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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Mikaeus, the Lunarch

Legendary Creature - Human Cleric

Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it.

: Put a +1/+1 counter on Mikaeus.

, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.

Mana:
Cardset: Innistrad #23 (Mythic Rare)
Type: Creature

Mijae Djinn

Creature - Djinn

Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it.

Mana:
Power: 6/3
Cardset: Revised Edition #165 (Rare)
Arabian Nights #51 (Uncommon)
Type: Creature

Mighty Leap

Instant

Target creature gets +2/+2 and gains flying until end of turn.

"The southern fortress taken by invaders? Heh, sure . . . when elephants fly."
-Brezard Skeinbow, captain of the guard

Mana:
Cardset: Oath of the Gatewatch #28 (Common)
Magic 2012 #26 (Common)
Knights vs. Dragons #26 (Unknown)
Elspeth vs. Tezzeret #24 (Common)
Magic 2011 #22 (Common)
Type: Instant

Mighty Emergence

Enchantment

Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it.

Why settle for mere enormity?

Mana:
Cardset: Shards of Alara #137 (Uncommon)
Type: Enchantment

Mightstone

Artifact

Attacking creatures get +1/+0.

While exploring the sacred cave of Koilos with his brother Mishra and their master Tocasia, Urza fell behind in the Hall of Tagsin, where he discovered the remarkable Mightstone.

Mana:
Cardset: Antiquities #20 (Uncommon)
Type: Artifact

Might Weaver

Creature - Human Wizard

: Target red or white creature gains trample until end of turn. (If the creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

"Let my strength harden your resolve."

Mana:
Power: 2/1
Cardset: Tenth Edition #278 (Uncommon)
Invasion #198 (Uncommon)
Type: Creature

Might Sliver

Creature - Sliver

All Sliver creatures get +2/+2.

"The colossal thing rumbled over the ridge, tree husks crumbling before it. The ones we were already fighting howled as it came, their muscles suddenly surging, and we knew it was time to flee."
-Llanach, Skyshroud ranger

Mana:
Power: 2/2
Cardset: Premium Deck Series: Slivers #23 (Uncommon)
Time Spiral #205 (Uncommon)
Type: Creature

Might of the Nephilim

Instant

Target creature gets +2/+2 until end of turn for each of its colors.

"Send a runner to Tin Street, and tell 'em the delivery has been . . . uh . . . held up."
-Bonmod, caravan rear guard

Mana:
Cardset: Dissension #88 (Uncommon)
Type: Instant

Might of the Masses

Instant

Target creature gets +1/+1 until end of turn for each creature you control.

The Joraga elves never need ask a troll to leave their territory. They merely grant it their combined strength, and it can't resist embarking on a merry rampage.

Mana:
Cardset: Rise of the Eldrazi #196 (Common)
Type: Instant

Might of Old Krosa

Instant

Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead.

Sometimes even humble forest creatures were gifted with mighty emanations from the past.

Mana:
Cardset: Time Spiral #204 (Uncommon)
Type: Instant

Might of Oaks

Instant

Target creature gets +7/+7 until end of turn.

May your weapon be no sword forged. May your armor be no metal wrought.
-Elvish saying

Mana:
Cardset: Magic 2010 #192 (Rare)
Tenth Edition #277 (Rare)
Ninth Edition #255 (Rare)
Eighth Edition #265 (Rare)
Seventh Edition #257 (Rare)
Urza's Legacy #106 (Rare)
Type: Instant

Might of Alara

Instant

Domain - Target creature gets +1/+1 until end of turn for each basic land type among lands you control.

The combined strength of all five planes spawned creations none had seen before.

Mana:
Cardset: Conflux #85 (Common)
Type: Instant

Might Makes Right

Enchantment

At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

An oath of fealty sworn with a handshake.

Mana:
Cardset: Magic 2015 #156 (Uncommon)
Type: Enchantment

Midvast Protector

Creature - Human Wizard

When Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.

"I cultivated my faith in Avacyn despite meager returns. Now my faith is repaid."

Mana:
Power: 2/3
Cardset: Avacyn Restored #28 (Common)
Type: Creature

Midsummer Revel

Enchantment

At the beginning of your upkeep, you may put a verse counter on Midsummer Revel.

, Sacrifice Midsummer Revel: Put X 3/3 green Beast creature tokens onto the battlefield, where X is the number of verse counters on Midsummer Revel.

Mana:
Cardset: Urza's Saga #268 (Rare)
Type: Enchantment

Midnight Ritual

Sorcery

Exile X target creature cards from your graveyard. For each creature card exiled this way, put a 2/2 black Zombie creature token onto the battlefield.

Bury old friends deeply, lest they return bearing worms.

Mana:
Cardset: Tenth Edition #158 (Rare)
Mercadian Masques #146 (Rare)
Type: Sorcery

Midnight Recovery

Sorcery

Return target creature card from your graveyard to your hand.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #73 (Common)
Type: Sorcery

Midnight Haunting

Instant

Put two 1/1 white Spirit creature tokens with flying onto the battlefield.

The path back to the world of the living is murky and bewildering. A geist may not even realize that it's terrifying its own loved ones.

Mana:
Cardset: Commander 2014 #80 (Uncommon)
Innistrad #22 (Uncommon)
Type: Instant

Midnight Guard

Creature - Human Soldier

Whenever another creature enters the battlefield, untap Midnight Guard.

"When you're on watch, no noise is harmless and no shadow can be ignored."
-Olgard of the Skiltfolk

Mana:
Power: 2/3
Cardset: Magic 2015 #20 (Common)
Dark Ascension #14 (Common)
Type: Creature

Midnight Duelist

Creature - Human Soldier

Protection from Vampires

Avacyn's return did not rid him of his desire for revenge.

Mana:
Power: 1/2
Cardset: Avacyn Restored #27 (Common)
Type: Creature

Midnight Covenant

Enchantment - Aura

Enchant creature

Enchanted creature has ": This creature gets +1/+1 until end of turn."

"Not all mortals fought the kami. The ogres revered the oni, while some humans made pacts based upon empty promises."
-The History of Kamigawa

Mana:
Cardset: Champions of Kamigawa #125 (Common)
Type: Enchantment

Midnight Charm

Instant

Choose one - Midnight Charm deals 1 damage to target creature and you gain 1 life; or target creature gains first strike until end of turn; or tap target creature.

Mana:
Cardset: Planar Chaos #74 (Common)
Type: Instant

Midnight Banshee

Creature - Spirit

Wither (This deals damage to creatures in the form of -1/-1 counters.)

At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.

Many have heard the beginning of its low, sustained shriek but few the end.

Mana:
Power: 5/5
Cardset: Shadowmoor #72 (Rare)
Type: Creature

Michiko Konda, Truth Seeker

Legendary Creature - Human Advisor

Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent.

"Watch over my father. Tell him I'm safe, but I won't come home until I find out how to bring him back to his senses, and Kamigawa is again at peace."
-Michiko Konda, last letter to General Takeno

Mana:
Power: 2/2
Cardset: Saviors of Kamigawa #19 (Rare)
Type: Creature

Metropolis Sprite

Creature - Faerie Rogue

Flying

: Metropolis Sprite gets +1/-1 until end of turn.

"Well, if that goblin didn't want his tongue pierced, he shouldn't have stuck it out at me."

Mana:
Power: 1/2
Cardset: Gatecrash #42 (Common)
Type: Creature

Metrognome

Artifact

When a spell or ability an opponent controls causes you to discard Metrognome, put four 1/1 colorless Gnome artifact creature tokens onto the battlefield.

, : Put a 1/1 colorless Gnome artifact creature token onto the battlefield.

Mana:
Cardset: Urza's Saga #301 (Rare)
Type: Artifact

Meteorite

Artifact

When Meteorite enters the battlefield, it deals 2 damage to target creature or player.

: Add one mana of any color to your mana pool.

"And if I'm lying," he began . . .

Mana:
Cardset: Magic 2015 #221 (Uncommon)
Type: Artifact

Meteor Storm

Enchantment

, Discard two cards at random: Meteor Storm deals 4 damage to target creature or player.

The storm wasn't an omen. It was the fulfillment of one.

Mana:
Cardset: Invasion #256 (Rare)
Type: Enchantment

Meteor Shower

Sorcery

Meteor Shower deals X plus 1 damage divided as you choose among any number of target creatures and/or players.

"Eenie, meenie, minie, moe . . . oh, why not all of them?"
-Jaya Ballard, Task Mage

Mana:
Cardset: Ice Age #202 (Common)
Type: Sorcery

Meteor Crater

Land

: Choose a color of a permanent you control. Add one mana of that color to your mana pool.

Legend has it that meteor craters are haunted by the ghosts of those who died on impact.

Cardset: Planeshift #140 (Rare)
Type: Land

Metathran Zombie

Creature - Metathran Zombie

: Regenerate Metathran Zombie.

"Rise, metathran. You shall serve a nobler cause in death."
-Tsabo Tavoc, Phyrexian general

Mana:
Power: 1/1
Cardset: Invasion #63 (Common)
Type: Creature

Metathran Transport

Creature - Metathran

Flying

Metathran Transport can't be blocked by blue creatures.

: Target creature becomes blue until end of turn.

Mana:
Power: 1/3
Cardset: Invasion #62 (Uncommon)
Type: Creature

Metathran Soldier

Creature - Metathran Soldier

Metathran Soldier is unblockable.

Just as Serra crafted angels of light and faith, Urza constructed an army of sorcery and power to resist the coming invasion.

Mana:
Power: 1/1
Cardset: Urza's Destiny #39 (Common)
Type: Creature

Metathran Elite

Creature - Metathran Soldier

Metathran Elite is unblockable as long as it's enchanted.

If the eyes are windows to the soul, their souls are not of this world.

Mana:
Power: 2/3
Cardset: Urza's Destiny #38 (Uncommon)
Type: Creature

Metathran Aerostat

Creature - Metathran

Flying

: You may put a creature card with converted mana cost X from your hand onto the battlefield. If you do, return Metathran Aerostat to its owner's hand.

Mana:
Power: 2/2
Cardset: Invasion #61 (Rare)
Type: Creature

Metamorphosis

Sorcery

As an additional cost to cast Metamorphosis, sacrifice a creature.

Add X mana of any one color to your mana pool, where X is one plus the sacrificed creature's converted mana cost. Spend this mana only to cast creature spells.

Mana:
Cardset: Arabian Nights #35 (Common)
Type: Sorcery

Metamorphose

Instant

Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield.

If it's not one thing, it's another.

Mana:
Cardset: Scourge #40 (Uncommon)
Type: Instant

Metamorphic Wurm

Creature - Elephant Wurm

Threshold - Metamorphic Wurm gets +4/+4 as long as seven or more cards are in your graveyard.

Only a handful have seen it transform. Or, from the wurm's perspective, only a mouthful.

Mana:
Power: 3/3
Cardset: Odyssey #250 (Uncommon)
Type: Creature

Metalworker

Artifact Creature - Construct

: Reveal any number of artifact cards in your hand. Add to your mana pool for each card revealed this way.

"At this rate I fully expect to be replaced by a clockwork golem by year's end."
-Barrin

Mana:
Power: 1/2
Cardset: Urza's Destiny #135 (Rare)
Type: Artifact Creature

Metallurgeon

Artifact Creature - Human Artificer

, : Regenerate target artifact.

"By the time I got there, the heart had stopped. Fortunately, I was able to replace it with something better."

Mana:
Power: 1/2
Cardset: Archenemy #2 (Uncommon)
Shards of Alara #19 (Uncommon)
Type: Artifact Creature

Metallic Sliver

Artifact Creature - Sliver

When the clever counterfeit was accepted by the hive, Volrath's influence upon the slivers grew even stronger.

Mana:
Power: 1/1
Cardset: Premium Deck Series: Slivers #1 (Common)
Tempest #287 (Common)
Type: Artifact Creature

Metallic Mastery

Sorcery

Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.

"All will be reforged in the fires of glory."
-Urabrask the Hidden

Mana:
Cardset: Mirrodin Besieged #71 (Uncommon)
Type: Sorcery

Metal Fatigue

Instant

Tap all artifacts.

The Auriok have fought the metal hordes for so long now that knowing how to cripple them has become an instinct.

Mana:
Cardset: Darksteel #8 (Common)
Type: Instant

Messenger's Speed

Enchantment - Aura

Enchant creature

Enchanted creature has trample and haste.

"He outran arrows. He outran even the archers' insults."
-Bayma, storyteller of Lagonna Band

Mana:
Cardset: Theros #129 (Common)
Type: Enchantment

Messenger Falcons

Creature - Bird

Flying

When Messenger Falcons enters the battlefield, draw a card.

So many aven had died scouting the distant fronts that the knight-captains recruited Nayan falcons as couriers.

Mana: {{/}}
Power: 2/2
Cardset: Alara Reborn #145 (Uncommon)
Type: Creature

Messenger Drake

Creature - Drake

Flying

When Messenger Drake dies, draw a card.

The more important the message, the larger the messenger.

Mana:
Power: 3/3
Cardset: Magic 2014 #63 (Common)
Type: Creature

Mesmeric Trance

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

, Discard a card: Draw a card.

"Magic overused can freeze the mind. Creativity is more important than power."
-Zur the Enchanter

Mana:
Cardset: Ice Age #83 (Rare)
Type: Enchantment

Mesmeric Sliver

Creature - Sliver

All Slivers have "When this permanent enters the battlefield, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then he or she may put that card on the bottom of that library.)

Mana:
Power: 2/2
Cardset: Future Sight #53 (Common)
Type: Creature

Mesmeric Orb

Artifact

Whenever a permanent becomes untapped, that permanent's controller puts the top card of his or her library into his or her graveyard.

Mana:
Cardset: Mirrodin #204 (Rare)
Type: Artifact

Mesmeric Fiend

Creature - Nightmare Horror

When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card.

When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.

Mana:
Power: 1/1
Cardset: Sorin vs. Tibalt #7 (Common)
Torment #69 (Common)
Type: Creature

Mesa Pegasus

Creature - Pegasus

Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Before a woman marries in the village of Sursi, she must visit the land of the Mesa Pegasus. Legend has it that if the woman is pure of heart and her love is true, a Mesa Pegasus will appear, blessing her family with long life and good fortune.

Mana:
Power: 1/1
Cardset: Fifth Edition #323 (Common)
Fourth Edition #285 (Common)
Revised Edition #212 (Common)
Unlimited Edition #213 (Common)
Beta Edition #214 (Unknown)
Alpha Edition #212 (Unknown)
Type: Creature

Mesa Falcon

Creature - Bird

Flying

: Mesa Falcon gets +0/+1 until end of turn.

"The faith of Serra is borne on wings of hope."
-Gulsen, abbey matron

Mana:
Power: 1/1
Cardset: Sixth Edition #31 (Unknown)
Fifth Edition #322 (Common)
Homelands #112 (Common)
Homelands #113 (Common)
Type: Creature

Mesa Enchantress

Creature - Human Druid

Whenever you cast an enchantment spell, you may draw a card.

"Scholars seek to understand the way the world is. I wish to shape the world into what it should be."

Mana:
Cardset: Magic 2012 #25 (Rare)
Magic 2010 #20 (Rare)
Planar Chaos #26 (Rare)
Type: Creature

Merseine

Enchantment - Aura

Enchant creature

Merseine enters the battlefield with three net counters on it.

Enchanted creature doesn't untap during its controller's untap step if Merseine has a net counter on it.

Pay enchanted creature's mana cost: Remove a net counter from Merseine. Any player may activate this ability, but only if he or she controls the enchanted creature.

Mana:
Cardset: Fallen Empires #47 (Common)
Fallen Empires #48 (Common)
Fallen Empires #49 (Common)
Fallen Empires #50 (Common)
Type: Enchantment

Merrow Witsniper

Creature - Merfolk Rogue

When Merrow Witsniper enters the battlefield, target player puts the top card of his or her library into his or her graveyard.

"The world above the waterline must be monitored-and, when necessary, adjusted."

Mana:
Power: 1/1
Cardset: Morningtide #40 (Common)
Type: Creature

Merrow Wavebreakers

Creature - Merfolk Soldier

, {Q}: Merrow Wavebreakers gains flying until end of turn. ({Q} is the untap symbol.)

The merrows' prey have retreated from the shore, so they have learned to follow.

Mana:
Power: 3/3
Cardset: Shadowmoor #44 (Common)
Type: Creature

Merrow Reejerey

Creature - Merfolk Soldier

Other Merfolk creatures you control get +1/+1.

Whenever you cast a Merfolk spell, you may tap or untap target permanent.

Steady and silent as the deep current, the reejerey guides the course of the school.

Mana:
Power: 2/2
Cardset: Lorwyn #74 (Uncommon)
Type: Creature

Merrow Levitator

Creature - Merfolk Wizard

: Target creature gains flying until end of turn.

Whenever you cast a blue spell, you may untap Merrow Levitator.

He fancies himself a master thief, claiming to "steal the ground" from his victims.

Mana:
Power: 2/3
Cardset: Eventide #26 (Common)
Type: Creature

Merrow Harbinger

Creature - Merfolk Wizard

Islandwalk

When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle your library and put that card on top of it.

Mana:
Power: 2/3
Cardset: Lorwyn #73 (Uncommon)
Type: Creature

Merrow Grimeblotter

Creature - Merfolk Wizard

, {Q}: Target creature gets -2/-0 until end of turn. ({Q} is the untap symbol.)

Grimeblotters spend so much time in the Dark Meanders that they're able to bring a piece with them wherever they go.

Mana: {{/}}
Power: 2/2
Cardset: Shadowmoor #171 (Uncommon)
Type: Creature

Merrow Commerce

Tribal Enchantment - Merfolk

At the beginning of your end step, untap all Merfolk you control.

Schools meet and mingle on Lorwyn's riverways. In the bustling interplay, the merrow renew their sense of community as they sharpen their wits and hone their trading skills.

Mana:
Cardset: Lorwyn #72 (Uncommon)
Type: Enchantment

Merrow Bonegnawer

Creature - Merfolk Rogue

: Target player exiles a card from his or her graveyard.

Whenever you cast a black spell, you may untap Merrow Bonegnawer.

Banished to the Dark Meanders for hideous crimes, some merrows find a taste for the darkness . . . and the dead.

Mana:
Power: 1/1
Cardset: Eventide #37 (Common)
Type: Creature

Merieke Ri Berit

Legendary Creature - Human

Merieke Ri Berit doesn't untap during your untap step.

: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated.

Mana:
Power: 1/1
Cardset: Time Spiral "Timeshifted" #95 (Special)
Ice Age #375 (Rare)
Type: Creature

Merfolk Wayfinder

Creature - Merfolk Scout

Flying

When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.

Mana:
Power: 1/2
Cardset: Zendikar #56 (Uncommon)
Type: Creature

Merfolk Traders

Creature - Merfolk

When Merfolk Traders enters the battlefield, draw a card, then discard a card.

"As much as I hate water, I do love fish . . . ."
-Mirri of the Weatherlight

Mana:
Power: 1/2
Cardset: Weatherlight #43 (Common)
Type: Creature

Merfolk Thaumaturgist

Creature - Merfolk Wizard

: Switch target creature's power and toughness until end of turn.

"Blasted fishtails! It's not enough that they meddle with my head, but they twist my body as well."
-Tahngarth of the Weatherlight

Mana:
Power: 1/2
Cardset: Planar Chaos #56 (Common)
Type: Creature

Merfolk Spy

Creature - Merfolk Rogue

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from his or her hand.

Mana:
Power: 1/1
Cardset: Magic 2014 #62 (Common)
Magic 2011 #66 (Common)
Type: Creature

Merfolk Sovereign

Creature - Merfolk

Other Merfolk creatures you control get +1/+1.

: Target Merfolk creature is unblockable this turn.

"Be like the sea: flow around that which is unmovable; for everything else, crash into it unrelentingly."

Mana:
Power: 2/2
Cardset: Magic 2011 #65 (Rare)
Magic 2010 #62 (Rare)
Type: Creature

Merfolk Skyscout

Creature - Merfolk Scout

Flying

Whenever Merfolk Skyscout attacks or blocks, untap target permanent.

"Emeria is a pleasant lie, a figment to hide Emrakul's hideous face. I can only hope to uncover a truth that lies deeper still."

Mana:
Power: 2/3
Cardset: Rise of the Eldrazi #77 (Uncommon)
Type: Creature

Merfolk Seer

Creature - Merfolk Wizard

When Merfolk Seer dies, you may pay . If you do, draw a card.

The sea leaves no room for tears.
-Zhalfirin adage

Mana:
Power: 2/2
Cardset: Mirage #76 (Common)
Type: Creature

Merfolk Seastalkers

Creature - Merfolk Scout

Islandwalk

: Tap target creature without flying.

"Do they seek knowledge or wealth? Are they bandits or benefactors? It depends on who is chanting the tale."
-Nikou, Joraga bard

Mana:
Power: 2/3
Cardset: Zendikar #55 (Uncommon)
Type: Creature

Merfolk Raiders

Creature - Merfolk Soldier

Islandwalk

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

"Turn your back for a second and they just vanish! As if they weren't shifty enough before."
-Rhirhok, goblin archer

Mana:
Power: 2/3
Cardset: Mirage #75 (Common)
Type: Creature

Merfolk of the Pearl Trident

Creature - Merfolk

"The merfolk of the Pearl Trident have risen from the waves since the earliest days, at times allies to humans, other times enemies. Now their power is cresting again, and who can say which way the new tide will flow."
-Kalis, Onean scholar

Mana:
Power: 1/1
Cardset: Magic 2013 #60 (Common)
Seventh Edition #90 (Common)
Sixth Edition #82 (Unknown)
Fifth Edition #104 (Common)
Fourth Edition #86 (Common)
Revised Edition #68 (Common)
Unlimited Edition #67 (Common)
Beta Edition #67 (Unknown)
Alpha Edition #67 (Unknown)
Type: Creature

Merfolk of the Depths

Creature - Merfolk Soldier

Flash (You may cast this spell any time you could cast an instant.)

When giant sinkholes opened across Ravnica, they revealed buried oceans and the merfolk, once thought to be extinct.

Mana: {{/}}{{/}}
Power: 4/2
Cardset: Gatecrash #221 (Uncommon)
Type: Creature

Merfolk Observer

Creature - Merfolk Rogue

When Merfolk Observer enters the battlefield, look at the top card of target player's library.

"The structure gets bigger every hour, with hedrons coalescing even deep under the surface. If I could only get inside . . . ."

Mana:
Power: 2/1
Cardset: Rise of the Eldrazi #76 (Common)
Type: Creature

Merfolk Mesmerist

Creature - Merfolk Wizard

, : Target player puts the top two cards of his or her library into his or her graveyard.

"Don't you think if I saw a half-woman, half-fish with three glowing eyes, I'd have remembered?"
-Drugo, town guard

Mana:
Power: 1/2
Cardset: Magic 2012 #66 (Common)
Type: Creature

Merfolk Looter

Creature - Merfolk Rogue

: Draw a card, then discard a card.

Merfolk don't always know what they're looking for, but they're certain once they find it.

Mana:
Power: 1/1
Cardset: Magic 2012 #65 (Common)
Magic 2010 #61 (Common)
Tenth Edition #92 (Common)
Seventh Edition #89 (Uncommon)
Exodus #39 (Common)
Type: Creature

Merfolk Assassin

Creature - Merfolk Assassin

: Destroy target creature with islandwalk.

Mana:
Power: 1/2
Cardset: Time Spiral "Timeshifted" #25 (Special)
The Dark #31 (Rare)
Type: Creature

Mercy Killing

Instant

Target creature's controller sacrifices it, then puts X 1/1 green and white Elf Warrior creature tokens onto the battlefield, where X is that creature's power.

"We will give you the peace you seek, though you may not yet know you seek it."

Mana: {{/}}
Cardset: Shadowmoor #231 (Uncommon)
Type: Instant

Mercurial Pretender

Creature - Shapeshifter

You may have Mercurial Pretender enter the battlefield as a copy of any creature you control except it gains ": Return this creature to its owner's hand."

The king went off to find himself. Imagine his terror when he succeeded.

Mana:
Cardset: Magic 2015 #68 (Rare)
Type: Creature

Mercurial Kite

Creature - Bird

Flying

Whenever Mercurial Kite deals combat damage to a creature, tap that creature. That creature doesn't untap during its controller's next untap step.

Mana:
Power: 2/2
Cardset: Scourge #39 (Common)
Type: Creature

Mercurial Chemister

Creature - Human Wizard

, : Draw two cards.

, , Discard a card: Mercurial Chemister deals damage to target creature equal to the discarded card's converted mana cost.

What some see as "distracted" is really "fathoming the unfathomable."

Mana:
Power: 2/3
Cardset: Return to Ravnica #180 (Rare)
Type: Creature

Merciless Executioner

Creature - Orc Warrior

When Merciless Executioner enters the battlefield, each player sacrifices a creature.

He enjoys his work, for he sees only the worst Abzan criminals: those who betray their own kin.

Mana:
Power: 3/1
Cardset: Fate Reforged #76 (Uncommon)
Type: Creature

Merciless Eviction

Sorcery

Choose one - Exile all artifacts; or exile all creatures; or exile all enchantments; or exile all planeswalkers.

"I once saw the Obzedat moved to action. Since that day, I've been thankful that they're mainly lazy, and dead."
-Aurelia, to Gideon Jura

Mana:
Cardset: Gatecrash #177 (Rare)
Type: Sorcery

Merchant Ship

Creature - Human

Merchant Ship can't attack unless defending player controls an Island.

Whenever Merchant Ship attacks and isn't blocked, you gain 2 life.

When you control no Islands, sacrifice Merchant Ship.

Mana:
Cardset: Arabian Nights #23 (Uncommon)
Type: Creature

Merchant Scroll

Sorcery

Search your library for a blue instant card, reveal that card, and put it into your hand. Then shuffle your library.

Lat-Nam wizards trade knowledge on scrolls made of magic so they can better guard against thieves and spies.

Mana:
Cardset: Eighth Edition #91 (Uncommon)
Homelands #42 (Uncommon)
Type: Sorcery

Merchant of Secrets

Creature - Human Wizard

When Merchant of Secrets enters the battlefield, draw a card.

To scrape out a living in Aphetto, wizards are reduced to selling rumors, lies, forgeries, or-if they get desperate enough-the truth.

Mana:
Power: 1/1
Cardset: Eighth Edition #90 (Common)
Legions #44 (Common)
Type: Creature

Mercenary Informer

Creature - Human Rebel Mercenary

Mercenary Informer can't be the target of black spells or abilities from black sources.

: Put target nontoken Mercenary on the bottom of its owner's library.

The problem with rebels is that they so quickly reject authority.

Mana:
Power: 2/1
Cardset: Prophecy #15 (Rare)
Type: Creature

Mercenaries

Creature - Human Mercenary

: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability.

"Blasted amateurs! Doesn't the queen think we can fight well enough on our own?"
-Avram Garrisson, Leader of the Knights of Stromgald

Mana:
Power: 3/3
Cardset: Ice Age #268 (Rare)
Type: Creature

Mercadian Lift

Artifact

, : Put a winch counter on Mercadian Lift.

, Remove X winch counters from Mercadian Lift: You may put a creature card with converted mana cost X from your hand onto the battlefield.

Mana:
Cardset: Mercadian Masques #306 (Rare)
Type: Artifact

Mercadian Bazaar

Land

Mercadian Bazaar enters the battlefield tapped.

: Put a storage counter on Mercadian Bazaar.

, Remove any number of storage counters from Mercadian Bazaar: Add to your mana pool for each storage counter removed this way.

Cardset: Mercadian Masques #321 (Uncommon)
Type: Land

Mercadian Atlas

Artifact

At the beginning of your end step, if you didn't play a land this turn, you may draw a card.

One may as well chart the clouds as try to map Mercadia.

Mana:
Cardset: Mercadian Masques #305 (Rare)
Type: Artifact

Mercadia's Downfall

Instant

Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.

With an explosion that shook the foundation of the city, the Weatherlight burst from the underground hangar.

Mana:
Cardset: Mercadian Masques #205 (Uncommon)
Type: Instant

Mer-Ek Nightblade

Creature - Orc Assassin

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has deathtouch.

Mana:
Power: 2/3
Cardset: Khans of Tarkir #79 (Uncommon)
Type: Creature

Mephitic Ooze

Creature - Ooze

Mephitic Ooze gets +1/+0 for each artifact you control.

Whenever Mephitic Ooze deals combat damage to a creature, destroy that creature. The creature can't be regenerated.

In Mephidross, refuse doesn't last long-it's all scavenged, reanimated, or consumed.

Mana:
Cardset: Darksteel #47 (Rare)
Type: Creature

Mephidross Vampire

Creature - Vampire

Flying

Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."

Mana:
Power: 3/4
Cardset: Fifth Dawn #53 (Rare)
Type: Creature

Mentor of the Meek

Creature - Human Soldier

Whenever another creature with power 2 or less enters the battlefield under your control, you may pay . If you do, draw a card.

"In these halls there is no pass or fail. Your true test comes with the first full moon."

Mana:
Power: 2/2
Cardset: Commander 2014 #79 (Rare)
Innistrad #21 (Rare)
Type: Creature

Mental Vapors

Sorcery

Target player discards a card.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #72 (Uncommon)
Type: Sorcery

Mental Note

Instant

Put the top two cards of your library into your graveyard.

Draw a card.

Some minds are more open than others.

Mana:
Cardset: Judgment #46 (Common)
Type: Instant

Mental Misstep

Instant

( can be paid with either or 2 life.)

Counter target spell with converted mana cost 1.

"Your first mistake was thinking I would let you live long enough to make a second."
-Sarnvax, Gitaxian sective

Mana:
Cardset: New Phyrexia #38 (Uncommon)
Type: Instant
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