Card Library

Sort by: Name Mana Type

Recurring Insight

Sorcery

Draw cards equal to the number of cards in target opponent's hand.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Rise of the Eldrazi #82 (Rare)
Type: Sorcery

See Beyond

Sorcery

Draw two cards, then shuffle a card from your hand into your library.

Ancient lore locked in a mind driven mad is just as safe as when it was locked deep underground.

Mana:
Cardset: Planechase 2012 #25 (Common)
Rise of the Eldrazi #86 (Common)
Type: Sorcery

Shared Discovery

Sorcery

As an additional cost to cast Shared Discovery, tap four untapped creatures you control.

Draw three cards.

Riches must be divided, but real wealth can be shared.

Mana:
Cardset: Rise of the Eldrazi #87 (Common)
Type: Sorcery

Consuming Vapors

Sorcery

Target player sacrifices a creature. You gain life equal to that creature's toughness.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Rise of the Eldrazi #101 (Rare)
Type: Sorcery

Corpsehatch

Sorcery

Destroy target nonblack creature. Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

Mana:
Cardset: Rise of the Eldrazi #103 (Uncommon)
Type: Sorcery

Essence Feed

Sorcery

Target player loses 3 life. You gain 3 life and put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

Eldrazi grow wherever something else dies.

Mana:
Cardset: Rise of the Eldrazi #110 (Common)
Type: Sorcery

Inquisition of Kozilek

Sorcery

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

You will scream out your innermost secrets just to make it stop.

Mana:
Cardset: Rise of the Eldrazi #115 (Uncommon)
Type: Sorcery

Nighthaze

Sorcery

Target creature gains swampwalk until end of turn.

Draw a card.

"To evade the brood lineages, one must be made dark to all the senses."
-Traga, Zulaport runner

Mana:
Cardset: Rise of the Eldrazi #118 (Common)
Type: Sorcery

Perish the Thought

Sorcery

Target opponent reveals his or her hand. You choose a card from it. That player shuffles that card into his or her library.

It removed only one idea from her mind: defiance.

Mana:
Cardset: Rise of the Eldrazi #123 (Common)
Type: Sorcery

Repay in Kind

Sorcery

Each player's life total becomes the lowest life total among all players.

Sorin has gathered grudges for centuries, patiently awaiting the day he can exact the perfect vengeance.

Mana:
Cardset: Rise of the Eldrazi #125 (Rare)
Type: Sorcery

Shrivel

Sorcery

All creatures get -1/-1 until end of turn.

"Have you ever killed insects nibbling at your crops? I think that's what the Eldrazi believe they're doing to us."
-Sheyda, Ondu gamekeeper

Mana:
Cardset: Magic 2014 #116 (Common)
Rise of the Eldrazi #126 (Common)
Type: Sorcery

Brood Birthing

Sorcery

If you control an Eldrazi Spawn, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool." Otherwise, put one of those tokens onto the battlefield.

Mana:
Cardset: Rise of the Eldrazi #138 (Common)
Type: Sorcery

Devastating Summons

Sorcery

As an additional cost to cast Devastating Summons, sacrifice X lands.

Put two X/X red Elemental creature tokens onto the battlefield.

Things born in magma are always angry.

Mana:
Cardset: Rise of the Eldrazi #140 (Rare)
Type: Sorcery

Disaster Radius

Sorcery

As an additional cost to cast Disaster Radius, reveal a creature card from your hand.

Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's converted mana cost.

Mana:
Cardset: Commander #119 (Rare)
Rise of the Eldrazi #141 (Rare)
Type: Sorcery

Explosive Revelation

Sorcery

Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Explosive Revelation deals damage equal to that card's converted mana cost to that creature or player. Put the nonland card into your hand and the rest on the bottom of your library in any order.

Mana:
Cardset: Rise of the Eldrazi #143 (Uncommon)
Type: Sorcery

Fissure Vent

Sorcery

Choose one or both - Destroy target artifact; and/or destroy target nonbasic land.

"Something down there has an appetite for what we're standing on. Let's hope it doesn't want seconds."
-Samila, Murasa Expeditionary House

Mana:
Cardset: Commander 2013 #107 (Common)
Rise of the Eldrazi #144 (Common)
Type: Sorcery

Flame Slash

Sorcery

Flame Slash deals 4 damage to target creature.

After millennia asleep, the Eldrazi had forgotten about Zendikar's fiery temper and dislike of strangers.

Mana:
Cardset: Sorin vs. Tibalt #60 (Common)
Rise of the Eldrazi #145 (Common)
Type: Sorcery

Forked Bolt

Sorcery

Forked Bolt deals 2 damage divided as you choose among one or two target creatures and/or players.

"Play no favorites. Everybody dies."
-Sparkmage saying

Mana:
Cardset: Rise of the Eldrazi #146 (Uncommon)
Type: Sorcery

Hellion Eruption

Sorcery

Sacrifice all creatures you control, then put that many 4/4 red Hellion creature tokens onto the battlefield.

Just when you thought you'd be safe, in the middle of an open field with no Eldrazi around for miles.

Mana:
Cardset: Planechase 2012 #45 (Rare)
Rise of the Eldrazi #151 (Rare)
Type: Sorcery

Surreal Memoir

Sorcery

Return an instant card at random from your graveyard to your hand.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Rise of the Eldrazi #167 (Uncommon)
Type: Sorcery

World at War

Sorcery

After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Rise of the Eldrazi #172 (Rare)
Type: Sorcery

Wrap in Flames

Sorcery

Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.

"Our pyromancer's flames may not have killed them, but they bought us the time we needed."
-The War Diaries

Mana:
Cardset: Conspiracy #158 (Common)
Rise of the Eldrazi #173 (Common)
Type: Sorcery

Ancient Stirrings

Sorcery

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)

Mana:
Cardset: Rise of the Eldrazi #174 (Common)
Type: Sorcery

Gelatinous Genesis

Sorcery

Put X X/X green Ooze creature tokens onto the battlefield.

Even as the world was left cracked and gory by the marauding Eldrazi, new life began to drip from its wounds.

Mana:
Cardset: Rise of the Eldrazi #183 (Rare)
Type: Sorcery

Growth Spasm

Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

Mana:
Cardset: Rise of the Eldrazi #186 (Common)
Type: Sorcery

Irresistible Prey

Sorcery

Target creature must be blocked this turn if able.

Draw a card.

The baloth's instincts boiled, its muscles pulled taut, and its razor-spines bristled, as it turned to face-a runt meepling.

Mana:
Cardset: Rise of the Eldrazi #188 (Uncommon)
Type: Sorcery

Iona's Judgment

Sorcery

Exile target creature or enchantment.

Beneath the gaze of angels, only the righteous may stand without fear.

Mana:
Cardset: Worldwake #8 (Common)
Type: Sorcery

Selective Memory

Sorcery

Search your library for any number of nonland cards and exile them. Then shuffle your library.

"I of all people know that memory is not a safe place to hide valuables."
-Jace Beleren

Mana:
Cardset: Worldwake #37 (Rare)
Type: Sorcery

Treasure Hunt

Sorcery

Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.

"The longer the journey, the more one learns."
-Isanke, Halimar seastalker

Mana:
Cardset: Worldwake #42 (Common)
Type: Sorcery

Dead Reckoning

Sorcery

You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.

Many venture out to hunt for treasures. Others lie in wait to hunt the hunters.

Mana:
Cardset: Worldwake #56 (Common)
Type: Sorcery

Mire's Toll

Sorcery

Target player reveals a number of cards from his or her hand equal to the number of Swamps you control. You choose one of them. That player discards that card.

As the bridge snapped, Berko was sure he heard the swamp laughing at him.

Mana:
Cardset: Worldwake #60 (Common)
Type: Sorcery

Chain Reaction

Sorcery

Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.

"We train for the improbable, like lightning striking the same place twice, or striking everywhere at once."
-Nundari, Sea Gate militia captain

Mana:
Cardset: Commander #113 (Rare)
Worldwake #74 (Rare)
Type: Sorcery

Roiling Terrain

Sorcery

Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.

"The trembling lands ruptured, leaving an open door for things from below to emerge."
-Screed of the Mul Daya

Mana:
Cardset: Worldwake #88 (Common)
Type: Sorcery

Bestial Menace

Sorcery

Put a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token onto the battlefield.

"My battle cry reaches ears far keener than yours."
-Saidah, Joraga hunter

Mana:
Cardset: Commander #144 (Uncommon)
Worldwake #97 (Uncommon)
Type: Sorcery

Explore

Sorcery

You may play an additional land this turn.

Draw a card.

An explorer's reward is a view of tomorrow's possibilities.

Mana:
Cardset: Worldwake #99 (Common)
Type: Sorcery

Feral Contest

Sorcery

Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able.

The instinct for survival makes enemies of all.

Mana:
Cardset: Worldwake #100 (Common)
Type: Sorcery

Conqueror's Pledge

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Put six 1/1 white Kor Soldier creature tokens onto the battlefield. If Conqueror's Pledge was kicked, put twelve of those tokens onto the battlefield instead.

Mana:
Cardset: Zendikar #8 (Rare)
Type: Sorcery

Landbind Ritual

Sorcery

You gain 2 life for each Plains you control.

"Honor this place, for our children's children will stand here and speak these same words again."
-Ayli, Kamsa cleric

Mana:
Cardset: Zendikar #24 (Uncommon)
Type: Sorcery

Windborne Charge

Sorcery

Two target creatures you control each get +2/+2 and gain flying until end of turn.

The merfolk call the sky goddess Emeria. The kor call her Kamsa. The two races agree on little except that she offers many blessings to the faithful.

Mana:
Cardset: Zendikar #38 (Uncommon)
Type: Sorcery

Rite of Replication

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Put a token that's a copy of target creature onto the battlefield. If Rite of Replication was kicked, put five of those tokens onto the battlefield instead.

Mana:
Cardset: Commander 2014 #122 (Rare)
Zendikar #61 (Rare)
Type: Sorcery