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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Zephid

Creature - Illusion

Flying; shroud (This permanent can't be the target of spells or abilities.)

Once you've seen one, you'll understand why spells won't go near them.

Mana:
Power: 3/4
Cardset: Urza's Saga #113 (Rare)
Type: Creature

Avenging Druid

Creature - Human Druid

Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.

Mana:
Power: 1/3
Cardset: Exodus #105 (Common)
Type: Creature

Carnophage

Creature - Zombie

At the beginning of your upkeep, tap Carnophage unless you pay 1 life.

Eating is all it knows.

Mana:
Power: 2/2
Cardset: Exodus #53 (Common)
Type: Creature

Cat Burglar

Creature - Kor Rogue Minion

, : Target player discards a card. Activate this ability only any time you could cast a sorcery.

The il-Kor no longer roam the open plains, but they are still hunters.

Mana:
Power: 2/2
Cardset: Exodus #54 (Common)
Type: Creature

Charging Paladin

Creature - Human Knight

Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.

"Hope shall be the blade that severs our bonds."

Mana:
Power: 2/2
Cardset: Divine vs. Demonic #4 (Common)
Exodus #4 (Common)
Type: Creature

Cinder Crawler

Creature - Salamander

: Cinder Crawler gets +1/+0 until end of turn. Activate this ability only if Cinder Crawler is blocked.

The crawler doesn't care what gets in its way. It pushes everything into the boiling muck and waits for the meal to cook.

Mana:
Power: 1/2
Cardset: Exodus #80 (Common)
Type: Creature

Crashing Boars

Creature - Boar

Whenever Crashing Boars attacks, defending player chooses an untapped creature he or she controls. That creature blocks Crashing Boars this turn if able.

Bores ruin a party. Boars are party to ruin.

Mana:
Power: 4/4
Cardset: Exodus #108 (Uncommon)
Type: Creature

Dauthi Cutthroat

Creature - Dauthi Minion

Shadow (This creature can block or be blocked by only creatures with shadow.)

, : Destroy target creature with shadow.

In their twisted logic, to empty the shadow world is to escape it.

Mana:
Power: 1/1
Cardset: Exodus #57 (Uncommon)
Type: Creature

Dauthi Jackal

Creature - Dauthi Hound

Shadow (This creature can block or be blocked by only creatures with shadow.)

, Sacrifice Dauthi Jackal: Destroy target blocking creature.

"All Dauthi are jackals, regardless of breed."
-Lyna, Soltari emissary

Mana:
Power: 2/1
Cardset: Exodus #58 (Common)
Type: Creature

Dauthi Warlord

Creature - Dauthi Soldier

Shadow (This creature can block or be blocked by only creatures with shadow.)

Dauthi Warlord's power is equal to the number of creatures with shadow on the battlefield.

Mana:
Power: */1
Cardset: Exodus #59 (Uncommon)
Type: Creature

Dominating Licid

Creature - Licid

, : Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.

You control enchanted creature.

Mana:
Power: 1/1
Cardset: Exodus #30 (Rare)
Type: Creature

Entropic Specter

Creature - Specter Spirit

Flying

As Entropic Specter enters the battlefield, choose an opponent.

Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand.

Whenever Entropic Specter deals damage to a player, that player discards a card.

Mana:
Power: */*
Cardset: Exodus #61 (Rare)
Type: Creature

Ephemeron

Creature - Illusion

Flying

Discard a card: Return Ephemeron to its owner's hand.

From nothing came teeth.

Mana:
Power: 4/4
Cardset: Exodus #31 (Rare)
Type: Creature

Ertai, Wizard Adept

Legendary Creature - Human Wizard

, : Counter target spell.

"Was that it?"
-Ertai, wizard adept

Mana:
Power: 1/1
Cardset: Exodus #33 (Rare)
Type: Creature

Exalted Dragon

Creature - Dragon

Flying

Exalted Dragon can't attack unless you sacrifice a land.

If dragons excel at anything more than vanity, it is greed.

Mana:
Power: 5/5
Cardset: Exodus #6 (Rare)
Type: Creature

Furnace Brood

Creature - Elemental

: Target creature can't be regenerated this turn.

Furnace air crackles with magmatic cackles.

Mana:
Power: 3/3
Cardset: Exodus #84 (Common)
Type: Creature

Grollub

Creature - Beast

Whenever Grollub is dealt damage, each opponent gains that much life.

Mogglings caught in a misdeed often blame the grollub. Even though the creature is usually innocent, no taskmaster can resist an excuse to beat it.

Mana:
Power: 3/3
Cardset: Exodus #63 (Common)
Type: Creature

Jackalope Herd

Creature - Rabbit Beast

When you cast a spell, return Jackalope Herd to its owner's hand.

There's little more demeaning than getting your butt kicked by a bunch of bunnies.

Mana:
Power: 4/5
Cardset: Exodus #111 (Common)
Type: Creature

Keeper of the Beasts

Creature - Human Wizard

, : Choose target opponent who controlled more creatures than you did as you activated this ability. Put a 2/2 green Beast creature token onto the battlefield.

Mana:
Power: 1/2
Cardset: Exodus #112 (Uncommon)
Type: Creature

Keeper of the Dead

Creature - Human Wizard

, : Choose target opponent who had at least two fewer creature cards in his or her graveyard than you did as you activated this ability. Destroy target nonblack creature he or she controls.

Mana:
Power: 1/2
Cardset: Exodus #65 (Uncommon)
Type: Creature

Keeper of the Flame

Creature - Human Wizard

, : Choose target opponent who had more life than you did as you activated this ability. Keeper of the Flame deals 2 damage to him or her.

Mana:
Power: 1/2
Cardset: Exodus #85 (Uncommon)
Type: Creature

Keeper of the Light

Creature - Human Wizard

, : Choose target opponent who had more life than you did as you activated this ability. You gain 3 life.

Mana:
Power: 1/2
Cardset: Exodus #8 (Uncommon)
Type: Creature

Keeper of the Mind

Creature - Human Wizard

, : Choose target opponent who had at least two more cards in hand than you did as you activated this ability. Draw a card.

Mana:
Power: 1/2
Cardset: Exodus #36 (Uncommon)
Type: Creature

Killer Whale

Creature - Whale

: Killer Whale gains flying until end of turn.

Hunger is like the sea: deep, endless, and unforgiving.

Mana:
Power: 3/5
Cardset: Exodus #37 (Uncommon)
Type: Creature

Mage il-Vec

Creature - Human Wizard

, Discard a card at random: Mage il-Vec deals 1 damage to target creature or player.

Living below a flowstone foundry produces a disproportionate number of fire mages among the il.

Mana:
Power: 2/2
Cardset: Exodus #86 (Common)
Type: Creature

Mind Maggots

Creature - Insect

When Mind Maggots enters the battlefield, discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on Mind Maggots.

Mana:
Power: 2/2
Cardset: Exodus #66 (Uncommon)
Type: Creature

Mindless Automaton

Artifact Creature - Construct

Mindless Automaton enters the battlefield with two +1/+1 counters on it.

, Discard a card: Put a +1/+1 counter on Mindless Automaton.

Remove two +1/+1 counters from Mindless Automaton: Draw a card.

Mana:
Cardset: Time Spiral "Timeshifted" #111 (Special)
Exodus #135 (Rare)
Type: Artifact Creature

Mirozel

Creature - Illusion

Flying

When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand.

The mirozels are the only stars in Rath's opaque skies.

Mana:
Power: 2/3
Cardset: Exodus #41 (Uncommon)
Type: Creature

Mogg Assassin

Creature - Goblin Assassin

: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose.

Mana:
Power: 2/1
Cardset: Exodus #88 (Uncommon)
Type: Creature

Monstrous Hound

Creature - Hound

Monstrous Hound can't attack unless you control more lands than defending player.

Monstrous Hound can't block unless you control more lands than attacking player.

"Stay."

Mana:
Power: 4/4
Cardset: Exodus #89 (Rare)
Type: Creature

Ogre Shaman

Creature - Ogre Shaman

, Discard a card at random: Ogre Shaman deals 2 damage to target creature or player.

Ogre shamans must be bright enough to learn their invocations and dim enough to use them.

Mana:
Power: 3/3
Cardset: Exodus #91 (Rare)
Type: Creature

Pit Spawn

Creature - Demon

First strike

At the beginning of your upkeep, sacrifice Pit Spawn unless you pay .

Whenever Pit Spawn deals damage to a creature, exile that creature.

Mana:
Power: 6/4
Cardset: Exodus #70 (Rare)
Type: Creature

Plaguebearer

Creature - Zombie

: Destroy target nonblack creature with converted mana cost X.

Its respiration is your expiration.

Mana:
Power: 1/1
Cardset: Exodus #71 (Rare)
Type: Creature

Plated Rootwalla

Creature - Lizard

: Plated Rootwalla gets +3/+3 until end of turn. Activate this ability only once each turn.

" . . . And the third little boar built his house out of rootwalla plates . . . ."
-Skyshroud children's story

Mana:
Power: 3/3
Cardset: Exodus #116 (Common)
Type: Creature

Pygmy Troll

Creature - Troll

Whenever Pygmy Troll becomes blocked by a creature, Pygmy Troll gets +1/+1 until end of turn.

: Regenerate Pygmy Troll.

"Who you callin' ‘shorty'?"

Mana:
Power: 1/1
Cardset: Exodus #118 (Common)
Type: Creature

Rabid Wolverines

Creature - Wolverine

Whenever Rabid Wolverines becomes blocked by a creature, Rabid Wolverines gets +1/+1 until end of turn.

Is there any other kind?

Mana:
Power: 4/4
Cardset: Exodus #119 (Common)
Type: Creature

Ravenous Baboons

Creature - Ape

When Ravenous Baboons enters the battlefield, destroy target nonbasic land.

Build something and the baboons will tear it down. Leave the pieces lying and they will scatter them.

Mana:
Power: 2/2
Cardset: Exodus #97 (Rare)
Type: Creature

Reckless Ogre

Creature - Ogre

Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn.

There is no such thing as a regiment of ogres.

Mana:
Power: 3/2
Cardset: Exodus #98 (Common)
Type: Creature

Rootwater Alligator

Creature - Crocodile

Sacrifice a Forest: Regenerate Rootwater Alligator.

Subduing and skinning an alligator is the first rite of maturity adolescent merfolk must pass.

Mana:
Power: 3/2
Cardset: Exodus #122 (Common)
Type: Creature

Rootwater Mystic

Creature - Merfolk Wizard

: Look at the top card of target player's library.

"Read the roots tell the tale
Future forms in waving weeds
Higher than truth is hope."
-Rootwater Saga

Mana:
Power: 1/1
Cardset: Exodus #44 (Common)
Type: Creature

Sabertooth Wyvern

Creature - Drake

Flying, first strike

Most creatures grow out of their baby teeth, but sabertooth wyverns grow into theirs.

Mana:
Power: 3/2
Cardset: Exodus #99 (Uncommon)
Type: Creature

Scalding Salamander

Creature - Salamander

Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls.

Mana:
Power: 2/1
Cardset: Exodus #100 (Uncommon)
Type: Creature

School of Piranha

Creature - Fish

At the beginning of your upkeep, sacrifice School of Piranha unless you pay .

Some schools aren't worth getting into.

Mana:
Power: 3/3
Cardset: Exodus #45 (Common)
Type: Creature

Shield Mate

Creature - Human Soldier

Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn.

They bear weightier burdens than the shields they carry.

Mana:
Power: 1/1
Cardset: Exodus #19 (Common)
Type: Creature

Skyshroud Elite

Creature - Elf

Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.

"Civilization is a conspiracy to disguise the mutilation of nature."
-Skyshroud elite creed

Mana:
Power: 1/1
Cardset: Exodus #123 (Uncommon)
Type: Creature

Skyshroud War Beast

Creature - Beast

Trample

As Skyshroud War Beast enters the battlefield, choose an opponent.

Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls.

Mana:
Power: */*
Cardset: Exodus #124 (Rare)
Type: Creature

Soltari Visionary

Creature - Soltari Cleric

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls.

Mana:
Power: 2/2
Cardset: Exodus #20 (Common)
Type: Creature

Spike Cannibal

Creature - Spike

Spike Cannibal enters the battlefield with a +1/+1 counter on it.

When Spike Cannibal enters the battlefield, move all +1/+1 counters from all creatures onto it.

Mana:
Cardset: Exodus #75 (Uncommon)
Type: Creature

Spike Hatcher

Creature - Spike

Spike Hatcher enters the battlefield with six +1/+1 counters on it.

, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature.

, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher.

Mana:
Cardset: Exodus #126 (Rare)
Type: Creature

Spike Rogue

Creature - Spike

Spike Rogue enters the battlefield with two +1/+1 counters on it.

, Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter on target creature.

, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on Spike Rogue.

Mana:
Cardset: Exodus #127 (Uncommon)
Type: Creature

Spike Weaver

Creature - Spike

Spike Weaver enters the battlefield with three +1/+1 counters on it.

, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.

, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.

Mana:
Cardset: Exodus #128 (Rare)
Type: Creature

Thalakos Drifters

Creature - Thalakos

Discard a card: Thalakos Drifters gains shadow until end of turn. (This creature can block or be blocked by only creatures with shadow.)

They drift in and out of shadow and ever on toward madness.

Mana:
Power: 3/3
Cardset: Exodus #47 (Rare)
Type: Creature

Thalakos Scout

Creature - Thalakos Soldier Scout

Shadow (This creature can block or be blocked by only creatures with shadow.)

Discard a card: Return Thalakos Scout to its owner's hand.

Mana:
Power: 2/1
Cardset: Exodus #48 (Common)
Type: Creature

Thopter Squadron

Artifact Creature - Thopter

Flying

Thopter Squadron enters the battlefield with three +1/+1 counters on it.

, Remove a +1/+1 counter from Thopter Squadron: Put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. Activate this ability only any time you could cast a sorcery.

, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate this ability only any time you could cast a sorcery.

Mana:
Cardset: Exodus #140 (Rare)
Type: Artifact Creature

Transmogrifying Licid

Artifact Creature - Licid

, : Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.

Enchanted creature gets +1/+1 and is an artifact in addition to its other types.

Mana:
Power: 2/2
Cardset: Exodus #141 (Uncommon)
Type: Artifact Creature

Vampire Hounds

Creature - Vampire Hound

Discard a creature card: Vampire Hounds gets +2/+2 until end of turn.

The hounds' barks are a horrifying chorus of screams, moans, and whispers.

Mana:
Power: 2/2
Cardset: Exodus #77 (Common)
Type: Creature

Wall of Nets

Creature - Wall

Defender (This creature can't attack.)

At end of combat, exile all creatures blocked by Wall of Nets.

When Wall of Nets leaves the battlefield, return all cards exiled with Wall of Nets to the battlefield under their owners' control.

Mana:
Cardset: Exodus #24 (Rare)
Type: Creature

Wayward Soul

Creature - Spirit

Flying

: Put Wayward Soul on top of its owner's library.

"no home no heart no hope"
-Stronghold graffito

Mana:
Power: 3/2
Cardset: Exodus #51 (Common)
Type: Creature

Welkin Hawk

Creature - Bird

Flying

When Welkin Hawk dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle your library.

Mana:
Power: 1/1
Cardset: Exodus #25 (Common)
Type: Creature

Whiptongue Frog

Creature - Frog

: Whiptongue Frog gains flying until end of turn.

Their favorite food? Wind dancers.

Mana:
Power: 1/3
Cardset: Exodus #52 (Common)
Type: Creature

Workhorse

Artifact Creature - Horse

Workhorse enters the battlefield with four +1/+1 counters on it.

Remove a +1/+1 counter from Workhorse: Add to your mana pool.

Mana:
Cardset: Exodus #142 (Rare)
Type: Artifact Creature

Zealots en-Dal

Creature - Human Soldier

At the beginning of your upkeep, if all nonland permanents you control are white, you gain 1 life.

"Great chains shall free our warriors."
-Oracle en-Vec

Mana:
Power: 2/4
Cardset: Exodus #26 (Uncommon)
Type: Creature

Acidic Sliver

Creature - Sliver

All Slivers have ", Sacrifice this permanent: This permanent deals 2 damage to target creature or player."

The first sliver burst against the cave wall, and others piled in behind to deepen the new tunnel.

Mana:
Power: 2/2
Cardset: Premium Deck Series: Slivers #13 (Uncommon)
Stronghold #138 (Uncommon)
Type: Creature

Calming Licid

Creature - Licid

, : Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.

Enchanted creature can't attack.

Mana:
Power: 2/2
Cardset: Stronghold #102 (Uncommon)
Type: Creature

Carnassid

Creature - Beast

Trample

: Regenerate Carnassid.

The hunter would never forget the time or place where he first met the carnassid, for they buried him there.

Mana:
Power: 5/4
Cardset: Stronghold #53 (Rare)
Type: Creature

Cloud Spirit

Creature - Spirit

Flying

Cloud Spirit can block only creatures with flying.

Clouds are the soil, dreams are the crop.
-Kor saying

Mana:
Power: 3/1
Cardset: Stronghold #26 (Common)
Type: Creature

Convulsing Licid

Creature - Licid

, : Convulsing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.

Enchanted creature can't block.

Mana:
Power: 2/2
Cardset: Stronghold #77 (Uncommon)
Type: Creature

Corrupting Licid

Creature - Licid

, : Corrupting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Mana:
Power: 2/2
Cardset: Stronghold #4 (Uncommon)
Type: Creature

Craven Giant

Creature - Giant

Craven Giant can't block.

What is high as a mountain and low as a snake?
-Dal riddle

Mana:
Power: 4/1
Cardset: Stronghold #78 (Common)
Type: Creature

Crovax the Cursed

Legendary Creature - Vampire

Crovax the Cursed enters the battlefield with four +1/+1 counters on it.

At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.

: Crovax gains flying until end of turn.

Mana:
Cardset: Stronghold #5 (Rare)
Type: Creature

Crystalline Sliver

Creature - Sliver

All Slivers have shroud. (They can't be the targets of spells or abilities.)

Bred as living shields, these slivers have proven unruly-they know they cannot be caught.

Mana:
Power: 2/2
Cardset: Premium Deck Series: Slivers #11 (Uncommon)
Stronghold #139 (Uncommon)
Type: Creature

Dauthi Trapper

Creature - Dauthi Minion

: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

Merfolk tell their young of Dandân, humans of Rag Man. Dal tell tales of the Dauthi, and they are far worse.

Mana:
Power: 1/1
Cardset: Stronghold #6 (Uncommon)
Type: Creature

Dungeon Shade

Creature - Shade Spirit

Flying

: Dungeon Shade gets +1/+1 until end of turn.

A sickness stirs in its eyes, a nightmare born in darkened wails.

Mana:
Power: 1/1
Cardset: Stronghold #8 (Common)
Type: Creature

Endangered Armodon

Creature - Elephant

When you control a creature with toughness 2 or less, sacrifice Endangered Armodon.

These are its last days. Its doom to be remembered only until the hunters hunger again.

Mana:
Power: 4/5
Cardset: Stronghold #57 (Common)
Type: Creature

Flowstone Hellion

Creature - Hellion Beast

Haste

: Flowstone Hellion gets +1/-1 until end of turn.

Volrath leaves no stone untrained.

Mana:
Power: 3/3
Cardset: Stronghold #84 (Uncommon)
Type: Creature

Flowstone Mauler

Creature - Beast

Trample

: Flowstone Mauler gets +1/-1 until end of turn.

Once these horrifying creatures were perfected, there was no need for armodons.

Mana:
Power: 4/5
Cardset: Stronghold #85 (Rare)
Type: Creature

Furnace Spirit

Creature - Spirit

Haste

: Furnace Spirit gets +1/+0 until end of turn.

If it can survive the Furnace, you don't want it near you.

Mana:
Power: 1/1
Cardset: Stronghold #87 (Common)
Type: Creature

Gliding Licid

Creature - Licid

, : Gliding Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.

Enchanted creature has flying.

Mana:
Power: 2/2
Cardset: Stronghold #31 (Uncommon)
Type: Creature

Hammerhead Shark

Creature - Fish

Hammerhead Shark can't attack unless defending player controls an Island.

Cross the eyes of a hammerhead and you'll dot its teeth.

Mana:
Power: 2/3
Cardset: Stronghold #32 (Common)
Type: Creature

Hermit Druid

Creature - Human Druid

, : Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.

Seeking the company of plants ensures that your wits will go to seed.

Mana:
Power: 1/1
Cardset: Stronghold #58 (Rare)
Type: Creature

Hibernation Sliver

Creature - Sliver

All Slivers have "Pay 2 life: Return this permanent to its owner's hand."

Mogglings have been known to play ball with hibernating slivers, completely unaware of their true nature.

Mana:
Power: 2/2
Cardset: Premium Deck Series: Slivers #12 (Uncommon)
Stronghold #140 (Uncommon)
Type: Creature

Lancers en-Kor

Creature - Kor Soldier

Trample

: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead.

Nearly all sets of Kor twins are trained as lancers.

Mana:
Power: 3/3
Cardset: Stronghold #108 (Uncommon)
Type: Creature

Lowland Basilisk

Creature - Basilisk

Whenever Lowland Basilisk deals damage to a creature, destroy that creature at end of combat.

Unlike their cousins, Rathi basilisks turn their victims into puddles of flowstone.

Mana:
Power: 1/3
Cardset: Stronghold #59 (Common)
Type: Creature

Mindwarper

Creature - Spirit

Mindwarper enters the battlefield with three +1/+1 counters on it.

, Remove a +1/+1 counter from Mindwarper: Target player discards a card. Activate this ability only any time you could cast a sorcery.

Mana:
Cardset: Stronghold #14 (Rare)
Type: Creature

Mogg Bombers

Creature - Goblin

When another creature enters the battlefield, sacrifice Mogg Bombers and it deals 3 damage to target player.

Behind every great mogg bomber is another mogg with a shovel and a basket.

Mana:
Power: 3/4
Cardset: Stronghold #91 (Common)
Type: Creature

Mogg Maniac

Creature - Goblin

Whenever Mogg Maniac is dealt damage, it deals that much damage to target opponent.

Stand clear if he gets an itch.

Mana:
Power: 1/1
Cardset: Stronghold #94 (Uncommon)
Type: Creature

Morgue Thrull

Creature - Thrull

Sacrifice Morgue Thrull: Put the top three cards of your library into your graveyard.

It's so hard to find good help these days.

Mana:
Power: 2/2
Cardset: Stronghold #15 (Common)
Type: Creature

Nomads en-Kor

Creature - Kor Nomad Soldier

: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.

The Kor forsake roots for the winding of the path; forsake voices for the silence of the mind; forsake all else for the poverty of isolation.

Mana:
Power: 1/1
Cardset: Stronghold #109 (Common)
Type: Creature

Rabid Rats

Creature - Rat

: Target blocking creature gets -1/-1 until end of turn.

Every sentence in Volrath's prisons ends the same way.

Mana:
Power: 1/1
Cardset: Stronghold #17 (Common)
Type: Creature

Shaman en-Kor

Creature - Kor Shaman Cleric

: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.

: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.

Mana:
Power: 1/2
Cardset: Stronghold #115 (Rare)
Type: Creature

Shifting Wall

Artifact Creature - Wall

Defender (This creature can't attack.)

Shifting Wall enters the battlefield with X +1/+1 counters on it.

"You'd almost think Volrath doesn't want me here."
-Gerrard

Mana:
Cardset: Stronghold #134 (Uncommon)
Type: Artifact Creature

Silver Wyvern

Creature - Drake

Flying

: Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature.

Mana:
Power: 4/3
Cardset: Stronghold #43 (Rare)
Type: Creature

Skeleton Scavengers

Creature - Skeleton

Skeleton Scavengers enters the battlefield with a +1/+1 counter on it.

Pay for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it.

Mana:
Cardset: Stronghold #20 (Rare)
Type: Creature

Skyshroud Archer

Creature - Elf Archer

: Target creature with flying gets -1/-1 until end of turn.

In Rath, arrows are guided not by virtue but by necessity.

Mana:
Power: 1/1
Cardset: Stronghold #64 (Common)
Type: Creature

Skyshroud Troopers

Creature - Elf Druid Warrior

: Add to your mana pool.

"We were not made for war. Like flowstone, Volrath shaped us to it."
-Eladamri, Lord of Leaves

Mana:
Power: 3/3
Cardset: Stronghold #65 (Common)
Type: Creature

Sliver Queen

Legendary Creature - Sliver

: Put a 1/1 colorless Sliver creature token onto the battlefield.

Her children are ever part of her.

Mana:
Power: 7/7
Cardset: Stronghold #141 (Rare)
Type: Creature

Soltari Champion

Creature - Soltari Soldier

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Soltari Champion attacks, all other creatures you control get +1/+1 until end of turn.

Mana:
Power: 2/2
Cardset: Stronghold #118 (Rare)
Type: Creature

Spike Breeder

Creature - Spike

Spike Breeder enters the battlefield with three +1/+1 counters on it.

, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature.

, Remove a +1/+1 counter from Spike Breeder: Put a 1/1 green Spike creature token onto the battlefield.

Mana:
Cardset: Stronghold #66 (Rare)
Type: Creature

Spike Colony

Creature - Spike

Spike Colony enters the battlefield with four +1/+1 counters on it.

, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature.

Mana:
Cardset: Stronghold #67 (Common)
Type: Creature

Spike Feeder

Creature - Spike

Spike Feeder enters the battlefield with two +1/+1 counters on it.

, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.

Remove a +1/+1 counter from Spike Feeder: You gain 2 life.

Mana:
Cardset: Commander #172 (Uncommon)
Time Spiral "Timeshifted" #84 (Special)
Stronghold #68 (Uncommon)
Type: Creature
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