Thoughtcutter AgentArtifact Creature - Human Rogue, : Target player loses 1 life and reveals his or her hand. Agents of the Architects of Will mark their victims as a reminder that their secrets are secret no longer. |
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Tidehollow ScullerArtifact Creature - ZombieWhen Tidehollow Sculler enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card.
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Tidehollow StrixArtifact Creature - BirdFlying The scullers beneath Esper keep strixes as trained pets, and set them loose when a fare refuses to pay. |
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Tower GargoyleArtifact Creature - GargoyleFlying "Esper, like any work of art, can be truly appreciated only from a distance." |
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Vectis SilencersArtifact Creature - Human Rogue: Vectis Silencers gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.) Even on Esper, there are those who eschew the use of magic in favor of simpler methods. |
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Windwright MageArtifact Creature - Human WizardLifelink (Damage dealt by this creature also causes you to gain that much life.) She knows the names and secrets of each of Esper's twenty-three winds. |
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DracoArtifact Creature - DragonDomain - Draco costs less to cast for each basic land type among lands you control.
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Altar GolemArtifact Creature - GolemTrample
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Antler SkulkinArtifact Creature - Scarecrow: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) Every skull has a tale to tell, and a skulkin is many dire tales cobbled together. |
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Fang SkulkinArtifact Creature - Scarecrow: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) "Everything falls apart. But living things fall apart in the most fascinating ways." |
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Hoof SkulkinArtifact Creature - Scarecrow: Target green creature gets +1/+1 until end of turn. It hunts with the memory of a long lost herd. |
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Jawbone SkulkinArtifact Creature - Scarecrow: Target red creature gains haste until end of turn. "Ah, skull of shrew-a very potent substance. In powdered form, it gives thrice the zing of noggle hoof pulp." |
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Leering EmblemArtifact - EquipmentWhenever you cast a spell, equipped creature gets +2/+2 until end of turn. The banner was not a symbol of victory, but a herald of the carnage to come. |
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ScarecroneArtifact Creature - Scarecrow, Sacrifice a Scarecrow: Draw a card. Her poppets bring joy to the truly depraved. |
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Shell SkulkinArtifact Creature - Scarecrow: Target blue creature gains shroud until end of turn. Skulkins confer strange benefits on unsuspecting patrons. |
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Ward of BonesArtifactEach opponent who controls more creatures than you can't play creature cards. The same is true for artifacts, enchantments, and lands. Mages dare not attempt magic in its grotesque presence. |
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Blazethorn ScarecrowArtifact Creature - ScarecrowBlazethorn Scarecrow has haste as long as you control a red creature.
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Blight SickleArtifact - EquipmentEquipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) Its scars cut deeper than its blade. |
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Cauldron of SoulsArtifact: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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ChainbreakerArtifact Creature - ScarecrowChainbreaker enters the battlefield with two -1/-1 counters on it. Scarecrows deemed too malevolent to roam free are shackled to boulders or dolmen stones. Their animosity usually outlives the chains. |
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Elsewhere FlaskArtifactWhen Elsewhere Flask enters the battlefield, draw a card. One night Oona bottled the sky. The next night she aligned the stars and released it. |
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Gnarled EffigyArtifact, : Put a -1/-1 counter on target creature. "Bits of fallen scarecrow, laces of elfskin leather, teeth of an axeshark merrow . . . An industrious soul can find new uses for the most mundane items." |
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Grim PoppetArtifact Creature - ScarecrowGrim Poppet enters the battlefield with three -1/-1 counters on it. Beware a scarecrow bearing gifts-especially sloshing vessels of acid. |
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Heap DollArtifact Creature - ScarecrowSacrifice Heap Doll: Exile target card from a graveyard. "I know one night it won't come back. Then I'll know it's truly done its job." |
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Illuminated FolioArtifact, , Reveal two cards from your hand that share a color: Draw a card. Most such relics remain clasped shut for fear of what ominous truths might be carved into the diptych inside. |
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Lockjaw SnapperArtifact Creature - ScarecrowWither (This deals damage to creatures in the form of -1/-1 counters.)
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Lurebound ScarecrowArtifact Creature - ScarecrowAs Lurebound Scarecrow enters the battlefield, choose a color. It's a fool's race to run if all is lost if it be won. |
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Painter's ServantArtifact Creature - ScarecrowAs Painter's Servant enters the battlefield, choose a color. It gathers hues from the twilight mist so that its master can paint a better world. |
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Pili-PalaArtifact Creature - ScarecrowFlying It wasn't really expected to fly. Then again, it wasn't expected to move, either. |
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Rattleblaze ScarecrowArtifact Creature - ScarecrowRattleblaze Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Reaper KingLegendary Artifact Creature - Scarecrow( can be paid with any two mana or with . This card's converted mana cost is 10.) It's harvest time. |
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Revelsong HornArtifact, , Tap an untapped creature you control: Target creature gets +1/+1 until end of turn. A deflated sigh breathed into the horn emerges as an inspiring melody. |
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ScrapbasketArtifact Creature - Scarecrow: Scrapbasket becomes all colors until end of turn. Once a tool of kithkin farmers, scarecrows of all shapes now skitter and lurch across Shadowmoor, animated by residual rustic magics. |
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ScuttlemuttArtifact Creature - Scarecrow: Add one mana of any color to your mana pool. Built to shuttle goods from the river, it took off one day carrying a cauldron of dyes. |
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TatterkiteArtifact Creature - ScarecrowFlying "I rigged it together from wicker and scrap, yet somehow I find it unalterably perfect." |
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Thornwatch ScarecrowArtifact Creature - ScarecrowThornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)
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Trip NooseArtifact, : Tap target creature. A taut slipknot trigger is the only thing standing between you and standing. |
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Umbral MantleArtifact - EquipmentEquipped creature has ", {Q}: This creature gets +2/+2 until end of turn." ({Q} is the untap symbol.) It harnesses the power of night in a land where daylight fears to show itself. |
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Watchwing ScarecrowArtifact Creature - ScarecrowWatchwing Scarecrow has vigilance as long as you control a white creature. The wings are held in place by wicker rods. The rods are held in place by pure faith. |
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Wicker WarcrawlerArtifact Creature - ScarecrowWhenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat. It's the twisted creation of a kithkin diviner who dreamed of very large crows. |
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Wingrattle ScarecrowArtifact Creature - ScarecrowWingrattle Scarecrow has flying as long as you control a blue creature.
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Cloak and DaggerTribal Artifact - Rogue EquipmentEquipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)
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Diviner's WandTribal Artifact - Wizard EquipmentEquipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and ": Draw a card."
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Door of DestiniesArtifactAs Door of Destinies enters the battlefield, choose a creature type.
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Obsidian Battle-AxeTribal Artifact - Warrior EquipmentEquipped creature gets +2/+1 and has haste. It's the flint that sparks a warrior's rage. |
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Thornbite StaffTribal Artifact - Shaman EquipmentEquipped creature has ", : This creature deals 1 damage to target creature or player" and "Whenever a creature dies, untap this creature."
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Veteran's ArmamentsTribal Artifact - Soldier EquipmentEquipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature."
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Colfenor's UrnArtifactWhenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it.
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DeathrenderArtifact - EquipmentEquipped creature gets +2/+2.
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Dolmen GateArtifactPrevent all combat damage that would be dealt to attacking creatures you control. Lorwyn's stones resonate with the place from which they were hewed. Though taken far, still they call to their home when silence is upon the land. |
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Herbal PoulticeArtifact, Sacrifice Herbal Poultice: Regenerate target creature. "Apply orange leaf to a wound at dawn to clean it, at dusk to prevent the same injury from happening again." |
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Moonglove ExtractArtifactSacrifice Moonglove Extract: Moonglove Extract deals 2 damage to target creature or player. Diluted, moonglove can etch living tissue. Concentrated, a drop will kill a giant. |
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Rings of BrighthearthArtifactWhenever you activate an ability, if it isn't a mana ability, you may pay . If you do, copy that ability. You may choose new targets for the copy. "Without flame, there would be no iron tools, no cooked meals, no purge of old growth to make room for new." |
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Runed StalactiteArtifact - EquipmentEquipped creature gets +1/+1 and is every creature type. When a changeling adopts a form no other changeling has taken, a rune appears in the caverns of Velis Vel to mark the event. |
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Springleaf DrumArtifact, Tap an untapped creature you control: Add one mana of any color to your mana pool. After trying mudskippers for an afternoon, Scratch decided that crickcarp made the best noise. |
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Thorn of AmethystArtifactNoncreature spells cost more to cast. Mined from a cave in the Dark Meanders, it shines brightest when no one is looking. |
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Thousand-Year ElixirArtifactYou may activate abilities of creatures you control as though those creatures had haste. Paradoxically, to tilt the massive jug for a sip, you'd need the energy of the giant's tonic. |
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Twinning GlassArtifact, : You may cast a nonland card from your hand without paying its mana cost if it has the same name as a spell that was cast this turn. It takes two to craft a mirror: a practiced metalsmith to silver one side and her own hazy reflection to polish the other. |
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Wanderer's TwigArtifact, Sacrifice Wanderer's Twig: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. For every tree who falls, there are countless sprouts waiting to rise. |
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Bottle GnomesArtifact Creature - GnomeSacrifice Bottle Gnomes: You gain 3 life. Reinforcements . . . or refreshments? |
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Chimeric StaffArtifact: Chimeric Staff becomes an X/X Construct artifact creature until end of turn. The staff unraveled in a chaotic chorus of clanging, becoming an improbable beast of hissing blades. |
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Chromatic StarArtifact, , Sacrifice Chromatic Star: Add one mana of any color to your mana pool.
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Citanul FluteArtifact, : Search your library for a creature card with converted mana cost X or less, reveal it, and put it into your hand. Then shuffle your library. Each note of the flute mimics the call of a different beast. |
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Colossus of SardiaArtifact Creature - GolemTrample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) Buried under a thin layer of dirt, it was known for centuries as Mount Sardia. |
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Composite GolemArtifact Creature - GolemSacrifice Composite Golem: Add to your mana pool. An artificer's experiment in cross-material engineering found its own purpose as an interpreter between cultures. |
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Crucible of WorldsArtifactYou may play land cards from your graveyard. Amidst the darkest ashes grow the strongest seeds. |
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Doubling CubeArtifact, : Double the amount of each type of mana in your mana pool. The cube's surface is pockmarked with jagged runes that seem to shift when unobserved. |
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Fountain of YouthArtifact, : You gain 1 life. Some say the fountain's waters are the first rains that fell over Dominaria. |
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Icy ManipulatorArtifact, : Tap target artifact, creature, or land. In fire there is the spark of chaos and destruction, the seed of life. In ice there is perfect tranquility, perfect order, and the silence of death. |
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Legacy WeaponLegendary Artifact: Exile target permanent.
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Leonin ScimitarArtifact - EquipmentEquipped creature gets +1/+1. "Every scratch tells a story, and every notch has a name. Four generations have held this blade. You shall not disappoint them." |
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Loxodon WarhammerArtifact - EquipmentEquipped creature gets +3/+0 and has trample and lifelink. (If the creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker. Damage dealt by the creature also causes its controller to gain that much life.)
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Mantis EngineArtifact Creature - Insect: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) "It's a clever design. You should look closely at its gearing after it swallows your head." |
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MillstoneArtifact, : Target player puts the top two cards of his or her library into his or her graveyard. More than one mage has been driven insane by the sound of the millstone relentlessly grinding away. |
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Mind StoneArtifact: Add to your mana pool. "Not by age but by capacity is wisdom gained." |
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Phyrexian VaultArtifact, , Sacrifice a creature: Draw a card. "The secrets of Phyrexia are expensive. You will pay in brass and bone, steel and sinew." |
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Razormane MasticoreArtifact Creature - MasticoreFirst strike (This creature deals combat damage before creatures without first strike.)
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Sculpting SteelArtifactYou may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield. An artificer once dropped one in a vault full of coins. She has yet to find it. |
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Steel GolemArtifact Creature - GolemYou can't cast creature spells. "Once you create perfection, what else is there to make?" |
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The HiveArtifact, : Put a 1/1 colorless Insect artifact creature token with flying named Wasp onto the battlefield. (It can't be blocked except by creatures with flying or reach.) "Their buzzing makes my bones hum from a mile away." |
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Cloud KeyArtifactAs Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery. The musical sound of its turning triggers the tumblers of revelation. |
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Coalition RelicArtifact: Add one mana of any color to your mana pool.
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Darksteel GarrisonArtifact - FortificationFortified land is indestructible.
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EpochrasiteArtifact Creature - ConstructEpochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand.
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Sarcomite MyrArtifact Creature - Myr: Sarcomite Myr gains flying until end of turn. "A horrible sight, yes, but the sounds . . . Its twanging tendons and grinding gears are almost musical." |
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SliversmithArtifact Creature - Spellshaper, , Discard a card: Put a 1/1 colorless Sliver artifact creature token named Metallic Sliver onto the battlefield. After centuries of labor, its creations outnumber those they were to mimic. |
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Soultether GolemArtifact Creature - GolemVanishing 1 (This permanent enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
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Sword of the MeekArtifact - EquipmentEquipped creature gets +1/+2.
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Veilstone AmuletArtifactWhenever you cast a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn. Sometimes it's ostentatious to go unseen. |
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WhetwheelArtifact, : Target player puts the top X cards of his or her library into his or her graveyard.
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Assembly-WorkerArtifact Creature - Assembly-Worker: Target Assembly-Worker creature gets +1/+1 until end of turn. With their factories long destroyed, some of Mishra's creations still toil in remote areas, endlessly performing and reperforming their last orders. |
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Brass GnatArtifact Creature - InsectFlying Its buzzing is the sound of its inner mechanisms, ever winding down. |
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Candles of LengArtifact, : Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card. "A tome stored in its light is as crisp as the day it was written." |
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Chronatog TotemArtifact: Add to your mana pool.
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Claws of GixArtifact, Sacrifice a permanent: You gain 1 life. When the Brotherhood of Gix dug out the cave of Koilos they found their master's severed hand. They enshrined it, hoping that one day it would point the way to Phyrexia. |
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Clockwork HydraArtifact Creature - HydraClockwork Hydra enters the battlefield with four +1/+1 counters on it.
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DodecapodArtifact Creature - GolemIf a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.
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Feldon's CaneArtifact, Exile Feldon's Cane: Shuffle your graveyard into your library. Feldon found the first of these canes frozen in the Ronom Glacier. |
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Foriysian TotemArtifact: Add to your mana pool.
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Gauntlet of PowerArtifactAs Gauntlet of Power enters the battlefield, choose a color.
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