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Kill Shot

Instant

Destroy target attacking creature.

Mardu archers are trained in Dakla, the way of the bow. They never miss their target, no matter how small, how fast, or how far away.

Mana:
Cardset: Khans of Tarkir #15 (Common)
Type: Instant

Crippling Chill

Instant

Tap target creature. It doesn't untap during its controller's next untap step.

Draw a card.

One breath of the geist turns veins to rivers of ice and freezes hearts midbeat.

Mana:
Cardset: Khans of Tarkir #35 (Common)
Avacyn Restored #46 (Common)
Type: Instant

Trumpet Blast

Instant

Attacking creatures get +2/+0 until end of turn.

Keldon warriors don't need signals to tell them when to attack. They need signals to tell them when to stop.

Mana:
Cardset: Khans of Tarkir #124 (Common)
Conspiracy #154 (Common)
Magic 2013 #152 (Common)
Magic 2010 #160 (Common)
Urza's Destiny #98 (Common)
Type: Instant

Awaken the Bear

Instant

Target creature gets +3/+3 and gains trample until end of turn.

When Temur warriors enter the battle trance known as "awakening the bear," they lose all sense of enemy or friend, seeing only threats to the wilderness.

Mana:
Cardset: Khans of Tarkir #129 (Common)
Type: Instant

Abzan Charm

Instant

Choose one -

• Exile target creature with power 3 or greater.

• You draw two cards and you lose 2 life.

• Distribute two +1/+1 counters among one or two target creatures.

Mana:
Cardset: Khans of Tarkir #161 (Uncommon)
Type: Instant

Crackling Doom

Instant

Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures he or she controls.

Do not fear the lightning. Fear the one it obeys.

Mana:
Cardset: Khans of Tarkir #171 (Rare)
Type: Instant

Jeskai Charm

Instant

Choose one -

• Put target creature on top of its owner's library.

• Jeskai Charm deals 4 damage to target opponent.

• Creatures you control get +1/+1 and gain lifelink until end of turn.

Mana:
Cardset: Khans of Tarkir #181 (Uncommon)
Type: Instant

Mardu Charm

Instant

Choose one -

• Mardu Charm deals 4 damage to target creature.

• Put two 1/1 white Warrior creature tokens onto the battlefield. They gain first strike until end of turn.

• Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.

Mana:
Cardset: Khans of Tarkir #186 (Uncommon)
Type: Instant

Sultai Charm

Instant

Choose one -

• Destroy target monocolored creature.

• Destroy target artifact or enchantment.

• Draw two cards, then discard a card.

"Strike," the fumes hiss. "Raise an empire with your ambition."

Mana:
Cardset: Khans of Tarkir #204 (Uncommon)
Type: Instant

Temur Charm

Instant

Choose one -

• Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.

• Counter target spell unless its controller pays .

• Creatures with power 3 or less can't block this turn.

Mana:
Cardset: Khans of Tarkir #208 (Uncommon)
Type: Instant

Trap Essence

Instant

Counter target creature spell. Put two +1/+1 counters on up to one target creature.

"Meat sustains the body. The spirit requires different sustenance."
-Arel the Whisperer

Mana:
Cardset: Khans of Tarkir #209 (Rare)
Type: Instant

Winterflame

Instant

Choose one or both -

• Tap target creature.

• Winterflame deals 2 damage to target creature.

"The mountains scream with the dragons' throats."
-Chianul, Who Whispers Twice

Mana:
Cardset: Khans of Tarkir #213 (Uncommon)
Type: Instant

Titan's Presence

Instant

As an additional cost to cast Titan's Presence, reveal a colorless creature card from your hand.

Exile target creature if its power is less than or equal to the revealed card's power.

Dust and memory are all that remain in Ulamog's wake.

Mana:
Cardset: Battle for Zendikar #14 (Uncommon)
Type: Instant

Encircling Fissure

Instant

Prevent all combat damage that would be dealt this turn by creatures target opponent controls.

Awaken 2- (If you cast this spell for , also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #23 (Uncommon)
Type: Instant

Spell Shrivel

Instant

Devoid (This card has no color.)

Counter target spell unless its controller pays . If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Mana:
Cardset: Battle for Zendikar #66 (Common)
Type: Instant

Scatter to the Winds

Instant

Counter target spell.

Awaken 3- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #85 (Rare)
Type: Instant

Complete Disregard

Instant

Devoid (This card has no color.)

Exile target creature with power 3 or less.

"We returned to the field and found poor Len, every detail of his final moment perfectly cast in that awful dust."-Javad Nasrin, outrider captain

Mana:
Cardset: Battle for Zendikar #90 (Common)
Type: Instant

Grave Birthing

Instant

Devoid (This card has no color.)

Target opponent exiles a card from his or her graveyard. You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

Draw a card.

Mana:
Cardset: Battle for Zendikar #93 (Common)
Type: Instant

Unnatural Aggression

Instant

Devoid (This card has no color.)

Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead.

The battle served as a grim reminder of what a final victory for the Eldrazi would mean.

Mana:
Cardset: Battle for Zendikar #168 (Common)
Type: Instant

Natural Connection

Instant

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

"Zendikar will not surrender, and neither can we."

Mana:
Cardset: Battle for Zendikar #179 (Common)
Type: Instant

Make a Stand

Instant

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

For a moment they stood tall, all fear forgotten.

Mana:
Cardset: Oath of the Gatewatch #26 (Uncommon)
Type: Instant

Abstruse Interference

Instant

Devoid (This card has no color.)

Counter target spell unless its controller pays . You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.)

Mana:
Cardset: Oath of the Gatewatch #40 (Common)
Type: Instant

Void Shatter

Instant

Devoid (This card has no color.)

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Eldrazi break concentration like glass.

Mana:
Cardset: Oath of the Gatewatch #49 (Uncommon)
Type: Instant

Grip of the Roil

Instant

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Tap target creature. It doesn't untap during its controller's next untap step.

Draw a card.

Mana:
Cardset: Oath of the Gatewatch #56 (Uncommon)
Type: Instant

Sweep Away

Instant

Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead.

The Roil takes many forms. It also takes many victims.

Mana:
Cardset: Oath of the Gatewatch #64 (Common)
Type: Instant

Tar Snare

Instant

Target creature gets -3/-2 until end of turn.

The amorphous, magically animated residue known as the Fathom Sludge lurks in the Hagra Cistern, attacking its prey with pseudopods and dragging it down to be digested.

Mana:
Cardset: Oath of the Gatewatch #90 (Common)
Type: Instant

Kozilek's Return

Instant

Devoid (This card has no color.)

Kozilek's Return deals 2 damage to each creature.

Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature.

Mana:
Cardset: Oath of the Gatewatch #98 (Mythic Rare)
Type: Instant

Pulse of Murasa

Instant

Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.

"Little flower twirl and bloom, arise from this your rocky tomb. Little warrior slash and brawl, be born again to free us all."

Mana:
Cardset: Oath of the Gatewatch #141 (Common)
Type: Instant

Eyes in the Skies

Instant

Put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

"What root and branch cannot reach, our winged friends will attend to."
-Zunak, Selesnya strategist

Mana:
Cardset: Return to Ravnica #10 (Common)
Type: Instant

Inspiration

Instant

Target player draws two cards.

"Day 31: I finally succeeded in my time reversal experiment!
"Day 30: I might have a problem here."
-Journal of the Prime Izmagnus

Mana:
Cardset: Return to Ravnica #42 (Common)
Eighth Edition #85 (Common)
Seventh Edition #81 (Common)
Sixth Edition #76 (Unknown)
Visions #35 (Common)
Type: Instant

Launch Party

Instant

As an additional cost to cast Launch Party, sacrifice a creature.

Destroy target creature. Its controller loses 2 life.

Life's too short to not do the things you love.

Mana:
Cardset: Return to Ravnica #69 (Common)
Type: Instant

Chorus of Might

Instant

Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.

"In each of us is the strength of all of us."
-Trostani

Mana:
Cardset: Return to Ravnica #119 (Common)
Type: Instant

Essence Backlash

Instant

Counter target creature spell. Essence Backlash deals damage equal to that spell's power to its controller.

"The other guilds will learn the hard way not to interfere with our investigations."
-Bori Andon, Izzet blastseeker

Mana:
Cardset: Return to Ravnica #160 (Common)
Type: Instant

Scatter Arc

Instant

Counter target noncreature spell.

Draw a card.

"Should your chosen emissary be able to fluctuate triharmonic pentodes, however unlikely, I shall shunt excess negavolt radicals."

Mana:
Cardset: Gatecrash #48 (Common)
Type: Instant

Ætherize

Instant

Return all attacking creatures to their owner's hand.

"You can come back once you've learned some manners-and figured out how to reconstitute your physical forms."

Mana:
Cardset: Gatecrash #29 (Uncommon)
Type: Instant

Grisly Spectacle

Instant

Destroy target nonartifact creature. Its controller puts a number of cards equal to that creature's power from the top of his or her library into his or her graveyard.

"Watch people flock to a murder scene. Then tell me we're not all a little sick in the head."
-Juri, proprietor of the Juri Revue

Mana:
Cardset: Gatecrash #66 (Common)
Type: Instant

Homing Lightning

Instant

Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.

"I see countless worlds. What makes them think I can't find them in just one?"
-Ral Zarek

Mana:
Cardset: Gatecrash #96 (Uncommon)
Type: Instant

Mindstatic

Instant

Counter target spell unless its controller pays .

"It's always satisfying to stymie the best efforts of a rival, but the reactions of the Gruul are particularly amusing."
-Bori Andon, Izzet blastseeker

Mana:
Cardset: Dragon's Maze #14 (Common)
Type: Instant

Fatal Fumes

Instant

Target creature gets -4/-2 until end of turn.

Travelers in the undercity dread the horrors and assassins of the Dimir, but nearly as many die from more mundane hazards.

Mana:
Cardset: Dragon's Maze #24 (Common)
Type: Instant

Advent of the Wurm

Instant

Put a 5/5 green Wurm creature token with trample onto the battlefield.

The consciousness of Mat'Selesnya does not always spread in peaceful ways.

Mana:
Cardset: Dragon's Maze #51 (Rare)
Type: Instant