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Doomed TravelerCreature - Human SoldierWhen Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield. He vowed he would never rest until he reached his destination. He doesn't know how right he was. |
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Mikaeus, the LunarchLegendary Creature - Human ClericMikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it.
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Selfless CatharCreature - Human Cleric
"If I fail to offer myself, we will surely be overrun. My fate would be the same." |
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Delver of SecretsCreature - Human WizardAt the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets.
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Diregraf GhoulCreature - ZombieDiregraf Ghoul enters the battlefield tapped. "At least this one still has arms and legs. Well, most of its legs." |
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Typhoid RatsCreature - RatDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Kidnappers caught in Havengul are given two choices: languish in prison or become rat catchers. The smart ones go to prison. |
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Reckless WaifCreature - Human Rogue WerewolfAt the beginning of each upkeep, if no spells were cast last turn, transform Reckless Waif. "Yes, I'm alone. No, I'm not worried." |
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Stromkirk NobleCreature - VampireStromkirk Noble can't be blocked by Humans. "A responsible king walks among his subjects." |
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Avacyn's PilgrimCreature - Human Monk
"Avacyn's protection is everywhere. From the holy church to the sacred glade, all that we see is under her blessed watch." |
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Trained CaracalCreature - CatLifelink (Damage dealt by this creature also causes you to gain that much life.) Some Ravnicans consider carrying a sword to be beneath them, preferring instead a tooth-and-claw escort. |
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Faerie ImpostorCreature - Faerie RogueFlying Many Tin Street shops display a sign on the door: "No cloaks allowed." |
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Drainpipe VerminCreature - RatWhen Drainpipe Vermin dies, you may pay When times are tough, the poor eat the rats. When times are tougher, the rats eat the poor. |
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Bellows LizardCreature - Lizard
As the price of wood and coal rose, smiths found creative ways to keep their forges burning. |
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Centaur's HeraldCreature - Elf Scout
The farther they go from Vitu-Ghazi, the less willing the crowd is to part for them. |
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Blistercoil WeirdCreature - WeirdWhenever you cast an instant or sorcery spell, Blistercoil Weird gets +1/+1 until end of turn. Untap it. Azorius lawmages would like to outlaw the creation of weirds, but first they'd have to settle their long-standing debate on how to classify them. |
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Deathrite ShamanCreature - Elf Shaman
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Dryad MilitantCreature - Dryad SoldierIf an instant or sorcery card would be put into a graveyard from anywhere, exile it instead. "We will defend the Worldsoul from Izzet ‘progress' at any cost." |
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Judge's FamiliarCreature - BirdFlying "It misses nothing and it has no sense of humor." |
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Nivmagus ElementalCreature - ElementalExile an instant or sorcery spell you control: Put two +1/+1 counters on Nivmagus Elemental. (That spell won't resolve.) When it escaped, the experimenters hesitated. It would cause untold havoc, yet they wished to see it in action. |
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Rakdos CacklerCreature - DevilUnleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Devil-blades and dripping blood make music Rakdos never tires of hearing. |
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SlitherheadCreature - Plant ZombieScavenge "It makes better use of Uncle Dragi's head than he ever did." |
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Mother of RunesCreature - Human Cleric
"My family protects all families." |
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Spurnmage AdvocateCreature - Human Nomad
"Our unity humbles our foes." |
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Akrasan SquireCreature - Human SoldierExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Bant's armies are primarily composed of members of the Mortar caste, loyal commoners who haven't yet earned a sigil. |
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Angel's HeraldCreature - Human Cleric
Rigorous faith and belief are rewarded on occasion, and richly so. |
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Cathartic AdeptCreature - Human Wizard
"Forget. Only then will there be space for hope between the pain and fear." |
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Sphinx's HeraldArtifact Creature - Vedalken Wizard
He calls a riddle through the gaps of cloven clouds, hoping for an answer. |
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DeathgreeterCreature - Human ShamanWhenever another creature dies, you may gain 1 life. "The bones of allies grant wisdom. The bones of enemies grant strength. The bones of dragons grant life eternal." |
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Demon's HeraldCreature - Human Wizard
"May these deaths be the first of many." |
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Dragon's HeraldCreature - Goblin Shaman
The penultimate step of the ritual involves bathing in a delicious glaze. |
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Goblin MountaineerCreature - Goblin ScoutMountainwalk Goblin lairs sit high in Jund's mountains. This gives the goblins easy access to the sacrificial peaks above and lets them build up a head of steam before attacking prey down below. |
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Behemoth's HeraldCreature - Elf Shaman
"Mine is an insatiable god, with appetites as magnificent as the jungle itself." |
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Feral HydraCreature - Hydra BeastFeral Hydra enters the battlefield with X +1/+1 counters on it. It shreds its prey as each head fights for the choicest bits. |
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Wild NacatlCreature - Cat WarriorWild Nacatl gets +1/+1 as long as you control a Mountain. "The Cloud Nacatl sit and think, a bunch of soft paws. We are the Claws of Marisi, stalking, pouncing, drawing blood." |
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ConfessorCreature - Human ClericWhenever a player discards a card, you may gain 1 life. "There will be gains for our losses. There will be rights for our wrongs." |
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Dedicated MartyrCreature - Human Cleric
"If he's so willing to suffer for his cause, then by all means, let us oblige him." |
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Devoted CaretakerCreature - Human Cleric
Her eyes blaze with the strength of twenty shields. Every glance is a salvation. |
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Mystic PenitentCreature - Human Nomad MysticVigilance
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Tireless TribeCreature - Human NomadDiscard a card: Tireless Tribe gets +0/+4 until end of turn. "We've survived starvation, dwarf attacks, and heatstroke. Why should a little sandstorm bother us?" |
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Thought NibblerCreature - BeastFlying Balshan wizards have long used them to gnaw away the memories they wish to forget. |
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Zombie CannibalCreature - ZombieWhenever Zombie Cannibal deals combat damage to a player, you may exile target card from that player's graveyard. Nothing is sacred to the undead-not even their own kind. |
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Dwarven GruntCreature - DwarfMountainwalk Hard as stone and twice as stubborn. |
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Obstinate FamiliarCreature - LizardIf you would draw a card, you may skip that draw instead. "Lizards make excellent familiars. They never know when they've lost." |
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Spark MageCreature - Dwarf WizardWhenever Spark Mage deals combat damage to a player, you may have Spark Mage deal 1 damage to target creature that player controls. The Pardic Mountains are known for their spicy cuisine. |
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Diligent FarmhandCreature - Human Druid
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Druid LyristCreature - Human Druid
The druids and the forest are in perfect harmony. They sing the same songs. |
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Ivy ElementalCreature - ElementalIvy Elemental enters the battlefield with X +1/+1 counters on it. In the gardens of the centaurs, many travelers have mysteriously vanished while admiring the elaborate topiaries. |
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Nimble MongooseCreature - MongooseShroud (This permanent can't be the target of spells or abilities.) Faster than a cobra's bite. |
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Woodland DruidCreature - Human DruidWhat is a tree? |
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Furnace ScampCreature - BeastWhenever Furnace Scamp deals combat damage to a player, you may sacrifice it. If you do, Furnace Scamp deals 3 damage to that player. Born of the core, and dying to stoke it. |
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Slag FiendCreature - ConstructSlag Fiend's power and toughness are each equal to the number of artifact cards in all graveyards. "Seal the furnace vents. Admit no others. We'll tend our forges without their tainted ways." |
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Glistener ElfCreature - Elf WarriorInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) "Beg me for life, and I will fill you with the glory of Phyrexian perfection." |
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Hex ParasiteArtifact Creature - Insect
Drawn by power, fueled by conquest. |
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Ardent RecruitCreature - Human SoldierMetalcraft - Ardent Recruit gets +2/+2 as long as you control three or more artifacts. "We lost our homes and our kin. We won't let those rotters take our future as well." |
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Signal PestArtifact Creature - PestBattle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) It leaps from tree to tree, revealing the enemy's positions. |
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Glint HawkCreature - BirdFlying Its eyes burned nearly blind by the Whitesun, it hunts by metallic gleam. |
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Salvage ScoutCreature - Human Scout
"I'm not saying it's dangerous work. I'm just saying don't sign up if you have plans for your seventieth birthday." |
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Vedalken CertarchCreature - Vedalken WizardMetalcraft - "An appropriately detailed model is indistinguishable from reality, and much easier to control." |
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Fume SpitterCreature - HorrorSacrifice Fume Spitter: Put a -1/-1 counter on target creature. "Our archers made sport of it as it fumbled its way up the slag ridge. As it collapsed we thought ourselves safe, but the foul thing carried more than necrogen." |
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Goblin GaveleerCreature - Goblin WarriorTrample "When everything looks like a nail, you really need to get yourself a hammer." |
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Spikeshot ElderCreature - Goblin Shaman
Now that he knows a thousand ways of hurting people, his next shamanic quest is to discover a thousand more. |
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Copperhorn ScoutCreature - Elf ScoutWhenever Copperhorn Scout attacks, untap each other creature you control. Fangren spur may sound louder, but Viridian resurgents claim that the horn of the vorrac creates a truer, more inspiring note. |
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Ezuri's ArchersCreature - Elf ArcherReach (This creature can block creatures with flying.)
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Vector AspArtifact Creature - Snake
Phyrexia's machines take inspiration from nature. Twisted, disturbing inspiration. |
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Caravan EscortCreature - Human KnightLevel up
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Soul's AttendantCreature - Human ClericWhenever another creature enters the battlefield, you may gain 1 life. In truth, her own faith was gone, trodden in Ulamog's wake. She pantomimed the blessing in the hope that it would inspire others to continue to struggle. |
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Student of WarfareCreature - Human KnightLevel up
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Enclave CryptologistCreature - Merfolk WizardLevel up
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Skywatcher AdeptCreature - Merfolk WizardLevel up
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Death CultistCreature - Human WizardSacrifice Death Cultist: Target player loses 1 life and you gain 1 life. Death inevitably seduces all who study it. |
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Guul Draz AssassinCreature - Vampire AssassinLevel up
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Mortician BeetleCreature - InsectWhenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle. To the soldier, war is famine; to the scavenger, a feast. |
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Zulaport EnforcerCreature - Human WarriorLevel up
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Joraga TreespeakerCreature - Elf DruidLevel up
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Hada FreebladeCreature - Human Soldier AllyWhenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade. "I toiled in Kazuul's mines when I was eight. I think I'm tough enough for a little hiking." |
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Kitesail ApprenticeCreature - Kor SoldierAs long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying. Carving lines through the sky, kite sailors map trails for the pilgrims below to follow. |
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Loam LionCreature - CatLoam Lion gets +1/+2 as long as you control a Forest. In Zendikar, today's grassland could be tomorrow's jungle, and hunting grounds change as quickly as the weather. |
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Perimeter CaptainCreature - Human SoldierDefender "We stand between the jaws of chaos and the mantle of order." |
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Death's ShadowCreature - AvatarDeath's Shadow gets -X/-X, where X is your life total. The shadow of the candle looms tall even as its light grows dim. |
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Pulse TrackerCreature - Vampire RogueWhenever Pulse Tracker attacks, each opponent loses 1 life. Pulse trackers terrorize adventurers, driving them through the jungle toward certain death at the gates of Malakir. |
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Quag VampiresCreature - Vampire RogueMultikicker
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Dragonmaster OutcastCreature - Human ShamanAt the beginning of your upkeep, if you control six or more lands, put a 5/5 red Dragon creature token with flying onto the battlefield. "Cast out by my tribe, I am a pariah trapped in this mammal's carcass. Only my true kin hear my cries." |
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Skitter of LizardsCreature - LizardMultikicker
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Joraga WarcallerCreature - Elf WarriorMultikicker
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Kor DuelistCreature - Kor SoldierAs long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.) "Swords cannot reach far enough. Chains cannot strike hard enough. An eternal dilemma, but a simple one." |
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Steppe LynxCreature - CatLandfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn. Nothing quickens the predator's blood like the unfamiliar scents of new hunting grounds and the mewling cries of new prey. |
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Caller of GalesCreature - Merfolk Wizard
"Some merfolk choose to rest their fins in the water. I believe wisdom exists not only where we were born but where we were told not to go." |
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Cosi's TricksterCreature - Merfolk WizardWhenever an opponent shuffles his or her library, you may put a +1/+1 counter on Cosi's Trickster. She watches the chaos created by the Roil, seeking strength in the patterns of anarchy. |
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Hedron CrabCreature - CrabLandfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard. Hedrons perplex minds both great and small. |
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Guul Draz VampireCreature - Vampire RogueAs long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) "A creature's bloodscent is a beacon that cannot be disguised." |
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Vampire LaceratorCreature - Vampire WarriorAt the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life. The lacerators cut themselves before each hunt. They must feed before the sun rises or bleed to death. |
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Goblin BushwhackerCreature - Goblin WarriorKicker
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Goblin GuideCreature - Goblin ScoutHaste "I've been all over this world. I even remember some of those places." |
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Scute MobCreature - InsectAt the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob. "Survival rule 781: There are always more scute bugs." |
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Scythe TigerCreature - CatShroud (This creature can't be the target of spells or abilities.) Instead of adapting to its environment, it adapts its environment to itself. |
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Goldenglow MothCreature - InsectFlying "Little moth, fluttering bright, |
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Infantry VeteranCreature - Human Soldier
"Any fool can pick up a sword and charge into battle. To emerge alive at the end, that is a gift that comes from leadership and experience." |
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Serra AscendantCreature - Human MonkLifelink (Damage dealt by this creature also causes you to gain that much life.)
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Merfolk SpyCreature - Merfolk RogueIslandwalk (This creature can't be blocked as long as defending player controls an Island.)
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Viscera SeerCreature - Vampire WizardSacrifice a creature: Scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) In matters of life and death, he trusts his gut. |
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