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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Kindercatch

Creature - Spirit

In the forest villages of Kessig, parents feed their children wormwood and other bitter herbs, hoping to make them less palatable to things that roam the night.

Mana:
Power: 6/6
Cardset: Innistrad #190 (Common)
Type: Creature

Kindle

Instant

Kindle deals X damage to target creature or player, where X is 2 plus the number of cards named Kindle in all graveyards.

Hope of deliverance is scorched by the fire of futility.

Mana:
Cardset: Tempest #184 (Common)
Type: Instant

Kindle the Carnage

Sorcery

Discard a card at random. If you do, Kindle the Carnage deals damage equal to that card's converted mana cost to each creature. You may repeat this process any number of times.

"Start knockin' heads, boys, and don't stop 'til the ragamuffyn sings!"

Mana:
Cardset: Dissension #66 (Uncommon)
Type: Sorcery

Kindled Fury

Instant

Target creature gets +1/+0 and gains first strike until end of turn.

"Rage is a dangerous weapon. Your enemies will try to use your anger against you. Use it against them first."
-Ajani Goldmane

Mana:
Cardset: Dragons of Tarkir #142 (Common)
Magic 2013 #137 (Common)
Magic 2010 #144 (Common)
Morningtide #92 (Common)
Type: Instant

King Cheetah

Creature - Cat

Flash

If you find yourself and a friend being chased by a king cheetah, you have but one chance: Trip your friend.
-Suq'Ata wisdom

Mana:
Power: 3/2
Cardset: Ninth Edition #250 (Uncommon)
Visions #60 (Common)
Type: Creature

King Crab

Creature - Crab

, : Put target green creature on top of its owner's library.

"I'm allergic to shellfish-not only did it kill my entire village, it also gave me this nasty rash."
-Olivia, fisher

Mana:
Power: 4/5
Cardset: Urza's Legacy #34 (Uncommon)
Type: Creature

King Macar, the Gold-Cursed

Legendary Creature - Human

Inspired - Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, put a colorless artifact token named Gold onto the battlefield. It has "Sacrifice this artifact: Add one mana of any color to your mana pool."

Mana:
Power: 2/3
Cardset: Journey Into Nyx #74 (Rare)
Type: Creature

King Suleiman

Creature - Human

: Destroy target Djinn or Efreet.

"We made tempestuous winds obedient to Solomon . . . And many of the devils We also made obedient to him." -The Qur'an, 21:81

Mana:
Power: 1/1
Cardset: Arabian Nights #61 (Uncommon)
Type: Creature

Kingfisher

Creature - Bird

Flying

When Kingfisher dies, draw a card.

It's tastiest when served with the fish it stole.

Mana:
Power: 2/2
Cardset: Urza's Destiny #36 (Common)
Type: Creature

Kingpin's Pet

Creature - Thrull

Flying

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

"Debt and death sound so similar, and thrulls are so hard of hearing. Mistakes are inevitable."
-Milana, Orzhov prelate

Mana:
Power: 2/2
Cardset: Gatecrash #173 (Common)
Type: Creature

Kinsbaile Balloonist

Creature - Kithkin Soldier

Flying

Whenever Kinsbaile Balloonist attacks, you may have target creature gain flying until end of turn.

Even when a giant's tantrum turns the sky into a chaotic gale, the path of the balloonist never falters.

Mana:
Power: 2/2
Cardset: Lorwyn #23 (Common)
Type: Creature

Kinsbaile Borderguard

Creature - Kithkin Soldier

Kinsbaile Borderguard enters the battlefield with a +1/+1 counter on it for each other Kithkin you control.

When Kinsbaile Borderguard dies, put a 1/1 white Kithkin Soldier creature token onto the battlefield for each counter on it.

Mana:
Power: 1/1
Cardset: Morningtide #14 (Rare)
Type: Creature

Kinsbaile Cavalier

Creature - Kithkin Knight

Knight creatures you control have double strike.

Ambidexterity is common among kithkin. The thoughtweft links the minds of the left- and right-handed, giving each the knack of the other.

Mana:
Power: 2/2
Cardset: Knights vs. Dragons #17 (Unknown)
Morningtide #15 (Rare)
Type: Creature

Kinsbaile Skirmisher

Creature - Kithkin Soldier

When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn.

"If a boggart even dares breathe near one of my kin, I'll know. And I'll not be happy."

Mana:
Power: 2/2
Cardset: Magic 2015 #16 (Common)
Lorwyn #24 (Common)
Type: Creature

Kinscaer Harpoonist

Creature - Kithkin Soldier

Flying

Whenever Kinscaer Harpoonist attacks, you may have target creature lose flying until end of turn.

The suspicious kithkin of Kinscaer patrol the skies, their eyes attuned to the shapes of outsiders.

Mana:
Power: 2/2
Cardset: Shadowmoor #41 (Common)
Type: Creature

Kiora's Dismissal

Instant

Strive - Kiora's Dismissal costs more to cast for each target beyond the first.

Return any number of target enchantments to their owners' hands.

Mana:
Cardset: Journey Into Nyx #44 (Uncommon)
Type: Instant

Kiora's Follower

Creature - Merfolk

: Untap another target permanent.

"She may call herself Kiora but I believe she is Thassa, the embodiment of the sea and empress of the depths."

Mana:
Power: 2/2
Cardset: Born of the Gods #150 (Uncommon)
Type: Creature

Kiora, Master of the Depths

Planeswalker - Kiora (Loyalty: 4)

+1: Untap up to one target creature and up to one target land.

−2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.

−8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may have it fight target creature." Then put three 8/8 blue Octopus creature tokens onto the battlefield.

Mana:
Cardset: Battle for Zendikar #213 (Mythic Rare)
Type: Planeswalker

Kiora, the Crashing Wave

Planeswalker - Kiora (Loyalty: 2)

+1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.

-1: Draw a card. You may play an additional land this turn.

-5: You get an emblem with "At the beginning of your end step, put a 9/9 blue Kraken creature token onto the battlefield."

Mana:
Cardset: Born of the Gods #149 (Mythic Rare)
Type: Planeswalker

Kira, Great Glass-Spinner

Legendary Creature - Spirit

Flying

Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability."

Each spell is an intricate tapestry, and Kira is the great unraveler.

Mana:
Power: 2/2
Cardset: Modern Masters #49 (Rare)
Betrayers of Kamigawa #40 (Rare)
Type: Creature

Kird Ape

Creature - Ape

Kird Ape gets +1/+2 as long as you control a Forest.

It puts the "fur" in "fury."

Mana:
Power: 1/1
Cardset: Ajani vs. Nicol Bolas #2 (Uncommon)
Ninth Edition #199 (Uncommon)
Revised Edition #160 (Common)
Arabian Nights #49 (Common)
Type: Creature

Kird Chieftain

Creature - Ape

Kird Chieftain gets +1/+1 as long as you control a Forest.

: Target creature gets +2/+2 and gains trample until end of turn. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Mana:
Power: 3/3
Cardset: Magic 2015 #151 (Uncommon)
Type: Creature

Kiri-Onna

Creature - Spirit

When Kiri-Onna enters the battlefield, return target creature to its owner's hand.

Whenever you cast a Spirit or Arcane spell, you may return Kiri-Onna to its owner's hand.

Mana:
Power: 2/2
Cardset: Saviors of Kamigawa #43 (Uncommon)
Type: Creature

Kirtar's Desire

Enchantment - Aura

Enchant creature

Enchanted creature can't attack.

Threshold - Enchanted creature can't block as long as seven or more cards are in your graveyard.

Mana:
Cardset: Odyssey #27 (Common)
Type: Enchantment

Kirtar's Wrath

Sorcery

Destroy all creatures. They can't be regenerated.

Threshold - If seven or more cards are in your graveyard, instead destroy all creatures, then put two 1/1 white Spirit creature tokens with flying onto the battlefield. Creatures destroyed this way can't be regenerated.

Mana:
Cardset: Commander 2013 #15 (Rare)
Odyssey #28 (Rare)
Type: Sorcery

Kismet

Enchantment

Artifacts, creatures, and lands played by your opponents enter the battlefield tapped.

Mana:
Cardset: Sixth Edition #27 (Unknown)
Fifth Edition #319 (Uncommon)
Fourth Edition #283 (Uncommon)
Legends #194 (Uncommon)
Type: Enchantment

Kiss of the Amesha

Sorcery

Target player gains 7 life and draws two cards.

Once a year, Akrasa holds a joust that draws knights and their leotaus from every nation on Bant. The prize is an Akrasan sigil, but the true reward is the angel's kiss.

Mana:
Cardset: Shards of Alara #177 (Uncommon)
Type: Sorcery

Kitchen Finks

Creature - Ouphe

When Kitchen Finks enters the battlefield, you gain 2 life.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Accept one favor from an ouphe, and you're doomed to accept another.

Mana: {{/}}{{/}}
Power: 3/2
Cardset: Modern Masters #190 (Uncommon)
Shadowmoor #229 (Uncommon)
Type: Creature

Kite Shield

Artifact - Equipment

Equipped creature gets +0/+3.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

"To my sword I owe my glory, but to my shield I owe my life."
-Sarlena, paladin of the Northern Verge

Mana:
Cardset: Magic 2012 #210 (Uncommon)
Type: Artifact

Kitesail

Artifact - Equipment

Equipped creature gets +1/+0 and has flying.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Kitesailing is a way of life-and without practice, the end of it.

Mana:
Cardset: Magic 2013 #208 (Uncommon)
Worldwake #126 (Common)
Type: Artifact

Kitesail Apprentice

Creature - Kor Soldier

As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.

Carving lines through the sky, kite sailors map trails for the pilgrims below to follow.

Mana:
Power: 1/1
Cardset: Worldwake #10 (Common)
Type: Creature

Kitesail Scout

Creature - Kor Scout

Flying

"The wind in one's hair, the sun on one's back, the joy of open skies . . . the next generation of kor must know this kind of peace."

Mana:
Power: 1/1
Cardset: Battle for Zendikar #33 (Common)
Type: Creature

Kithkin Armor

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked by creatures with power 3 or greater.

Sacrifice Kithkin Armor: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.

Mana:
Cardset: Weatherlight #135 (Common)
Type: Enchantment

Kithkin Daggerdare

Creature - Kithkin Soldier

, : Target attacking creature gets +2/+2 until end of turn.

The kith dance their elaborate reels not merely to celebrate the events of their lives but to form an unbreakable bond of loyalty with their kin, a bond stronger than the fear of death itself.

Mana:
Power: 1/1
Cardset: Lorwyn #223 (Common)
Type: Creature

Kithkin Greatheart

Creature - Kithkin Soldier

As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike.

Sometimes a curious giant singles out a "little one" to follow for a few days, never realizing the effect it will have on the little one's life.

Mana:
Power: 2/1
Cardset: Modern Masters #21 (Common)
Lorwyn #25 (Common)
Type: Creature

Kithkin Harbinger

Creature - Kithkin Wizard

When Kithkin Harbinger enters the battlefield, you may search your library for a Kithkin card, reveal it, then shuffle your library and put that card on top of it.

Her ears are open to even the softest voice.

Mana:
Power: 1/3
Cardset: Lorwyn #26 (Uncommon)
Type: Creature

Kithkin Healer

Creature - Kithkin Cleric

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

The empathetic nature of the thoughtweft allows kithkin healers to treat the cause of an illness rather than fight its symptoms.

Mana:
Power: 2/2
Cardset: Lorwyn #27 (Common)
Type: Creature

Kithkin Mourncaller

Creature - Kithkin Scout

Whenever an attacking Kithkin or Elf is put into your graveyard from the battlefield, you may draw a card.

Eidren's hunts are dangerous affairs. All dread the inevitable recounting of those who died while flushing out his prey.

Mana:
Power: 2/2
Cardset: Lorwyn #224 (Uncommon)
Type: Creature

Kithkin Rabble

Creature - Kithkin

Vigilance

Kithkin Rabble's power and toughness are each equal to the number of white permanents you control.

If even the slightest hint of panic enters the thoughtweft, bakers, potters, and even medics drop their spoons and salves to take up arms.

Mana:
Power: */*
Cardset: Shadowmoor #9 (Uncommon)
Type: Creature

Kithkin Shielddare

Creature - Kithkin Soldier

, : Target blocking creature gets +2/+2 until end of turn.

The nova glyph is a potent symbol. A shield embossed with it can resist the force of even the most determined giant.

Mana:
Power: 1/1
Cardset: Shadowmoor #10 (Common)
Type: Creature

Kithkin Spellduster

Creature - Kithkin Wizard

Flying

, Sacrifice Kithkin Spellduster: Destroy target enchantment.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana:
Power: 2/3
Cardset: Eventide #8 (Common)
Type: Creature

Kithkin Zealot

Creature - Kithkin Cleric

When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.

The more his flock fears, the more power he wields.

Mana:
Power: 1/3
Cardset: Eventide #9 (Common)
Type: Creature

Kithkin Zephyrnaut

Creature - Kithkin Soldier

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn.

Mana:
Power: 2/2
Cardset: Morningtide #16 (Common)
Type: Creature

Kitsune Blademaster

Creature - Fox Samurai

First strike

Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

Those kitsune trained in the blade preferred to fight with a blade-catching jitte in the off hand, buying them just enough time to deliver the first deadly cut.

Mana:
Power: 2/2
Cardset: Champions of Kamigawa #25 (Common)
Type: Creature

Kitsune Bonesetter

Creature - Fox Cleric

: Prevent the next 3 damage that would be dealt to target creature this turn. Activate this ability only if you have more cards in hand than each opponent.

"He kept generations whole before the Kami War, and now he turns his century of wisdom to healing the latest casualties."
-Eight-and-a-Half-Tails

Mana:
Cardset: Saviors of Kamigawa #15 (Common)
Type: Creature

Kitsune Dawnblade

Creature - Fox Samurai

Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

When Kitsune Dawnblade enters the battlefield, you may tap target creature.

Mana:
Power: 2/3
Cardset: Saviors of Kamigawa #16 (Common)
Type: Creature

Kitsune Diviner

Creature - Fox Cleric

: Tap target Spirit.

She who once led prayers honoring the kami adapted to use her influence to stay them.

Mana:
Cardset: Champions of Kamigawa #26 (Common)
Type: Creature

Kitsune Healer

Creature - Fox Cleric

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

: Prevent all damage that would be dealt to target legendary creature this turn.

Mana:
Power: 2/2
Cardset: Champions of Kamigawa #27 (Common)
Type: Creature

Kitsune Loreweaver

Creature - Fox Cleric

: Kitsune Loreweaver gets +0/+X until end of turn, where X is the number of cards in your hand.

"Know your history. The lessons of the past will shield you in times of doubt."

Mana:
Power: 2/1
Cardset: Saviors of Kamigawa #17 (Common)
Type: Creature

Kitsune Mystic

Creature - Fox Wizard

At the beginning of the end step, if Kitsune Mystic is enchanted by two or more Auras, flip it.

Mana:
Power: 2/3
Cardset: Champions of Kamigawa #28 (Rare)
Type: Creature

Kitsune Palliator

Creature - Fox Cleric

: Prevent the next 1 damage that would be dealt to each creature and each player this turn.

"Who am I to judge who is deserving and who is not? That is a question for lords, not healers."

Mana:
Cardset: Betrayers of Kamigawa #14 (Uncommon)
Type: Creature

Kitsune Riftwalker

Creature - Fox Wizard

Protection from Spirits and from Arcane

The wake of his passage shoved aside the influence of the kami.

Mana:
Power: 2/1
Cardset: Champions of Kamigawa #29 (Common)
Type: Creature

Kiyomaro, First to Stand

Legendary Creature - Spirit

Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand.

As long as you have four or more cards in hand, Kiyomaro has vigilance.

Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.

Mana:
Power: */*
Cardset: Saviors of Kamigawa #18 (Rare)
Type: Creature

Kjeldoran Dead

Creature - Skeleton

When Kjeldoran Dead enters the battlefield, sacrifice a creature.

: Regenerate Kjeldoran Dead.

"They shall drink sorrow's dregs. They shall kill those whom once they loved."
-Lim-Dûl, the Necromancer

Mana:
Power: 3/1
Cardset: Sixth Edition #140 (Unknown)
Fifth Edition #32 (Common)
Ice Age #25 (Common)
Type: Creature

Kjeldoran Elite Guard

Creature - Human Soldier

: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate this ability only during combat.

The winged helms of the Guard are put on for pageants-but taken off for war.

Mana:
Power: 2/2
Cardset: Ice Age #258 (Uncommon)
Type: Creature

Kjeldoran Escort

Creature - Human Soldier

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"We willingly trade with Kjeldor, but the peace we build must come from both our lands."
-Lovisa Coldeyes,
Balduvian Chieftain

Mana:
Power: 2/3
Cardset: Alliances #133 (Common)
Alliances #134 (Common)
Type: Creature

Kjeldoran Frostbeast

Creature - Elemental Beast

At end of combat, destroy all creatures blocking or blocked by Kjeldoran Frostbeast.

"Two of my Warriors found that the creature was dangerous not only in combat, but also in simple proximity."
-Disa the Restless, journal entry

Mana:
Power: 2/4
Cardset: Ice Age #374 (Uncommon)
Type: Creature

Kjeldoran Gargoyle

Creature - Gargoyle

Flying, first strike

Whenever Kjeldoran Gargoyle deals damage, you gain that much life.

The gargoyles were taken from the walls of flooded Kjeldoran cities and brought upland to guard the outposts of New Argive.

Mana:
Power: 3/3
Cardset: Coldsnap #10 (Uncommon)
Type: Creature

Kjeldoran Guard

Creature - Human Soldier

: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate this ability only during combat and only if defending player controls no snow lands.

Mana:
Power: 1/1
Cardset: Ice Age #259 (Common)
Type: Creature

Kjeldoran Home Guard

Creature - Human Soldier

At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and put a 0/1 white Deserter creature token onto the battlefield.

Mana:
Power: 1/6
Cardset: Alliances #135 (Uncommon)
Type: Creature

Kjeldoran Javelineer

Creature - Human Soldier

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

: Kjeldoran Javelineer deals damage equal to the number of age counters on it to target attacking or blocking creature.

Mana:
Power: 1/2
Cardset: Coldsnap #11 (Common)
Type: Creature

Kjeldoran Knight

Creature - Human Knight

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

: Kjeldoran Knight gets +1/+0 until end of turn.

: Kjeldoran Knight gets +0/+2 until end of turn.

"Those who do not ride the wind on Aesthir still command loyalty and respect."
-Arna Kennerüd, Skyknight

Mana:
Power: 1/1
Cardset: Ice Age #260 (Rare)
Type: Creature

Kjeldoran Outpost

Land

If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.

: Add to your mana pool.

, : Put a 1/1 white Soldier creature token onto the battlefield.

Cardset: Alliances #184 (Rare)
Type: Land

Kjeldoran Outrider

Creature - Human Soldier

: Kjeldoran Outrider gets +0/+1 until end of turn.

"I listen to people. He sniffs the wind. And we both sense something big coming. Something very big."

Mana:
Power: 2/2
Cardset: Coldsnap #12 (Common)
Type: Creature

Kjeldoran Phalanx

Creature - Human Soldier

First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"There's nothing I like better than watching a street full of soldiers kicking down the doors of the guilty and the impure."
-Avram Garrisson, Leader of the Knights of Stromgald

Mana:
Power: 2/5
Cardset: Ice Age #261 (Rare)
Type: Creature

Kjeldoran Pride

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2.

: Attach Kjeldoran Pride to target creature other than enchanted creature.

Mana:
Cardset: Alliances #136 (Common)
Alliances #137 (Common)
Type: Enchantment

Kjeldoran Royal Guard

Creature - Human Soldier

: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.

Upon the frozen tundra stand the Kjeldoran Royal Guard, pikes raised, with the king's oath upon their lips.

Mana:
Power: 2/5
Cardset: Tenth Edition #25 (Rare)
Seventh Edition #23 (Rare)
Sixth Edition #28 (Unknown)
Fifth Edition #320 (Rare)
Ice Age #262 (Rare)
Type: Creature

Kjeldoran Skycaptain

Creature - Human Soldier

Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

The heartlink between soldier and steed is hatched with the aesthir struggling from its shell.

Mana:
Power: 2/2
Cardset: Fifth Edition #321 (Uncommon)
Ice Age #263 (Uncommon)
Type: Creature

Kjeldoran Skyknight

Creature - Human Knight

Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"My Aesthir is my most trusted ally. We fight as one and live as one, and we will die as one."
-Arna Kennerüd, Skyknight

Mana:
Power: 1/1
Cardset: Ice Age #264 (Common)
Type: Creature

Kjeldoran War Cry

Instant

Creatures you control get +X/+X until end of turn, where X is 1 plus the number of cards named Kjeldoran War Cry in all graveyards.

King Darien's breath crystallized and fell to the frozen battlefield, but its command carried true to all soldiers of New Argive.

Mana:
Cardset: Coldsnap #13 (Common)
Type: Instant

Kjeldoran Warrior

Creature - Human Warrior

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"Give me a thousand such Warriors and I could change the world."
-Avram Garrisson, Leader of the Knights of Stromgald

Mana:
Power: 1/1
Cardset: Ice Age #265 (Common)
Type: Creature

Knacksaw Clique

Creature - Faerie Rogue

Flying

, {Q}: Target opponent exiles the top card of his or her library. Until end of turn, you may play that card. ({Q} is the untap symbol.)

Most of the Knacksaw clique's skills were hewn from the minds of others.

Mana:
Power: 1/4
Cardset: Shadowmoor #42 (Rare)
Type: Creature

Knight Errant

Creature - Human Knight

Knights are quick to pledge their loyalty and even quicker to charge into battle.

Mana:
Power: 2/2
Cardset: Seventh Edition #24 (Common)
Type: Creature

Knight Exemplar

Creature - Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

Other Knight creatures you control get +1/+1 and are indestructible. (Lethal damage and effects that say "destroy" don't destroy them.)

Mana:
Power: 2/2
Cardset: Knights vs. Dragons #14 (Unknown)
Magic 2011 #20 (Rare)
Type: Creature

Knight of Cliffhaven

Creature - Kor Knight

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-3

2/3

Flying

LEVEL 4+

4/4

Flying, vigilance

Mana:
Power: 2/2
Cardset: Knights vs. Dragons #4 (Unknown)
Rise of the Eldrazi #29 (Common)
Type: Creature

Knight of Dawn

Creature - Human Knight

First strike

: Knight of Dawn gains protection from the color of your choice until end of turn.

Flash like daybreak to the fray.
-Motto of the Knights of Dawn

Mana:
Power: 2/2
Cardset: Tempest #238 (Uncommon)
Type: Creature

Knight of Dusk

Creature - Human Knight

: Destroy target creature blocking Knight of Dusk.

"Challenge me with your strongest. I will paint my sword with their blood."

Mana:
Power: 2/2
Cardset: Tenth Edition #152 (Uncommon)
Tempest #34 (Uncommon)
Type: Creature

Knight of Glory

Creature - Human Knight

Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

"I will uphold the law, and no manner of foe will stop me."

Mana:
Power: 2/1
Cardset: Magic 2013 #21 (Uncommon)
Type: Creature

Knight of Infamy

Creature - Human Knight

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

"Your laws, like your bones, were made to be broken."

Mana:
Power: 2/1
Cardset: Magic 2013 #96 (Uncommon)
Type: Creature

Knight of Meadowgrain

Creature - Kithkin Knight

First strike

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

"By tradition, we don't speak for two days after battle. If our deeds won't speak for themselves, what else could be said?"

Mana:
Power: 2/2
Cardset: Knights vs. Dragons #5 (Unknown)
Lorwyn #28 (Uncommon)
Type: Creature

Knight of New Alara

Creature - Human Knight

Each other multicolored creature you control gets +1/+1 for each of its colors.

"I embrace all of Alara, Grixis as much as Bant. Let my former home call me traitor. I do this not for accolades, but because it is right."

Mana:
Power: 2/2
Cardset: Alara Reborn #70 (Rare)
Type: Creature

Knight of Obligation

Creature - Human Knight

Vigilance

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

He can calculate interest to six decimal places even in the midst of a deadly duel.

Mana:
Power: 2/4
Cardset: Gatecrash #18 (Uncommon)
Type: Creature

Knight of Stromgald

Creature - Human Knight

Protection from white

: Knight of Stromgald gains first strike until end of turn.

: Knight of Stromgald gets +1/+0 until end of turn.

"Kjeldorans should rule supreme, and to the rest, death!"
-Avram Garrisson,
Leader of the Knights of Stromgald

Mana:
Power: 2/1
Cardset: Fifth Edition #33 (Uncommon)
Ice Age #26 (Uncommon)
Type: Creature

Knight of Sursi

Creature - Human Knight

Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Mana:
Power: 2/2
Cardset: Future Sight #10 (Common)
Type: Creature

Knight of the Holy Nimbus

Creature - Human Rebel Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

If Knight of the Holy Nimbus would be destroyed, regenerate it.

: Knight of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability.

Mana:
Power: 2/2
Cardset: Time Spiral #26 (Uncommon)
Type: Creature

Knight of the Mists

Creature - Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

When Knight of the Mists enters the battlefield, you may pay . If you don't, destroy target Knight and it can't be regenerated.

Fear the mists, for they are armed.

Mana:
Power: 2/2
Cardset: Visions #36 (Common)
Type: Creature

Knight of the Reliquary

Creature - Human Knight

Knight of the Reliquary gets +1/+1 for each land card in your graveyard.

, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library.

"Knowledge of Bant's landscape and ruins is a weapon that the invaders can't comprehend."
-Elspeth

Mana:
Power: 2/2
Cardset: Modern Masters #178 (Rare)
Knights vs. Dragons #1 (Unknown)
Conflux #113 (Rare)
Type: Creature

Knight of the Skyward Eye

Creature - Human Knight

: Knight of the Skyward Eye gets +3/+3 until end of turn. Activate this ability only once each turn.

The Order of the Skyward Eye does the bidding of an evil force, unwittingly stirring fear and mistrust across Bant in accordance with his plans.

Mana:
Power: 2/2
Cardset: Shards of Alara #15 (Common)
Type: Creature

Knight of the White Orchid

Creature - Human Knight

First strike

When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library.

Both guide and guard on open plain.

Mana:
Power: 2/2
Cardset: Knights vs. Dragons #6 (Unknown)
Shards of Alara #16 (Rare)
Type: Creature

Knight of Valor

Creature - Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate this ability only once each turn.

Mana:
Power: 2/2
Cardset: Visions #111 (Common)
Type: Creature

Knight Watch

Sorcery

Put two 2/2 white Knight creature tokens with vigilance onto the battlefield.

"We lost respect after the battle for Barbu Rooftop. Send the troops to mingle respectfully with the citizens."
-Commander Yaszen of Boros

Mana:
Cardset: Gatecrash #19 (Common)
Type: Sorcery

Knight-Captain of Eos

Creature - Human Knight

When Knight-Captain of Eos enters the battlefield, put two 1/1 white Soldier creature tokens onto the battlefield.

, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.

The strength of Bant's caste system is the unfailing loyalty of its meekest members.

Mana:
Power: 2/2
Cardset: Shards of Alara #17 (Rare)
Type: Creature

Knighthood

Enchantment

Creatures you control have first strike.

Kings don't make knights. Actions do.

Mana:
Cardset: Seventh Edition #25 (Uncommon)
Urza's Legacy #12 (Uncommon)
Type: Enchantment

Knightly Valor

Enchantment - Aura

Enchant creature

When Knightly Valor enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield.

Enchanted creature gets +2/+2 and has vigilance.

Mana:
Cardset: Return to Ravnica #13 (Common)
Type: Enchantment

Knights of Thorn

Creature - Human Knight

Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"With a great cry, the Goblin host broke and ran as the first wave of Knights penetrated its ranks." -Tivadar of Thorn, History of the Goblin Wars

Mana:
Power: 2/2
Cardset: The Dark #84 (Rare)
Type: Creature

Knollspine Dragon

Creature - Dragon

Flying

When Knollspine Dragon enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.

It woke to find a vast world in need of a master.

Mana:
Power: 7/5
Cardset: Shadowmoor #98 (Rare)
Type: Creature

Knollspine Invocation

Enchantment

, Discard a card with converted mana cost X: Knollspine Invocation deals X damage to target creature or player.

Witches tempted by the power of flame gathered to study in the ruins of Spinerock Knoll.

Mana:
Cardset: Shadowmoor #99 (Rare)
Type: Enchantment

Knotvine Mystic

Creature - Elf Druid

, : Add to your mana pool.

The elves of Naya were the last to acknowledge the massive shift of mana in their world.

Mana:
Power: 2/2
Cardset: Conflux #114 (Uncommon)
Type: Creature

Knotvine Paladin

Creature - Human Knight

Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control.

"He is part of a new breed of guardian, one who embraces the best of both his world and ours."
-Mayael the Anima

Mana:
Power: 2/2
Cardset: Knights vs. Dragons #10 (Unknown)
Alara Reborn #71 (Rare)
Type: Creature

Knowledge and Power

Enchantment

Whenever you scry, you may pay . If you do, Knowledge and Power deals 2 damage to target creature or player.

"Information is a powerful weapon."
-Cymede, queen of Akros

Mana:
Cardset: Journey Into Nyx #101 (Uncommon)
Type: Enchantment
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