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Scrapyard Mongrel

Creature - Hound

As long as you control an artifact, Scrapyard Mongrel gets +2/+0 and has trample. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Trespassers are welcome to try.

Mana:
Power: 3/3
Cardset: Magic 2015 #160 (Common)
Type: Creature

Siege Dragon

Creature - Dragon

Flying

When Siege Dragon enters the battlefield, destroy all Walls your opponents control.

Whenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls.

Mana:
Power: 5/5
Cardset: Magic 2015 #162 (Rare)
Type: Creature

Soul of Shandalar

Creature - Avatar

First strike

: Soul of Shandalar deals 3 damage to target player and 3 damage to up to one target creature that player controls.

, Exile Soul of Shandalar from your graveyard: Soul of Shandalar deals 3 damage to target player and 3 damage to up to one target creature that player controls.

Mana:
Power: 6/6
Cardset: Magic 2015 #163 (Mythic Rare)
Type: Creature

Carnivorous Moss-Beast

Creature - Plant Elemental Beast

: Put a +1/+1 counter on Carnivorous Moss-Beast.

Ranger wisdom dictates that when fleeing from a moss-beast, you must stay calm, find your bearings, and run south.

Mana:
Power: 4/5
Cardset: Magic 2015 #170 (Common)
Type: Creature

Genesis Hydra

Creature - Plant Hydra

When you cast Genesis Hydra, reveal the top X cards of your library. You may put a nonland permanent card with converted mana cost X or less from among them onto the battlefield. Then shuffle the rest into your library.

Genesis Hydra enters the battlefield with X +1/+1 counters on it.

Mana:
Cardset: Magic 2015 #176 (Rare)
Type: Creature

Hornet Nest

Creature - Insect

Defender (This creature can't attack.)

Whenever Hornet Nest is dealt damage, put that many 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Mana:
Cardset: Magic 2015 #177 (Rare)
Type: Creature

Invasive Species

Creature - Insect

When Invasive Species enters the battlefield, return another permanent you control to its owner's hand.

It's easier to relocate a village that lies in their path than to turn the bugs aside.

Mana:
Power: 3/3
Cardset: Magic 2015 #181 (Common)
Type: Creature

Kalonian Twingrove

Creature - Treefolk Warrior

Kalonian Twingrove's power and toughness are each equal to the number of Forests you control.

When Kalonian Twingrove enters the battlefield, put a green Treefolk Warrior creature token onto the battlefield with "This creature's power and toughness are each equal to the number of Forests you control."

Mana:
Power: */*
Cardset: Magic 2015 #182 (Rare)
Type: Creature

Living Totem

Creature - Plant Elemental

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

When Living Totem enters the battlefield, you may put a +1/+1 counter on another target creature.

Mana:
Power: 2/3
Cardset: Magic 2015 #184 (Common)
Type: Creature

Netcaster Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.

It is an expert at culling individuals who stray too far from the herd.

Mana:
Power: 2/3
Cardset: Oath of the Gatewatch #137 (Common)
Magic 2015 #186 (Common)
Type: Creature

Paragon of Eternal Wilds

Creature - Human Druid

Other green creatures you control get +1/+1.

, : Another target green creature you control gains trample until end of turn. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Mana:
Power: 2/2
Cardset: Magic 2015 #190 (Uncommon)
Type: Creature

Phytotitan

Creature - Plant Elemental

When Phytotitan dies, return it to the battlefield tapped under its owner's control at the beginning of his or her next upkeep.

Its root system spans the entire floor of the jungle, making eradication impossible.

Mana:
Power: 7/2
Cardset: Magic 2015 #191 (Rare)
Type: Creature

Reclamation Sage

Creature - Elf Shaman

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

"What was once formed by masons, shaped by smiths, or given life by mages, I will return to the embrace of the earth."

Mana:
Power: 2/1
Cardset: Commander 2014 #213 (Uncommon)
Magic 2015 #194 (Uncommon)
Type: Creature

Shaman of Spring

Creature - Elf Shaman

When Shaman of Spring enters the battlefield, draw a card.

Some shamanic sects advocate the different seasons, each working to preserve nature's cycles.

Mana:
Power: 2/2
Cardset: Magic 2015 #199 (Common)
Type: Creature

Soul of Zendikar

Creature - Avatar

Reach

: Put a 3/3 green Beast creature token onto the battlefield.

, Exile Soul of Zendikar from your graveyard: Put a 3/3 green Beast creature token onto the battlefield.

Mana:
Power: 6/6
Cardset: Magic 2015 #201 (Mythic Rare)
Type: Creature

Sunblade Elf

Creature - Elf Warrior

Sunblade Elf gets +1/+1 as long as you control a Plains.

: Creatures you control get +1/+1 until end of turn.

"We patrol the steppes to keep enemies from the forest verge."

Mana:
Power: 1/1
Cardset: Magic 2015 #202 (Uncommon)
Type: Creature

Undergrowth Scavenger

Creature - Fungus Horror

Undergrowth Scavenger enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in all graveyards.

It sees a rotting carcass as a good wine which has been aged properly.

Mana:
Cardset: Magic 2015 #204 (Common)
Type: Creature

Venom Sliver

Creature - Sliver

Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

"We attacked with arrows dipped in poison. The slivers that did not die began to change."
-Hastric, Thunian scout

Mana:
Power: 1/1
Cardset: Magic 2015 #205 (Uncommon)
Type: Creature

Yisan, the Wanderer Bard

Legendary Creature - Human Rogue

, , Put a verse counter on Yisan, the Wanderer Bard: Search your library for a creature card with converted mana cost equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle your library.

Designed by Brian Fargo

Mana:
Power: 2/3
Cardset: Magic 2015 #209 (Rare)
Type: Creature

Sliver Hivelord

Legendary Creature - Sliver

Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)

"This is the source, the line unbroken since the calamity that brought such monsters to our shores."
-Hastric, Thunian scout

Mana:
Power: 5/5
Cardset: Magic 2015 #211 (Mythic Rare)
Type: Creature

Abzan Battle Priest

Creature - Human Cleric

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has lifelink.

"Wherever I walk, the ancestors walk too."

Mana:
Power: 3/2
Cardset: Khans of Tarkir #1 (Uncommon)
Type: Creature

Abzan Falconer

Creature - Human Soldier

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has flying.

The fastest way across the dunes is above.

Mana:
Power: 2/3
Cardset: Khans of Tarkir #2 (Uncommon)
Type: Creature

Ainok Bond-Kin

Creature - Hound Soldier

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has first strike.

"Hold the line, for family and the fallen!"

Mana:
Power: 2/1
Cardset: Khans of Tarkir #3 (Common)
Type: Creature

Alabaster Kirin

Creature - Kirin

Flying, vigilance

The appearance of a kirin signifies the passing or arrival of an important figure. As word of sightings spread, all the khans took it to mean themselves. Only the shaman Chianul thought of Sarkhan Vol.

Mana:
Power: 2/3
Cardset: Khans of Tarkir #4 (Common)
Type: Creature

Dazzling Ramparts

Creature - Wall

Defender

, : Tap target creature.

When Anafenza holds court under the First Tree, the gates of Mer-Ek are sealed. No safer place exists in all of Tarkir.

Mana:
Cardset: Khans of Tarkir #6 (Uncommon)
Type: Creature

Firehoof Cavalry

Creature - Human Berserker

: Firehoof Cavalry gets +2/+0 and gains trample until end of turn.

"What warrior worth the name fears to leave a trail? If my enemies seek me, let them follow the ashes in my wake."

Mana:
Power: 1/1
Cardset: Khans of Tarkir #11 (Common)
Type: Creature

Herald of Anafenza

Creature - Human Soldier

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Whenever you activate Herald of Anafenza's outlast ability, put a 1/1 white Warrior creature token onto the battlefield.

Mana:
Power: 1/2
Cardset: Khans of Tarkir #12 (Rare)
Type: Creature

High Sentinels of Arashin

Creature - Bird Soldier

Flying

High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.

: Put a +1/+1 counter on target creature.

Mana:
Power: 3/4
Cardset: Khans of Tarkir #13 (Rare)
Type: Creature

Jeskai Student

Creature - Human Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Discipline is the first pillar of the Jeskai Way. Each member of the clan trains in a weapon, perfecting its use over a lifetime.

Mana:
Power: 1/3
Cardset: Khans of Tarkir #14 (Common)
Type: Creature

Mardu Hateblade

Creature - Human Warrior

: Mardu Hateblade gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

"There may be little honor in my tactics, but there is no honor in losing."

Mana:
Power: 1/1
Cardset: Khans of Tarkir #16 (Common)
Type: Creature

Mardu Hordechief

Creature - Human Warrior

Raid - When Mardu Hordechief enters the battlefield, if you attacked with a creature this turn, put a 1/1 white Warrior creature token onto the battlefield.

The horde grows with each assault.

Mana:
Power: 2/3
Cardset: Khans of Tarkir #17 (Common)
Type: Creature

Master of Pearls

Creature - Human Monk

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #18 (Rare)
Type: Creature

Sage-Eye Harrier

Creature - Bird Warrior

Flying

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

These winged warriors meditate in flight, tracing mandalas in the clouds.

Mana:
Power: 1/5
Cardset: Khans of Tarkir #20 (Common)
Type: Creature

Salt Road Patrol

Creature - Human Scout

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

"Soldiers win battles, but supplies win wars."
-Kadri, Abzan caravan master

Mana:
Power: 2/5
Cardset: Khans of Tarkir #21 (Common)
Type: Creature

Seeker of the Way

Creature - Human Warrior

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.

"I don't know where my destiny lies, but I know it isn't here."

Mana:
Power: 2/2
Cardset: Khans of Tarkir #22 (Uncommon)
Type: Creature

Timely Hordemate

Creature - Human Warrior

Raid - When Timely Hordemate enters the battlefield, if you attacked with a creature this turn, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.

Mana:
Power: 3/2
Cardset: Khans of Tarkir #27 (Uncommon)
Type: Creature

Venerable Lammasu

Creature - Lammasu

Flying

Lammasu are the enigmatic travelers of Tarkir, soaring high above all lands in all seasons. None know their true purpose, but they often arrive on the eve of great conflicts or turning points in history.

Mana:
Power: 5/4
Cardset: Khans of Tarkir #28 (Uncommon)
Type: Creature

War Behemoth

Creature - Beast

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"The Houses always hope for peace, but we always pack for war."
-Gvar Barzeel, krumar commander

Mana:
Power: 3/6
Cardset: Khans of Tarkir #29 (Common)
Type: Creature

Watcher of the Roost

Creature - Bird Soldier

Flying

Morph-Reveal a white card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Watcher of the Roost is turned face up, you gain 2 life.

Mana:
Power: 2/1
Cardset: Khans of Tarkir #30 (Uncommon)
Type: Creature

Wingmate Roc

Creature - Bird

Flying

Raid - When Wingmate Roc enters the battlefield, if you attacked with a creature this turn, put a 3/4 white Bird creature token with flying onto the battlefield.

Whenever Wingmate Roc attacks, you gain 1 life for each attacking creature.

Mana:
Power: 3/4
Cardset: Khans of Tarkir #31 (Mythic Rare)
Type: Creature

Clever Impersonator

Creature - Shapeshifter

You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.

"Our own selves are the greatest obstacles to enlightenment."
-Narset, khan of the Jeskai

Mana:
Cardset: Khans of Tarkir #34 (Mythic Rare)
Type: Creature

Dragon's Eye Savants

Creature - Human Wizard

Morph-Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Dragon's Eye Savants is turned face up, look at target opponent's hand.

Mana:
Cardset: Khans of Tarkir #38 (Uncommon)
Type: Creature

Embodiment of Spring

Creature - Elemental

, , Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Arel dreamed of winter's end. The next morning she followed a strange trail and found a seedling in the snow.

Mana:
Cardset: Khans of Tarkir #39 (Common)
Type: Creature

Glacial Stalker

Creature - Elemental

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"Have you spent a winter high in the mountains, where the ice walks and speaks to the wind? It is not a place for those who have not learned respect."
-Ulnok, Temur shaman

Mana:
Power: 4/5
Cardset: Khans of Tarkir #41 (Common)
Type: Creature

Jeskai Elder

Creature - Human Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card.

Mana:
Power: 1/2
Cardset: Khans of Tarkir #43 (Uncommon)
Type: Creature

Jeskai Windscout

Creature - Bird Scout

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

They range from Sage-Eye Stronghold to the farthest reaches of Tarkir.

Mana:
Power: 2/1
Cardset: Khans of Tarkir #44 (Common)
Type: Creature

Kheru Spellsnatcher

Creature - Naga Wizard

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Kheru Spellsnatcher is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled.

Mana:
Power: 3/3
Cardset: Khans of Tarkir #45 (Rare)
Type: Creature

Mistfire Weaver

Creature - Djinn Wizard

Flying

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Mistfire Weaver is turned face up, target creature you control gains hexproof until end of turn.

Mana:
Power: 3/1
Cardset: Khans of Tarkir #46 (Uncommon)
Type: Creature

Monastery Flock

Creature - Bird

Defender, flying

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"The arrow strikes one bird down, but the flock remains."
-Jeskai teaching

Mana:
Cardset: Khans of Tarkir #47 (Common)
Type: Creature

Mystic of the Hidden Way

Creature - Human Monk

Mystic of the Hidden Way can't be blocked.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"There are no obstacles, only different paths."

Mana:
Power: 3/2
Cardset: Khans of Tarkir #48 (Common)
Type: Creature

Pearl Lake Ancient

Creature - Leviathan

Flash

Pearl Lake Ancient can't be countered.

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Return three lands you control to their owner's hand: Return Pearl Lake Ancient to its owner's hand.

Mana:
Power: 6/7
Cardset: Khans of Tarkir #49 (Mythic Rare)
Type: Creature

Riverwheel Aerialists

Creature - Djinn Monk

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Adepts of the Riverwheel Stronghold can run through rain and never get wet; masters use the raindrops as stepping stones.

Mana:
Power: 4/5
Cardset: Khans of Tarkir #51 (Uncommon)
Type: Creature

Scaldkin

Creature - Elemental

Flying

, Sacrifice Scaldkin: Scaldkin deals 2 damage to target creature or player.

The Temur believe that scaldkin are born when eruptions melt the frozen whispers of sleeping ancestors.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #52 (Common)
Type: Creature

Scion of Glaciers

Creature - Elemental

: Scion of Glaciers gets +1/-1 until end of turn.

"There is nothing so free as the spring river born of winter's ice."
-Nitula, the Hunt Caller

Mana:
Power: 2/5
Cardset: Khans of Tarkir #53 (Uncommon)
Type: Creature

Thousand Winds

Creature - Elemental

Flying

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands.

Mana:
Power: 5/6
Cardset: Khans of Tarkir #58 (Rare)
Type: Creature

Wetland Sambar

Creature - Elk

As a test of calm and compassion, a Jeskai monk softly approaches a grazing sambar and offers it a lotus from his or her hand. If the creature eats, the student ascends to the next level of training.

Mana:
Power: 2/1
Cardset: Khans of Tarkir #62 (Common)
Type: Creature

Whirlwind Adept

Creature - Djinn Monk

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Mana:
Power: 4/2
Cardset: Khans of Tarkir #63 (Common)
Type: Creature

Bellowing Saddlebrute

Creature - Orc Warrior

Raid - When Bellowing Saddlebrute enters the battlefield, you lose 4 life unless you attacked with a creature this turn.

Mana:
Power: 4/5
Cardset: Khans of Tarkir #64 (Uncommon)
Type: Creature

Bloodsoaked Champion

Creature - Human Warrior

Bloodsoaked Champion can't block.

Raid - : Return Bloodsoaked Champion from your graveyard to the battlefield. Activate this ability only if you attacked with a creature this turn.

"Death is merely another foe the Mardu will overcome."

Mana:
Power: 2/1
Cardset: Khans of Tarkir #66 (Rare)
Type: Creature

Disowned Ancestor

Creature - Spirit Warrior

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Long after death, the spirits of the Disowned continue to seek redemption among their Abzan kin.

Mana:
Cardset: Khans of Tarkir #70 (Common)
Type: Creature

Grim Haruspex

Creature - Human Wizard

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Whenever another nontoken creature you control dies, draw a card.

"We all want to know what's going on in someone else's head. I simply open it up and look."

Mana:
Power: 3/2
Cardset: Khans of Tarkir #73 (Rare)
Type: Creature

Gurmag Swiftwing

Creature - Bat

Flying, first strike, haste

"Anything a falcon can do, a bat can do in pitch darkness."
-Urdnan the Wanderer

Mana:
Power: 1/2
Cardset: Khans of Tarkir #74 (Uncommon)
Type: Creature

Kheru Bloodsucker

Creature - Vampire

Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life.

, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker.

It stares through the empty, pain-twisted faces of those it has drained.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #75 (Uncommon)
Type: Creature

Kheru Dreadmaw

Creature - Zombie Crocodile

Defender

, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.

Its hunting instincts have long since rotted away. Its hunger, however, remains.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #76 (Common)
Type: Creature

Krumar Bond-Kin

Creature - Orc Warrior

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"The Abzan replaced my savagery with a noble heritage. I would give my life for my House."

Mana:
Power: 5/3
Cardset: Khans of Tarkir #77 (Common)
Type: Creature

Mardu Skullhunter

Creature - Human Warrior

Mardu Skullhunter enters the battlefield tapped.

Raid - When Mardu Skullhunter enters the battlefield, if you attacked with a creature this turn, target opponent discards a card.

Mana:
Power: 2/1
Cardset: Khans of Tarkir #78 (Common)
Type: Creature

Mer-Ek Nightblade

Creature - Orc Assassin

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has deathtouch.

Mana:
Power: 2/3
Cardset: Khans of Tarkir #79 (Uncommon)
Type: Creature

Necropolis Fiend

Creature - Demon

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Flying

, , Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.

Mana:
Power: 4/5
Cardset: Khans of Tarkir #82 (Rare)
Type: Creature

Rotting Mastodon

Creature - Zombie Elephant

Mastodons became extinct long ago, but foul forces of the Gurmag Swamp sometimes animate their decaying remains. The Sultai happily exploit such creatures but consider them inferior to their own necromantic creations.

Mana:
Power: 2/8
Cardset: Khans of Tarkir #87 (Common)
Type: Creature

Ruthless Ripper

Creature - Human Assassin

Deathtouch

Morph-Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Ruthless Ripper is turned face up, target player loses 2 life.

Mana:
Power: 1/1
Cardset: Khans of Tarkir #88 (Uncommon)
Type: Creature

Shambling Attendants

Creature - Zombie

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

"Let the world behold what becomes of those who defy us."
-Taigam, Sidisi's Hand

Mana:
Power: 3/5
Cardset: Khans of Tarkir #89 (Common)
Type: Creature

Sidisi's Pet

Creature - Zombie Ape

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

The Sultai distinguish between pet and slave by the material of the chain.

Mana:
Power: 1/4
Cardset: Khans of Tarkir #90 (Common)
Type: Creature

Sultai Scavenger

Creature - Bird Warrior

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Flying

Since they guard armies of walking carrion, Sultai aven are never far from a meal.

Mana:
Power: 3/3
Cardset: Khans of Tarkir #91 (Common)
Type: Creature

Swarm of Bloodflies

Creature - Insect

Flying

Swarm of Bloodflies enters the battlefield with two +1/+1 counters on it.

Whenever another creature dies, put a +1/+1 counter on Swarm of Bloodflies.

In the Gudul delta, bloodfly bites are indistinguishable from spear wounds.

Mana:
Cardset: Khans of Tarkir #92 (Uncommon)
Type: Creature

Unyielding Krumar

Creature - Orc Warrior

: Unyielding Krumar gains first strike until end of turn.

"The man whom I call father killed the orc who sired me, offering his world and his blade in return."

Mana:
Power: 3/3
Cardset: Khans of Tarkir #94 (Common)
Type: Creature

Ainok Tracker

Creature - Hound Scout

First strike

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Some ainok of the mountains are accepted among the Temur as trusted hunt-mates.

Mana:
Power: 3/3
Cardset: Khans of Tarkir #96 (Common)
Type: Creature

Ashcloud Phoenix

Creature - Phoenix

Flying

When Ashcloud Phoenix dies, return it to the battlefield face down.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Ashcloud Phoenix is turned face up, it deals 2 damage to each player.

Mana:
Power: 4/1
Cardset: Khans of Tarkir #99 (Mythic Rare)
Type: Creature

Bloodfire Expert

Creature - Efreet Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Some efreet abandon their homes in the volcanic Fire Rim to embrace the Jeskai Way and discipline their innate flames.

Mana:
Power: 3/1
Cardset: Khans of Tarkir #101 (Common)
Type: Creature

Bloodfire Mentor

Creature - Efreet Shaman

, : Draw a card, then discard a card.

The adept underwent months of preparation to withstand pain, until he was finally ready to receive the efreet master's teachings.

Mana:
Cardset: Khans of Tarkir #102 (Common)
Type: Creature

Canyon Lurkers

Creature - Human Rogue

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

The broken Qal Sisma foothills make poor terrain for cavalry, but a perfect setting for ambushes.

Mana:
Power: 5/2
Cardset: Khans of Tarkir #105 (Common)
Type: Creature

Dragon-Style Twins

Creature - Human Monk

Double strike

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

"We are the flicker of the flame and its heat, the two sides of a single blade."

Mana:
Power: 3/3
Cardset: Khans of Tarkir #108 (Rare)
Type: Creature

Horde Ambusher

Creature - Human Berserker

Whenever Horde Ambusher blocks, it deals 1 damage to you.

Morph-Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Horde Ambusher is turned face up, target creature can't block this turn.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #110 (Uncommon)
Type: Creature

Jeering Instigator

Creature - Goblin Rogue

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Jeering Instigator is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.

Mana:
Power: 2/1
Cardset: Khans of Tarkir #113 (Rare)
Type: Creature

Leaping Master

Creature - Human Monk

: Leaping Master gains flying until end of turn.

"Strength batters down barriers. Discipline ignores them."

Mana:
Power: 2/1
Cardset: Khans of Tarkir #114 (Common)
Type: Creature

Mardu Blazebringer

Creature - Ogre Warrior

When Mardu Blazebringer attacks or blocks, sacrifice it at end of combat.

"Make sure he's pointed in the right direction before you light him. And don't let the goblins anywhere near the torch."
-Kerai Suddenblade, Mardu hordechief

Mana:
Power: 4/4
Cardset: Khans of Tarkir #115 (Uncommon)
Type: Creature

Mardu Heart-Piercer

Creature - Human Archer

Raid - When Mardu Heart-Piercer enters the battlefield, if you attacked with a creature this turn, Mardu Heart-Piercer deals 2 damage to target creature or player.

"Those who have never ridden before the wind do not know the true joy of war."

Mana:
Power: 2/3
Cardset: Khans of Tarkir #116 (Uncommon)
Type: Creature

Mardu Warshrieker

Creature - Orc Shaman

Raid - When Mardu Warshrieker enters the battlefield, if you attacked with a creature this turn, add to your mana pool.

"No body can contain so much fury. It reminds me of another battle, long past."
-Sarkhan Vol

Mana:
Power: 3/3
Cardset: Khans of Tarkir #117 (Common)
Type: Creature

Monastery Swiftspear

Creature - Human Monk

Haste

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

The calligraphy of combat is written with strokes of sudden blood.

Mana:
Power: 1/2
Cardset: Khans of Tarkir #118 (Uncommon)
Type: Creature

Summit Prowler

Creature - Yeti

"Do you hunt the yetis of the high peaks, stripling? They are as fierce as the bear that fears no foe and as sly as the mink that creeps unseen. You will be as much prey as they."
-Nitula, the Hunt Caller

Mana:
Power: 4/3
Cardset: Dragons of Tarkir #160 (Common)
Khans of Tarkir #121 (Common)
Type: Creature

Valley Dasher

Creature - Human Berserker

Haste

Valley Dasher attacks each turn if able.

Mardu riders' greatest fear is that a battle might end before their weapons draw blood.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #125 (Common)
Type: Creature

War-Name Aspirant

Creature - Human Warrior

Raid - War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn.

War-Name Aspirant can't be blocked by creatures with power 1 or less.

No battle means more to a Mardu warrior than the one that earns her war name.

Mana:
Power: 2/1
Cardset: Khans of Tarkir #126 (Uncommon)
Type: Creature

Alpine Grizzly

Creature - Bear

The Temur welcome bears into the clan, fighting alongside them in battle. The relationship dates back to when they labored side by side under Sultai rule.

Mana:
Power: 4/2
Cardset: Khans of Tarkir #127 (Common)
Type: Creature

Archers' Parapet

Creature - Wall

Defender

, : Each opponent loses 1 life.

Every shaft is graven with a name from a kin tree, calling upon the spirits of the ancestors to make it fly true.

Mana:
Cardset: Khans of Tarkir #128 (Common)
Type: Creature

Heir of the Wilds

Creature - Human Warrior

Deathtouch

Ferocious - Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.

In the high caves of the Qal Sisma mountains, young hunters quest to hear the echoes of their fierce ancestors.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #134 (Uncommon)
Type: Creature

Highland Game

Creature - Elk

When Highland Game dies, you gain 2 life.

"Bring down a stag and fix its horns upon her head. This one hears the whispers."
-Chianul, at the weaving of Arel

Mana:
Power: 2/1
Cardset: Khans of Tarkir #135 (Common)
Type: Creature

Hooded Hydra

Creature - Snake Hydra

Hooded Hydra enters the battlefield with X +1/+1 counters on it.

When Hooded Hydra dies, put a 1/1 green Snake creature token onto the battlefield for each +1/+1 counter on it.

Morph

As Hooded Hydra is turned face up, put five +1/+1 counters on it.

Mana:
Cardset: Khans of Tarkir #136 (Mythic Rare)
Type: Creature

Hooting Mandrills

Creature - Ape

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Trample

Interlopers in Sultai territory usually end up as crocodile chow or baboon bait.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #137 (Common)
Type: Creature

Kin-Tree Warden

Creature - Human Warrior

: Regenerate Kin-Tree Warden.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"The amber of the tree and the blood of my veins are the same."

Mana:
Power: 1/1
Cardset: Khans of Tarkir #139 (Common)
Type: Creature

Longshot Squad

Creature - Hound Archer

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.)

Mana:
Power: 3/3
Cardset: Khans of Tarkir #140 (Common)
Type: Creature

Meandering Towershell

Creature - Turtle

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.

Mana:
Power: 5/9
Cardset: Khans of Tarkir #141 (Rare)
Type: Creature