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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Phyrexian Negator

Creature - Horror

Trample

Whenever Phyrexian Negator is dealt damage, sacrifice that many permanents.

They exist to cease.

Mana:
Power: 5/5
Cardset: Phyrexia vs. The Coalition #1 (Mythic Rare)
Urza's Destiny #65 (Rare)
Type: Creature

Skittering Horror

Creature - Horror

When you cast a creature spell, sacrifice Skittering Horror.

"This monstrosity will do-for now."
-Davvol, Evincar of Rath

Mana:
Power: 4/3
Cardset: Urza's Destiny #70 (Common)
Type: Creature

Colos Yearling

Creature - Goat Beast

Mountainwalk

: Colos Yearling gets +1/+0 until end of turn.

A steed grows with its rider.

Mana:
Power: 1/1
Cardset: Urza's Destiny #79 (Common)
Type: Creature

Hulking Ogre

Creature - Ogre

Hulking Ogre can't block.

"The Keldons' ogre campaign provided more body parts than my meager facility could properly use."
-Gatha, Tolarian renegade

Mana:
Power: 3/3
Cardset: Urza's Destiny #87 (Common)
Type: Creature

Keldon Vandals

Creature - Human Rogue

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Keldon Vandals enters the battlefield, destroy target artifact.

Keldons divide all their spoils into two groups: trophies and catapult ammunition.

Mana:
Power: 4/1
Cardset: Urza's Destiny #91 (Common)
Type: Creature

Repercussion

Enchantment

Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller.

Not all Keld's warriors are found on the battlefield.

Mana:
Cardset: Urza's Destiny #95 (Rare)
Type: Enchantment

Wild Colos

Creature - Goat Beast

Haste

You'll never get a Keldon's goat.

Mana:
Power: 2/2
Cardset: Urza's Destiny #100 (Common)
Type: Creature

Goliath Beetle

Creature - Insect

Trample

The balance of nature dictates that one day humans will be stepped on by bugs.

Mana:
Power: 3/1
Cardset: Urza's Destiny #107 (Common)
Type: Creature

Hunting Moa

Creature - Bird Beast

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Hunting Moa enters the battlefield or dies, put a +1/+1 counter on target creature.

Mana:
Power: 3/2
Cardset: Archenemy #60 (Uncommon)
Time Spiral "Timeshifted" #80 (Special)
Urza's Destiny #109 (Uncommon)
Type: Creature

Marker Beetles

Creature - Insect

When Marker Beetles dies, target creature gets +1/+1 until end of turn.

, Sacrifice Marker Beetles: Draw a card.

In case of emergency, crush bug.

Mana:
Power: 2/3
Cardset: Urza's Destiny #112 (Common)
Type: Creature

Momentum

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, you may put a growth counter on Momentum.

Enchanted creature gets +1/+1 for each growth counter on Momentum.

Mana:
Cardset: Urza's Destiny #113 (Uncommon)
Type: Enchantment

Yavimaya Elder

Creature - Human Druid

When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.

, Sacrifice Yavimaya Elder: Draw a card.

Mana:
Power: 2/1
Cardset: Commander #179 (Common)
Phyrexia vs. The Coalition #44 (Common)
Urza's Destiny #124 (Common)
Type: Creature

Braidwood Cup

Artifact

: You gain 1 life.

"I think it no accident that every civilized people has discovered the art of distillation."
-Rofellos of Llanowar

Mana:
Cardset: Urza's Destiny #126 (Uncommon)
Type: Artifact

Brass Secretary

Artifact Creature - Construct

, Sacrifice Brass Secretary: Draw a card.

The students disliked the secretary for its unfailing memory-until they discovered it couldn't dodge thrown objects.

Mana:
Power: 2/1
Cardset: Urza's Destiny #128 (Uncommon)
Type: Artifact Creature

Junk Diver

Artifact Creature - Bird

Flying

When Junk Diver dies, return another target artifact card from your graveyard to your hand.

Garbage in, treasure out.

Mana:
Power: 1/1
Cardset: Commander 2014 #244 (Rare)
Urza's Destiny #132 (Rare)
Type: Artifact Creature

Metalworker

Artifact Creature - Construct

: Reveal any number of artifact cards in your hand. Add to your mana pool for each card revealed this way.

"At this rate I fully expect to be replaced by a clockwork golem by year's end."
-Barrin

Mana:
Power: 1/2
Cardset: Urza's Destiny #135 (Rare)
Type: Artifact Creature

Urza's Incubator

Artifact

As Urza's Incubator enters the battlefield, choose a creature type.

Creature spells of the chosen type cost less to cast.

"Stop thinking like an artificer, Urza, and start thinking like a father!"
-Rayne, Academy Chancellor

Mana:
Cardset: Urza's Destiny #142 (Rare)
Type: Artifact

Alabaster Wall

Creature - Wall

Defender (This creature can't attack.)

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Its mortar is mixed with waters straight from the Fountain of Cho.

Mana:
Cardset: Mercadian Masques #2 (Common)
Type: Creature

Armistice

Enchantment

: You draw a card and target opponent gains 3 life.

We all must profit for peace to last.
-Mercadian saying

Mana:
Cardset: Commander 2014 #65 (Rare)
Mercadian Masques #3 (Rare)
Type: Enchantment

Cho-Arrim Legate

Creature - Human Soldier

Protection from black

If an opponent controls a Swamp and you control a Plains, you may cast Cho-Arrim Legate without paying its mana cost.

Mana:
Power: 1/2
Cardset: Mercadian Masques #10 (Uncommon)
Type: Creature

Common Cause

Enchantment

Nonartifact creatures get +2/+2 as long as they all share a color.

Mercadia City's troops are at their best when they have no enemy to fight.

Mana:
Cardset: Mercadian Masques #13 (Rare)
Type: Enchantment

Cornered Market

Enchantment

Players can't cast spells with the same name as a nontoken permanent.

Players can't play nonbasic lands with the same name as a nontoken permanent.

Don't step on the livelihood of other vendors, or they may step on you.
-Mercadian saying

Mana:
Cardset: Mercadian Masques #14 (Rare)
Type: Enchantment

Crackdown

Enchantment

Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.

"There is no place for mercy in defense of our lives."
-Ta-Spon, Cho-Arrim executioner

Mana:
Cardset: Mercadian Masques #15 (Rare)
Type: Enchantment

Devout Witness

Creature - Human Spellshaper

, , Discard a card: Destroy target artifact or enchantment.

The Cho-Arrim fought Mercadia's decadence with more than just swords.

Mana:
Power: 2/2
Cardset: Mercadian Masques #17 (Common)
Type: Creature

Ignoble Soldier

Creature - Human Soldier

Whenever Ignoble Soldier becomes blocked, prevent all combat damage that would be dealt by it this turn.

Cowardice is a term invented by those with no cunning.

Mana:
Power: 3/1
Cardset: Mercadian Masques #22 (Uncommon)
Type: Creature

Moonlit Wake

Enchantment

Whenever a creature dies, you gain 1 life.

"As long as Rushwood glows, no life is ever truly lost."
-Ta-Karnst, Cho-Arrim healer

Mana:
Cardset: Mercadian Masques #29 (Uncommon)
Type: Enchantment

Nightwind Glider

Creature - Human Rebel

Flying, protection from black

Once you learn to float on the shadows, you'll never fear them again.

Mana:
Power: 2/1
Cardset: Mercadian Masques #31 (Common)
Type: Creature

Ramosian Captain

Creature - Human Rebel

First strike

, : Search your library for a Rebel permanent card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library.

The Cho-Arrim believe in leading by example.

Mana:
Power: 2/2
Cardset: Mercadian Masques #35 (Uncommon)
Type: Creature

Revered Elder

Creature - Human Cleric

: Prevent the next 1 damage that would be dealt to Revered Elder this turn.

The Cho-Arrim worship life and revere those who've experienced it longest.

Mana:
Power: 1/2
Cardset: Mercadian Masques #43 (Common)
Type: Creature

Righteous Indignation

Enchantment

Whenever a creature blocks a black or red creature, the blocking creature gets +1/+1 until end of turn.

"You are the disease that plagues Mercadia. I am the healer's knife that will cut you out."

Mana:
Cardset: Mercadian Masques #46 (Uncommon)
Type: Enchantment

Task Force

Creature - Human Rebel

Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.

They are the reflection of Rushwood's glow on the edge of a wooden sword.

Mana:
Power: 1/3
Cardset: Mercadian Masques #52 (Common)
Type: Creature

Thermal Glider

Creature - Human Rebel

Flying, protection from red

"The Mercadians are too busy looking down on us to see us coming."
-Cho-Arrim rebel

Mana:
Power: 2/1
Cardset: Mercadian Masques #53 (Common)
Type: Creature

Balloon Peddler

Creature - Human Spellshaper

, , Discard a card: Target creature gains flying until end of turn.

The market festival turned out to be the high point of Jaffy's visit.

Mana:
Power: 2/2
Cardset: Mercadian Masques #59 (Common)
Type: Creature

Chambered Nautilus

Creature - Nautilus Beast

Whenever Chambered Nautilus becomes blocked, you may draw a card.

What's merely a home for the nautilus can become exquisite jewelry in the hands of Saprazzan artisans.

Mana:
Power: 2/2
Cardset: Mercadian Masques #64 (Uncommon)
Type: Creature

Charisma

Enchantment - Aura

Enchant creature

Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as Charisma remains on the battlefield.

It was Gerrard's nature to lead and the Mercadians' to follow.

Mana:
Cardset: Mercadian Masques #66 (Rare)
Type: Enchantment

Drake Hatchling

Creature - Drake

Flying

: Drake Hatchling gets +1/+0 until end of turn. Activate this ability only once each turn.

There is beauty in the space between learning to fly and taking it for granted.

Mana:
Power: 1/3
Cardset: Mercadian Masques #76 (Common)
Type: Creature

High Seas

Enchantment

Red creature spells and green creature spells cost more to cast.

Bend as the wave breaks or it will break you as well.
-Saprazzan saying

Mana:
Cardset: Mercadian Masques #83 (Uncommon)
Type: Enchantment

Indentured Djinn

Creature - Djinn

Flying

When Indentured Djinn enters the battlefield, each other player may draw up to three cards.

It's not always clear who's the master and who's the servant.

Mana:
Power: 4/4
Cardset: Mercadian Masques #85 (Uncommon)
Type: Creature

Rishadan Airship

Creature - Human Pirate

Flying

Rishadan Airship can block only creatures with flying.

The view is truly spectacular-as long as you don't look at Rishada itself.

Mana:
Power: 3/1
Cardset: Mercadian Masques #91 (Common)
Type: Creature

Rishadan Cutpurse

Creature - Human Pirate

When Rishadan Cutpurse enters the battlefield, each opponent sacrifices a permanent unless he or she pays .

The bigger the purse, the greater the fool.
-Rishadan saying

Mana:
Power: 1/1
Cardset: Mercadian Masques #93 (Common)
Type: Creature

Saprazzan Raider

Creature - Merfolk

When Saprazzan Raider becomes blocked, return it to its owner's hand.

Some quick dagger work and then back to the sea-that's the Saprazzan way.

Mana:
Power: 1/2
Cardset: Mercadian Masques #102 (Common)
Type: Creature

Shoving Match

Instant

Until end of turn, all creatures gain ": Tap target creature."

Rishadan barkeeps know something the Mercadians have yet to learn: if you keep pushing, someone will eventually push back.

Mana:
Cardset: Mercadian Masques #103 (Uncommon)
Type: Instant

War Tax

Enchantment

: This turn, creatures can't attack unless their controller pays for each attacking creature he or she controls.

The worst thing about being a depraved pirate is having to work with a bunch of depraved pirates.

Mana:
Cardset: Mercadian Masques #113 (Uncommon)
Type: Enchantment

Alley Grifters

Creature - Human Mercenary

Whenever Alley Grifters becomes blocked, defending player discards a card.

One distracts the victim, the other extracts the valuables.

Mana:
Power: 2/2
Cardset: Mercadian Masques #115 (Common)
Type: Creature

Bog Smugglers

Creature - Human Mercenary

Swampwalk

They slide over the bog like oil across glass.

Mana:
Power: 2/2
Cardset: Mercadian Masques #117 (Common)
Type: Creature

Bog Witch

Creature - Human Spellshaper

, , Discard a card: Add to your mana pool.

The world is the body. The mana is the blood. The witch is the surgeon.

Mana:
Power: 1/1
Cardset: Archenemy #11 (Common)
Mercadian Masques #118 (Common)
Type: Creature

Cateran Brute

Creature - Horror Mercenary

, : Search your library for a Mercenary permanent card with converted mana cost 2 or less and put it onto the battlefield. Then shuffle your library.

The Cateran guild prefers to call them "public relations."

Mana:
Power: 2/2
Cardset: Mercadian Masques #120 (Common)
Type: Creature

Forced March

Sorcery

Destroy all creatures with converted mana cost X or less.

The Caterans call it a screening process. The dead are in no condition to argue.

Mana:
Cardset: Mercadian Masques #136 (Rare)
Type: Sorcery

Haunted Crossroads

Enchantment

: Put target creature card from your graveyard on top of your library.

It seemed as if no one wanted them to reach the Henge of Ramos-not even the dead.

Mana:
Cardset: Mercadian Masques #138 (Uncommon)
Type: Enchantment

Liability

Enchantment

Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life.

Gerrard realized that the helpless woman they'd rescued from Rath was nothing of the sort.

Mana:
Cardset: Mercadian Masques #144 (Rare)
Type: Enchantment

Maggot Therapy

Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets +2/-2.

"If this is the cure, I'd hate to see the disease."
-Orim

Mana:
Cardset: Mercadian Masques #145 (Common)
Type: Enchantment

Nether Spirit

Creature - Spirit

At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to the battlefield.

It roams in both the worlds of the living and the dead but belongs to neither.

Mana:
Power: 2/2
Cardset: Mercadian Masques #149 (Rare)
Type: Creature

Quagmire Lamprey

Creature - Fish

Whenever Quagmire Lamprey becomes blocked by a creature, put a -1/-1 counter on that creature.

Mana:
Power: 1/1
Cardset: Mercadian Masques #154 (Uncommon)
Type: Creature

Skulking Fugitive

Creature - Horror Mercenary

When Skulking Fugitive becomes the target of a spell or ability, sacrifice it.

In the Cateran guild, being caught is a capital offense.

Mana:
Power: 3/4
Cardset: Mercadian Masques #161 (Common)
Type: Creature

Soul Channeling

Enchantment - Aura

Enchant creature

Pay 2 life: Regenerate enchanted creature.

Driven by masters more terrible than the Mercadians could imagine, the dark overseers would pay any price to keep their shipwrights working.

Mana:
Cardset: Mercadian Masques #163 (Common)
Type: Enchantment

Strongarm Thug

Creature - Human Mercenary

When Strongarm Thug enters the battlefield, you may return target Mercenary card from your graveyard to your hand.

"No, I insist-let *me* carry all that heavy jewelry."

Mana:
Power: 1/1
Cardset: Mercadian Masques #165 (Uncommon)
Type: Creature

Blaster Mage

Creature - Human Spellshaper

, , Discard a card: Destroy target Wall.

"Don't get up. I'll show myself out."

Mana:
Power: 2/2
Cardset: Mercadian Masques #175 (Common)
Type: Creature

Blood Hound

Creature - Hound

Whenever you're dealt damage, you may put that many +1/+1 counters on Blood Hound.

At the beginning of your end step, remove all +1/+1 counters from Blood Hound.

Mana:
Power: 1/1
Cardset: Mercadian Masques #176 (Rare)
Type: Creature

Cavern Crawler

Creature - Insect

Mountainwalk

: Cavern Crawler gets +1/-1 until end of turn.

Mana:
Cardset: Mercadian Masques #181 (Common)
Type: Creature

Ceremonial Guard

Creature - Human Soldier

When Ceremonial Guard attacks or blocks, destroy it at end of combat.

"These guards are the most disciplined military unit in the city. They couldn't fight their way out of a broom closet, but they've got discipline."
-Gerrard, to Sisay

Mana:
Power: 3/4
Cardset: Mercadian Masques #182 (Common)
Type: Creature

Crag Saurian

Creature - Lizard

Whenever a source deals damage to Crag Saurian, that source's controller gains control of Crag Saurian.

It follows the strongest leader-the one with the longest whip.

Mana:
Power: 4/4
Cardset: Mercadian Masques #185 (Rare)
Type: Creature

Crash

Instant

You may sacrifice a Mountain rather than pay Crash's mana cost.

Destroy target artifact.

Gerrard shook his head as the ground rushed to meet him. "This," he thought, "is not the start I was hoping for."

Mana:
Cardset: Mercadian Masques #186 (Common)
Type: Instant

Flailing Ogre

Creature - Ogre

: Flailing Ogre gets +1/+1 until end of turn. Any player may activate this ability.

: Flailing Ogre gets -1/-1 until end of turn. Any player may activate this ability.

Mana:
Power: 3/3
Cardset: Mercadian Masques #188 (Uncommon)
Type: Creature

Furious Assault

Enchantment

Whenever you cast a creature spell, Furious Assault deals 1 damage to target player.

"Does it burn, Saprazzan? Do you wish you had never raised arms against us?"
-Kyren overseer

Mana:
Cardset: Mercadian Masques #191 (Common)
Type: Enchantment

Kyren Sniper

Creature - Goblin

At the beginning of your upkeep, you may have Kyren Sniper deal 1 damage to target player.

Kyren goblins always act behind the scenes-even in battle.

Mana:
Power: 1/1
Cardset: Mercadian Masques #199 (Common)
Type: Creature

Lava Runner

Creature - Lizard

Haste

Whenever Lava Runner becomes the target of a spell or ability, that spell or ability's controller sacrifices a land.

Mana:
Power: 2/2
Cardset: Mercadian Masques #200 (Rare)
Type: Creature

Lunge

Instant

Lunge deals 2 damage to target creature and 2 damage to target player.

Cho-Arrim righteousness was no match for Benalish combat training.

Mana:
Cardset: Mercadian Masques #203 (Common)
Type: Instant

Magistrate's Veto

Enchantment

White creatures and blue creatures can't block.

The magistrate had been the goblins' puppet for so long that he made the right decisions with little prompting.

Mana:
Cardset: Mercadian Masques #204 (Uncommon)
Type: Enchantment

Mercadia's Downfall

Instant

Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.

With an explosion that shook the foundation of the city, the Weatherlight burst from the underground hangar.

Mana:
Cardset: Mercadian Masques #205 (Uncommon)
Type: Instant

Puppet's Verdict

Instant

Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater.

"What was heads again?"
-Mercadian magistrate

Mana:
Cardset: Mercadian Masques #208 (Rare)
Type: Instant

Robber Fly

Creature - Insect

Flying

Whenever Robber Fly becomes blocked, defending player discards all the cards in his or her hand, then draws that many cards.

In pursuit of the juicy fly, Squee stumbled on the hidden hangar.

Mana:
Power: 1/1
Cardset: Mercadian Masques #209 (Uncommon)
Type: Creature

Thunderclap

Instant

You may sacrifice a Mountain rather than pay Thunderclap's mana cost.

Thunderclap deals 3 damage to target creature.

Mana:
Cardset: Mercadian Masques #219 (Common)
Type: Instant

Uphill Battle

Enchantment

Creatures played by your opponents enter the battlefield tapped.

Cho-Manno knew he had no choice but to ally with Gerrard. If that's what it took to free his people, he'd pay the price.

Mana:
Cardset: Mercadian Masques #222 (Uncommon)
Type: Enchantment

War Cadence

Enchantment

: This turn, creatures can't block unless their controller pays for each blocking creature he or she controls.

The rhythm isn't a call to arms, but a signal that the goblins have made a new enemy.

Mana:
Cardset: Commander 2013 #128 (Uncommon)
Mercadian Masques #224 (Uncommon)
Type: Enchantment

Ancestral Mask

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 for each other enchantment on the battlefield.

The masks, like the ancient trees they're grown from, lend strength to the dryads.

Mana:
Cardset: Mercadian Masques #229 (Common)
Type: Enchantment

Briar Patch

Enchantment

Whenever a creature attacks you, it gets -1/-0 until end of turn.

As easily as the dryads could close a fist, so could the branches and underbrush entangle.

Mana:
Cardset: Mercadian Masques #232 (Uncommon)
Type: Enchantment

Caller of the Hunt

Creature - Human

As an additional cost to cast Caller of the Hunt, choose a creature type.

Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield.

Mana:
Power: */*
Cardset: Mercadian Masques #233 (Rare)
Type: Creature

Caustic Wasps

Creature - Insect

Flying

Whenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls.

Even the wasp knows how to pay the magistrate his due respect.

Mana:
Power: 1/1
Cardset: Mercadian Masques #234 (Uncommon)
Type: Creature

Clear the Land

Sorcery

Each player reveals the top five cards of his or her library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.

Mana:
Cardset: Mercadian Masques #235 (Rare)
Type: Sorcery

Food Chain

Enchantment

Exile a creature you control: Add X mana of any one color to your mana pool, where X is the exiled creature's converted mana cost plus one. Spend this mana only to cast creature spells.

Mana:
Cardset: Mercadian Masques #246 (Rare)
Type: Enchantment

Game Preserve

Enchantment

At the beginning of your upkeep, each player reveals the top card of his or her library. If all cards revealed this way are creature cards, put those cards onto the battlefield under their owners' control.

Mana:
Cardset: Mercadian Masques #248 (Rare)
Type: Enchantment

Invigorate

Instant

If you control a Forest, rather than pay Invigorate's mana cost, you may have an opponent gain 3 life.

Target creature gets +4/+4 until end of turn.

Mana:
Cardset: Commander #162 (Common)
Garruk vs. Liliana #19 (Common)
Mercadian Masques #254 (Common)
Type: Instant

Megatherium

Creature - Beast

Trample

When Megatherium enters the battlefield, sacrifice it unless you pay for each card in your hand.

Mana:
Power: 4/4
Cardset: Mercadian Masques #259 (Rare)
Type: Creature

Rushwood Herbalist

Creature - Human Spellshaper

, , Discard a card: Regenerate target creature.

When generals gather their armies, healers gather their herbs.

Mana:
Power: 2/2
Cardset: Mercadian Masques #265 (Common)
Type: Creature

Rushwood Legate

Creature - Dryad

If an opponent controls an Island and you control a Forest, you may cast Rushwood Legate without paying its mana cost.

Mana:
Power: 2/1
Cardset: Mercadian Masques #266 (Uncommon)
Type: Creature

Spidersilk Armor

Enchantment

Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)

It hardly weighs anything, but it takes all day to remove.

Mana:
Cardset: Knights vs. Dragons #32 (Unknown)
Mercadian Masques #273 (Common)
Type: Enchantment

Stamina

Enchantment - Aura

Enchant creature

Enchanted creature has vigilance.

Sacrifice Stamina: Regenerate enchanted creature.

Mana:
Cardset: Mercadian Masques #277 (Uncommon)
Type: Enchantment

Tiger Claws

Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets +1/+1 and has trample.

Cho-Arrim martial artists emulate the beasts of their home.

Mana:
Cardset: Mercadian Masques #279 (Common)
Type: Enchantment

Barbed Wire

Artifact

At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player.

: Prevent the next 1 damage that would be dealt by Barbed Wire this turn.

A steel snake with ten thousand teeth.

Mana:
Cardset: Mercadian Masques #287 (Uncommon)
Type: Artifact

Eye of Ramos

Artifact

: Add to your mana pool.

Sacrifice Eye of Ramos: Add to your mana pool.

Ramos wept, and there were seas.

Mana:
Cardset: Mercadian Masques #294 (Rare)
Type: Artifact

General's Regalia

Artifact

: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature you control instead.

A uniform fit for a goblin.

Mana:
Cardset: Mercadian Masques #295 (Rare)
Type: Artifact

Heart of Ramos

Artifact

: Add to your mana pool.

Sacrifice Heart of Ramos: Add to your mana pool.

Ramos bled, and there was fire.

Mana:
Cardset: Mercadian Masques #296 (Rare)
Type: Artifact

Horn of Ramos

Artifact

: Add to your mana pool.

Sacrifice Horn of Ramos: Add to your mana pool.

Ramos touched, and there was life.

Mana:
Cardset: Mercadian Masques #299 (Rare)
Type: Artifact

Kyren Archive

Artifact

At the beginning of your upkeep, you may exile the top card of your library face down.

, Discard your hand, Sacrifice Kyren Archive: Put all cards exiled with Kyren Archive into their owner's hand.

Mana:
Cardset: Mercadian Masques #302 (Rare)
Type: Artifact

Kyren Toy

Artifact

, : Put a charge counter on Kyren Toy.

, Remove X charge counters from Kyren Toy: Add to your mana pool.

Mana:
Cardset: Mercadian Masques #303 (Rare)
Type: Artifact

Magistrate's Scepter

Artifact

, : Put a charge counter on Magistrate's Scepter.

, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.

Mana:
Cardset: Mercadian Masques #304 (Rare)
Type: Artifact

Skull of Ramos

Artifact

: Add to your mana pool.

Sacrifice Skull of Ramos: Add to your mana pool.

Ramos fell, and there was night.

Mana:
Cardset: Mercadian Masques #312 (Rare)
Type: Artifact

Tooth of Ramos

Artifact

: Add to your mana pool.

Sacrifice Tooth of Ramos: Add to your mana pool.

Ramos smiled, and there was day.

Mana:
Cardset: Mercadian Masques #313 (Rare)
Type: Artifact

Worry Beads

Artifact

At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard.

Mana:
Cardset: Mercadian Masques #315 (Rare)
Type: Artifact

Chieftain en-Dal

Creature - Human Knight

Whenever Chieftain en-Dal attacks, attacking creatures gain first strike until end of turn.

The clearest commands are practical examples.

Mana:
Power: 2/2
Cardset: Nemesis #4 (Uncommon)
Type: Creature
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