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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Spire Barrage

Sorcery

Spire Barrage deals damage to target creature or player equal to the number of Mountains you control.

Goblin lessons include the 2,071 tips for survival. Frek only remembered 2,070.

Mana:
Cardset: Venser vs. Koth #71 (Common)
Zendikar #150 (Common)
Type: Sorcery

Spiraling Embers

Sorcery - Arcane

Spiraling Embers deals damage to target creature or player equal to the number of cards in your hand.

The akki knew to stay indoors on the days the oni flew their kites.

Mana:
Cardset: Saviors of Kamigawa #116 (Common)
Type: Sorcery

Spiraling Duelist

Creature - Human Berserker

Metalcraft - Spiraling Duelist has double strike as long as you control three or more artifacts.

"I never move the same way twice. Those rotters can't grasp chaos."

Mana:
Power: 3/1
Cardset: Mirrodin Besieged #76 (Uncommon)
Type: Creature

Spiny Starfish

Creature - Starfish

: Regenerate Spiny Starfish.

At the beginning of each end step, if Spiny Starfish regenerated this turn, put a 0/1 blue Starfish creature token onto the battlefield for each time it regenerated this turn.

Mana:
Cardset: Alliances #53 (Uncommon)
Type: Creature

Spinning Darkness

Instant

You may exile the top three black cards of your graveyard rather than pay Spinning Darkness's mana cost.

Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life.

Mana:
Cardset: Weatherlight #23 (Common)
Type: Instant

Spinneret Sliver

Creature - Sliver

All Sliver creatures have reach. (They can block creatures with flying.)

Each new generation of slivers evolves to assimilate the strengths of the prey upon which their progenitors fed.

Mana:
Power: 2/2
Cardset: Time Spiral #219 (Common)
Type: Creature

Spinerock Knoll

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

: Add to your mana pool.

, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Cardset: Lorwyn #274 (Rare)
Type: Land

Spineless Thug

Creature - Zombie Mercenary

Spineless Thug can't block.

What it lacks in backbone, it makes up for in cruelty.

Mana:
Power: 2/2
Cardset: Tenth Edition #180 (Common)
Ninth Edition #165 (Common)
Eighth Edition #166 (Common)
Seventh Edition #164 (Common)
Nemesis #71 (Common)
Type: Creature

Spined Wurm

Creature - Wurm

"They're as much like plants as animals. Leave them unchecked, and they'll choke out all other forms of life."
-Hadi Kasten, Calla Dale naturalist

Mana:
Power: 5/4
Cardset: Magic 2011 #197 (Common)
Tenth Edition #298 (Common)
Eighth Edition #279 (Common)
Seventh Edition #270 (Common)
Stronghold #71 (Common)
Type: Creature

Spined Thopter

Artifact Creature - Thopter

( can be paid with either or 2 life.)

Flying

"I appreciate the depravity of noble designs turned to devious ends."
-Tezzeret

Mana:
Power: 2/1
Cardset: New Phyrexia #45 (Common)
Type: Artifact Creature

Spined Sliver

Creature - Sliver

Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.

"Slivers are evil and slivers are sly;
And if you get eaten, then no one will cry."
-Mogg children's rhyme

Mana:
Power: 2/2
Cardset: Premium Deck Series: Slivers #14 (Uncommon)
Time Spiral "Timeshifted" #101 (Special)
Stronghold #142 (Uncommon)
Type: Creature

Spined Fluke

Creature - Worm Horror

When Spined Fluke enters the battlefield, sacrifice a creature.

: Regenerate Spined Fluke.

Its spines are prized as writing quills by the priests of Gix.

Mana:
Power: 5/1
Cardset: Urza's Saga #160 (Uncommon)
Type: Creature

Spined Basher

Creature - Zombie Beast

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"How cute. Does it do any other tricks?"
-Braids, dementia summoner

Mana:
Power: 3/1
Cardset: Onslaught #172 (Common)
Type: Creature

Spinebiter

Creature - Beast

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

You may have Spinebiter assign its combat damage as though it weren't blocked.

Mana:
Power: 3/4
Cardset: New Phyrexia #121 (Uncommon)
Type: Creature

Spine of Ish Sah

Artifact

When Spine of Ish Sah enters the battlefield, destroy target permanent.

When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.

Mana:
Cardset: Commander 2014 #272 (Rare)
Commander 2013 #260 (Rare)
Mirrodin Besieged #136 (Rare)
Type: Artifact

Spindrift Drake

Creature - Drake

Flying

At the beginning of your upkeep, sacrifice Spindrift Drake unless you pay .

Sea brine for blood, washing foam for laughter.

Mana:
Power: 2/1
Cardset: Stronghold #44 (Common)
Type: Creature

Spincrusher

Artifact Creature - Construct

Whenever Spincrusher blocks, put a +1/+1 counter on it.

Remove a +1/+1 counter from Spincrusher: Spincrusher is unblockable this turn.

It rolls with the punches.

Mana:
Cardset: Darksteel #144 (Uncommon)
Type: Artifact Creature

Spinal Villain

Creature - Beast

: Destroy target blue creature.

"Striking silent as a dream,/ Cutting short the strangled scream . . ." -Tobrian, "Watchdragon"

Mana:
Power: 1/2
Cardset: Legends #161 (Rare)
Type: Creature

Spinal Parasite

Artifact Creature - Insect

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent.

Mana:
Power: -1/-1
Cardset: Fifth Dawn #155 (Uncommon)
Type: Artifact Creature

Spinal Graft

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.

"This one has not screamed enough to show effective implantation. Kill it."
-Volrath

Mana:
Cardset: Tempest #53 (Common)
Type: Enchantment

Spinal Embrace

Instant

Cast Spinal Embrace only during combat.

Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.

Mana:
Cardset: Commander 2013 #218 (Rare)
Invasion #276 (Rare)
Type: Instant

Spin into Myth

Instant

Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)

Mana:
Cardset: Archenemy #8 (Uncommon)
Future Sight #60 (Uncommon)
Type: Instant

Spin Engine

Artifact Creature - Construct

: Target creature can't block Spin Engine this turn.

"It will be battle-ready before our strike at Oxid Ridge, and it will guarantee our victory."
-Ketuc of the Helm

Mana:
Power: 3/1
Cardset: Mirrodin Besieged #135 (Common)
Type: Artifact Creature

Spiketail Hatchling

Creature - Drake

Flying (This creature can't be blocked except by creatures with flying or reach.)

Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays .

It dodges waves of water to prepare for waves of magic.

Mana:
Power: 1/1
Cardset: Tenth Edition #111 (Uncommon)
Eighth Edition #102 (Uncommon)
Prophecy #49 (Common)
Type: Creature

Spiketail Drakeling

Creature - Drake

Flying

Sacrifice Spiketail Drakeling: Counter target spell unless its controller pays .

Drakelings fish with their tails, angling to snare succulent thoughts and memories on their psychic hooks.

Mana:
Power: 2/2
Cardset: Time Spiral #80 (Common)
Type: Creature

Spiketail Drake

Creature - Drake

Flying

Sacrifice Spiketail Drake: Counter target spell unless its controller pays .

"The spell will have to wait," said Alexi, pointing up. "Drakes."

Mana:
Power: 3/3
Cardset: Prophecy #48 (Uncommon)
Type: Creature

Spikeshot Goblin

Creature - Goblin Shaman

, : Spikeshot Goblin deals damage equal to its power to target creature or player.

Mana:
Power: 1/2
Cardset: Mirrodin #108 (Common)
Type: Creature

Spikeshot Elder

Creature - Goblin Shaman

: Spikeshot Elder deals damage equal to its power to target creature or player.

Now that he knows a thousand ways of hurting people, his next shamanic quest is to discover a thousand more.

Mana:
Power: 1/1
Cardset: Scars of Mirrodin #104 (Rare)
Type: Creature

Spiked Baloth

Creature - Beast

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

If a baloth isn't hungry, it's dead.

Mana:
Power: 4/2
Cardset: Magic 2013 #192 (Common)
Type: Creature

Spike Worker

Creature - Spike

Spike Worker enters the battlefield with two +1/+1 counters on it.

, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature.

Mana:
Cardset: Stronghold #70 (Common)
Type: Creature

Spike Weaver

Creature - Spike

Spike Weaver enters the battlefield with three +1/+1 counters on it.

, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.

, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.

Mana:
Cardset: Exodus #128 (Rare)
Type: Creature

Spike Tiller

Creature - Spike

Spike Tiller enters the battlefield with three +1/+1 counters on it.

, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature.

, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it.

Mana:
Cardset: Time Spiral #218 (Rare)
Type: Creature

Spike Soldier

Creature - Spike Soldier

Spike Soldier enters the battlefield with three +1/+1 counters on it.

, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature.

Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn.

Mana:
Cardset: Stronghold #69 (Uncommon)
Type: Creature

Spike Rogue

Creature - Spike

Spike Rogue enters the battlefield with two +1/+1 counters on it.

, Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter on target creature.

, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on Spike Rogue.

Mana:
Cardset: Exodus #127 (Uncommon)
Type: Creature

Spike Jester

Creature - Goblin Warrior

Haste

For the Rakdos, "suicidal charge" and "good showmanship" are one and the same.

Mana:
Power: 3/1
Cardset: Dragon's Maze #106 (Uncommon)
Type: Creature

Spike Hatcher

Creature - Spike

Spike Hatcher enters the battlefield with six +1/+1 counters on it.

, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature.

, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher.

Mana:
Cardset: Exodus #126 (Rare)
Type: Creature

Spike Feeder

Creature - Spike

Spike Feeder enters the battlefield with two +1/+1 counters on it.

, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.

Remove a +1/+1 counter from Spike Feeder: You gain 2 life.

Mana:
Cardset: Commander #172 (Uncommon)
Time Spiral "Timeshifted" #84 (Special)
Stronghold #68 (Uncommon)
Type: Creature

Spike Drone

Creature - Spike Drone

Spike Drone enters the battlefield with a +1/+1 counter on it.

, Remove a +1/+1 counter from Spike Drone: Put a +1/+1 counter on target creature.

Mana:
Cardset: Tempest #152 (Common)
Type: Creature

Spike Colony

Creature - Spike

Spike Colony enters the battlefield with four +1/+1 counters on it.

, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature.

Mana:
Cardset: Stronghold #67 (Common)
Type: Creature

Spike Cannibal

Creature - Spike

Spike Cannibal enters the battlefield with a +1/+1 counter on it.

When Spike Cannibal enters the battlefield, move all +1/+1 counters from all creatures onto it.

Mana:
Cardset: Exodus #75 (Uncommon)
Type: Creature
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