ingredients are spoiled?" -Sidaine of Savaen

Mana:
Power: 1/1
Cardset: The Dark #47 (Common)
Type: Creature

Scarecrow

Artifact Creature - Scarecrow

, : Prevent all damage that would be dealt to you this turn by creatures with flying.

There was more malice in its button eyes than should have been possible in something that had never known life.

Mana:
Power: 2/2
Cardset: The Dark #105 (Rare)
Type: Artifact Creature

Scarwood Bandits

Creature - Human Rogue

Forestwalk

, : Unless an opponent pays , gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.

Mana:
Power: 2/2
Cardset: The Dark #48 (Rare)
Type: Creature

Scarwood Goblins

Creature - Goblin

Larger and more cunning than most Goblins, Scarwood Goblins are thankfully found only in isolated pockets.

Mana:
Power: 2/2
Cardset: The Dark #119 (Common)
Type: Creature

Scarwood Hag

Creature - Hag

, : Target creature gains forestwalk until end of turn.

: Target creature loses forestwalk until end of turn.

Mana:
Power: 1/1
Cardset: The Dark #49 (Rare)
Type: Creature

Spitting Slug

Creature - Slug

Whenever Spitting Slug blocks or becomes blocked, you may pay . If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn.

Mana:
Power: 2/4
Cardset: Time Spiral "Timeshifted" #85 (Special)
The Dark #51 (Rare)
Type: Creature

Squire

Creature - Human Soldier

"Of twenty yeer of age he was, I gesse. Of his stature he was of even lengthe. And wonderly deliver, and greete of strengthe." -Geoffrey Chaucer, The Canterbury Tales

Mana:
Power: 1/2
Cardset: Time Spiral "Timeshifted" #15 (Special)
The Dark #90 (Common)
Type: Creature

The Fallen

Creature - Zombie

At the beginning of your upkeep, The Fallen deals 1 damage to each opponent it has dealt damage to this game.

Magic often masters those who cannot master it.

Mana:
Power: 2/3
Cardset: The Dark #15 (Rare)
Type: Creature

Tracker

Creature - Human

, : Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker.

Mana:
Power: 2/2
Cardset: The Dark #52 (Rare)
Type: Creature

Water Wurm

Creature - Wurm

Water Wurm gets +0/+1 as long as an opponent controls an Island.

Mana:
Power: 1/1
Cardset: The Dark #37 (Common)
Type: Creature

Whippoorwill

Creature - Bird

, : Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another creature or player. When the creature dies this turn, exile the creature.

If the Whippoorwill remains silent, the soul has not reached its reward.

Mana:
Power: 1/1
Cardset: The Dark #54 (Rare)
Type: Creature

Witch Hunter

Creature - Human Cleric

: Witch Hunter deals 1 damage to target player.

, : Return target creature an opponent controls to its owner's hand.

Mana:
Power: 1/1
Cardset: Time Spiral "Timeshifted" #17 (Special)
The Dark #92 (Rare)
Type: Creature

Wormwood Treefolk

Creature - Treefolk

: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you.

: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you.

Mana:
Power: 4/4
Cardset: The Dark #55 (Rare)
Type: Creature

Adun Oakenshield

Legendary Creature - Human Knight

, : Return target creature card from your graveyard to your hand.

". . . And at his passing, the bodies of the world's great warriors shall rise from their graves and follow him to battle." -The Anvilonian Grimoire

Mana:
Power: 1/2
Cardset: Legends #256 (Rare)
Type: Creature

Aisling Leprechaun

Creature - Faerie

Whenever Aisling Leprechaun blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.)

Mana:
Power: 1/1
Cardset: Legends #87 (Common)
Type: Creature

Angus Mackenzie

Legendary Creature - Human Cleric

, : Prevent all combat damage that would be dealt this turn. Activate this ability only before the combat damage step.

"Battles no longer served a purpose in Karakas." -Angus Mackenzie, Diary

Mana:
Power: 2/2
Cardset: Legends #257 (Rare)
Type: Creature

Arcades Sabboth

Legendary Creature - Elder Dragon

Flying

At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay .

Each untapped creature you control gets +0/+2 as long as it's not attacking.

: Arcades Sabboth gets +0/+1 until end of turn.

Mana:
Power: 7/7
Cardset: Legends #258 (Rare)
Type: Creature

Axelrod Gunnarson

Legendary Creature - Giant

Trample

Whenever a creature dealt damage by Axelrod Gunnarson this turn dies, you gain 1 life and Axelrod deals 1 damage to target player.

Mana:
Power: 5/5
Cardset: Legends #259 (Rare)
Type: Creature