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Inferno Elemental

Creature - Elemental

Whenever Inferno Elemental blocks or becomes blocked by a creature, Inferno Elemental deals 3 damage to that creature.

"Those who wish to invade our monastery, please take it up with my servant."
-Chandra Nalaar

Mana:
Power: 4/4
Cardset: Magic 2010 #142 (Uncommon)
Type: Creature

Shivan Dragon

Creature - Dragon

Flying

: Shivan Dragon gets +1/+0 until end of turn.

The undisputed master of the mountains of Shiv.

Mana:
Power: 5/5
Cardset: Magic 2014 #154 (Rare)
Magic 2010 #156 (Rare)
Dragons #13 (Rare)
Tenth Edition #230 (Rare)
Ninth Edition #219 (Rare)
Eighth Edition #221 (Rare)
Seventh Edition #218 (Rare)
Fifth Edition #267 (Rare)
Fourth Edition #238 (Rare)
Revised Edition #176 (Rare)
Unlimited Edition #175 (Rare)
Beta Edition #176 (Unknown)
Alpha Edition #175 (Unknown)
Type: Creature

Craw Wurm

Creature - Wurm

The most terrifying thing about the craw wurm is probably the horrible crashing sound it makes as it speeds through the forest. This noise is so loud it echoes through the trees and seems to come from all directions at once.

Mana:
Power: 6/4
Cardset: Magic 2010 #173 (Common)
Tenth Edition #257 (Common)
Ninth Edition #233 (Common)
Eighth Edition #239 (Common)
Fifth Edition #148 (Common)
Fourth Edition #122 (Common)
Revised Edition #97 (Common)
Unlimited Edition #99 (Common)
Beta Edition #99 (Unknown)
Alpha Edition #99 (Unknown)
Type: Creature

Mirror-Sigil Sergeant

Creature - Rhino Soldier

Trample

At the beginning of your upkeep, if you control a blue permanent, you may put a token that's a copy of Mirror-Sigil Sergeant onto the battlefield.

"If I had many lives, I would give them all for Bant."

Mana:
Power: 4/4
Cardset: Conflux #12 (Mythic Rare)
Type: Creature

Nacatl Hunt-Pride

Creature - Cat Warrior

Vigilance

, : Target creature can't block this turn.

, : Target creature blocks this turn if able.

"We must hunt and kill the dragon before it can return to raze our ancient city."

Mana:
Power: 5/4
Cardset: Ajani vs. Nicol Bolas #20 (Uncommon)
Conflux #13 (Uncommon)
Type: Creature

Extractor Demon

Creature - Demon

Flying

Whenever another creature leaves the battlefield, you may have target player put the top two cards of his or her library into his or her graveyard.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 5/5
Cardset: Commander #81 (Rare)
Archenemy #15 (Rare)
Conflux #44 (Rare)
Type: Creature

Grixis Slavedriver

Creature - Zombie Giant

When Grixis Slavedriver leaves the battlefield, put a 2/2 black Zombie creature token onto the battlefield.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 4/4
Cardset: Conflux #46 (Uncommon)
Type: Creature

Paleoloth

Creature - Beast

Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand.

"Gods do not sleep soundly in the earth's embrace."
-Mayael the Anima

Mana:
Power: 5/5
Cardset: Conflux #88 (Rare)
Type: Creature

Malfegor

Legendary Creature - Demon Dragon

Flying

When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way.

A demon cannot be trusted, and a dragon will not be ruled.

Mana:
Power: 6/6
Cardset: Commander #208 (Mythic Rare)
Conflux #117 (Mythic Rare)
Type: Creature

Meglonoth

Creature - Beast

Vigilance, trample

Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power.

When the shards merged, Mayael found herself the general of Naya's mightiest army.

Mana:
Power: 6/6
Cardset: Conflux #118 (Rare)
Type: Creature

Skyward Eye Prophets

Creature - Human Wizard

Vigilance

: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.

They lament the doom that is coming to Bant without realizing the part their own leaders have played in it.

Mana:
Power: 3/3
Cardset: Commander 2013 #214 (Uncommon)
Conflux #125 (Uncommon)
Type: Creature

Spirit of the Hearth

Creature - Cat Spirit

Flying

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Thieves know that a snarl in the night means, "Rob another house."

Mana:
Power: 4/5
Cardset: Eventide #14 (Rare)
Type: Creature

Impelled Giant

Creature - Giant Warrior

Trample

Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way.

Mana:
Power: 3/3
Cardset: Eventide #58 (Uncommon)
Type: Creature

Primalcrux

Creature - Elemental

Trample

Chroma - Primalcrux's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control.

When nature is backed into a corner, just like its children, it lashes out.

Mana:
Power: */*
Cardset: Eventide #73 (Rare)
Type: Creature

Mindwrack Liege

Creature - Horror

Other blue creatures you control get +1/+1.

Other red creatures you control get +1/+1.

: You may put a blue or red creature card from your hand onto the battlefield.

Mana: {{/}}{{/}}{{/}}
Power: 4/4
Cardset: Eventide #104 (Rare)
Type: Creature

Nucklavee

Creature - Beast

When Nucklavee enters the battlefield, you may return target red sorcery card from your graveyard to your hand.

When Nucklavee enters the battlefield, you may return target blue instant card from your graveyard to your hand.

It loathes all tastes but two: spells and flesh.

Mana: {{/}}{{/}}
Power: 4/4
Cardset: Commander #214 (Uncommon)
Eventide #110 (Uncommon)
Type: Creature

Trapjaw Kelpie

Creature - Beast

Flash

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Travelers in these waters leave a bit of themselves behind.

Mana: {{/}}{{/}}
Power: 3/3
Cardset: Eventide #164 (Common)
Type: Creature

Twilight Shepherd

Creature - Angel

Flying, vigilance

When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana:
Power: 5/5
Cardset: Commander 2014 #94 (Rare)
Divine vs. Demonic #11 (Rare)
Shadowmoor #25 (Rare)
Type: Creature

Woeleecher

Creature - Elemental

, : Remove a -1/-1 counter from target creature. If you do, you gain 2 life.

One head senses the curse. The second loosens it from the soul. The third drinks it as an invigorating mist.

Mana:
Power: 3/5
Cardset: Shadowmoor #27 (Common)
Type: Creature

Deepchannel Mentor

Creature - Merfolk Rogue

Blue creatures you control are unblockable.

The rivers can no longer provide safe passage for travelers and commerce. They serve only as highways for raiders and channels for blood and woe.

Mana:
Power: 2/2
Cardset: Shadowmoor #35 (Uncommon)
Type: Creature

Ashenmoor Cohort

Creature - Elemental Warrior

Ashenmoor Cohort gets +1/+1 as long as you control another black creature.

"None will concede a place for us in this world. If it is not for us, neither shall it be for them. We rest not until they choke in its cold ashes."
-Illulia of Nighthearth

Mana:
Power: 4/3
Cardset: Shadowmoor #56 (Common)
Type: Creature

Midnight Banshee

Creature - Spirit

Wither (This deals damage to creatures in the form of -1/-1 counters.)

At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.

Many have heard the beginning of its low, sustained shriek but few the end.

Mana:
Power: 5/5
Cardset: Shadowmoor #72 (Rare)
Type: Creature

Inescapable Brute

Creature - Giant Warrior

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Inescapable Brute must be blocked if able.

If you think you made it past him alive, he's just teasing you.

Mana:
Power: 3/3
Cardset: Shadowmoor #95 (Common)
Type: Creature

Foxfire Oak

Creature - Treefolk Shaman

: Foxfire Oak gets +3/+0 until end of turn.

"The brethren shall blaze with unnatural fire, and the flame shall consume and purify our rage."
-Treefolk catastrophe myth

Mana:
Power: 3/6
Cardset: Shadowmoor #115 (Common)
Type: Creature

Roughshod Mentor

Creature - Giant Warrior

Green creatures you control have trample.

He didn't hear the cries of the treefolk whose branches he snapped or of the elves caught underfoot. He had eyes only for the path ahead.

Mana:
Power: 5/4
Cardset: Shadowmoor #128 (Uncommon)
Type: Creature

Witherscale Wurm

Creature - Wurm

Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it.

Mana:
Power: 9/9
Cardset: Shadowmoor #134 (Rare)
Type: Creature

Oona, Queen of the Fae

Legendary Creature - Faerie Wizard

Flying

: Choose a color. Target opponent exiles the top X cards of his or her library. For each card of the chosen color exiled this way, put a 1/1 blue and black Faerie Rogue creature token with flying onto the battlefield.

Mana: {{/}}{{/}}{{/}}
Power: 5/5
Cardset: Modern Masters #193 (Rare)
Shadowmoor #172 (Rare)
Type: Creature

Grief Tyrant

Creature - Horror

Grief Tyrant enters the battlefield with four -1/-1 counters on it.

When Grief Tyrant dies, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant.

Mana: {{/}}
Power: 8/8
Cardset: Shadowmoor #189 (Uncommon)
Type: Creature

Morselhoarder

Creature - Elemental

Morselhoarder enters the battlefield with two -1/-1 counters on it.

Remove a -1/-1 counter from Morselhoarder: Add one mana of any color to your mana pool.

It scours the hills for living matter, savoring even the tang of poisonous fungi.

Mana: {{/}}{{/}}
Power: 6/4
Cardset: Shadowmoor #212 (Common)
Type: Creature

Valleymaker

Creature - Giant Shaman

, Sacrifice a Mountain: Valleymaker deals 3 damage to target creature.

, Sacrifice a Forest: Choose a player. That player adds to his or her mana pool.

Their home uprooted by a giant, the gang of boggarts mourned their old stomping ground.

Mana: {{/}}
Power: 5/5
Cardset: Shadowmoor #221 (Rare)
Type: Creature

Wort, the Raidmother

Legendary Creature - Goblin Shaman

When Wort, the Raidmother enters the battlefield, put two 1/1 red and green Goblin Warrior creature tokens onto the battlefield.

Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)

Mana: {{/}}{{/}}
Power: 3/3
Cardset: Shadowmoor #223 (Rare)
Type: Creature

Rattleblaze Scarecrow

Artifact Creature - Scarecrow

Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Rattleblaze Scarecrow has haste as long as you control a red creature.

Mana:
Power: 5/3
Cardset: Shadowmoor #259 (Common)
Type: Artifact Creature

Thornwatch Scarecrow

Artifact Creature - Scarecrow

Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)

Thornwatch Scarecrow has vigilance as long as you control a white creature.

Mana:
Power: 4/4
Cardset: Shadowmoor #265 (Common)
Type: Artifact Creature

Floodchaser

Creature - Elemental

Floodchaser enters the battlefield with six +1/+1 counters on it.

Floodchaser can't attack unless defending player controls an Island.

, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn.

Mana:
Cardset: Morningtide #34 (Common)
Type: Creature

Lunk Errant

Creature - Giant Warrior

Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn.

"One's plenty," observed the merrow.
"Way too plenty," agreed the boggart.

Mana:
Power: 4/4
Cardset: Morningtide #94 (Common)
Type: Creature

Spitebellows

Creature - Elemental

When Spitebellows leaves the battlefield, it deals 6 damage to target creature.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Disaster stalks with gaping jaws across unready lands.

Mana:
Power: 6/1
Cardset: Commander 2014 #181 (Uncommon)
Commander 2013 #120 (Uncommon)
Commander #135 (Uncommon)
Morningtide #105 (Uncommon)
Type: Creature

Orchard Warden

Creature - Treefolk Shaman

Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness.

"After the Rising, a treefolk's mind is as limber and green as its limbs, and is at its most receptive to our teachings."

Mana:
Power: 4/6
Cardset: Morningtide #131 (Uncommon)
Type: Creature

Lairwatch Giant

Creature - Giant Warrior

Lairwatch Giant can block an additional creature.

Whenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn.

A giant can brood over a grudge for decades, and woe to those who interrupt him.

Mana:
Power: 5/3
Cardset: Lorwyn #29 (Common)
Type: Creature

Purity

Creature - Elemental Incarnation

Flying

If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.

When Purity is put into a graveyard from anywhere, shuffle it into its owner's library.

Mana:
Power: 6/6
Cardset: Lorwyn #37 (Rare)
Type: Creature

Guile

Creature - Elemental Incarnation

Guile can't be blocked except by three or more creatures.

If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.

When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.

Mana:
Power: 6/6
Cardset: Jace vs. Chandra #14 (Rare)
Lorwyn #69 (Rare)
Type: Creature

Wanderwine Prophets

Creature - Merfolk Wizard

Champion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.)

Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.

Mana:
Power: 4/4
Cardset: Lorwyn #95 (Rare)
Type: Creature

Bog Hoodlums

Creature - Goblin Warrior

Bog Hoodlums can't block.

When Bog Hoodlums enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Bog Hoodlums. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Power: 4/1
Cardset: Lorwyn #100 (Common)
Type: Creature

Dread

Creature - Elemental Incarnation

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever a creature deals damage to you, destroy it.

When Dread is put into a graveyard from anywhere, shuffle it into its owner's library.

Mana:
Power: 6/6
Cardset: Lorwyn #107 (Rare)
Type: Creature

Thorntooth Witch

Creature - Treefolk Shaman

Whenever you cast a Treefolk spell, you may have target creature get +3/-3 until end of turn.

The crone's boughs creaked as she spoke. "You look peaked, little one. Come, sip from my warm brew. It'll have you blooming in no time."

Mana:
Power: 3/4
Cardset: Lorwyn #144 (Uncommon)
Type: Creature

Axegrinder Giant

Creature - Giant Warrior

The angriest of giants are often the most skillful weaponsmiths. Their grudges fuel endless sessions at the forge, all the while growling ferociously to themselves.

Mana:
Power: 6/4
Cardset: Lorwyn #151 (Common)
Type: Creature

Hostility

Creature - Elemental Incarnation

Haste

If a spell you control would deal damage to an opponent, prevent that damage. Put a 3/1 red Elemental Shaman creature token with haste onto the battlefield for each 1 damage prevented this way.

When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.

Mana:
Power: 6/6
Cardset: Jace vs. Chandra #48 (Rare)
Lorwyn #176 (Rare)
Type: Creature

Sunrise Sovereign

Creature - Giant Warrior

Other Giant creatures you control get +2/+2 and have trample.

A hundred generations has he mentored, a hundred armies has he crushed beneath his feet, yet only a hundred words has he ever spoken, each more revered than a hundred books.

Mana:
Power: 5/5
Cardset: Lorwyn #192 (Rare)
Type: Creature

Cloudthresher

Creature - Elemental

Flash

Reach (This can block creatures with flying.)

When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 7/7
Cardset: Lorwyn #202 (Rare)
Type: Creature

Vigor

Creature - Elemental Incarnation

Trample

If damage would be dealt to a creature you control other than Vigor, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.

When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.

Mana:
Power: 6/6
Cardset: Lorwyn #240 (Rare)
Type: Creature

Arcanis the Omnipotent

Legendary Creature - Wizard

: Draw three cards.

: Return Arcanis the Omnipotent to its owner's hand.

"Do not concern yourself with my origin, my race, or my ancestry. Seek my record in the pits, and then make your wager."

Mana:
Power: 3/4
Cardset: Tenth Edition #66 (Rare)
Onslaught #66 (Rare)
Type: Creature

Mahamoti Djinn

Creature - Djinn

Flying (This creature can't be blocked except by creatures with flying or reach.)

Of royal blood among the spirits of the air, the Mahamoti djinn rides on the wings of the winds. As dangerous in the gambling hall as he is in battle, he is a master of trickery and misdirection.

Mana:
Power: 5/6
Cardset: Tenth Edition #90 (Rare)
Ninth Edition #85 (Rare)
Eighth Edition #88 (Rare)
Seventh Edition #84 (Rare)
Fourth Edition #84 (Rare)
Revised Edition #66 (Rare)
Unlimited Edition #65 (Rare)
Beta Edition #65 (Unknown)
Alpha Edition #65 (Unknown)
Type: Creature

Sea Monster

Creature - Serpent

Sea Monster can't attack unless defending player controls an Island.

It's easy to believe the monster is a myth-until you feel three hundred thousand pounds of myth crashing down on your ship.

Mana:
Power: 6/6
Cardset: Tenth Edition #106 (Common)
Ninth Edition #96 (Common)
Eighth Edition #99 (Common)
Seventh Edition #97 (Common)
Sixth Edition #96 (Unknown)
Tempest #85 (Common)
Type: Creature

Ascendant Evincar

Legendary Creature - Vampire

Flying (This creature can't be blocked except by creatures with flying or reach.)

Other black creatures get +1/+1.

Nonblack creatures get -1/-1.

His soul snared by an angel's curse, Crovax twisted heroism into its purest shadow.

Mana:
Power: 3/3
Cardset: Tenth Edition #127 (Rare)
Nemesis #51 (Rare)
Type: Creature

Rhox

Creature - Rhino Beast

You may have Rhox assign its combat damage as though it weren't blocked.

: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

It's as solid as the club in its hand-and about as subtle.

Mana:
Power: 5/5
Cardset: Tenth Edition #291 (Rare)
Eighth Edition #277 (Rare)
Nemesis #112 (Rare)
Type: Creature

Tangle Spider

Creature - Spider

Flash (You may cast this spell any time you could cast an instant.)

Reach (This creature can block creatures with flying.)

Only rumors have ever escaped its web.

Mana:
Power: 3/4
Cardset: Tenth Edition #303 (Uncommon)
Darksteel #85 (Common)
Type: Creature

Composite Golem

Artifact Creature - Golem

Sacrifice Composite Golem: Add to your mana pool.

An artificer's experiment in cross-material engineering found its own purpose as an interpreter between cultures.

Mana:
Power: 4/4
Cardset: Tenth Edition #318 (Uncommon)
Fifth Dawn #111 (Uncommon)
Type: Artifact Creature

Phyrexian Gargantua

Creature - Horror

When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life.

Other Phyrexians have nightmares about the gargantua.

Mana:
Power: 4/4
Cardset: Commander 2014 #154 (Uncommon)
Commander 2013 #87 (Uncommon)
Phyrexia vs. The Coalition #15 (Uncommon)
Ninth Edition #153 (Uncommon)
Apocalypse #48 (Uncommon)
Type: Creature

Yawgmoth Demon

Creature - Demon

Flying (This creature can't be blocked except by creatures with flying or reach.)

First strike (This creature deals combat damage before creatures without first strike.)

At the beginning of your upkeep, you may sacrifice an artifact. If you don't, tap Yawgmoth Demon and it deals 2 damage to you.

Mana:
Power: 6/6
Cardset: Ninth Edition #170 (Rare)
Antiquities #51 (Rare)
Type: Creature

Thundermare

Creature - Elemental Horse

Haste (This creature can attack the turn it comes under your control.)

When Thundermare enters the battlefield, tap all other creatures.

Its hooves strike lightning and the thunder follows quickly after.

Mana:
Power: 5/5
Cardset: Ninth Edition #224 (Rare)
Weatherlight #116 (Rare)
Type: Creature

Ancient Silverback

Creature - Ape

: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Mana:
Power: 6/5
Cardset: Magic 2015 #168 (Uncommon)
Ninth Edition #230 (Rare)
Seventh Edition #230 (Rare)
Urza's Destiny #101 (Rare)
Type: Creature

Force of Nature

Creature - Elemental

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay .

Mana:
Power: 8/8
Cardset: Ninth Edition #242 (Rare)
Fifth Edition #156 (Rare)
Fourth Edition #129 (Rare)
Revised Edition #103 (Rare)
Unlimited Edition #103 (Rare)
Beta Edition #103 (Unknown)
Alpha Edition #103 (Unknown)
Type: Creature

Beast of Burden

Artifact Creature - Golem

Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.

Though it was built as an instrument of labor, it wasn't long before it became an instrument of war.

Mana:
Power: */*
Cardset: Ninth Edition #288 (Rare)
Eighth Edition #292 (Rare)
Seventh Edition #287 (Rare)
Urza's Legacy #122 (Rare)
Type: Artifact Creature

Demonic Hordes

Creature - Demon

: Destroy target land.

At the beginning of your upkeep, unless you pay , tap Demonic Hordes and sacrifice a land of an opponent's choice.

Created to destroy Dominia, Demons can sometimes be bent to a more focused purpose.

Mana:
Power: 5/5
Cardset: Revised Edition #12 (Rare)
Unlimited Edition #12 (Rare)
Beta Edition #12 (Unknown)
Alpha Edition #12 (Unknown)
Type: Creature

Sea Serpent

Creature - Serpent

Sea Serpent can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Sea Serpent.

Legend has it that Serpents used to be bigger, but how could that be?

Mana:
Power: 5/5
Cardset: Fifth Edition #118 (Common)
Fourth Edition #98 (Common)
Revised Edition #78 (Common)
Unlimited Edition #77 (Common)
Beta Edition #77 (Unknown)
Alpha Edition #77 (Unknown)
Type: Creature

Gaea's Liege

Creature - Avatar

As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls.

: Target land becomes a Forest until Gaea's Liege leaves the battlefield.

Mana:
Power: */*
Cardset: Time Spiral "Timeshifted" #78 (Special)
Fourth Edition #131 (Rare)
Revised Edition #105 (Rare)
Unlimited Edition #105 (Rare)
Beta Edition #105 (Unknown)
Alpha Edition #105 (Unknown)
Type: Creature

Personal Incarnation

Creature - Avatar Incarnation

: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Any player may activate this ability, but only if he or she owns Personal Incarnation.

When Personal Incarnation dies, its owner loses half his or her life, rounded up.

Mana:
Power: 6/6
Cardset: Fifth Edition #327 (Rare)
Fourth Edition #290 (Rare)
Revised Edition #215 (Rare)
Unlimited Edition #216 (Rare)
Beta Edition #217 (Unknown)
Alpha Edition #215 (Unknown)
Type: Creature

Clockwork Beast

Artifact Creature - Beast

Clockwork Beast enters the battlefield with seven +1/+0 counters on it.

At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.

, : Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.

Mana:
Cardset: Fifth Edition #356 (Rare)
Fourth Edition #325 (Rare)
Revised Edition #240 (Rare)
Unlimited Edition #237 (Rare)
Beta Edition #238 (Unknown)
Alpha Edition #236 (Unknown)
Type: Artifact Creature

Obsianus Golem

Artifact Creature - Golem

"The foot stone is connected to the ankle stone, the ankle stone is connected to the leg stone . . ."
-Song of the Artificer

Mana:
Power: 4/6
Cardset: Sixth Edition #303 (Unknown)
Fourth Edition #357 (Uncommon)
Revised Edition #268 (Uncommon)
Unlimited Edition #268 (Uncommon)
Beta Edition #269 (Unknown)
Alpha Edition #267 (Unknown)
Type: Artifact Creature

Cosmic Horror

Creature - Horror

First strike

At the beginning of your upkeep, destroy Cosmic Horror unless you pay . If Cosmic Horror is destroyed this way, it deals 7 damage to you.

". . . [S]creams of horror rend th' affrighted skies." -Alexander Pope, The Rape of the Lock

Mana:
Power: 7/7
Cardset: Fourth Edition #10 (Rare)
Legends #6 (Rare)
Type: Creature

Shapeshifter

Artifact Creature - Shapeshifter

As Shapeshifter enters the battlefield, choose a number between 0 and 7.

At the beginning of your upkeep, you may choose a number between 0 and 7.

Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number.

Mana:
Power: */7-*
Cardset: Fifth Edition #398 (Uncommon)
Fourth Edition #363 (Uncommon)
Antiquities #29 (Rare)
Type: Artifact Creature

Tetravus

Artifact Creature - Construct

Flying

Tetravus enters the battlefield with three +1/+1 counters on it.

At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, put that many 1/1 colorless Tetravite artifact creature tokens onto the battlefield. They each have flying and "This creature can't be enchanted."

At the beginning of your upkeep, you may exile any number of tokens put onto the battlefield with Tetravus. If you do, put that many +1/+1 counters on Tetravus.

Mana:
Power: 1/1
Cardset: Fourth Edition #368 (Rare)
Antiquities #36 (Rare)
Type: Artifact Creature

Urza's Avenger

Artifact Creature - Shapeshifter

: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Unable to settle on just one design, Urza decided to create one versatile being.

Mana:
Power: 4/4
Cardset: Fifth Edition #405 (Rare)
Fourth Edition #373 (Rare)
Antiquities #39 (Rare)
Type: Artifact Creature

Sibilant Spirit

Creature - Spirit

Flying

Whenever Sibilant Spirit attacks, defending player may draw a card.

She had expected death to roar, to thunder, to growl. She did not recognize it when it came hissing to her side.

Mana:
Power: 5/6
Cardset: Sixth Edition #98 (Unknown)
Fifth Edition #123 (Rare)
Ice Age #97 (Rare)
Type: Creature

Johtull Wurm

Creature - Wurm

Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first.

"To bring her down we must be on all sides at once-leave one avenue open and we'll all be dead."
-Taaveti of Kelsinko, elvish hunter

Mana:
Power: 6/6
Cardset: Fifth Edition #168 (Uncommon)
Ice Age #138 (Uncommon)
Type: Creature

Ivory Guardians

Creature - Giant Cleric

Protection from red

Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.

"But who is to guard the guards themselves?"
-Juvenal, Satires

Mana:
Power: 3/3
Cardset: Fifth Edition #316 (Uncommon)
Legends #192 (Uncommon)
Type: Creature

Pearl Dragon

Creature - Dragon

Flying

: Pearl Dragon gets +0/+1 until end of turn.

"They knew Bantau was lost when, to hide the pearl he had found on the beach, he swallowed it-and soon grew wings."
-Hakim, Loreweaver

Mana:
Power: 4/4
Cardset: Sixth Edition #34 (Unknown)
Mirage #237 (Rare)
Type: Creature

Necrosavant

Creature - Zombie Giant

, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate this ability only during your upkeep.

Mana:
Power: 5/5
Cardset: Sixth Edition #145 (Unknown)
Visions #15 (Rare)
Type: Creature

Elite Archers

Creature - Human Soldier Archer

: Elite Archers deals 3 damage to target attacking or blocking creature.

They fletch their arrows with the feathers of angels.

Mana:
Power: 3/3
Cardset: Eighth Edition #18 (Rare)
Seventh Edition #15 (Rare)
Urza's Saga #13 (Rare)
Type: Creature

Abyssal Horror

Creature - Horror

Flying

When Abyssal Horror enters the battlefield, target player discards two cards.

"I dreamt of it once. Now I fear it dreams of me."
-Tolarian scholar

Mana:
Power: 2/2
Cardset: Seventh Edition #115 (Rare)
Urza's Saga #115 (Rare)
Type: Creature

Dakmor Lancer

Creature - Human Knight

When Dakmor Lancer enters the battlefield, destroy target nonblack creature.

The darkness of his shield reflects the inky blackness of his soul.

Mana:
Power: 3/3
Cardset: Seventh Edition #126 (Uncommon)
Type: Creature

Bloodshot Cyclops

Creature - Cyclops Giant

, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to target creature or player.

After their first encounter, the goblins named him Chuck.

Mana:
Power: 4/4
Cardset: Eighth Edition #179 (Rare)
Seventh Edition #176 (Rare)
Urza's Destiny #77 (Rare)
Type: Creature

Gang of Elk

Creature - Elk Beast

Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.

"I felt the ground shake, so I hid in my tent until the earthquake passed. It passed all right, and it left hoofprints."
-Femeref explorer

Mana:
Power: 5/4
Cardset: Seventh Edition #247 (Uncommon)
Urza's Legacy #102 (Uncommon)
Type: Creature

Two-Headed Dragon

Creature - Dragon

Flying

: Two-Headed Dragon gets +2/+0 until end of turn.

Two-Headed Dragon can't be blocked except by two or more creatures.

Two-Headed Dragon can block an additional creature.

Mana:
Power: 4/4
Cardset: Archenemy #50 (Rare)
Dragons #15 (Rare)
Eighth Edition #229 (Rare)
Mercadian Masques #221 (Rare)
Type: Creature

Brass Herald

Artifact Creature - Golem

As Brass Herald enters the battlefield, choose a creature type.

When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.

Creatures of the chosen type get +1/+1.

Mana:
Power: 2/2
Cardset: Eighth Edition #293 (Rare)
Apocalypse #133 (Uncommon)
Type: Artifact Creature

Firestorm Phoenix

Creature - Phoenix

Flying

If Firestorm Phoenix would die, return Firestorm Phoenix to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in his or her hand and can't play it.

"The bird of wonder dies, the maiden phoenix,/ Her ashes new-create another heir/ As great in admiration as herself." -William Shakespeare, King Henry the Eighth.

Mana:
Power: 3/2
Cardset: Legends #145 (Rare)
Type: Creature

Frost Giant

Creature - Giant

Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

The Frost Giants have been out in the cold a long, long time, but they have their rage to keep them warm.

Mana:
Power: 4/4
Cardset: Legends #146 (Uncommon)
Type: Creature

Bartel Runeaxe

Legendary Creature - Giant Warrior

Vigilance

Bartel Runeaxe can't be the target of Aura spells.

Thundering down from Hammerheim, no foe could slow Bartel's charge.

Mana:
Power: 6/5
Cardset: Legends #262 (Rare)
Type: Creature

Dakkon Blackblade

Legendary Creature - Human Warrior

Dakkon Blackblade's power and toughness are each equal to the number of lands you control.

"My power is as vast as the plains, my strength is that of mountains. Each wave that crashes upon the shore thunders like blood in my veins." -Memoirs

Mana:
Power: */*
Cardset: Legends #265 (Rare)
Type: Creature

Hunding Gjornersen

Legendary Creature - Human Warrior

Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

"You would never guess, at the terrifying sight of the man, that Hunding was as charming a companion as one could wish for."

Mana:
Power: 5/4
Cardset: Legends #271 (Uncommon)
Type: Creature

Jerrard of the Closed Fist

Legendary Creature - Human Knight

Once, the order of the Closed Fist reached throughout the Kb'Briann Highlands. Now, Jerrard alone remains to uphold their standard.

Mana:
Power: 6/5
Cardset: Legends #275 (Uncommon)
Type: Creature

Johan

Legendary Creature - Human Wizard

At the beginning of combat on your turn, you may have Johan gain "Johan can't attack" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if Johan is untapped.

Mana:
Power: 5/4
Cardset: Legends #276 (Rare)
Type: Creature

Kasimir the Lone Wolf

Legendary Creature - Human Warrior

Popular indeed is the tale of how Kasimir was once a Holy man who renounced his order to take up the sword. But this tale is no more likely than any other.

Mana:
Power: 5/3
Cardset: Legends #277 (Uncommon)
Type: Creature

Livonya Silone

Legendary Creature - Human Warrior

First strike, legendary landwalk

Livonya's own nature is a matter of mystery. Nothing is known for sure, merely rumors of unearthly stealth, and unholy alliances.

Mana:
Power: 4/4
Cardset: Legends #282 (Rare)
Type: Creature

Lord Magnus

Legendary Creature - Human Druid

First strike

Creatures with plainswalk can be blocked as though they didn't have plainswalk.

Creatures with forestwalk can be blocked as though they didn't have forestwalk.

Mana:
Power: 4/3
Cardset: Legends #283 (Uncommon)
Type: Creature

Marhault Elsdragon

Legendary Creature - Elf Warrior

Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

Marhault follows a strict philosophy, never letting emotions cloud his thoughts. No chance observer could imagine the rage in his heart.

Mana:
Power: 4/6
Cardset: Legends #284 (Uncommon)
Type: Creature

Pavel Maliki

Legendary Creature - Human

: Pavel Maliki gets +1/+0 until end of turn.

We all know the legend: Pavel wanders the realms, helping those in greatest need. But is this a measure of his generosity, or of his obligation to atone?

Mana:
Power: 5/3
Cardset: Legends #288 (Uncommon)
Type: Creature

Princess Lucrezia

Legendary Creature - Human Wizard

: Add to your mana pool.

Mana:
Power: 5/4
Cardset: Legends #289 (Uncommon)
Type: Creature

Ramirez DePietro

Legendary Creature - Human Pirate

First strike

Ramirez DePietro is a most flamboyant pirate. Be careful not to believe his tall tales, especially when you ask his age.

Mana:
Power: 4/3
Cardset: Legends #291 (Uncommon)
Type: Creature

Ramses Overdark

Legendary Creature - Human Assassin

: Destroy target enchanted creature.

Mana:
Power: 4/3
Cardset: Legends #292 (Rare)
Type: Creature

Rasputin Dreamweaver

Legendary Creature - Human Wizard

Rasputin Dreamweaver enters the battlefield with seven dream counters on it.

Remove a dream counter from Rasputin: Add to your mana pool.

Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn.

At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it.

Rasputin can't have more than seven dream counters on it.

Mana:
Power: 4/1
Cardset: Legends #293 (Rare)
Type: Creature