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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Ardent Soldier

Creature - Human Soldier

Kicker (You may pay an additional as you cast this spell.)

Vigilance

If Ardent Soldier was kicked, it enters the battlefield with a +1/+1 counter on it.

Mana:
Power: 1/2
Cardset: Invasion #3 (Common)
Type: Creature

Benalish Trapper

Creature - Human Soldier

, : Tap target creature.

"I'm up here. You're down there. Now who's the lower life form?"

Mana:
Power: 1/2
Cardset: Invasion #8 (Common)
Type: Creature

Capashen Unicorn

Creature - Unicorn

, , Sacrifice Capashen Unicorn: Destroy target artifact or enchantment.

Capashen riders were stern and humorless even before their ancestral home was reduced to rubble.

Mana:
Power: 1/2
Cardset: Invasion #10 (Common)
Type: Creature

Crimson Acolyte

Creature - Human Cleric

Protection from red

: Target creature gains protection from red until end of turn.

The faithful will walk through streams of fire and emerge unscathed.
-Crimson acolyte creed

Mana:
Power: 1/1
Cardset: Invasion #11 (Common)
Type: Creature

Obsidian Acolyte

Creature - Human Cleric

Protection from black

: Target creature gains protection from black until end of turn.

The truthful will stand in the gaze of death and escape unharmed.
-Obsidian acolyte creed

Mana:
Power: 1/1
Cardset: Invasion #22 (Common)
Type: Creature

Prison Barricade

Creature - Wall

Defender (This creature can't attack.)

Kicker (You may pay an additional as you cast this spell.)

If Prison Barricade was kicked, it enters the battlefield with a +1/+1 counter on it and with "Prison Barricade can attack as though it didn't have defender."

Mana:
Power: 1/3
Cardset: Invasion #25 (Common)
Type: Creature

Dream Thrush

Creature - Bird

Flying

: Target land becomes the basic land type of your choice until end of turn.

Whether for good or ill, their arrival always means change.

Mana:
Power: 1/1
Cardset: Invasion #53 (Common)
Type: Creature

Metathran Zombie

Creature - Metathran Zombie

: Regenerate Metathran Zombie.

"Rise, metathran. You shall serve a nobler cause in death."
-Tsabo Tavoc, Phyrexian general

Mana:
Power: 1/1
Cardset: Invasion #63 (Common)
Type: Creature

Sapphire Leech

Creature - Leech

Flying

Blue spells you cast cost more to cast.

"The subject's wings are clearly vestigial. We suspect the gems somehow keep it aloft."
-Tolarian research notes

Mana:
Power: 2/2
Cardset: Invasion #71 (Rare)
Type: Creature

Vodalian Hypnotist

Creature - Merfolk Wizard

, : Target player discards a card. Activate this ability only any time you could cast a sorcery.

"Deceit is the heart of war."

Mana:
Power: 1/1
Cardset: Invasion #84 (Uncommon)
Type: Creature

Vodalian Merchant

Creature - Merfolk

When Vodalian Merchant enters the battlefield, draw a card, then discard a card.

Not choosing sides in a war can be dangerous-but lucrative.

Mana:
Power: 1/2
Cardset: Invasion #85 (Common)
Type: Creature

Bog Initiate

Creature - Human Wizard

: Add to your mana pool.

"Urborg's magic is strong. Did Urza send you to protect us or to protect against us?"
-Urborg witch, to Barrin

Mana:
Power: 1/1
Cardset: Invasion #95 (Common)
Type: Creature

Firebrand Ranger

Creature - Human Soldier

, : You may put a basic land card from your hand onto the battlefield.

A skilled ranger can glance at the mud on your boots and tell where you last camped.

Mana:
Power: 2/1
Cardset: Invasion #143 (Uncommon)
Type: Creature

Pouncing Kavu

Creature - Kavu

Kicker (You may pay an additional as you cast this spell.)

First strike

If Pouncing Kavu was kicked, it enters the battlefield with two +1/+1 counters on it and with haste.

Mana:
Power: 1/1
Cardset: Invasion #158 (Common)
Type: Creature

Ruby Leech

Creature - Leech

First strike

Red spells you cast cost more to cast.

"Its gems didn't stop pulsating until they were completely removed."
-Tolarian research notes

Mana:
Power: 2/2
Cardset: Invasion #161 (Rare)
Type: Creature

Skittish Kavu

Creature - Kavu

Skittish Kavu gets +1/+1 as long as no opponent controls a white or blue creature.

Fierce when roused, this breed of kavu is easily distracted by a strong voice or melodic tune.

Mana:
Power: 1/1
Cardset: Invasion #168 (Uncommon)
Type: Creature

Blurred Mongoose

Creature - Mongoose

Blurred Mongoose can't be countered.

Shroud (This permanent can't be the target of spells or abilities.)

"The mongoose blew out its candle and was asleep in bed before the room went dark."
-Llanowar fable

Mana:
Power: 2/1
Cardset: Invasion #183 (Rare)
Type: Creature

Kavu Titan

Creature - Kavu

Kicker (You may pay an additional as you cast this spell.)

If Kavu Titan was kicked, it enters the battlefield with three +1/+1 counters on it and with trample.

Mana:
Power: 2/2
Cardset: Invasion #194 (Rare)
Type: Creature

Nomadic Elf

Creature - Elf Nomad

: Add one mana of any color to your mana pool.

"I've journeyed across Dominaria. Phyrexians are everywhere. Plague is everywhere. There's no place left to hide."

Mana:
Power: 2/2
Cardset: Phyrexia vs. The Coalition #38 (Common)
Invasion #200 (Common)
Type: Creature

Quirion Sentinel

Creature - Elf Druid

When Quirion Sentinel enters the battlefield, add one mana of any color to your mana pool.

All elvenkind stood against Phyrexia. The Quirion nation deployed its most spiritual adepts, who wielded the power of their native soil.

Mana:
Power: 2/1
Cardset: Invasion #204 (Common)
Type: Creature

Galina's Knight

Creature - Merfolk Knight

Protection from red

"Are they on our side?" asked Sisay.
"If they kill Phyrexians they are," replied Gerrard.

Mana:
Power: 2/2
Cardset: Invasion #248 (Common)
Type: Creature

Llanowar Knight

Creature - Elf Knight

Protection from black

Her armor and steed were borrowed, but her courage was hers alone.

Mana:
Power: 2/2
Cardset: Invasion #254 (Common)
Type: Creature

Shivan Zombie

Creature - Barbarian Zombie

Protection from white

Barbarians long for a glorious death in battle. Phyrexia was eager to grant that wish.

Mana:
Power: 2/2
Cardset: Invasion #271 (Common)
Type: Creature

Vodalian Zombie

Creature - Merfolk Zombie

Protection from green

"Every last one of you will become my servant. It's a shame you won't live to see the irony."
-Tsabo Tavoc, Phyrexian general

Mana:
Power: 2/2
Cardset: Invasion #286 (Common)
Type: Creature

Yavimaya Barbarian

Creature - Elf Barbarian

Protection from blue

Not all elves embrace the pastoral life. Some still roam the forest's edge, forever making war against their hated enemies.

Mana:
Power: 2/2
Cardset: Invasion #290 (Common)
Type: Creature

Samite Pilgrim

Creature - Human Cleric

Domain - : Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.

Mana:
Power: 1/1
Cardset: Planeshift #15 (Common)
Type: Creature

Sunscape Familiar

Creature - Wall

Defender (This creature can't attack.)

Green spells and blue spells you cast cost less to cast.

The spirits of fallen battlemages can serve their guilds as familiars by joining with any physical form.

Mana:
Cardset: Planeshift #17 (Common)
Type: Creature

Arctic Merfolk

Creature - Merfolk

Kicker-Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.)

If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it.

Mana:
Power: 1/1
Cardset: Planeshift #21 (Common)
Type: Creature

Stormscape Familiar

Creature - Bird

Flying

White spells and black spells you cast cost less to cast.

Each Stormscape apprentice must hand-raise and train an owl before attaining the rank of master.

Mana:
Power: 1/1
Cardset: Time Spiral "Timeshifted" #32 (Special)
Planeshift #36 (Common)
Type: Creature

Nightscape Familiar

Creature - Zombie

Blue spells and red spells you cast cost less to cast.

: Regenerate Nightscape Familiar.

Nightscape masters don't stop at raising the spirit of a fallen battlemage. They raise the flesh along with it.

Mana:
Power: 1/1
Cardset: Commander 2013 #83 (Common)
Ajani vs. Nicol Bolas #44 (Common)
Planeshift #48 (Common)
Type: Creature

Mogg Jailer

Creature - Goblin

Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.

Hey, wake up
-Mogg secret password

Mana:
Power: 2/2
Cardset: Planeshift #68 (Uncommon)
Type: Creature

Thunderscape Familiar

Creature - Kavu

First strike

Black spells and green spells you cast cost less to cast.

Thunderscape masters release familiars to help guide their apprentices down the thunderscape path.

Mana:
Power: 1/1
Cardset: Planeshift #76 (Common)
Type: Creature

Quirion Explorer

Creature - Elf Druid Scout

: Add to your mana pool one mana of any color that a land an opponent controls could produce.

Fight with a friend at your back, steel in your hands, and magic in your veins.
-Quirion creed

Mana:
Power: 1/1
Cardset: Planeshift #90 (Common)
Type: Creature

Thornscape Familiar

Creature - Insect

Red spells and white spells you cast cost less to cast.

Blessed with many options, Thornscape masters favor scarabs as familiars.

Mana:
Power: 2/1
Cardset: Planeshift #95 (Common)
Type: Creature

Cavern Harpy

Creature - Harpy Beast

Flying

When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand.

Pay 1 life: Return Cavern Harpy to its owner's hand.

Mana:
Power: 2/1
Cardset: Planeshift #97 (Common)
Type: Creature

Horned Kavu

Creature - Kavu

When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand.

"That didn't happen naturally," said Multani. "Rath's overlay is interfering with the Æther itself."

Mana:
Power: 3/4
Cardset: Planeshift #110 (Common)
Type: Creature

Degavolver

Creature - Volver

Kicker and/or (You may pay an additional and/or as you cast this spell.)

If Degavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver."

If Degavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with first strike.

Mana:
Power: 1/1
Cardset: Apocalypse #6 (Rare)
Type: Creature

Spectral Lynx

Creature - Cat Spirit

Protection from green

: Regenerate Spectral Lynx.

A shadowy version of its corporeal cousin, this lynx hunts souls, not meals.

Mana:
Power: 2/1
Cardset: Apocalypse #17 (Rare)
Type: Creature

Standard Bearer

Creature - Human Flagbearer

While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.

The standard was a rallying point for the army and a target for the enemy.

Mana:
Power: 1/1
Cardset: Apocalypse #18 (Common)
Type: Creature

Cetavolver

Creature - Volver

Kicker and/or (You may pay an additional and/or as you cast this spell.)

If Cetavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with first strike.

If Cetavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with trample.

Mana:
Power: 1/1
Cardset: Apocalypse #21 (Rare)
Type: Creature

Vodalian Mystic

Creature - Merfolk Wizard

: Target instant or sorcery spell becomes the color of your choice.

"Sometimes when I look at the ocean, I could swear it changes colors."
-Sisay

Mana:
Power: 1/1
Cardset: Apocalypse #33 (Uncommon)
Type: Creature

Whirlpool Rider

Creature - Merfolk

When Whirlpool Rider enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.

Where the wind meets the water, change is inevitable.

Mana:
Power: 1/1
Cardset: Apocalypse #35 (Common)
Type: Creature

Urborg Elf

Creature - Elf Druid

: Add , , or to your mana pool.

The elves of Urborg are as deadly and capricious as the swamp itself.

Mana:
Power: 1/1
Cardset: Apocalypse #90 (Common)
Type: Creature

Gaea's Skyfolk

Creature - Elf Merfolk

Flying

The grace of the forest and the spirit of the sea.

Mana:
Power: 2/2
Cardset: Apocalypse #101 (Common)
Type: Creature

Goblin Legionnaire

Creature - Goblin Soldier

, Sacrifice Goblin Legionnaire: Goblin Legionnaire deals 2 damage to target creature or player.

, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to target creature or player this turn.

Mana:
Power: 2/2
Cardset: Apocalypse #103 (Common)
Type: Creature

Llanowar Dead

Creature - Zombie Elf

: Add to your mana pool.

Just as leaves fall from the branches of a living tree, so too do the dead leave the elfhame.

Mana:
Power: 2/2
Cardset: Apocalypse #109 (Common)
Type: Creature

Putrid Warrior

Creature - Zombie Soldier Warrior

Whenever Putrid Warrior deals damage, choose one - Each player loses 1 life; or each player gains 1 life.

"I do not like it," said Grizzlegom, "but I will take every soldier I can get."

Mana:
Power: 2/2
Cardset: Apocalypse #117 (Common)
Type: Creature

Razorfin Hunter

Creature - Merfolk Goblin

: Razorfin Hunter deals 1 damage to target creature or player.

No one knew if they'd been lurking under the sea all along, or if they'd been created by the Phyrexian overlay.

Mana:
Power: 1/1
Cardset: Apocalypse #119 (Common)
Type: Creature

Emblazoned Golem

Artifact Creature - Golem

Kicker (You may pay an additional as you cast this spell.)

Spend only colored mana on X. No more than one mana of each color may be spent this way.

If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it.

Mana:
Power: 1/2
Cardset: Apocalypse #136 (Uncommon)
Type: Artifact Creature

Mystic Familiar

Creature - Bird

Flying

Threshold - As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black.

They soar, and the mystics follow.

Mana:
Power: 1/2
Cardset: Torment #11 (Common)
Type: Creature

Aquamoeba

Creature - Elemental Beast

Discard a card: Switch Aquamoeba's power and toughness until end of turn.

Some tides need no moon.

Mana:
Power: 1/3
Cardset: Torment #24 (Common)
Type: Creature

Cephalid Illusionist

Creature - Cephalid Wizard

Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of your library into your graveyard.

, : Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.

Mana:
Power: 1/1
Cardset: Torment #28 (Uncommon)
Type: Creature

Cephalid Snitch

Creature - Cephalid Wizard

Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn.

The cautious are wary of their enemies. The wise are also wary of their friends.

Mana:
Power: 1/1
Cardset: Torment #30 (Common)
Type: Creature

Cephalid Vandal

Creature - Cephalid Rogue

At the beginning of your upkeep, put a shred counter on Cephalid Vandal. Then put the top card of your library into your graveyard for each shred counter on Cephalid Vandal.

Mana:
Power: 1/1
Cardset: Torment #31 (Rare)
Type: Creature

Boneshard Slasher

Creature - Horror

Flying

Threshold - As long as seven or more cards are in your graveyard, Boneshard Slasher gets +2/+2 and has "When Boneshard Slasher becomes the target of a spell or ability, sacrifice it."

Mana:
Power: 1/1
Cardset: Torment #50 (Uncommon)
Type: Creature

Mesmeric Fiend

Creature - Nightmare Horror

When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card.

When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.

Mana:
Power: 1/1
Cardset: Sorin vs. Tibalt #7 (Common)
Torment #69 (Common)
Type: Creature

Barbarian Outcast

Creature - Human Barbarian Beast

When you control no Swamps, sacrifice Barbarian Outcast.

"We offer power to anyone willing to take it. Sadly, few are unburdened enough by their prejudices to accept."
-Cabal surgeon

Mana:
Power: 2/2
Cardset: Torment #92 (Common)
Type: Creature

Seton's Scout

Creature - Centaur Druid Scout Archer

Reach (This creature can block creatures with flying.)

Threshold - Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard.

Mana:
Power: 2/1
Cardset: Torment #138 (Uncommon)
Type: Creature

Phantom Nomad

Creature - Spirit Nomad

Phantom Nomad enters the battlefield with two +1/+1 counters on it.

If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad.

Mana:
Cardset: Judgment #17 (Common)
Type: Creature

Trained Pronghorn

Creature - Antelope

Discard a card: Prevent all damage that would be dealt to Trained Pronghorn this turn.

"The desert asked the Ancestor for children, and the antelope were born."
-Nomad myth

Mana:
Power: 1/1
Cardset: Judgment #30 (Common)
Type: Creature

Wormfang Newt

Creature - Nightmare Salamander Beast

When Wormfang Newt enters the battlefield, exile a land you control.

When Wormfang Newt leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Spawned by mages emulating the insane.

Mana:
Power: 2/2
Cardset: Judgment #59 (Common)
Type: Creature

Forcemage Advocate

Creature - Centaur Shaman

: Return target card from an opponent's graveyard to his or her hand. Put a +1/+1 counter on target creature.

"Our unity renews our strength."

Mana:
Power: 2/1
Cardset: Judgment #116 (Uncommon)
Type: Creature

Harvester Druid

Creature - Human Druid

: Add to your mana pool one mana of any color that a land you control could produce.

"In the end, the same soil lies atop the field, within the mountain, and under the sea."

Mana:
Power: 1/1
Cardset: Judgment #120 (Common)
Type: Creature

Ironshell Beetle

Creature - Insect

When Ironshell Beetle enters the battlefield, put a +1/+1 counter on target creature.

"Why waste time creating weapons? Nature provides us with all we need."
-Centaur warrior

Mana:
Power: 1/1
Cardset: Judgment #121 (Common)
Type: Creature

Nantuko Tracer

Creature - Insect Druid

When Nantuko Tracer enters the battlefield, you may put target card from a graveyard on the bottom of its owner's library.

Your past is a map to where you will go.
-Nantuko teaching

Mana:
Power: 2/1
Cardset: Judgment #125 (Common)
Type: Creature

Battlefield Medic

Creature - Human Cleric

: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.

"Death never stops to rest. Neither can we."

Mana:
Power: 1/1
Cardset: Onslaught #9 (Common)
Type: Creature

Catapult Squad

Creature - Human Soldier

Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature.

Together they could hit anything between the heavens and the horizon.

Mana:
Power: 2/1
Cardset: Onslaught #11 (Uncommon)
Type: Creature

Whipcorder

Creature - Human Soldier Rebel

, : Tap target creature.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

His bolas whirl like galaxies, but it's his enemies who see stars.

Mana:
Power: 2/2
Cardset: Onslaught #60 (Uncommon)
Type: Creature

Aphetto Alchemist

Creature - Human Wizard

: Untap target artifact or creature.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

He brews trouble.

Mana:
Power: 1/2
Cardset: Onslaught #64 (Uncommon)
Type: Creature

Information Dealer

Creature - Human Wizard

: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.

"One wizard is a suspect. Two wizards are a conspiracy."
-Elvish refugee

Mana:
Power: 1/1
Cardset: Onslaught #88 (Common)
Type: Creature

Mistform Stalker

Creature - Illusion

: Mistform Stalker becomes the creature type of your choice until end of turn.

: Mistform Stalker gets +2/+2 and gains flying until end of turn.

Mana:
Power: 1/1
Cardset: Onslaught #98 (Uncommon)
Type: Creature

Riptide Biologist

Creature - Human Wizard

Protection from Beasts

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"I gave it two choices: life in the lab or death in the hunt."

Mana:
Power: 1/2
Cardset: Onslaught #106 (Common)
Type: Creature

Voidmage Prodigy

Creature - Human Wizard

, Sacrifice a Wizard: Counter target spell.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 2/1
Cardset: Time Spiral "Timeshifted" #34 (Special)
Onslaught #120 (Rare)
Type: Creature

Boneknitter

Creature - Zombie Cleric

: Regenerate target Zombie.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Nothing comes together as easily as it comes apart.

Mana:
Power: 1/1
Cardset: Onslaught #128 (Uncommon)
Type: Creature

Disciple of Malice

Creature - Human Cleric

Protection from white

Cycling (, Discard this card: Draw a card.)

The lantern he carried did not light his way-it signaled his approach.

Mana:
Power: 1/2
Cardset: Onslaught #139 (Common)
Type: Creature

Headhunter

Creature - Human Cleric

Whenever Headhunter deals combat damage to a player, that player discards a card.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 1/1
Cardset: Onslaught #156 (Uncommon)
Type: Creature

Shepherd of Rot

Creature - Zombie Cleric

: Each player loses 1 life for each Zombie on the battlefield.

"My priests swore loyalty to the Cabal not until death, but beyond it."
-Cabal Patriarch

Mana:
Power: 1/1
Cardset: Onslaught #168 (Common)
Type: Creature

Wretched Anurid

Creature - Zombie Frog Beast

Whenever another creature enters the battlefield, you lose 1 life.

The only prince inside this frog is the one it ate.

Mana:
Power: 3/3
Cardset: Onslaught #183 (Common)
Type: Creature

Dwarven Blastminer

Creature - Dwarf

, : Destroy target nonbasic land.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"Life is too short for something like a hunk of rock to get in my way."

Mana:
Power: 1/1
Cardset: Onslaught #199 (Uncommon)
Type: Creature

Goblin Piledriver

Creature - Goblin Warrior

Protection from blue

Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.

Throw enough goblins at any problem and it should go away. At the very least, there'll be fewer goblins.

Mana:
Power: 1/2
Cardset: Onslaught #205 (Rare)
Type: Creature

Sparksmith

Creature - Goblin

: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.

"If it didn't hurt, how would I know it worked?"

Mana:
Power: 1/1
Cardset: Onslaught #235 (Common)
Type: Creature

Spitfire Handler

Creature - Goblin

Spitfire Handler can't block creatures with power greater than Spitfire Handler's power.

: Spitfire Handler gets +1/+0 until end of turn.

"Wait 'til Toggo sees this"

Mana:
Power: 1/1
Cardset: Onslaught #236 (Uncommon)
Type: Creature

Bloodline Shaman

Creature - Elf Wizard Shaman

: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard.

Every creature of the forest has a name, and she knows them all.

Mana:
Power: 1/1
Cardset: Onslaught #249 (Uncommon)
Type: Creature

Broodhatch Nantuko

Creature - Insect Druid

Whenever Broodhatch Nantuko is dealt damage, you may put that many 1/1 green Insect creature tokens onto the battlefield.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 1/1
Cardset: Onslaught #250 (Uncommon)
Type: Creature

Elvish Vanguard

Creature - Elf Warrior

Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard.

"Our lives are woven together like the trees' branches over our heads, forming a canopy that protects us all."

Mana:
Power: 1/1
Cardset: Onslaught #259 (Rare)
Type: Creature

Tempting Wurm

Creature - Wurm

When Tempting Wurm enters the battlefield, each opponent may put any number of artifact, creature, enchantment, and/or land cards from his or her hand onto the battlefield.

Mana:
Power: 5/5
Cardset: Onslaught #291 (Rare)
Type: Creature

Wall of Mulch

Creature - Wall

Defender (This creature can't attack.)

, Sacrifice a Wall: Draw a card.

Mulch is the fabric of life in the forest. Plants live in it, they die in it, and then they become part of it, feeding countless generations to come.

Mana:
Cardset: Magic 2015 #208 (Uncommon)
Onslaught #298 (Uncommon)
Type: Creature

Wellwisher

Creature - Elf

: You gain 1 life for each Elf on the battlefield.

"Close your ears to the voice of greed, and you can turn a gift for one into a gift for many."

Mana:
Power: 1/1
Cardset: Commander 2014 #223 (Common)
Elves vs. Goblins #15 (Common)
Onslaught #300 (Common)
Type: Creature

Wirewood Elf

Creature - Elf Druid

: Add to your mana pool.

"The land belongs to nature as far as our eyes can see. The higher we climb, the more we can see."

Mana:
Power: 1/2
Cardset: Onslaught #301 (Common)
Type: Creature

Wirewood Herald

Creature - Elf

When Wirewood Herald dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle your library.

The goblins laughed as the elf ran away, until more came back.

Mana:
Power: 1/1
Cardset: Elves vs. Goblins #16 (Common)
Onslaught #302 (Common)
Type: Creature

Beacon of Destiny

Creature - Human Cleric

: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead.

"We all borrowed life from the Ancestor to exist in this world. Today, I repay that debt."

Mana:
Power: 1/3
Cardset: Legions #5 (Rare)
Type: Creature

Cloudreach Cavalry

Creature - Human Soldier

As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying.

"It's easy to lose sight of hope until you gaze out from my vantage point."

Mana:
Power: 1/1
Cardset: Legions #7 (Uncommon)
Type: Creature

Stoic Champion

Creature - Human Soldier

Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn.

His outer calm belies his inner fury.

Mana:
Power: 2/2
Cardset: Legions #21 (Uncommon)
Type: Creature

Sunstrike Legionnaire

Creature - Human Soldier

Sunstrike Legionnaire doesn't untap during your untap step.

Whenever another creature enters the battlefield, untap Sunstrike Legionnaire.

: Tap target creature with converted mana cost 3 or less.

Mana:
Power: 1/2
Cardset: Legions #22 (Rare)
Type: Creature

Mistform Sliver

Creature - Illusion Sliver

All Slivers have ": This permanent becomes the creature type of your choice in addition to its other types until end of turn."

Taking the form of a junior researcher, the first sliver slipped out of Riptide.

Mana:
Power: 1/1
Cardset: Legions #46 (Common)
Type: Creature

Riptide Mangler

Creature - Beast

: Change Riptide Mangler's power to target creature's power. (This effect lasts indefinitely.)

It wants you to be its chum.

Mana:
Cardset: Legions #51 (Rare)
Type: Creature

Voidmage Apprentice

Creature - Human Wizard

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Voidmage Apprentice is turned face up, counter target spell.

Mana:
Power: 1/1
Cardset: Jace vs. Chandra #4 (Common)
Legions #54 (Common)
Type: Creature

Wall of Deceit

Creature - Wall

Defender (This creature can't attack.)

: Turn Wall of Deceit face down.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Cardset: Jace vs. Chandra #5 (Uncommon)
Legions #55 (Uncommon)
Type: Creature

Willbender

Creature - Human Wizard

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Willbender is turned face up, change the target of target spell or ability with a single target.

Mana:
Power: 1/2
Cardset: Commander 2014 #131 (Uncommon)
Jace vs. Chandra #6 (Uncommon)
Time Spiral "Timeshifted" #36 (Special)
Legions #58 (Uncommon)
Type: Creature

Crypt Sliver

Creature - Sliver

All Slivers have ": Regenerate target Sliver."

"Death couldn't contain the slivers. What made us think we could?"
-Riptide Project researcher

Mana:
Power: 1/1
Cardset: Legions #63 (Common)
Type: Creature
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