Sultai EmissaryCreature - Zombie WarriorWhen Sultai Emissary dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) To the Sultai, Ugin's power was just one more resource to be exploited. |
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Humble DefectorCreature - Human Rogue: Draw two cards. Target opponent gains control of Humble Defector. Activate this ability only during your turn. "You were once Mardu, so your body and will are strong. Now we must train your mind." |
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Mardu ScoutCreature - Goblin ScoutDash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) The Mardu all enjoy war, but only the goblins make a game of it. |
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Smoldering EfreetCreature - Efreet MonkWhen Smoldering Efreet dies, it deals 2 damage to you. The efreet are drawn to the Kaisham Wanderers, a loosely organized Jeskai school where trickery is employed to challenge the status quo and upend the belief systems of others. |
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Ainok GuideCreature - Hound ScoutWhen Ainok Guide enters the battlefield, choose one -
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Whisperer of the WildsCreature - Human Shaman: Add to your mana pool. She speaks only in whispers but can be heard over the fiercest storm. |
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Anafenza, Kin-Tree SpiritLegendary Creature - Spirit SoldierWhenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) Martyred for worshipping her ancestors, she now walks among them. |
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Dromoka WarriorCreature - Human WarriorDromoka has regard for the humans who serve under her. In return for her protection, they obey with steadfast loyalty, acting as weapons for her and her scalelords against the other clans. |
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Herald of DromokaCreature - Human WarriorVigilance The trumpeters of Arashin are ever alert in their watch over the Great Aerie. |
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Hidden DragonslayerCreature - Human WarriorLifelink
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LightwalkerCreature - Human WarriorLightwalker has flying as long as it has a +1/+1 counter on it. "The greatest gift Dromoka gives is the ability to fly without wings." |
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Orator of OjutaiCreature - Bird MonkAs an additional cost to cast Orator of Ojutai, you may reveal a Dragon card from your hand.
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Territorial RocCreature - BirdFlying "Such lesser creatures must be purged from the sky. What use do they have but to help channel the lightning of our mighty dragonlord?" |
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Elusive SpellfistCreature - Human MonkWhenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn. "Learn to see an obstacle from a new perspective. Underneath, for example." |
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Palace FamiliarCreature - BirdFlying "The most profound secrets lie in the darkest places of the world. It can be prudent to make use of another set of eyes." |
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Qarsi DeceiverCreature - Naga Wizard: Add to your mana pool. Spend this mana only to cast a face-down creature spell, pay a mana cost to turn a manifested creature face up, or pay a morph cost. (A megamorph cost is a morph cost.)
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Stratus DancerCreature - Djinn MonkFlying
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Blood-Chin RagerCreature - Human WarriorWhenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.) Kolaghan blades rarely stay clean for long. |
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Hand of SilumgarCreature - Human WarriorDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Silumgar trains those whom he favors in his magic, granting them the ability to spread his disdain across the land. |
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Kolaghan SkirmisherCreature - Human WarriorDash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Kolaghan's army rushes from kill to kill, desperate to avoid the dragon's wrath. |
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Marang River SkeletonCreature - Skeleton: Regenerate Marang River Skeleton. The gurgling of the Marang conceals both footsteps and screams. |
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Qarsi SadistCreature - Human ClericExploit (When this creature enters the battlefield, you may sacrifice a creature.) Dying for the greater good still hurts. |
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Silumgar AssassinCreature - Human AssassinCreatures with power greater than Silumgar Assassin's power can't block it.
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Dragon WhispererCreature - Human Shaman: Dragon Whisperer gains flying until end of turn.
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Dragonlord's ServantCreature - Goblin ShamanDragon spells you cast cost less to cast. Atarka serving-goblins coat themselves with grease imbued with noxious herbs, hoping to discourage their ravenous masters from adding them to the meal. |
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Ire ShamanCreature - Orc ShamanMenace (This creature can't be blocked except by two or more creatures.)
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Kolaghan AspirantCreature - Human WarriorWhenever Kolaghan Aspirant becomes blocked by a creature, Kolaghan Aspirant deals 1 damage to that creature. She answers the call of the Crave, the desire for battle sated only by bloodshed. |
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Ainok SurvivalistCreature - Hound ShamanMegamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
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Atarka BeastbreakerCreature - Human WarriorFormidable - : Atarka Beastbreaker gets +4/+4 until end of turn. Activate this ability only if creatures you control have total power 8 or greater. He scorns the heavy winter garb of lesser warriors, trusting his anger to keep him warm. |
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Avatar of the ResoluteCreature - AvatarReach, trample It exemplifies the ideals of the Dromoka: strength, unity, and honor. |
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Den ProtectorCreature - Human WarriorCreatures with power less than Den Protector's power can't block it.
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Glade WatcherCreature - ElementalDefender
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Guardian Shield-BearerCreature - Human SoldierMegamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
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Scaleguard SentinelsCreature - Human SoldierAs an additional cost to cast Scaleguard Sentinels, you may reveal a Dragon card from your hand.
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Felidar CubCreature - Cat BeastSacrifice Felidar Cub: Destroy target enchantment. Felidars that make it through their first year of life can easily live to see a hundred years more. |
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Fortified RampartCreature - WallDefender The refuge's defenses allow new recruits to see lesser Eldrazi up close, steeling their stomachs for what's to come. |
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Kor BladewhirlCreature - Kor Soldier AllyRally - Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn. The high-pitched whirl of a hook is the only battle cry she needs. |
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Kor CastigatorCreature - Kor Wizard AllyKor Castigator can't be blocked by Eldrazi Scions. "He told us not to worry, and he walked into the cavern. The swirling mass of Eldrazi parted to admit him, then closed in his wake."-Akiri, kor line-slinger |
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Serene StewardCreature - Human Cleric AllyWhenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature. "I can give you strength, but you'll have to bring your own courage." |
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Stone Haven MedicCreature - Kor Cleric, : You gain 1 life. "These days, soldiers never stick around long enough for a proper healing. They just want me to knit them up so they can hurry back to the fight." |
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Mist IntruderCreature - Eldrazi DroneDevoid (This card has no color.) The wastes spread as quickly as the wind. |
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Tide DrifterCreature - Eldrazi DroneDevoid (This card has no color.) It didn't do much, but the residents of Sea Gate gave it a wide berth all the same. |
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Coralhelm GuideCreature - Merfolk Scout Ally: Target creature can't be blocked this turn. "She knows every step of this coastline, both above and below the surface, and she has hideouts all along the way. She will get you there."-Jori En, expedition leader |
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Culling DroneCreature - Eldrazi DroneDevoid (This card has no color.) Silence rules Bala Ged, broken only by the skittering of Eldrazi. |
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Carrier ThrallCreature - VampireWhen Carrier Thrall dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool." "Later we will mourn those we have lost. First we must end their suffering."-Drana, Kalastria bloodchief |
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Kalastria HealerCreature - Vampire Cleric AllyRally - Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. "Time and again, I have demonstrated my skills as a healer. Why, then, are you so ill at ease?" |
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Zulaport CutthroatCreature - Human Rogue AllyWhenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life. "Eldrazi? Ha! Try walking through Zulaport at night with your pockets full. Now that's dangerous." |
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Kozilek's SentinelCreature - Eldrazi DroneDevoid (This card has no color.) It moves through the tunnels as slowly and surely as the shifting stones. |
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Akoum StonewakerCreature - Human ShamanLandfall - Whenever a land enters the battlefield under your control, you may pay . If you do, put a 3/1 red Elemental creature token with trample and haste onto the battlefield. Exile that token at the beginning of the next end step.
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Makindi SliderunnerCreature - BeastTrample After a battle, it breaks the hillsides into manageable pieces to prepare for next time. |
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Reckless CohortCreature - Human Warrior AllyReckless Cohort attacks each combat if able unless you control another Ally. "You have a family. Mine died at Sea Gate. You go to yours, and I'll go to mine." |
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Beastcaller SavantCreature - Elf Shaman AllyHaste "They come because I call. They stay because I listen." |
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Oran-Rief InvokerCreature - Human Shaman: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn. "The world was not hostile to us-we were beneath its notice, and presented no danger."-The Invokers' Tales |
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Rot ShamblerCreature - FungusWhenever another creature you control dies, put a +1/+1 counter on Rot Shambler. "If I die, feed me to a shambler. At least that way I'll be doing some good."-Ryza, Oran-Rief scout |
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Snapping GnarlidCreature - BeastLandfall - Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn. All of Zendikar's beings sense the upheaval that accompanies the Eldrazi. |
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Fathom FeederCreature - Eldrazi DroneDevoid (This card has no color.)
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Forerunner of SlaughterCreature - Eldrazi DroneDevoid (This card has no color.) "While we delay, they're on the move. They will not wait as we bicker. We are losing this war by moments as our goal slips beyond our reach."-Gideon Jura |
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Skyrider ElfCreature - Elf Warrior AllyFlying "It may be unconventional, but I'll take any steady mount in a storm." |
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Eldrazi MimicCreature - EldraziWhenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn. It is consistently inconsistent. |
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Makindi AeronautCreature - Kor Scout AllyFlying "The Eldrazi have surprised us before. It's my job to make sure that never happens again." |
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Ondu War ClericCreature - Human Cleric AllyCohort - , Tap an untapped Ally you control: You gain 2 life. "I will follow the light of Iona into battle, and I will know no fear." |
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Stone Haven OutfitterCreature - Kor Artificer AllyEquipped creatures you control get +1/+1. The makers and menders are the first called to battle and the last to leave. |
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Blinding DroneCreature - Eldrazi DroneDevoid (This card has no color.) "Zendikar's true gods have risen. Whether in reverence or agony, all the world will kneel." |
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Dimensional InfiltratorCreature - EldraziDevoid (This card has no color.)
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Umara EntanglerCreature - Merfolk Rogue AllyProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) "Sea Gate is gone, the Halimar basin empty. But rebuild the seawall and give these waters time, and they will fill the basin anew." |
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Bearer of SilenceCreature - EldraziDevoid (This card has no color.)
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Sky ScourerCreature - Eldrazi DroneDevoid (This card has no color.) "The Eldrazi are nothing if not thorough." |
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Slaughter DroneCreature - Eldrazi DroneDevoid (This card has no color.) It kills what is, making way for what should not be. |
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Immobilizer EldraziCreature - Eldrazi DroneDevoid (This card has no color.) It denied the Zendikari the chance to stand and die fighting. |
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Zada's CommandoCreature - Goblin Archer AllyFirst strike "There's a word for someone who brings too much gear to battle: ‘survivor.'" |
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Stalking DroneCreature - Eldrazi DroneDevoid (This card has no color.) As the Eldrazi adapted to the jungles of Zendikar, some took on the tactics of more familiar predators. |
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Baloth PupCreature - BeastBaloth Pup has trample as long as it has a +1/+1 counter on it. A young baloth channels its energy into playful destructiveness. Over time, it becomes less playful but no less destructive. |
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Loam LarvaCreature - InsectWhen Loam Larva enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it. The forest floor of Murasa is home to life as diverse and vibrant as that of the canopy above. |
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Sylvan AdvocateCreature - Elf Druid AllyVigilance "The land gives of itself. Its abundance provides, even in times of chaos." |
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Ayli, Eternal PilgrimLegendary Creature - Kor ClericDeathtouch
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Stormchaser MageCreature - Human WizardFlying, haste Roilmages' tactics are as chaotic as the energies they channel. |
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Weapons TrainerCreature - Human Soldier AllyOther creatures you control get +1/+0 as long as you control an Equipment. "When I'm done training you, anything will be a deadly weapon." |
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Hedron CrawlerArtifact Creature - Construct: Add {C} to your mana pool. ({C} represents colorless mana.) "It's endearing, in a mystical, pointy sort of way." |
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Cathedral SanctifierCreature - Human ClericWhen Cathedral Sanctifier enters the battlefield, you gain 3 life. "Evil will soon be vanquished. What Innistrad most needs now is healing." |
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Midnight DuelistCreature - Human SoldierProtection from Vampires Avacyn's return did not rid him of his desire for revenge. |
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Nephalia SmugglerCreature - Human Rogue, : Exile another target creature you control, then return that card to the battlefield under your control. "My drivers are trustworthy. I removed their tongues myself. Any other questions?" |
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WingcrafterCreature - Human WizardSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Hunted GhoulCreature - ZombieHunted Ghoul can't block Humans. Even after Hanweir was saved, Gisa's lost ghouls would shamble through, still following the twisted orders of their imprisoned master. |
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Somberwald VigilanteCreature - Human WarriorWhenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature. He has nothing left but his resentment. |
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StonewrightCreature - Human ShamanSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Vexing DevilCreature - DevilWhen Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to him or her. If a player does, sacrifice Vexing Devil. It's not any fun until someone loses an eye. |
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Diregraf EscortCreature - Human ClericSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Ulvenwald TrackerCreature - Human Shaman, : Target creature you control fights another target creature. (Each deals damage equal to its power to the other.) "Peace will come to Innistrad, but only after all abominations have been dealt with, one by one." |
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War FalconCreature - BirdFlying The falcon is the picture of nobility, maintaining a regal bearing even as it conducts the bloody business of war. |
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Warclamp MastiffCreature - HoundFirst strike (This creature deals combat damage before creatures without first strike.) "One bite from that dog will send you to the healer's tent for days." |
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Jace's PhantasmCreature - IllusionFlying In the abstract memories of the Iquati, Jace found interesting ideas to improve upon. |
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Kraken HatchlingCreature - KrakenA spike and a maul are needed to crack their shells, but the taste is worth the effort. |
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Merfolk of the Pearl TridentCreature - Merfolk"The merfolk of the Pearl Trident have risen from the waves since the earliest days, at times allies to humans, other times enemies. Now their power is cresting again, and who can say which way the new tide will flow." |
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Duty-Bound DeadCreature - SkeletonExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
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Tormented SoulCreature - SpiritTormented Soul can't block and can't be blocked. Those who raged most bitterly at the world in life are cursed to roam the nether realms in death. |
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Goblin ArsonistCreature - Goblin ShamanWhen Goblin Arsonist dies, you may have it deal 1 damage to target creature or player. With great power comes great risk of getting yourself killed. |
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Slumbering DragonCreature - DragonFlying
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Arbor ElfCreature - Elf Druid: Untap target Forest. "The forest will surround you with its life if you are still and calm." |
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Bond BeetleCreature - InsectWhen Bond Beetle enters the battlefield, put a +1/+1 counter on target creature. A beetle on your shoulder |
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ChronomatonArtifact Creature - Golem, : Put a +1/+1 counter on Chronomaton. On the third night, the villagers destroyed their clocks. The sounds of whirring gears and chiming metal held only dread for them. |
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