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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Ovinomancer

Creature - Human Wizard

When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand.

, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller puts a 0/1 green Sheep creature token onto the battlefield.

Mana:
Cardset: Time Spiral "Timeshifted" #27 (Special)
Visions #39 (Uncommon)
Type: Creature

Shimmering Efreet

Creature - Efreet

Flying

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Whenever Shimmering Efreet phases in, target creature phases out. (It phases in before its controller untaps during his or her next untap step.)

Life or death: which is the illusion?"
-Naimah, Femeref philosopher

Mana:
Power: 2/2
Cardset: Visions #42 (Uncommon)
Type: Creature

Teferi's Realm

World Enchantment

At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during his or her next untap step.)

"Fire is dead. Water has killed him."
-From The Stories of Nature

Mana:
Cardset: Visions #44 (Rare)
Type: Enchantment

Three Wishes

Instant

Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard.

Mana:
Cardset: Visions #45 (Rare)
Type: Instant

Undo

Sorcery

Return two target creatures to their owners' hands.

"Oft have I wished to undo past deeds, but never did I imagine they would be undone for me."
-Naimah, Femeref philosopher

Mana:
Cardset: Visions #47 (Common)
Type: Sorcery

City of Solitude

Enchantment

Players can cast spells and activate abilities only during their own turns.

"My horizon was the arcing petals, my new home resplendent with spires of weeds and pillows of fragrant pollen."
-Naimah, Femeref philosopher

Mana:
Cardset: Visions #52 (Rare)
Type: Enchantment

Katabatic Winds

Enchantment

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Creatures with flying can't attack or block, and their activated abilities with in their costs can't be activated.

Wind will win, whatever we wish.

Mana:
Cardset: Visions #59 (Rare)
Type: Enchantment

Quirion Druid

Creature - Elf Druid

, : Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.)

"The land has been gracious enough to let you tread upon her for years. That privilege is about to end."
-Liefellen, Quirion exarch

Mana:
Power: 1/2
Cardset: Visions #66 (Rare)
Type: Creature

Wind Shear

Instant

Attacking creatures with flying get -2/-2 and lose flying until end of turn.

"As the winds abated, there was a shower of dragonscales, then nothing more."
-Azeworai, "The Unruly Wind"

Mana:
Cardset: Visions #75 (Uncommon)
Type: Instant

Dwarven Vigilantes

Creature - Dwarf

Whenever Dwarven Vigilantes attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, Dwarven Vigilantes assigns no combat damage this turn.

Some dwarves can only be pushed so far.

Mana:
Power: 2/2
Cardset: Visions #77 (Common)
Type: Creature

Heat Wave

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Blue creatures can't block creatures you control.

Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature he or she controls.

Mana:
Cardset: Visions #83 (Uncommon)
Type: Enchantment

Raging Gorilla

Creature - Ape

Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn.

"Every temper tantrum makes another angry gorilla."
-Femeref children's myth

Mana:
Power: 2/3
Cardset: Visions #90 (Common)
Type: Creature

Solfatara

Instant

Target player can't play land cards this turn.

Draw a card at the beginning of the next turn's upkeep.

"A burst of hot air tossed the moon into the air, and the moon liked it up there so much it never needed the ground again."
-Azeworai, "Glitter Moon"

Mana:
Cardset: Visions #93 (Common)
Type: Instant

Suq'Ata Lancer

Creature - Human Knight

Haste

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

"Never stop 'til you see your lance come out the other side."
-Telim'Tor

Mana:
Power: 2/2
Cardset: Time Spiral "Timeshifted" #69 (Special)
Visions #96 (Common)
Type: Creature

Equipoise

Enchantment

At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land he or she controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during his or her next untap step.)

Mana:
Cardset: Visions #103 (Rare)
Type: Enchantment

Jamuraan Lion

Creature - Cat

, : Target creature can't block this turn.

The lion blinked
-Femeref expression meaning "situation avoided"

Mana:
Power: 3/1
Cardset: Visions #110 (Common)
Type: Creature

Knight of Valor

Creature - Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate this ability only once each turn.

Mana:
Power: 2/2
Cardset: Visions #111 (Common)
Type: Creature

Retribution of the Meek

Sorcery

Destroy all creatures with power 4 or greater. They can't be regenerated.

"Tread upon the meek, and they shall wound your feet and make you crawl."
-Asmira, Holy Avenger

Mana:
Cardset: Visions #119 (Rare)
Type: Sorcery

Teferi's Honor Guard

Creature - Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

: Teferi's Honor Guard phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

"They may seem ceremonial, but their swords are still sharp."
-Kipkemboi, Kukemssa pirate

Mana:
Power: 2/2
Cardset: Visions #122 (Uncommon)
Type: Creature

Zhalfirin Crusader

Creature - Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to target creature or player instead.

"War is the crucible of leadership."
-Rashida Scalebane

Mana:
Power: 2/2
Cardset: Visions #125 (Rare)
Type: Creature

Army Ants

Creature - Insect

, Sacrifice a land: Destroy target land.

"Do not underestimate the power of many against one."
-Sidar Jabari

Mana:
Power: 1/1
Cardset: Visions #126 (Uncommon)
Type: Creature

Corrosion

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with converted mana cost less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated.

When Corrosion leaves the battlefield, remove all rust counters from all permanents.

Mana:
Cardset: Visions #128 (Rare)
Type: Enchantment

Guiding Spirit

Creature - Angel Spirit

Flying

: If the top card of target player's graveyard is a creature card, put that card on top of that player's library.

"Retainer of eternal Sun! Life flash again upon thy wings."
-"Song to the Sun," Femeref song

Mana:
Power: 1/2
Cardset: Visions #131 (Rare)
Type: Creature

Mundungu

Creature - Human Wizard

: Counter target spell unless its controller pays and 1 life.

"Our buried kings silently await the revolt of dead peasants."
-Tuwile, mundungu of Aku

Mana:
Power: 1/1
Cardset: Visions #132 (Uncommon)
Type: Creature

Righteous War

Enchantment

White creatures you control have protection from black.

Black creatures you control have protection from white.

"This is a war without neutrality."
-Asmira, Holy Avenger

Mana:
Cardset: Visions #134 (Rare)
Type: Enchantment

Tempest Drake

Creature - Drake

Flying, vigilance

"Its speed will be equaled only by the swiftness of my enemy's fall."
-Kaervek

Mana:
Power: 2/2
Cardset: Visions #139 (Uncommon)
Type: Creature

Bone Dancer

Creature - Zombie

Whenever Bone Dancer attacks and isn't blocked, you may put the top creature card of defending player's graveyard onto the battlefield under your control. If you do, Bone Dancer assigns no combat damage this turn.

Mana:
Power: 2/2
Cardset: Weatherlight #4 (Rare)
Type: Creature

Haunting Misery

Sorcery

As an additional cost to cast Haunting Misery, exile X creature cards from your graveyard.

Haunting Misery deals X damage to target player.

"I am condemned without end."
-Crovax

Mana:
Cardset: Weatherlight #13 (Common)
Type: Sorcery

Infernal Tribute

Enchantment

, Sacrifice a nontoken permanent: Draw a card.

"I would not barter my soul for any of the filth that they called power. So they took it from me and damned me to solitude."
-Crovax

Mana:
Cardset: Weatherlight #15 (Rare)
Type: Enchantment

Necratog

Creature - Atog

Exile the top creature card of your graveyard: Necratog gets +2/+2 until end of turn.

The necratog can always dig up a meal.

Mana:
Power: 1/2
Cardset: Weatherlight #18 (Uncommon)
Type: Creature

Wave of Terror

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your draw step, destroy each creature with converted mana cost equal to the number of age counters on Wave of Terror. They can't be regenerated.

The sea of fear has endless depths.

Mana:
Cardset: Weatherlight #28 (Rare)
Type: Enchantment

Zombie Scavengers

Creature - Zombie

Exile the top creature card of your graveyard: Regenerate Zombie Scavengers.

"Pick a shell upon my shore and put it to your ear. That sound isn't the sea, but the whispers of the fallen."
-Crovax

Mana:
Power: 3/1
Cardset: Weatherlight #29 (Common)
Type: Creature

Flux

Sorcery

Each player discards any number of cards, then draws that many cards.

Draw a card.

"Every spell has the potential to be worthless."
-Ertai, wizard adept

Mana:
Cardset: Weatherlight #39 (Common)
Type: Sorcery

Manta Ray

Creature - Fish

Manta Ray can't attack unless defending player controls an Island.

Manta Ray can't be blocked except by blue creatures.

When you control no Islands, sacrifice Manta Ray.

Mana:
Power: 3/3
Cardset: Weatherlight #42 (Common)
Type: Creature

Noble Benefactor

Creature - Human Cleric

When Noble Benefactor dies, each player may search his or her library for a card and put that card into his or her hand. Then each player who searched his or her library this way shuffles it.

Mana:
Power: 2/2
Cardset: Weatherlight #44 (Uncommon)
Type: Creature

Ophidian

Creature - Snake

Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn.

Mana:
Power: 1/3
Cardset: Jace vs. Chandra #9 (Common)
Weatherlight #45 (Common)
Type: Creature

Timid Drake

Creature - Drake

Flying

When another creature enters the battlefield, return Timid Drake to its owner's hand.

"I sneezed, and it bolted."
-Gerrard of the Weatherlight

Mana:
Power: 3/3
Cardset: Mercadian Masques #111 (Uncommon)
Weatherlight #54 (Uncommon)
Type: Creature

Tolarian Drake

Creature - Drake

Flying

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Many have been lost just in staring at its wings. What's seen differs from account to account, but madness is always part of the story.

Mana:
Power: 2/4
Cardset: Weatherlight #55 (Common)
Type: Creature

Vodalian Illusionist

Creature - Merfolk Wizard

, : Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.)

"Torahn gore these shifty fishtails! You can't even get close to one."
-Tahngarth of the Weatherlight

Mana:
Power: 2/2
Cardset: Weatherlight #58 (Uncommon)
Type: Creature

Downdraft

Enchantment

: Target creature loses flying until end of turn.

Sacrifice Downdraft: Downdraft deals 2 damage to each creature with flying.

Mana:
Cardset: Weatherlight #67 (Uncommon)
Type: Enchantment

Fallow Wurm

Creature - Wurm

When Fallow Wurm enters the battlefield, sacrifice it unless you discard a land card.

The wurm's wake
-Elvish expression meaning
"ruined crops"

Mana:
Power: 4/4
Cardset: Weatherlight #68 (Uncommon)
Type: Creature

Boiling Blood

Instant

Target creature attacks this turn if able.

Draw a card.

Your father has no horns!
Your mother wears a bell
You drink the milk of goats!
-Talruum taunts

Mana:
Cardset: Weatherlight #92 (Common)
Type: Instant

Dwarven Thaumaturgist

Creature - Dwarf Shaman

: Switch target creature's power and toughness until end of turn.

Mana:
Power: 1/2
Cardset: Weatherlight #98 (Rare)
Type: Creature

Heat Stroke

Enchantment

At end of combat, destroy each creature that blocked or was blocked this turn.

"Stroke of heat or stroke of blade. Choose your fate, traitor."
-Maraxus of Keld, to Starke

Mana:
Cardset: Weatherlight #107 (Rare)
Type: Enchantment

Hurloon Shaman

Creature - Minotaur Shaman

When Hurloon Shaman dies, each player sacrifices a land.

"I believe it when they say they're connected to the land-looks like somebody plowed her face."
-Tahngarth of the Weatherlight

Mana:
Power: 2/3
Cardset: Weatherlight #108 (Uncommon)
Type: Creature

Benalish Infantry

Creature - Human Soldier

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"My favorite part of getting into the infantry was getting out again."
-Gerrard of the Weatherlight

Mana:
Power: 1/3
Cardset: Weatherlight #124 (Common)
Type: Creature

Debt of Loyalty

Instant

Regenerate target creature. You gain control of that creature if it regenerates this way.

"I killed him because I had to," Starke lied to Gerrard. "But now I pledge my loyalty to you."

Mana:
Cardset: Weatherlight #127 (Rare)
Type: Instant

Empyrial Armor

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 for each card in your hand.

"An angel appeared in the smoldering skies above the fray, her clothes as flames, her armor as fire."
-"Hymn of Angelfire"

Mana:
Cardset: Weatherlight #129 (Common)
Type: Enchantment

Inner Sanctum

Enchantment

Cumulative upkeep-Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Prevent all damage that would be dealt to creatures you control.

"Save me from Maraxus," Starke pleaded, "or condemn me to his wrath. Either way, do not ignore me!"

Mana:
Cardset: Weatherlight #134 (Rare)
Type: Enchantment

Master of Arms

Creature - Human Soldier

First strike

: Tap target creature blocking Master of Arms.

"Being the best usually means proving it to everyone."
-Gerrard of the Weatherlight

Mana:
Power: 2/2
Cardset: Weatherlight #136 (Uncommon)
Type: Creature

Peacekeeper

Creature - Human

At the beginning of your upkeep, sacrifice Peacekeeper unless you pay .

Creatures can't attack.

"I have always imagined my mother as such a woman, strong and wise."
-Sisay, journal

Mana:
Power: 1/1
Cardset: Weatherlight #138 (Rare)
Type: Creature

Bösium Strip

Artifact

, : Until end of turn, if the top card of your graveyard is an instant or sorcery card, you may cast that card. If a card cast this way would be put into a graveyard this turn, exile it instead.

Mana:
Cardset: Weatherlight #146 (Rare)
Type: Artifact

Chimeric Sphere

Artifact

: Until end of turn, Chimeric Sphere becomes a 2/1 Construct artifact creature with flying.

: Until end of turn, Chimeric Sphere becomes a 3/2 Construct artifact creature without flying.

Mana:
Cardset: Weatherlight #148 (Uncommon)
Type: Artifact

Jangling Automaton

Artifact Creature - Construct

Whenever Jangling Automaton attacks, untap all creatures defending player controls.

"We always look upon our first creations as masterpieces, no matter how awful they are."
-Hanna, Weatherlight navigator

Mana:
Power: 3/2
Cardset: Weatherlight #151 (Common)
Type: Artifact Creature

Mana Web

Artifact

Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.

Mana:
Cardset: Weatherlight #152 (Rare)
Type: Artifact

Serrated Biskelion

Artifact Creature - Construct

: Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on target creature.

"Whereas I was created to protect, the biskelion was created to destroy."
-Karn, silver golem

Mana:
Power: 2/2
Cardset: Elspeth vs. Tezzeret #46 (Uncommon)
Weatherlight #156 (Uncommon)
Type: Artifact Creature

Thran Forge

Artifact

: Until end of turn, target nonartifact creature gets +1/+0 and becomes an artifact in addition to its other types.

"This will work," Gerrard called to the elves as he used the forge to strengthen the aboroth, "but if it doesn't, we won't survive to care."

Mana:
Cardset: Weatherlight #159 (Uncommon)
Type: Artifact

Well of Knowledge

Artifact

: Draw a card. Any player may activate this ability but only during his or her draw step.

Mana:
Cardset: Weatherlight #162 (Rare)
Type: Artifact

Coffin Queen

Creature - Zombie Wizard

You may choose not to untap Coffin Queen during your untap step.

, : Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature.

Mana:
Power: 1/1
Cardset: Tempest #8 (Rare)
Type: Creature

Corpse Dance

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

Mana:
Cardset: Tempest #10 (Rare)
Type: Instant

Dauthi Embrace

Enchantment

: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

"The Dauthi army grows by screams and bounds."
-Lyna, Soltari emissary

Mana:
Cardset: Tempest #14 (Uncommon)
Type: Enchantment

Dauthi Marauder

Creature - Dauthi Minion

Shadow (This creature can block or be blocked by only creatures with shadow.)

"The Dauthi came from beneath the Ruins one night, and the darkness cast them in the best possible light."
-Soltari Tales of Life

Mana:
Power: 3/1
Cardset: Tempest #17 (Common)
Type: Creature

Dauthi Mercenary

Creature - Dauthi Knight Mercenary

Shadow (This creature can block or be blocked by only creatures with shadow.)

: Dauthi Mercenary gets +1/+0 until end of turn.

"The Dauthi believe they dignify murder by paying for it."
-Lyna, Soltari emissary

Mana:
Power: 2/1
Cardset: Tempest #18 (Uncommon)
Type: Creature

Maddening Imp

Creature - Imp

Flying

: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate this ability only during an opponent's turn and only before combat.

Mana:
Power: 1/1
Cardset: Tempest #37 (Rare)
Type: Creature

Mindwhip Sliver

Creature - Sliver

All Slivers have ", Sacrifice this permanent: Target player discards a card at random. Activate this ability only any time you could cast a sorcery."

"They share more than their thoughts. We must shatter their link quickly!"
-Hanna, to Orim

Mana:
Power: 2/2
Cardset: Tempest #39 (Uncommon)
Type: Creature

Reckless Spite

Instant

Destroy two target nonblack creatures. You lose 5 life.

"My plan's elegance leads my enemies to believe it is spite that fuels me."
-Volrath

Mana:
Cardset: Conspiracy #123 (Uncommon)
Commander 2013 #91 (Uncommon)
Invasion #121 (Uncommon)
Tempest #46 (Uncommon)
Type: Instant

Servant of Volrath

Creature - Minion

When Servant of Volrath leaves the battlefield, sacrifice a creature.

"Volrath is a harsh master. My reflection is a constant reminder of that."
-Greven il-Vec

Mana:
Power: 3/3
Cardset: Tempest #50 (Common)
Type: Creature

Capsize

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Return target permanent to its owner's hand.

Mana:
Cardset: Tempest #55 (Common)
Type: Instant

Fylamarid

Creature - Squid Beast

Flying

Fylamarid can't be blocked by blue creatures.

: Target creature becomes blue until end of turn.

Mana:
Power: 1/3
Cardset: Tempest #64 (Uncommon)
Type: Creature

Intuition

Instant

Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library.

Mana:
Cardset: Tempest #70 (Rare)
Type: Instant

Meditate

Instant

Draw four cards. You skip your next turn.

"Part of me believes that Barrin taught me meditation simply to shut me up."
-Ertai, wizard adept

Mana:
Cardset: Tempest #76 (Rare)
Type: Instant

Mnemonic Sliver

Creature - Sliver

All Slivers have ", Sacrifice this permanent: Draw a card."

"A jigsaw puzzle that lives, breeds, and thinks."
-Hanna, Weatherlight navigator

Mana:
Power: 2/2
Cardset: Tempest #77 (Uncommon)
Type: Creature

Rootwater Hunter

Creature - Merfolk

: Rootwater Hunter deals 1 damage to target creature or player.

"Bitter water vicious wave
Shadow-cold shallows root-made maze
Home's angry embrace."
-Rootwater Saga

Mana:
Power: 1/1
Cardset: Tempest #82 (Common)
Type: Creature

Rootwater Shaman

Creature - Merfolk Shaman

You may cast Aura cards with enchant creature as though they had flash.

"Ugh! When did orcs and fish start having kids?"
-Gerrard of the Weatherlight

Mana:
Power: 2/2
Cardset: Tempest #84 (Rare)
Type: Creature

Thalakos Dreamsower

Creature - Thalakos Wizard

Shadow (This creature can block or be blocked by only creatures with shadow.)

You may choose not to untap Thalakos Dreamsower during your untap step.

Whenever Thalakos Dreamsower deals damage to an opponent, tap target creature. That creature doesn't untap during its controller's untap step for as long as Thalakos Dreamsower remains tapped.

Mana:
Power: 1/1
Cardset: Tempest #92 (Uncommon)
Type: Creature

Thalakos Mistfolk

Creature - Thalakos Illusion

Shadow (This creature can block or be blocked by only creatures with shadow.)

: Put Thalakos Mistfolk on top of its owner's library.

"They are ‘between' in every way."
-Lyna, Soltari emissary

Mana:
Power: 2/1
Cardset: Tempest #93 (Common)
Type: Creature

Broken Fall

Enchantment

Return Broken Fall to its owner's hand: Regenerate target creature.

"I think I used up all my good luck and all my bad luck in the same fall."
-Gerrard of the Weatherlight

Mana:
Cardset: Tempest #110 (Common)
Type: Enchantment

Horned Sliver

Creature - Sliver

All Sliver creatures have trample.

A bristling wave of slivers broke against the Weatherlight's timbers.

Mana:
Power: 2/2
Cardset: Tempest #128 (Uncommon)
Type: Creature

Verdigris

Instant

Destroy target artifact.

"Only the most sophisticated inventions can survive nature's unsophisticated motivations."
-Hanna, Weatherlight navigator

Mana:
Cardset: Tempest #158 (Uncommon)
Type: Instant

Winter's Grasp

Sorcery

Destroy target land.

Summer is buried there, centuries deep;
A crypt of years where seasons sleep.

Mana:
Cardset: Tempest #159 (Uncommon)
Type: Sorcery

Ancient Runes

Enchantment

At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts he or she controls.

Ertai volunteered to open the portal. He figured he owed it one.

Mana:
Cardset: Tempest #161 (Uncommon)
Type: Enchantment

Barbed Sliver

Creature - Sliver

All Sliver creatures have ": This creature gets +1/+0 until end of turn."

Spans of spines leapt from one sliver to the next, forming a deadly hedge around the Weatherlight.

Mana:
Power: 2/2
Cardset: Premium Deck Series: Slivers #18 (Uncommon)
Tempest #163 (Uncommon)
Type: Creature

Hand to Hand

Enchantment

During combat, players can't cast instant spells or activate abilities that aren't mana abilities.

The match between Tahngarth and Greven was close only in the mind of the minotaur.

Mana:
Cardset: Tempest #180 (Rare)
Type: Enchantment

Opportunist

Creature - Human Soldier

: Opportunist deals 1 damage to target creature that was dealt damage this turn.

The third time the Oracle glanced suspiciously at him, Starke decided she had glanced twice too often.

Mana:
Power: 2/2
Cardset: Tempest #194 (Uncommon)
Type: Creature

Pallimud

Creature - Beast

As Pallimud enters the battlefield, choose an opponent.

Pallimud's power is equal to the number of tapped lands the chosen player controls.

The old Vec tell tales of a beast that fed on scraps but turned its nose up at the lavish banquet they set in its honor.

Mana:
Power: */3
Cardset: Tempest #195 (Rare)
Type: Creature

Starke of Rath

Legendary Creature - Human Rogue

: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath. (This effect lasts indefinitely.)

"I know to whom I owe the most loyalty, and I see him in the mirror every day."
-Starke

Mana:
Power: 2/2
Cardset: Tempest #205 (Rare)
Type: Creature

Armor Sliver

Creature - Sliver

All Sliver creatures have ": This creature gets +0/+1 until end of turn."

Hanna: "We must learn how they protect each other."
Mirri: "After they've done trying to kill us, all right?"

Mana:
Power: 2/2
Cardset: Premium Deck Series: Slivers #16 (Uncommon)
Tempest #216 (Uncommon)
Type: Creature

Hanna's Custody

Enchantment

All artifacts have shroud. (They can't be the targets of spells or abilities.)

"I protect the Legacy with my life if necessary, for its purpose is far more important than my own."
-Hanna, Weatherlight navigator

Mana:
Cardset: Tempest #234 (Rare)
Type: Enchantment

Knight of Dawn

Creature - Human Knight

First strike

: Knight of Dawn gains protection from the color of your choice until end of turn.

Flash like daybreak to the fray.
-Motto of the Knights of Dawn

Mana:
Power: 2/2
Cardset: Tempest #238 (Uncommon)
Type: Creature

Orim, Samite Healer

Legendary Creature - Human Cleric

: Prevent the next 3 damage that would be dealt to target creature or player this turn.

"The silkworm spins itself a new existence. So the healer weaves the threads of life."
-Orim, Samite healer

Mana:
Power: 1/3
Cardset: Tempest #244 (Rare)
Type: Creature

Orim's Prayer

Enchantment

Whenever one or more creatures attack you, you gain 1 life for each attacking creature.

"As usual, there will be time for prayer only after the worst happens."
-Orim, Samite healer

Mana:
Cardset: Tempest #245 (Uncommon)
Type: Enchantment

Repentance

Sorcery

Target creature deals damage to itself equal to its power.

"The cannon wasn't aimed at you!" pleaded Vhati.
"I'm not sure which is more pathetic," replied Greven, "your judgment or your aim."

Mana:
Cardset: Tempest #249 (Uncommon)
Type: Sorcery

Soltari Crusader

Creature - Soltari Knight

Shadow (This creature can block or be blocked by only creatures with shadow.)

: Soltari Crusader gets +1/+0 until end of turn.

"Carry war to the Dauthi, no matter the way, no matter the world."
-Soltari battle chant

Mana:
Power: 2/1
Cardset: Tempest #253 (Uncommon)
Type: Creature

Soltari Lancer

Creature - Soltari Knight

Shadow (This creature can block or be blocked by only creatures with shadow.)

Soltari Lancer has first strike as long as it's attacking.

"In times of war the victors rarely save their best for last."
-Gerrard of the Weatherlight

Mana:
Power: 2/2
Cardset: Tempest #256 (Common)
Type: Creature

Coiled Tinviper

Artifact Creature - Snake

First strike

The bite of the tinviper feels most like a razor drawn across the tongue.

Mana:
Power: 2/1
Cardset: Tempest #269 (Common)
Type: Artifact Creature

Phyrexian Grimoire

Artifact

, : Target opponent chooses one of the top two cards of your graveyard. Exile that card and put the other one into your hand.

Every page cost a life; every secret cost a thousand more.

Mana:
Cardset: Tempest #291 (Rare)
Type: Artifact

Puppet Strings

Artifact

, : You may tap or untap target creature.

"Have no illusions," Volrath warned Greven, "about free will."

Mana:
Cardset: Phyrexia vs. The Coalition #22 (Uncommon)
Tempest #294 (Uncommon)
Type: Artifact

Torture Chamber

Artifact

At the beginning of your upkeep, put a pain counter on Torture Chamber.

At the beginning of your end step, Torture Chamber deals damage to you equal to the number of pain counters on it.

, , Remove all pain counters from Torture Chamber: Torture Chamber deals damage to target creature equal to the number of pain counters removed this way.

Mana:
Cardset: Tempest #303 (Rare)
Type: Artifact

Watchdog

Artifact Creature - Hound

Watchdog blocks each turn if able.

As long as Watchdog is untapped, all creatures attacking you get -1/-0.

Its growl is a long, rumbling grind of gears and clockwork, its bark a blast of hissing steam.

Mana:
Power: 1/2
Cardset: Tempest #304 (Uncommon)
Type: Artifact Creature

Ranger en-Vec

Creature - Human Soldier Archer

First strike

: Regenerate Ranger en-Vec.

"The path of least resistance will seldom lead you beyond your doorstep."
-Oracle en-Vec

Mana:
Power: 2/2
Cardset: Tempest #343 (Uncommon)
Type: Creature
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