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Air Servant

Creature - Elemental

Flying

: Tap target creature with flying.

"Wind is forceful, yet ephemeral. It can knock a dragon out of the sky, yet pass through the smallest crack unhindered."
-Jestus Dreya, Of Elements and Eternity

Mana:
Power: 4/3
Cardset: Conspiracy #90 (Uncommon)
Magic 2014 #42 (Uncommon)
Magic 2011 #42 (Uncommon)
Type: Creature

Armored Cancrix

Creature - Crab

Creatures displaced from time still turn up every year, stranded by the temporal disaster that once swept across Dominaria.

Mana:
Power: 2/5
Cardset: Magic 2014 #44 (Common)
Magic 2011 #44 (Common)
Type: Creature

Messenger Drake

Creature - Drake

Flying

When Messenger Drake dies, draw a card.

The more important the message, the larger the messenger.

Mana:
Power: 3/3
Cardset: Magic 2014 #63 (Common)
Type: Creature

Nightwing Shade

Creature - Shade

Flying

: Nightwing Shade gets +1/+1 until end of turn.

"There is one hour of the night even we do not watch."
-Sedva, captain of the watch

Mana:
Power: 2/2
Cardset: Magic 2014 #109 (Common)
Magic 2011 #109 (Common)
Type: Creature

Sengir Vampire

Creature - Vampire

Flying

Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

Empires rise and fall, but evil is eternal.

Mana:
Power: 4/4
Cardset: Magic 2014 #113 (Uncommon)
Sorin vs. Tibalt #17 (Uncommon)
Magic 2012 #107 (Uncommon)
Tenth Edition #176 (Rare)
Ninth Edition #161 (Rare)
Torment #80 (Rare)
Fourth Edition #44 (Uncommon)
Revised Edition #37 (Uncommon)
Unlimited Edition #36 (Uncommon)
Beta Edition #36 (Unknown)
Alpha Edition #36 (Unknown)
Type: Creature

Shadowborn Demon

Creature - Demon

Flying

When Shadowborn Demon enters the battlefield, destroy target non-Demon creature.

At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature.

Mana:
Power: 5/6
Cardset: Magic 2014 #115 (Mythic Rare)
Type: Creature

Vampire Warlord

Creature - Vampire Warrior

Sacrifice another creature: Regenerate Vampire Warlord. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

"How can you serve me? By dying."

Mana:
Power: 4/2
Cardset: Magic 2014 #120 (Uncommon)
Type: Creature

Battle Sliver

Creature - Sliver

Sliver creatures you control get +2/+0.

"One emitted a strange series of buzzing clicks and guttural commands, then clawed arms emerged from all of them. Is there no limit to their adaptations?"-Hastric, Thunian scout

Mana:
Power: 3/3
Cardset: Magic 2014 #128 (Uncommon)
Type: Creature

Pitchburn Devils

Creature - Devil

When Pitchburn Devils dies, it deals 3 damage to target creature or player.

The ingenuity of goblins, the depravity of demons, and the smarts of sheep.

Mana:
Power: 3/3
Cardset: Conspiracy #149 (Common)
Magic 2014 #149 (Common)
Innistrad #156 (Common)
Type: Creature

Scourge of Valkas

Creature - Dragon

Flying

Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.

: Scourge of Valkas gets +1/+0 until end of turn.

Mana:
Power: 4/4
Cardset: Magic 2014 #151 (Mythic Rare)
Type: Creature

Thorncaster Sliver

Creature - Sliver

Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to target creature or player."

Every inch of a sliver's body is a potential claw, appendage, or projectile.

Mana:
Power: 2/2
Cardset: Magic 2014 #158 (Rare)
Type: Creature

Kalonian Hydra

Creature - Hydra

Trample

Kalonian Hydra enters the battlefield with four +1/+1 counters on it.

Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.

Even baloths fear its feeding time.

Mana:
Cardset: Magic 2014 #181 (Mythic Rare)
Type: Creature

Sporemound

Creature - Fungus

Whenever a land enters the battlefield under your control, put a 1/1 green Saproling creature token onto the battlefield.

"If you threaten its territory, it produces spores. Actually, no matter what you do, it produces spores."-Hadi Kasten, Calla Dale naturalist

Mana:
Power: 3/3
Cardset: Magic 2014 #196 (Common)
Type: Creature

Woodborn Behemoth

Creature - Elemental

As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Mana:
Power: 4/4
Cardset: Magic 2014 #203 (Uncommon)
Type: Creature

Decorated Griffin

Creature - Griffin

Flying

: Prevent the next 1 combat damage that would be dealt to you this turn.

The awards and medals of polis-dwellers mean nothing to griffins, but they repay acts of generosity.

Mana:
Power: 2/3
Cardset: Theros #7 (Uncommon)
Type: Creature

Setessan Griffin

Creature - Griffin

Flying

: Setessan Griffin gets +2/+2 until end of turn. Activate this ability only once each turn.

Most griffins must be caught and broken into the service of the polis. Not so in Setessa, where they volunteer.

Mana:
Power: 3/2
Cardset: Theros #30 (Common)
Type: Creature

Silent Artisan

Creature - Giant

On the fourth day they passed through a forest of immense stacked stones. Althemone, youngest of the companions, called these pillars the work of a god, but the Champion knew better. She quickened her pace.
-The Theriad

Mana:
Power: 3/5
Cardset: Theros #31 (Common)
Type: Creature

Mnemonic Wall

Creature - Wall

Defender

When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.

"I'd build an entire fortress of them if I could."
-Mzali, Lighthouse archmage

Mana:
Cardset: Commander 2013 #50 (Common)
Theros #55 (Common)
Rise of the Eldrazi #78 (Common)
Type: Creature

Prescient Chimera

Creature - Chimera

Flying

Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Mana:
Power: 3/4
Cardset: Theros #59 (Common)
Type: Creature

Prognostic Sphinx

Creature - Sphinx

Flying

Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.

Whenever Prognostic Sphinx attacks, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Power: 3/5
Cardset: Theros #60 (Rare)
Type: Creature

Sealock Monster

Creature - Octopus

Sealock Monster can't attack unless defending player controls an Island.

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types.

Mana:
Power: 5/5
Cardset: Theros #62 (Uncommon)
Type: Creature

Gray Merchant of Asphodel

Creature - Zombie

When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each in the mana costs of permanents you control counts toward your devotion to black.)

Mana:
Power: 2/4
Cardset: Commander 2014 #146 (Common)
Theros #89 (Common)
Type: Creature

Keepsake Gorgon

Creature - Gorgon

Deathtouch

: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)

When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls.

Mana:
Power: 2/5
Cardset: Theros #93 (Uncommon)
Type: Creature

Stoneshock Giant

Creature - Giant

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn.

Mana:
Power: 5/4
Cardset: Theros #142 (Uncommon)
Type: Creature

Stormbreath Dragon

Creature - Dragon

Flying, haste, protection from white

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.

Mana:
Power: 4/4
Cardset: Theros #143 (Mythic Rare)
Type: Creature

Wild Celebrants

Creature - Satyr

When Wild Celebrants enters the battlefield, you may destroy target artifact.

"You can tell something's really valuable by the sound it makes when you slam your staff into it."

Mana:
Power: 5/3
Cardset: Theros #147 (Common)
Type: Creature

Anthousa, Setessan Hero

Legendary Creature - Human Warrior

Heroic - Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.

The warriors she leads can rarely keep pace with her, and neither can the tales.

Mana:
Power: 4/5
Cardset: Theros #149 (Rare)
Type: Creature

Arbor Colossus

Creature - Giant

Reach

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Arbor Colossus becomes monstrous, destroy target creature with flying an opponent controls.

Mana:
Power: 6/6
Cardset: Theros #150 (Rare)
Type: Creature

Centaur Battlemaster

Creature - Centaur Warrior

Heroic - Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster.

"A herd is only as strong as its weakest. Our weakest just killed his third minotaur raider-today."
-Braulios of Pheres Band

Mana:
Power: 3/3
Cardset: Theros #154 (Uncommon)
Type: Creature

Nessian Asp

Creature - Snake

Reach

: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)

It's not the two heads you should fear. It's the four fangs.

Mana:
Power: 4/5
Cardset: Theros #164 (Common)
Type: Creature

Pheres-Band Centaurs

Creature - Centaur Warrior

"Poets speak of your unrivaled speed," the Champion said to the assembled centaurs, "but it is plain to see that your true strength lies in your unwavering loyalty to one another."
-The Theriad

Mana:
Power: 3/7
Cardset: Theros #171 (Common)
Type: Creature

Kragma Warcaller

Creature - Minotaur Warrior

Minotaur creatures you control have haste.

Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn.

A warcaller merely brings the herd together. After that, the meat-hunger is all the encouragement they need.

Mana:
Power: 2/3
Cardset: Theros #195 (Uncommon)
Type: Creature

Pharika's Mender

Creature - Gorgon

When Pharika's Mender enters the battlefield, you may return target creature or enchantment card from your graveyard to your hand.

"The direst venom becomes a panacea under Pharika's guidance. I bring it to the worthy, clinging at the edge of the abyss."

Mana:
Power: 4/3
Cardset: Theros #197 (Uncommon)
Type: Creature

Prophet of Kruphix

Creature - Human Wizard

Untap all creatures and lands you control during each other player's untap step.

You may cast creature cards as though they had flash.

"Time is fluid as a dance, and truth as fleeting."

Mana:
Power: 2/3
Cardset: Theros #199 (Rare)
Type: Creature

Sentry of the Underworld

Creature - Griffin Skeleton

Flying, vigilance

, Pay 3 life: Regenerate Sentry of the Underworld.

When Athreos gathers the newly dead to be ferried across the Five Rivers That Ring the World, he sends skeletal griffins to fetch those who stray.

Mana:
Power: 3/3
Cardset: Theros #202 (Uncommon)
Type: Creature

Underworld Cerberus

Creature - Hound

Underworld Cerberus can't be blocked except by three or more creatures.

Cards in graveyards can't be the targets of spells or abilities.

When Underworld Cerberus dies, exile it and each player returns all creature cards from his or her graveyard to his or her hand.

Mana:
Power: 6/6
Cardset: Theros #208 (Mythic Rare)
Type: Creature

Griffin Dreamfinder

Creature - Griffin

Flying

When Griffin Dreamfinder enters the battlefield, return target enchantment card from your graveyard to your hand.

Some griffins are able to pluck mystic auras from the Æther that are hidden from other mortals.

Mana:
Power: 1/4
Cardset: Born of the Gods #16 (Common)
Type: Creature

Ornitharch

Creature - Archon

Flying

Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.)

When Ornitharch enters the battlefield, if tribute wasn't paid, put two 1/1 white Bird creature tokens with flying onto the battlefield.

Mana:
Power: 3/3
Cardset: Born of the Gods #23 (Uncommon)
Type: Creature

Floodtide Serpent

Creature - Serpent

Floodtide Serpent can't attack unless you return an enchantment you control to its owner's hand. (This cost is paid as attackers are declared.)

"Pray to Thassa for what? A bigger monster to eat it? A wave that can wash it away? What then?"
-Lindos, merchant of Meletis

Mana:
Power: 4/4
Cardset: Born of the Gods #41 (Common)
Type: Creature

Siren of the Fanged Coast

Creature - Siren

Flying

Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.)

When Siren of the Fanged Coast enters the battlefield, if tribute wasn't paid, gain control of target creature.

Mana:
Power: 1/1
Cardset: Born of the Gods #50 (Uncommon)
Type: Creature