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Council of the Absolute

Creature - Human Advisor

As Council of the Absolute enters the battlefield, name a card other than a creature or land card.

Your opponents can't cast cards with the chosen name.

Spells with the chosen name you cast cost less to cast.

Mana:
Power: 2/4
Cardset: Dragon's Maze #62 (Mythic Rare)
Type: Creature

Council Guardian

Creature - Giant Soldier

Will of the council - When Council Guardian enters the battlefield, starting with you, each player votes for blue, black, red, or green. Council Guardian gains protection from each color with the most votes or tied for most votes.

Mana:
Power: 5/5
Cardset: Conspiracy #15 (Uncommon)
Type: Creature

Cosi's Trickster

Creature - Merfolk Wizard

Whenever an opponent shuffles his or her library, you may put a +1/+1 counter on Cosi's Trickster.

She watches the chaos created by the Roil, seeking strength in the patterns of anarchy.

Mana:
Power: 1/1
Cardset: Zendikar #45 (Rare)
Type: Creature

Cosi's Ravager

Creature - Elemental

Landfall - Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player.

"Cosi has many followers. Even the volcano finds a way to do his bidding."
-Zakken, Enclave cleric

Mana:
Power: 2/2
Cardset: Venser vs. Koth #52 (Common)
Worldwake #77 (Common)
Type: Creature

Corrupted Harvester

Creature - Horror

, Sacrifice a creature: Regenerate Corrupted Harvester.

"Before the blessed assault begins, we must seek specimens that are well-adapted to our way of . . . life."
-Sheoldred, Whispering One

Mana:
Power: 6/3
Cardset: Scars of Mirrodin #59 (Uncommon)
Type: Creature

Corpsejack Menace

Creature - Fungus

If one or more +1/+1 counters would be placed on a creature you control, twice that many +1/+1 counters are placed on it instead.

Weakness is not in the nature of the Swarm.

Mana:
Power: 4/4
Cardset: Return to Ravnica #152 (Rare)
Type: Creature

Corpse Traders

Creature - Human Rogue

, Sacrifice a creature: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.

Those without breath can't complain.

Mana:
Power: 3/3
Cardset: Avacyn Restored #90 (Uncommon)
Type: Creature

Corpse Hauler

Creature - Human Rogue

, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand.

"He expects a reward, but the only piece of silver he'll get from me is my blade in his gut."-Shelac, necromancer

Mana:
Power: 2/1
Cardset: Magic 2014 #90 (Common)
Type: Creature

Corpse Cur

Artifact Creature - Hound

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

When Corpse Cur enters the battlefield, you may return target creature card with infect from your graveyard to your hand.

Mana:
Power: 2/2
Cardset: Scars of Mirrodin #147 (Common)
Type: Artifact Creature

Corpse Connoisseur

Creature - Zombie Wizard

When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 3/3
Cardset: Sorin vs. Tibalt #54 (Uncommon)
Archenemy #13 (Uncommon)
Shards of Alara #68 (Uncommon)
Type: Creature

Corpse Blockade

Creature - Zombie

Defender

Sacrifice another creature: Corpse Blockade gains deathtouch until end of turn.

There are laws against it, but the dead have no one to complain to and the living are too frightened to investigate.

Mana:
Power: 1/4
Cardset: Gatecrash #60 (Common)
Type: Creature

Core Prowler

Artifact Creature - Horror

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

When Core Prowler dies, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

Mana:
Power: 2/2
Cardset: Mirrodin Besieged #103 (Uncommon)
Type: Artifact Creature

Coralhelm Guide

Creature - Merfolk Scout Ally

: Target creature can't be blocked this turn.

"She knows every step of this coastline, both above and below the surface, and she has hideouts all along the way. She will get you there."-Jori En, expedition leader

Mana:
Power: 2/1
Cardset: Battle for Zendikar #74 (Common)
Type: Creature

Coralhelm Commander

Creature - Merfolk Soldier

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

3/3

Flying

LEVEL 4+

4/4

Flying

Other Merfolk creatures you control get +1/+1.

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #57 (Rare)
Type: Creature

Coral Merfolk

Creature - Merfolk

Merfolk are best known for their subtle magic. But those who try to fight them in their own territory quickly realize that merfolk are hardly defenseless on the field of battle.

Mana:
Power: 2/1
Cardset: Magic 2014 #49 (Common)
Magic 2012 #49 (Common)
Magic 2010 #47 (Common)
Seventh Edition #66 (Common)
Urza's Saga #67 (Common)
Type: Creature

Coral Barrier

Creature - Wall

Defender (This creature can't attack.)

When Coral Barrier enters the battlefield, put a 1/1 blue Squid creature token with islandwalk onto the battlefield. (It can't be blocked as long as defending player controls an Island.)

Mana:
Power: 1/3
Cardset: Magic 2015 #49 (Common)
Type: Creature

Copperhorn Scout

Creature - Elf Scout

Whenever Copperhorn Scout attacks, untap each other creature you control.

Fangren spur may sound louder, but Viridian resurgents claim that the horn of the vorrac creates a truer, more inspiring note.

Mana:
Power: 1/1
Cardset: Conspiracy #160 (Common)
Scars of Mirrodin #116 (Common)
Type: Creature

Copper Myr

Artifact Creature - Myr

: Add to your mana pool.

The myr are like verdigris: an ever-present patina on the surface of a metal world.

Mana:
Power: 1/1
Cardset: Scars of Mirrodin #146 (Common)
Mirrodin #158 (Common)
Type: Artifact Creature

Conundrum Sphinx

Creature - Sphinx

Flying

Whenever Conundrum Sphinx attacks, each player names a card. Then each player reveals the top card of his or her library. If the card a player revealed is the card he or she named, that player puts it into his or her hand. If it's not, that player puts it on the bottom of his or her library.

Mana:
Power: 4/4
Cardset: Commander #42 (Rare)
Magic 2011 #51 (Rare)
Type: Creature

Containment Priest

Creature - Human Cleric

Flash

If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.

Some protection requires a bit of finesse.

Mana:
Power: 2/2
Cardset: Commander 2014 #5 (Rare)
Type: Creature

Contagious Nim

Creature - Zombie

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

"This species has grown to be my preferred receptacle for our divine message."
-Sheoldred, Whispering One

Mana:
Power: 2/2
Cardset: Scars of Mirrodin #58 (Common)
Type: Creature

Consuming Aberration

Creature - Horror

Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.

Whenever you cast a spell, each opponent reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

Mana:
Power: */*
Cardset: Gatecrash #152 (Rare)
Type: Creature

Constricting Sliver

Creature - Sliver

Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield."

Slivers are often seen toying with enemies they capture, not out of cruelty, but to fully learn their physical capabilities.

Mana:
Power: 3/3
Cardset: Magic 2015 #7 (Uncommon)
Type: Creature

Consecrated Sphinx

Creature - Sphinx

Flying

Whenever an opponent draws a card, you may draw two cards.

Blessed by the hands of Jin-Gitaxias.

Mana:
Power: 4/6
Cardset: Mirrodin Besieged #21 (Mythic Rare)
Type: Creature

Conquering Manticore

Creature - Manticore

Flying

When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

It speaks no commands but is always obeyed.

Mana:
Power: 5/5
Cardset: Rise of the Eldrazi #139 (Rare)
Type: Creature

Conifer Strider

Creature - Elemental

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Atarka's presence thaws the glaciers of Qal Sisma, forcing its elementals to migrate or adapt.

Mana:
Power: 5/1
Cardset: Dragons of Tarkir #179 (Common)
Type: Creature

Conduit of Ruin

Creature - Eldrazi

When you cast Conduit of Ruin, you may search your library for a colorless creature card with converted mana cost 7 or greater, reveal it, then shuffle your library and put that card on top of it.

The first creature spell you cast each turn costs less to cast.

Mana:
Power: 5/5
Cardset: Battle for Zendikar #4 (Rare)
Type: Creature

Concordia Pegasus

Creature - Pegasus

Flying

"A kick from its hooves is like a bolt of lightning. I'd know. I've been hit by both."
-Rencz, Izzet chemister's aide

Mana:
Power: 1/3
Cardset: Return to Ravnica #8 (Common)
Type: Creature

Colossus of Akros

Artifact Creature - Golem

Defender, indestructible

: Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)

As long as Colossus of Akros is monstrous, it has trample and can attack as though it didn't have defender.

Mana:
Power: 10/10
Cardset: Theros #214 (Rare)
Type: Artifact Creature

Colossodon Yearling

Creature - Beast

The colossodon's hard outer shell stops many predators, but with a gentle flip from a dragon, it quickly becomes a meal in a bowl.

Mana:
Power: 2/4
Cardset: Dragons of Tarkir #178 (Common)
Type: Creature

Colossal Whale

Creature - Whale

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield. (That creature returns under its owner's control.)

Mana:
Power: 5/5
Cardset: Magic 2014 #48 (Rare)
Type: Creature

Cold-Eyed Selkie

Creature - Merfolk Rogue

Islandwalk

Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.

She follows the old tributaries built when merrows still shaped the tides.

Mana: {{/}}{{/}}
Power: 1/1
Cardset: Modern Masters #186 (Rare)
Eventide #149 (Rare)
Type: Creature

Cogwork Tracker

Artifact Creature - Hound Construct

Reveal Cogwork Tracker as you draft it and note the player who passed it to you.

Cogwork Tracker attacks each turn if able.

Cogwork Tracker attacks a player you noted for cards named Cogwork Tracker each turn if able.

Mana:
Power: 4/4
Cardset: Conspiracy #60 (Uncommon)
Type: Artifact Creature

Cogwork Spy

Artifact Creature - Bird Construct

Reveal Cogwork Spy as you draft it. You may look at the next card drafted from this booster pack.

Flying

Paliano's creations provide ample opportunities to plot the downfall of a neighbor.

Mana:
Power: 2/1
Cardset: Conspiracy #59 (Common)
Type: Artifact Creature

Cogwork Librarian

Artifact Creature - Construct

Draft Cogwork Librarian face up.

As you draft a card, you may draft an additional card from that booster pack. If you do, put Cogwork Librarian into that booster pack.

Why wait for answers?

Mana:
Power: 3/3
Cardset: Conspiracy #58 (Common)
Type: Artifact Creature

Cogwork Grinder

Artifact Creature - Construct

Draft Cogwork Grinder face up.

As you draft a card, you may remove it from the draft face down. (Those cards aren't in your card pool.)

Cogwork Grinder enters the battlefield with X +1/+1 counters on it, where X is the number of cards you removed from the draft with cards named Cogwork Grinder.

Mana:
Cardset: Conspiracy #57 (Rare)
Type: Artifact Creature

Cobblebrute

Creature - Elemental

The most ancient streets take on a life of their own. A few have decided to move to nicer neighborhoods.

Mana:
Power: 5/2
Cardset: Return to Ravnica #91 (Common)
Type: Creature

Coastline Chimera

Creature - Chimera

Flying

: Coastline Chimera can block an additional creature this turn.

Seeing a chimera overhead foretells good fortune, but only because seeing one any closer foretells dismemberment.

Mana:
Power: 1/5
Cardset: Theros #44 (Common)
Type: Creature

Coal Stoker

Creature - Elemental

When Coal Stoker enters the battlefield, if you cast it from your hand, add to your mana pool.

"The day is mine! I sent three such creatures against my foe, then watched as my magefire popped her soldiers like overripe spleenfruits."
-Dobruk the Unstable, pyromancer

Mana:
Power: 3/3
Cardset: Sorin vs. Tibalt #49 (Common)
Time Spiral #150 (Common)
Type: Creature

Cloudheath Drake

Artifact Creature - Drake

Flying

: Cloudheath Drake gains vigilance until end of turn.

A permanent storm rages over the plain of Cloudheath, and drakes ride its currents-two reminders that some elements of Esper will not be controlled.

Mana:
Power: 3/3
Cardset: Shards of Alara #35 (Common)
Type: Artifact Creature