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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Inquisitor Exarch

Creature - Cleric

When Inquisitor Exarch enters the battlefield, choose one - You gain 2 life; or target opponent loses 2 life.

"Skin is the prison of the blessed and the stronghold of the heretic."
-Argent Etchings, plate 64, passage 17

Mana:
Power: 2/2
Cardset: New Phyrexia #12 (Uncommon)
Type: Creature

Inquisitor's Flail

Artifact - Equipment

If equipped creature would deal combat damage, it deals double that damage instead.

If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead.

Equip

Mana:
Cardset: Innistrad #227 (Uncommon)
Type: Artifact

Insatiable Harpy

Creature - Harpy

Flying, lifelink

Gold coin, battered helmet, broken wrist bone-all have the same value in the eyes of a harpy.

Mana:
Power: 2/2
Cardset: Theros #92 (Uncommon)
Type: Creature

Insatiable Souleater

Artifact Creature - Beast

: Insatiable Souleater gains trample until end of turn. ( can be paid with either or 2 life.)

"We thank the souleaters for culling our sick so that the strong may earn their triumphs."
-Drones' hymn of gratitude

Mana:
Power: 5/1
Cardset: New Phyrexia #140 (Common)
Type: Artifact Creature

Inspiration

Instant

Target player draws two cards.

"Day 31: I finally succeeded in my time reversal experiment!
"Day 30: I might have a problem here."
-Journal of the Prime Izmagnus

Mana:
Cardset: Return to Ravnica #42 (Common)
Eighth Edition #85 (Common)
Seventh Edition #81 (Common)
Sixth Edition #76 (Unknown)
Visions #35 (Common)
Type: Instant

Inspired Charge

Instant

Creatures you control get +2/+1 until end of turn.

"Impossible! How could they overwhelm us? We had barricades, war elephants, . . . and they were barely a tenth of our number!"
-General Avitora

Mana:
Cardset: Battle for Zendikar #32 (Common)
Magic 2011 #19 (Common)
Type: Instant

Inspiring Call

Instant

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Mana:
Cardset: Dragons of Tarkir #191 (Uncommon)
Type: Instant

Instigator Gang

Creature - Human Werewolf

Attacking creatures you control get +1/+0.

At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang.

Mana:
Power: 2/3
Cardset: Innistrad #149 (Rare)
Innistrad #149a (Rare)
Type: Creature

Instill Infection

Instant

Put a -1/-1 counter on target creature.

Draw a card.

"The results of our ninth inoculation were the same. The specimen was, of course, euthanized before the contagion could spread."
-Vedalken research notes

Mana:
Cardset: Scars of Mirrodin #68 (Common)
Type: Instant

Insurrection

Sorcery

Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

"Maybe they wanted to be on the winning side for once."
-Matoc, lavamancer

Mana:
Cardset: Commander #126 (Rare)
Onslaught #213 (Rare)
Type: Sorcery

Intangible Virtue

Enchantment

Creature tokens you control get +1/+1 and have vigilance.

In life, they were a motley crew: farmers, lords, cutpurses, priests. In death, they are united in singular, benevolent purpose.

Mana:
Cardset: Conspiracy #72 (Uncommon)
Innistrad #19 (Uncommon)
Type: Enchantment

Intellectual Offering

Instant

Choose an opponent. You and that player each draw three cards.

Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls.

Mana:
Cardset: Commander 2014 #15 (Rare)
Type: Instant

Interpret the Signs

Sorcery

Scry 3, then reveal the top card of your library. Draw cards equal to that card's converted mana cost. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Journey Into Nyx #43 (Uncommon)
Type: Sorcery

Intet, the Dreamer

Legendary Creature - Dragon

Flying

Whenever Intet, the Dreamer deals combat damage to a player, you may pay . If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.

Mana:
Power: 6/6
Cardset: Commander #204 (Rare)
Planar Chaos #158 (Rare)
Type: Creature

Intimidation Bolt

Instant

Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn.

For hours afterward, all they could see was the grisly silhouette of their master, screaming.

Mana:
Cardset: Alara Reborn #99 (Uncommon)
Type: Instant

Into the Core

Instant

Exile two target artifacts.

"They believe they're driving us back, but we're leading them to their doom."
-Kethek, furnace stoker

Mana:
Cardset: Mirrodin Besieged #67 (Uncommon)
Type: Instant

Into the Maw of Hell

Sorcery

Destroy target land. Into the Maw of Hell deals 13 damage to target creature.

Few entrances lead to where demons and devils lurk. Unfortunately, they occasionally open new ones.

Mana:
Cardset: Innistrad #150 (Uncommon)
Type: Sorcery

Into the Roil

Instant

Kicker (You may pay an additional as you cast this spell.)

Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card.

"Roil tide! Roil tide! Tie yourselves down!"

Mana:
Cardset: Commander 2014 #115 (Common)
Zendikar #48 (Common)
Type: Instant

Into the Void

Sorcery

Return up to two target creatures to their owners' hands.

"The cathars have their swords, the inquisitors their axes. I prefer the ‘diplomatic' approach."
-Terhold, archmage of Drunau

Mana:
Cardset: Magic 2015 #60 (Uncommon)
Avacyn Restored #62 (Uncommon)
Type: Sorcery

Into the Wilds

Enchantment

At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.

"Wonders hide where the trees grow thickest."-Mul Daya proverb

Mana:
Cardset: Magic 2014 #180 (Rare)
Type: Enchantment

Intrepid Hero

Creature - Human Soldier

: Destroy target creature with power 4 or greater.

A fool knows no fear. A hero shows no fear.

Mana:
Power: 1/1
Cardset: Magic 2013 #20 (Rare)
Eighth Edition #26 (Rare)
Seventh Edition #22 (Rare)
Urza's Saga #19 (Rare)
Type: Creature

Invader Parasite

Creature - Insect

Imprint - When Invader Parasite enters the battlefield, exile target land.

Whenever a land with the same name as the exiled card enters the battlefield under an opponent's control, Invader Parasite deals 2 damage to that player.

Mana:
Power: 3/2
Cardset: New Phyrexia #87 (Rare)
Type: Creature

Invasive Species

Creature - Insect

When Invasive Species enters the battlefield, return another permanent you control to its owner's hand.

It's easier to relocate a village that lies in their path than to turn the bugs aside.

Mana:
Power: 3/3
Cardset: Magic 2015 #181 (Common)
Type: Creature

Inverter of Truth

Creature - Eldrazi

Devoid (This card has no color.)

Flying

When Inverter of Truth enters the battlefield, exile all cards from your library face down, then shuffle all cards from your graveyard into your library.

In its shadow, everything changed.

Mana:
Power: 6/6
Cardset: Oath of the Gatewatch #72 (Mythic Rare)
Type: Creature

Invigorate

Instant

If you control a Forest, rather than pay Invigorate's mana cost, you may have an opponent gain 3 life.

Target creature gets +4/+4 until end of turn.

Mana:
Cardset: Commander #162 (Common)
Garruk vs. Liliana #19 (Common)
Mercadian Masques #254 (Common)
Type: Instant

Invincible Hymn

Sorcery

Count the number of cards in your library. Your life total becomes that number.

Bantians believe those who are born into the highest caste and live a life of discipline and virtue can ascend to become angels.

Mana:
Cardset: Shards of Alara #14 (Rare)
Type: Sorcery

Invisibility

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked except by Walls.

Mana:
Cardset: Magic 2015 #61 (Common)
Eighth Edition #87 (Uncommon)
Unlimited Edition #60 (Common)
Beta Edition #60 (Unknown)
Alpha Edition #60 (Unknown)
Type: Enchantment

Invisible Stalker

Creature - Human Rogue

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Invisible Stalker can't be blocked.

"All that concerns me is the vampires' sense of smell and those freezing Nephalian nights."

Mana:
Power: 1/1
Cardset: Innistrad #60 (Uncommon)
Type: Creature

Iona's Blessing

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2, has vigilance, and can block an additional creature.

"Walk now in my light. When the rest of the world closes its eyes, you will still see."
-Iona

Mana:
Cardset: Oath of the Gatewatch #21 (Uncommon)
Type: Enchantment

Iona's Judgment

Sorcery

Exile target creature or enchantment.

Beneath the gaze of angels, only the righteous may stand without fear.

Mana:
Cardset: Worldwake #8 (Common)
Type: Sorcery

Iona, Shield of Emeria

Legendary Creature - Angel

Flying

As Iona, Shield of Emeria enters the battlefield, choose a color.

Your opponents can't cast spells of the chosen color.

No more shall the righteous cower before evil.

Mana:
Power: 7/7
Cardset: Zendikar #13 (Mythic Rare)
Type: Creature

Ior Ruin Expedition

Enchantment

Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition.

Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards.

Mana:
Cardset: Zendikar #49 (Common)
Type: Enchantment

Ire Shaman

Creature - Orc Shaman

Menace (This creature can't be blocked except by two or more creatures.)

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card.

Mana:
Power: 2/1
Cardset: Dragons of Tarkir #141 (Rare)
Type: Creature

Iroas, God of Victory

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to red and white is less than seven, Iroas isn't a creature.

Creatures you control can't be blocked except by two or more creatures.

Prevent all damage that would be dealt to attacking creatures you control.

Mana:
Power: 7/4
Cardset: Journey Into Nyx #150 (Mythic Rare)
Type: Enchantment

Iron Myr

Artifact Creature - Myr

: Add to your mana pool.

The myr are like rusted metal: gleaming purpose hidden by a thin disguise of debris.

Mana:
Power: 1/1
Cardset: Scars of Mirrodin #168 (Common)
Mirrodin #187 (Common)
Type: Artifact Creature

Irresistible Prey

Sorcery

Target creature must be blocked this turn if able.

Draw a card.

The baloth's instincts boiled, its muscles pulled taut, and its razor-spines bristled, as it turned to face-a runt meepling.

Mana:
Cardset: Rise of the Eldrazi #188 (Uncommon)
Type: Sorcery

Island

Basic Land - Island

(: Add to your mana pool.)

Mana:
Cardset: Battle for Zendikar #255a (Common)
Battle for Zendikar #256a (Common)
Battle for Zendikar #257a (Common)
Battle for Zendikar #258a (Common)
Battle for Zendikar #259a (Common)
Dragons of Tarkir #253 (Common)
Dragons of Tarkir #254 (Common)
Dragons of Tarkir #255 (Common)
Fate Reforged #178 (Common)
Fate Reforged #179 (Common)
Commander 2014 #322 (Common)
Commander 2014 #323 (Common)
Commander 2014 #324 (Common)
Commander 2014 #325 (Common)
Khans of Tarkir #254 (Common)
Khans of Tarkir #255 (Common)
Khans of Tarkir #256 (Common)
Khans of Tarkir #257 (Common)
Magic 2015 #254 (Common)
Magic 2015 #255 (Common)
Magic 2015 #256 (Common)
Magic 2015 #257 (Common)
Commander 2013 #341 (Common)
Commander 2013 #342 (Common)
Commander 2013 #343 (Common)
Commander 2013 #344 (Common)
Theros #234 (Common)
Theros #235 (Common)
Theros #236 (Common)
Theros #237 (Common)
Magic 2014 #234 (Common)
Magic 2014 #235 (Common)
Magic 2014 #236 (Common)
Magic 2014 #237 (Common)
Return to Ravnica #255 (Common)
Return to Ravnica #256 (Common)
Return to Ravnica #257 (Common)
Return to Ravnica #258 (Common)
Return to Ravnica #259 (Common)
Izzet vs. Golgari #37 (Common)
Izzet vs. Golgari #38 (Common)
Izzet vs. Golgari #39 (Common)
Izzet vs. Golgari #40 (Common)
Magic 2013 #234 (Common)
Magic 2013 #235 (Common)
Magic 2013 #236 (Common)
Magic 2013 #237 (Common)
Commander #303 (Common)
Commander #304 (Common)
Commander #305 (Common)
Commander #306 (Common)
Planechase 2012 #137 (Common)
Planechase 2012 #138 (Common)
Planechase 2012 #139 (Common)
Planechase 2012 #140 (Common)
Planechase 2012 #141 (Common)
Avacyn Restored #233 (Common)
Avacyn Restored #234 (Common)
Avacyn Restored #235 (Common)
Venser vs. Koth #41 (Common)
Venser vs. Koth #42 (Common)
Venser vs. Koth #43 (Common)
Innistrad #253 (Common)
Innistrad #254 (Common)
Innistrad #255 (Common)
Ajani vs. Nicol Bolas #79 (Common)
Magic 2012 #234 (Common)
Magic 2012 #235 (Common)
Magic 2012 #236 (Common)
Magic 2012 #237 (Common)
New Phyrexia #168 (Common)
New Phyrexia #169 (Common)
Mirrodin Besieged #148 (Common)
Mirrodin Besieged #149 (Common)
Scars of Mirrodin #234 (Common)
Scars of Mirrodin #235 (Common)
Scars of Mirrodin #236 (Common)
Scars of Mirrodin #237 (Common)
Elspeth vs. Tezzeret #76 (Common)
Elspeth vs. Tezzeret #77 (Common)
Elspeth vs. Tezzeret #78 (Common)
Elspeth vs. Tezzeret #79 (Common)
Magic 2011 #234 (Common)
Magic 2011 #235 (Common)
Magic 2011 #236 (Common)
Magic 2011 #237 (Common)
Archenemy #139 (Common)
Archenemy #140 (Common)
Archenemy #141 (Common)
Rise of the Eldrazi #233 (Common)
Rise of the Eldrazi #234 (Common)
Rise of the Eldrazi #235 (Common)
Rise of the Eldrazi #236 (Common)
Phyrexia vs. The Coalition #68 (Common)
Premium Deck Series: Slivers #38 (Common)
Zendikar #234 (Common)
Zendikar #235 (Common)
Zendikar #236 (Common)
Zendikar #237 (Common)
Zendikar #254 (Common)
Zendikar #255 (Common)
Zendikar #256 (Common)
Zendikar #257 (Common)
Magic 2010 #234 (Common)
Magic 2010 #235 (Common)
Magic 2010 #236 (Common)
Magic 2010 #237 (Common)
Jace vs. Chandra #30 (Common)
Jace vs. Chandra #31 (Common)
Jace vs. Chandra #32 (Common)
Jace vs. Chandra #33 (Common)
Shards of Alara #234 (Common)
Shards of Alara #235 (Common)
Shards of Alara #236 (Common)
Shards of Alara #237 (Common)
Shadowmoor #286 (Common)
Shadowmoor #287 (Common)
Shadowmoor #288 (Common)
Shadowmoor #289 (Common)
Lorwyn #286 (Common)
Lorwyn #287 (Common)
Lorwyn #288 (Common)
Lorwyn #289 (Common)
Tenth Edition #368 (Common)
Tenth Edition #369 (Common)
Tenth Edition #370 (Common)
Tenth Edition #371 (Common)
Time Spiral #286 (Common)
Time Spiral #287 (Common)
Time Spiral #288 (Common)
Time Spiral #289 (Common)
Ravnica: City of Guilds #291 (Common)
Ravnica: City of Guilds #292 (Common)
Ravnica: City of Guilds #293 (Common)
Ravnica: City of Guilds #294 (Common)
Ninth Edition #335 (Common)
Ninth Edition #336 (Common)
Ninth Edition #337 (Common)
Ninth Edition #338 (Common)
Champions of Kamigawa #291 (Common)
Champions of Kamigawa #292 (Common)
Champions of Kamigawa #293 (Common)
Champions of Kamigawa #294 (Common)
Mirrodin #291 (Common)
Mirrodin #292 (Common)
Mirrodin #293 (Common)
Mirrodin #294 (Common)
Eighth Edition #335 (Common)
Eighth Edition #336 (Common)
Eighth Edition #337 (Common)
Eighth Edition #338 (Common)
Onslaught #335 (Common)
Onslaught #336 (Common)
Onslaught #337 (Common)
Onslaught #338 (Common)
Odyssey #335 (Common)
Odyssey #336 (Common)
Odyssey #337 (Common)
Odyssey #338 (Common)
Seventh Edition #332 (Common)
Seventh Edition #333 (Common)
Seventh Edition #334 (Common)
Seventh Edition #335 (Common)
Invasion #335 (Common)
Invasion #336 (Common)
Invasion #337 (Common)
Invasion #338 (Common)
Mercadian Masques #335 (Common)
Mercadian Masques #336 (Common)
Mercadian Masques #337 (Common)
Mercadian Masques #338 (Common)
Sixth Edition #335 (Unknown)
Sixth Edition #336 (Unknown)
Sixth Edition #337 (Unknown)
Sixth Edition #338 (Unknown)
Urza's Saga #335 (Common)
Urza's Saga #336 (Common)
Urza's Saga #337 (Common)
Urza's Saga #338 (Common)
Unglued #85 (Common)
Tempest #313 (Common)
Tempest #314 (Common)
Tempest #315 (Common)
Tempest #316 (Common)
Fifth Edition #425 (Common)
Fifth Edition #426 (Common)
Fifth Edition #427 (Common)
Fifth Edition #428 (Common)
Mirage #297 (Common)
Mirage #298 (Common)
Mirage #299 (Common)
Mirage #300 (Common)
Ice Age #334 (Common)
Ice Age #335 (Common)
Ice Age #336 (Common)
Fourth Edition #178 (Common)
Fourth Edition #179 (Common)
Fourth Edition #180 (Common)
Revised Edition #287 (Common)
Revised Edition #288 (Common)
Revised Edition #289 (Common)
Unlimited Edition #283 (Common)
Unlimited Edition #284 (Common)
Unlimited Edition #285 (Common)
Beta Edition #283 (Unknown)
Beta Edition #284 (Unknown)
Beta Edition #285 (Unknown)
Alpha Edition #281 (Unknown)
Alpha Edition #282 (Unknown)
Type: Land

Isolated Chapel

Land

Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.

: Add or to your mana pool.

Not every church is a place of faith.

Cardset: Innistrad #242 (Rare)
Type: Land

Isolation Cell

Artifact

Whenever an opponent casts a creature spell, that player loses 2 life unless he or she pays .

"Attrition is the answer. Starve them, and let their despair be their undoing."
-Sheoldred, Whispering One

Mana:
Cardset: New Phyrexia #141 (Uncommon)
Type: Artifact

Isolation Zone

Enchantment

When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.)

When properly aligned, hedrons become powerful tools of binding.

Mana:
Cardset: Oath of the Gatewatch #22 (Common)
Type: Enchantment
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