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Encrust

Enchantment - Aura

Enchant artifact or creature

Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.

"Barnacles are the sea's final defense."
-Garild, merfolk mage

Mana:
Cardset: Magic 2015 #53 (Common)
Magic 2013 #49 (Common)
Type: Enchantment

Ensoul Artifact

Enchantment - Aura

Enchant artifact

Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.

Too often, some self-described genius comes up with a "labor-saving device" that ends up creating far more work.

Mana:
Cardset: Magic 2015 #54 (Uncommon)
Type: Enchantment

Invisibility

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked except by Walls.

Mana:
Cardset: Magic 2015 #61 (Common)
Eighth Edition #87 (Uncommon)
Unlimited Edition #60 (Common)
Beta Edition #60 (Unknown)
Alpha Edition #60 (Unknown)
Type: Enchantment

Military Intelligence

Enchantment

Whenever you attack with two or more creatures, draw a card.

To know the battlefield is to anticipate the enemy. To know the enemy is to anticipate victory.

Mana:
Cardset: Magic 2015 #69 (Uncommon)
Type: Enchantment

Caustic Tar

Enchantment - Aura

Enchant land

Enchanted land has ": Target player loses 3 life."

"Twisted magic, twisted fate,
Force the land to ooze with hate."
-Cabal chant

Mana:
Cardset: Magic 2015 #89 (Uncommon)
Odyssey #122 (Uncommon)
Type: Enchantment

Crippling Blight

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/-1 and can't block.

"Still alive? No matter. I'll leave you as a warning to others who would oppose me."
-Vish Kal, Blood Arbiter

Mana:
Cardset: Magic 2015 #92 (Common)
Magic 2013 #85 (Common)
Type: Enchantment

Eternal Thirst

Enchantment - Aura

Enchant creature

Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Mana:
Cardset: Magic 2015 #95 (Common)
Type: Enchantment

Feast on the Fallen

Enchantment

At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control.

"As our numbers dwindle, the ranks of the dead grow ever stronger."
-Thalia, Knight-Cathar

Mana:
Cardset: Magic 2015 #96 (Uncommon)
Type: Enchantment

Necromancer's Stockpile

Enchantment

, Discard a creature card: Draw a card. If the discarded card was a Zombie card, put a 2/2 black Zombie creature token onto the battlefield tapped.

The experiments decided to perform some research of their own.

Mana:
Cardset: Magic 2015 #108 (Rare)
Type: Enchantment

Waste Not

Enchantment

Whenever an opponent discards a creature card, put a 2/2 black Zombie creature token onto the battlefield.

Whenever an opponent discards a land card, add to your mana pool.

Whenever an opponent discards a noncreature, nonland card, draw a card.

Designed by the Magic community

Mana:
Cardset: Magic 2015 #122 (Rare)
Type: Enchantment

Aggressive Mining

Enchantment

You can't play lands.

Sacrifice a land: Draw two cards. Activate this ability only once each turn.

Designed by Markus Persson

Mana:
Cardset: Magic 2015 #127 (Rare)
Type: Enchantment

Burning Anger

Enchantment - Aura

Enchant creature

Enchanted creature has ": This creature deals damage equal to its power to target creature or player."

"With rage as your forge, your hammer can smite anything."

Mana:
Cardset: Magic 2015 #133 (Rare)
Type: Enchantment

Circle of Flame

Enchantment

Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature.

"Which do you think is a better deterrent: a moat of water or one of fire?"
-Chandra Nalaar

Mana:
Cardset: Magic 2015 #135 (Uncommon)
Magic 2012 #127 (Uncommon)
Type: Enchantment

Crucible of Fire

Enchantment

Dragon creatures you control get +3/+3.

"The dragon is a perfect marriage of power and the will to use it."
-Sarkhan Vol

Mana:
Cardset: Magic 2015 #139 (Rare)
Shards of Alara #96 (Rare)
Type: Enchantment

Hammerhand

Enchantment - Aura

Enchant creature

When Hammerhand enters the battlefield, target creature can't block this turn.

Enchanted creature gets +1/+1 and has haste. (It can attack and no matter when it came under your control.)

Mana:
Cardset: Magic 2015 #147 (Common)
Type: Enchantment

Inferno Fist

Enchantment - Aura

Enchant creature you control

Enchanted creature gets +2/+0.

, Sacrifice Inferno Fist: Inferno Fist deals 2 damage to target creature or player.

"I've never been above throwing the first punch."

Mana:
Cardset: Magic 2015 #150 (Common)
Type: Enchantment

Might Makes Right

Enchantment

At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

An oath of fealty sworn with a handshake.

Mana:
Cardset: Magic 2015 #156 (Uncommon)
Type: Enchantment

Vineweft

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1.

: Return Vineweft from your graveyard to your hand.

Fortified by the wilds.

Mana:
Cardset: Magic 2015 #207 (Common)
Type: Enchantment

Brave the Sands

Enchantment

Creatures you control have vigilance.

Each creature you control can block an additional creature.

Enduring the most desolate and dangerous conditions, Abzan sentries unfailingly guard the stronghold gates.

Mana:
Cardset: Khans of Tarkir #5 (Uncommon)
Type: Enchantment

Siegecraft

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+4.

"They thought their fortress impregnable . . . until we marched up with ours, and blocked out the sun."
-Golran, dragonscale captain

Mana:
Cardset: Khans of Tarkir #23 (Common)
Type: Enchantment

Suspension Field

Enchantment

When Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield. (That creature returns under its owner's control.)

Mana:
Cardset: Khans of Tarkir #25 (Uncommon)
Type: Enchantment

Quiet Contemplation

Enchantment

Whenever you cast a noncreature spell, you may pay . If you do, tap target creature an opponent controls and it doesn't untap during its controller's next untap step.

Mana:
Cardset: Khans of Tarkir #50 (Uncommon)
Type: Enchantment

Singing Bell Strike

Enchantment - Aura

Enchant creature

When Singing Bell Strike enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Enchanted creature has ": Untap this creature."

Mana:
Cardset: Khans of Tarkir #55 (Common)
Type: Enchantment

Debilitating Injury

Enchantment - Aura

Enchant creature

Enchanted creature gets -2/-2.

"If weakness does not exist within the Temur then we shall force it upon them."
-Sidisi, khan of the Sultai

Mana:
Cardset: Khans of Tarkir #68 (Common)
Type: Enchantment

Molting Snakeskin

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+0 and has ": Regenerate this creature."

Flesh wounds are meaningless to those who discard their flesh so readily.

Mana:
Cardset: Khans of Tarkir #80 (Common)
Type: Enchantment

Raiders' Spoils

Enchantment

Creatures you control get +1/+0.

Whenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card.

"To conquer is to eat."
-Edicts of Ilagra

Mana:
Cardset: Khans of Tarkir #83 (Uncommon)
Type: Enchantment

Retribution of the Ancients

Enchantment

, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn.

Abzan ancestors died to protect their Houses, and they protect them still.

Mana:
Cardset: Khans of Tarkir #85 (Rare)
Type: Enchantment

Dragon Grip

Enchantment - Aura

Ferocious - If you control a creature with power 4 or greater, you may cast Dragon Grip as though it had flash. (You may cast it any time you could cast an instant.)

Enchant creature

Enchanted creature gets +2/+0 and has first strike.

Mana:
Cardset: Khans of Tarkir #107 (Uncommon)
Type: Enchantment

Goblinslide

Enchantment

Whenever you cast a noncreature spell, you may pay . If you do, put a 1/1 red Goblin creature token with haste onto the battlefield.

Goblins, like snowflakes, are only dangerous in numbers.

Mana:
Cardset: Khans of Tarkir #109 (Uncommon)
Type: Enchantment

Hardened Scales

Enchantment

If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead.

"Naga shed their scales. We wear ours with pride."
-Golran, dragonscale captain

Mana:
Cardset: Khans of Tarkir #133 (Rare)
Type: Enchantment

Trail of Mystery

Enchantment

Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.

Mana:
Cardset: Khans of Tarkir #154 (Rare)
Type: Enchantment

Abzan Ascendancy

Enchantment

When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.

Whenever a nontoken creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield.

Mana:
Cardset: Khans of Tarkir #160 (Rare)
Type: Enchantment

Jeskai Ascendancy

Enchantment

Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.

Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.

Mana:
Cardset: Khans of Tarkir #180 (Rare)
Type: Enchantment

Mardu Ascendancy

Enchantment

Whenever a nontoken creature you control attacks, put a 1/1 red Goblin creature token onto the battlefield tapped and attacking.

Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn.

Mana:
Cardset: Khans of Tarkir #185 (Rare)
Type: Enchantment

Secret Plans

Enchantment

Face-down creatures you control get +0/+1.

Whenever a permanent you control is turned face up, draw a card.

Rakshasa trade in secrets, amassing wealth from their careful revelation.

Mana:
Cardset: Khans of Tarkir #198 (Uncommon)
Type: Enchantment

Sultai Ascendancy

Enchantment

At the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

Mana:
Cardset: Khans of Tarkir #203 (Rare)
Type: Enchantment

Temur Ascendancy

Enchantment

Creatures you control have haste.

Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card.

Mana:
Cardset: Khans of Tarkir #207 (Rare)
Type: Enchantment

Angelic Gift

Enchantment - Aura

Enchant creature

When Angelic Gift enters the battlefield, draw a card.

Enchanted creature has flying.

"Zendikar will triumph this day, and our armies will fly with angels."

Mana:
Cardset: Battle for Zendikar #19 (Common)
Type: Enchantment

Quarantine Field

Enchantment

Quarantine Field enters the battlefield with X isolation counters on it.

When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield.

Mana:
Cardset: Battle for Zendikar #43 (Mythic Rare)
Type: Enchantment

Retreat to Emeria

Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one -

• Put a 1/1 white Kor Ally creature token onto the battlefield.

• Creatures you control get +1/+1 until end of turn.

Mana:
Cardset: Battle for Zendikar #44 (Uncommon)
Type: Enchantment