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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Moonlight Geist

Creature - Spirit

Flying

: Prevent all combat damage that would be dealt to and dealt by Moonlight Geist this turn.

Wails and whispers are the only weapons she has left.

Mana:
Power: 2/1
Cardset: Avacyn Restored #29 (Common)
Type: Creature

Moon Heron

Creature - Spirit Bird

Flying

The heron is the symbol of the archangel Avacyn. The fact that such spirits still fly gives the church hope that its founder may one day return.

Mana:
Power: 3/2
Cardset: Innistrad #69 (Common)
Type: Creature

Monstrous Carabid

Creature - Insect

Monstrous Carabid attacks each turn if able.

Cycling (, Discard this card: Draw a card.)

What happens when a plane of predators collides with four planes of prey?

Mana:
Power: 4/4
Cardset: Alara Reborn #43 (Common)
Type: Creature

Monomania

Sorcery

Target player chooses a card in his or her hand and discards the rest.

"What do vermin cling to when all hope is lost?"
-Sorin Markov

Mana:
Cardset: Magic 2012 #102 (Rare)
Type: Sorcery

Monk Realist

Creature - Human Monk Cleric

When Monk Realist enters the battlefield, destroy target enchantment.

"We plant the seeds of doubt to harvest the crop of wisdom."

Mana:
Power: 1/1
Cardset: Commander #20 (Common)
Urza's Saga #21 (Common)
Type: Creature

Mondronen Shaman

Creature - Human Werewolf Shaman

At the beginning of each upkeep, if no spells were cast last turn, transform Mondronen Shaman.

"Tovolar, my master. Gather the howlpack, for the Hunter's Moon is nigh and Thraben's walls grow weak."

Mana:
Power: 3/2
Cardset: Dark Ascension #98 (Rare)
Type: Creature

Monastery Swiftspear

Creature - Human Monk

Haste

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

The calligraphy of combat is written with strokes of sudden blood.

Mana:
Power: 1/2
Cardset: Khans of Tarkir #118 (Uncommon)
Type: Creature

Monastery Siege

Enchantment

As Monastery Siege enters the battlefield, choose Khans or Dragons.

• Khans - At the beginning of your draw step, draw an additional card, then discard a card.

• Dragons - Spells your opponents cast that target you or a permanent you control cost more to cast.

Mana:
Cardset: Fate Reforged #43 (Rare)
Type: Enchantment

Monastery Mentor

Creature - Human Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, put a 1/1 white Monk creature token with prowess onto the battlefield.

"Speak little. Do much."

Mana:
Power: 2/2
Cardset: Fate Reforged #20 (Mythic Rare)
Type: Creature

Monastery Loremaster

Creature - Djinn Wizard

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Monastery Loremaster is turned face up, return target noncreature, nonland card from your graveyard to your hand.

Mana:
Power: 3/2
Cardset: Dragons of Tarkir #63 (Common)
Type: Creature

Monastery Flock

Creature - Bird

Defender, flying

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"The arrow strikes one bird down, but the flock remains."
-Jeskai teaching

Mana:
Cardset: Khans of Tarkir #47 (Common)
Type: Creature

Momentous Fall

Instant

As an additional cost to cast Momentous Fall, sacrifice a creature.

You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.

It wasn't long until the elves had developed a use for every part of the Eldrazi.

Mana:
Cardset: Rise of the Eldrazi #197 (Rare)
Type: Instant

Moment of Heroism

Instant

Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

"My faith is stronger than fang, claw, or mindless hunger."

Mana:
Cardset: Conspiracy #74 (Common)
Innistrad #24 (Common)
Type: Instant

Molting Snakeskin

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+0 and has ": Regenerate this creature."

Flesh wounds are meaningless to those who discard their flesh so readily.

Mana:
Cardset: Khans of Tarkir #80 (Common)
Type: Enchantment

Moltensteel Dragon

Artifact Creature - Dragon

( can be paid with either or 2 life.)

Flying

: Moltensteel Dragon gets +1/+0 until end of turn.

An apocalypse in dragon form.

Mana:
Power: 4/4
Cardset: New Phyrexia #88 (Rare)
Type: Artifact Creature

Molten-Tail Masticore

Artifact Creature - Masticore

At the beginning of your upkeep, sacrifice Molten-Tail Masticore unless you discard a card.

, Exile a creature card from your graveyard: Molten-Tail Masticore deals 4 damage to target creature or player.

: Regenerate Molten-Tail Masticore.

Mana:
Power: 4/4
Cardset: Scars of Mirrodin #177 (Mythic Rare)
Type: Artifact Creature

Molten Slagheap

Land

: Add to your mana pool.

, : Put a storage counter on Molten Slagheap.

, Remove X storage counters from Molten Slagheap: Add X mana in any combination of and/or to your mana pool.

Cardset: Commander 2013 #306 (Uncommon)
Commander #282 (Uncommon)
Time Spiral #276 (Uncommon)
Type: Land

Molten Ravager

Creature - Elemental

: Molten Ravager gets +1/+0 until end of turn.

"Only the foolhardy would venture into the Akoum Mountains without a lullmage to tame the raging rocks and living fires."
-Sachir, Akoum Expeditionary House

Mana:
Cardset: Zendikar #138 (Common)
Type: Creature

Molten Psyche

Sorcery

Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.

Metalcraft - If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.

Mana:
Cardset: Scars of Mirrodin #98 (Rare)
Type: Sorcery

Molten Primordial

Creature - Avatar

Haste

When Molten Primordial enters the battlefield, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Mana:
Power: 6/4
Cardset: Gatecrash #101 (Rare)
Type: Creature

Molten Nursery

Enchantment

Devoid (This card has no color.)

Whenever you cast a colorless spell, Molten Nursery deals 1 damage to target creature or player.

"Some detours just aren't worth it."-Raff Slugeater, goblin shortcutter

Mana:
Cardset: Battle for Zendikar #130 (Uncommon)
Type: Enchantment

Molten Frame

Instant

Destroy target artifact creature.

Cycling (, Discard this card: Draw a card.)

The metal filigree in his body glowed red-hot, and his flesh soon followed.

Mana:
Cardset: Conflux #69 (Common)
Type: Instant

Molten Disaster

Sorcery

Kicker (You may pay an additional as you cast this spell.)

If Molten Disaster was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Molten Disaster deals X damage to each creature without flying and each player.

Mana:
Cardset: Commander 2013 #117 (Rare)
Modern Masters #123 (Rare)
Future Sight #102 (Rare)
Type: Sorcery

Molten Birth

Sorcery

Put two 1/1 red Elemental creature tokens onto the battlefield. Then flip a coin. If you win the flip, return Molten Birth to its owner's hand.

"Few can coax the creatures within the magma to be cooled and take form."-Koth of the Hammer

Mana:
Cardset: Magic 2014 #147 (Uncommon)
Type: Sorcery

Moldgraf Monstrosity

Creature - Insect

Trample

When Moldgraf Monstrosity dies, exile it, then return two creature cards at random from your graveyard to the battlefield.

The border between life and death is as thin as a layer of topsoil.

Mana:
Power: 8/8
Cardset: Innistrad #194 (Rare)
Type: Creature

Moldervine Cloak

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Mana:
Cardset: Modern Masters #155 (Common)
Ravnica: City of Guilds #173 (Uncommon)
Type: Enchantment

Molder Beast

Creature - Beast

Trample

Whenever an artifact is put into a graveyard from the battlefield, Molder Beast gets +2/+0 until end of turn.

"A trail of scrap metal can lead it into an ambush. But take care not to overfeed it."
-Adaran, Tangle hunter

Mana:
Power: 5/3
Cardset: Scars of Mirrodin #125 (Common)
Type: Creature

Mold Shambler

Creature - Fungus Beast

Kicker (You may pay an additional as you cast this spell.)

When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent.

When civilization encroaches on nature, Zendikar encroaches back.

Mana:
Power: 3/3
Cardset: Commander 2013 #156 (Common)
Zendikar #169 (Common)
Type: Creature

Mold Adder

Creature - Fungus Snake

Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder.

The more you struggle against its coils, the tighter they get.

Mana:
Power: 1/1
Cardset: Magic 2010 #194 (Uncommon)
Type: Creature

Mogis, God of Slaughter

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to black and red is less than seven, Mogis isn't a creature.

At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless he or she sacrifices a creature.

Mana:
Power: 7/5
Cardset: Born of the Gods #151 (Mythic Rare)
Type: Enchantment

Mogis's Warhound

Enchantment Creature - Hound

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Mogis's Warhound attacks each turn if able.

Enchanted creature gets +2/+2 and attacks each turn if able.

Mana:
Power: 2/2
Cardset: Journey Into Nyx #104 (Uncommon)
Type: Enchantment

Mogis's Marauder

Creature - Human Berserker

When Mogis's Marauder enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.)

Mana:
Power: 2/2
Cardset: Theros #97 (Uncommon)
Type: Creature

Mogg War Marshal

Creature - Goblin Warrior

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Mogg War Marshal enters the battlefield or dies, put a 1/1 red Goblin creature token onto the battlefield.

Mana:
Power: 1/1
Cardset: Modern Masters #122 (Common)
Elves vs. Goblins #45 (Common)
Time Spiral #170 (Common)
Type: Creature

Mogg Flunkies

Creature - Goblin

Mogg Flunkies can't attack or block alone.

They'll attack whatever's in front of them-as long as you tell them where that is.

Mana:
Power: 3/3
Cardset: Magic 2013 #143 (Common)
Fire and Lightning #8 (Unknown)
Stronghold #92 (Common)
Type: Creature

Mobilization

Enchantment

Soldier creatures have vigilance. (Attacking doesn't cause them to tap.)

: Put a 1/1 white Soldier creature token onto the battlefield.

Wars are won with strength, valor, and numbers-especially numbers.

Mana:
Cardset: Commander 2014 #81 (Rare)
Tenth Edition #29 (Rare)
Onslaught #44 (Rare)
Type: Enchantment

Mob Rule

Sorcery

Choose one -

• Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.

• Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.

Mana:
Cardset: Fate Reforged #109 (Rare)
Type: Sorcery

Moan of the Unhallowed

Sorcery

Put two 2/2 black Zombie creature tokens onto the battlefield.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

For a ghoul, every village is a buffet and every disaster is a reunion.

Mana:
Cardset: Innistrad #109 (Uncommon)
Type: Sorcery

Mnemonic Wall

Creature - Wall

Defender

When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.

"I'd build an entire fortress of them if I could."
-Mzali, Lighthouse archmage

Mana:
Cardset: Commander 2013 #50 (Common)
Theros #55 (Common)
Rise of the Eldrazi #78 (Common)
Type: Creature

Mizzium Skin

Instant

Target creature you control gets +0/+1 and gains hexproof until end of turn.

Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Mana:
Cardset: Return to Ravnica #45 (Common)
Type: Instant

Mizzium Mortars

Sorcery

Mizzium Mortars deals 4 damage to target creature you don't control.

Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Mana:
Cardset: Return to Ravnica #101 (Rare)
Type: Sorcery
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