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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Hardened Scales

Enchantment

If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead.

"Naga shed their scales. We wear ours with pride."
-Golran, dragonscale captain

Mana:
Cardset: Khans of Tarkir #133 (Rare)
Type: Enchantment

Hardened Berserker

Creature - Human Berserker

Whenever Hardened Berserker attacks, the next spell you cast this turn costs less to cast.

"Just let him loose and follow the charge."
-Yikaro, Atarka warrior

Mana:
Power: 3/2
Cardset: Dragons of Tarkir #139 (Common)
Type: Creature

Harbor Serpent

Creature - Serpent

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Harbor Serpent can't attack unless there are five or more Islands on the battlefield.

Like most giant monsters villagers worship as gods, it proves a fickle master.

Mana:
Power: 5/5
Cardset: Magic 2013 #53 (Common)
Magic 2012 #56 (Common)
Magic 2011 #56 (Common)
Type: Creature

Harbor Bandit

Creature - Human Rogue

Harbor Bandit gets +1/+1 as long as you control an Island.

: Harbor Bandit can't be blocked this turn.

He always drops a little trinket into the bay as thanks to the merfolk who taught him all his best tricks.

Mana:
Power: 2/2
Cardset: Magic 2013 #95 (Uncommon)
Type: Creature

Harbinger of the Hunt

Creature - Dragon

Flying

: Harbinger of the Hunt deals 1 damage to each creature without flying.

: Harbinger of the Hunt deals 1 damage to each other creature with flying.

An Atarka dragon's exhale cooks what its inhale consumes.

Mana:
Power: 5/3
Cardset: Dragons of Tarkir #223 (Rare)
Type: Creature

Harbinger of Spring

Creature - Spirit

Protection from non-Spirit creatures

Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)

Mana:
Power: 2/1
Cardset: Betrayers of Kamigawa #128 (Common)
Type: Creature

Harabaz Druid

Creature - Human Druid Ally

: Add X mana of any one color to your mana pool, where X is the number of Allies you control.

"I care nothing for treasure. The land beckons me, and I cannot rest until my feet have touched every inch of it."

Mana:
Cardset: Worldwake #105 (Rare)
Type: Creature

Hanweir Watchkeep

Creature - Human Warrior Werewolf

Defender

At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.

He scans for wolves, knowing there's one he can never anticipate.

Mana:
Power: 1/5
Cardset: Innistrad #145 (Uncommon)
Innistrad #145a (Uncommon)
Type: Creature

Hanweir Lancer

Creature - Human Knight

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Hanweir Lancer is paired with another creature, both creatures have first strike.

Mana:
Power: 2/2
Cardset: Avacyn Restored #138 (Common)
Type: Creature

Hankyu

Artifact - Equipment

Equipped creature has ": Put an aim counter on Hankyu" and ", Remove all aim counters from Hankyu: This creature deals damage to target creature or player equal to the number of aim counters removed this way."

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Champions of Kamigawa #253 (Uncommon)
Type: Artifact

Hands of Binding

Sorcery

Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #37 (Common)
Type: Sorcery

Hand of the Praetors

Creature - Zombie

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Other creatures you control with infect get +1/+1.

Whenever you cast a creature spell with infect, target player gets a poison counter.

Mana:
Power: 3/2
Cardset: Scars of Mirrodin #66 (Rare)
Type: Creature

Hand of Silumgar

Creature - Human Warrior

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Silumgar trains those whom he favors in his magic, granting them the ability to spread his disdain across the land.

Mana:
Power: 2/1
Cardset: Dragons of Tarkir #105 (Common)
Type: Creature

Hand of Honor

Creature - Human Samurai

Protection from black

Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

"The sword is just a tool. It is the samurai's hand that brings it to life."

Mana:
Power: 2/2
Cardset: Saviors of Kamigawa #12 (Uncommon)
Type: Creature

Hand of Emrakul

Creature - Eldrazi

You may sacrifice four Eldrazi Spawn rather than pay Hand of Emrakul's mana cost.

Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)

"I believed in a beautiful god. But this is the true face of the divine."
-Ayli, Kamsa cleric

Mana:
Power: 7/7
Cardset: Rise of the Eldrazi #5 (Common)
Type: Creature

Hand of Cruelty

Creature - Human Samurai

Protection from white

Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

"The sword is just a tool. It is the samurai's hand that delivers death."

Mana:
Power: 2/2
Cardset: Saviors of Kamigawa #71 (Uncommon)
Type: Creature

Hanabi Blast

Instant

Hanabi Blast deals 2 damage to target creature or player. Return Hanabi Blast to its owner's hand, then discard a card at random.

The most powerful of akki fire spells were developed at the cost of blood, toil, tears, sweat, and usually a nose or two.

Mana:
Cardset: Champions of Kamigawa #170 (Uncommon)
Type: Instant

Hana Kami

Creature - Spirit

, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand.

It grew in lands lit by pride and watered by tears.

Mana:
Power: 1/1
Cardset: Modern Masters #147 (Common)
Champions of Kamigawa #211 (Uncommon)
Type: Creature

Hammerheim Deadeye

Creature - Giant Warrior

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Hammerheim Deadeye enters the battlefield, destroy target creature with flying.

Mana:
Power: 3/3
Cardset: Modern Masters #119 (Common)
Planar Chaos #101 (Uncommon)
Type: Creature

Hammerhand

Enchantment - Aura

Enchant creature

When Hammerhand enters the battlefield, target creature can't block this turn.

Enchanted creature gets +1/+1 and has haste. (It can attack and no matter when it came under your control.)

Mana:
Cardset: Magic 2015 #147 (Common)
Type: Enchantment

Hammerfist Giant

Creature - Giant Warrior

: Hammerfist Giant deals 4 damage to each creature without flying and each player.

"Oh sure, they buy a lot of ale, but I always find myself needing to rebuild after the giants have paid a visit."
-Belko, owner of Titan's Keg tavern

Mana:
Power: 5/4
Cardset: Ravnica: City of Guilds #130 (Rare)
Type: Creature

Hammer of Ruin

Artifact - Equipment

Equipped creature gets +2/+0.

Whenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls.

Equip

By hammer forged, and by hammer undone.

Mana:
Cardset: Worldwake #124 (Uncommon)
Type: Artifact

Hammer of Purphoros

Legendary Enchantment Artifact

Creatures you control have haste.

, , Sacrifice a land: Put a 3/3 colorless Golem enchantment artifact creature token onto the battlefield.

All the world is Purphoros's anvil.

Mana:
Cardset: Theros #124 (Rare)
Type: Enchantment

Hammer of Bogardan

Sorcery

Hammer of Bogardan deals 3 damage to target creature or player.

: Return Hammer of Bogardan from your graveyard to your hand. Activate this ability only during your upkeep.

Mana:
Cardset: Fire and Lightning #23 (Unknown)
Eighth Edition #193 (Rare)
Sixth Edition #188 (Unknown)
Mirage #181 (Rare)
Type: Sorcery

Hamletback Goliath

Creature - Giant Warrior

Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power.

"If you live on a giant's back, there's only one individual you'll ever need to fear."
-Gaddock Teeg

Mana:
Power: 6/6
Cardset: Magic 2013 #136 (Rare)
Lorwyn #173 (Rare)
Type: Creature

Hamlet Captain

Creature - Human Warrior

Whenever Hamlet Captain attacks or blocks, other Human creatures you control get +1/+1 until end of turn.

"I would fear this fight, bloodsucker, were I alone."

Mana:
Power: 2/2
Cardset: Innistrad #187 (Uncommon)
Type: Creature

Halt Order

Instant

Counter target artifact spell.

Draw a card.

An artificer's least favorite mind-missive may be "I regret to inform you that the funding for your project has been cut."

Mana:
Cardset: Scars of Mirrodin #34 (Uncommon)
Type: Instant

Halo Hunter

Creature - Demon

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

When Halo Hunter enters the battlefield, destroy target Angel.

Hanging on the walls of his lair, the fallen halos cast his depravity in everlasting light.

Mana:
Power: 6/3
Cardset: Zendikar #96 (Rare)
Type: Creature

Hallowed Spiritkeeper

Creature - Avatar

Vigilance

When Hallowed Spiritkeeper dies, put X 1/1 white Spirit creature tokens with flying onto the battlefield, where X is the number of creature cards in your graveyard.

Mana:
Power: 3/2
Cardset: Commander 2014 #8 (Rare)
Type: Creature

Hallowed Fountain

Land - Plains Island

(: Add or to your mana pool.)

As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped.

A place to relax, if you have the proper permit.

Mana:
Cardset: Return to Ravnica #241 (Rare)
Dissension #174 (Rare)
Type: Land

Hallowed Burial

Sorcery

Put all creatures on the bottom of their owners' libraries.

"I'd rather hear the screams of battle than the quiet that follows."
-Talara, elvish safewright

Mana:
Cardset: Eventide #7 (Rare)
Type: Sorcery

Hallow

Instant

Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way.

"Bend with the storm, then reply in kind."

Mana:
Cardset: Darksteel #4 (Common)
Type: Instant

Hall of Triumph

Legendary Artifact

As Hall of Triumph enters the battlefield, choose a color.

Creatures you control of the chosen color get +1/+1.

Heroes act without thought of glory or reward. Accolades are a consequence, not a goal.

Mana:
Cardset: Journey Into Nyx #162 (Rare)
Type: Artifact

Hall of the Bandit Lord

Legendary Land

Hall of the Bandit Lord enters the battlefield tapped.

, Pay 3 life: Add to your mana pool. If that mana is spent on a creature spell, it gains haste.

Mana:
Cardset: Champions of Kamigawa #277 (Rare)
Type: Land

Halimar Wavewatch

Creature - Merfolk Soldier

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

0/6

LEVEL 5+

6/6

Islandwalk

Mana:
Cardset: Rise of the Eldrazi #72 (Common)
Type: Creature

Halimar Tidecaller

Creature - Human Wizard Ally

When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand.

Land creatures you control have flying.

"Quiet the waves? Why would I want to do that?"

Mana:
Power: 2/3
Cardset: Battle for Zendikar #79 (Uncommon)
Type: Creature

Halimar Excavator

Creature - Human Wizard Ally

Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player puts the top X cards of his or her library into his or her graveyard, where X is the number of Allies you control.

Mana:
Power: 1/3
Cardset: Worldwake #29 (Common)
Type: Creature

Halimar Depths

Land

Halimar Depths enters the battlefield tapped.

When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order.

: Add to your mana pool.

Cardset: Worldwake #137 (Common)
Type: Land

Halcyon Glaze

Enchantment

Whenever you cast a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying until end of turn. It's still an enchantment.

"Earth to æther, window to wonder, stillness to the sky."
-Glazing incantation

Mana:
Cardset: Ravnica: City of Guilds #54 (Uncommon)
Type: Enchantment

Hair-Strung Koto

Artifact

Tap an untapped creature you control: Target player puts the top card of his or her library into his or her graveyard.

"The Kami War drove many members of Konda's court insane. As their spiritual world turned against them, so too did their minds turn from reality."
-The History of Kamigawa

Mana:
Cardset: Champions of Kamigawa #252 (Rare)
Type: Artifact

Hail Storm

Instant

Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control.

"If they can't take the hail, they'd better stay home."
-Arna Kennerüd, Skycaptain

Mana:
Cardset: Time Spiral "Timeshifted" #79 (Special)
Alliances #79 (Uncommon)
Type: Instant

Hail of Arrows

Instant

Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures.

"Do not let a single shaft loose until my word. And when I give that word, do not leave a single shaft in Eiganjo."
-General Takeno

Mana:
Cardset: Tenth Edition #18 (Uncommon)
Saviors of Kamigawa #11 (Uncommon)
Type: Instant

Hagra Sharpshooter

Creature - Human Assassin Ally

: Target creature gets -1/-1 until end of turn.

"It's hard to find their weak points, but I very much enjoy the discovery process."

Mana:
Power: 2/2
Cardset: Battle for Zendikar #113 (Uncommon)
Type: Creature

Hagra Diabolist

Creature - Ogre Shaman Ally

Whenever Hagra Diabolist or another Ally enters the battlefield under your control, you may have target player lose life equal to the number of Allies you control.

"When exploring the darkest regions, wickedness can be the best accomplice of all."

Mana:
Power: 3/2
Cardset: Zendikar #95 (Uncommon)
Type: Creature

Hagra Crocodile

Creature - Crocodile

Hagra Crocodile can't block.

Landfall - Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn.

The creatures of Zendikar are opportunists, eating whatever is available to them. Like goblins. Or boats.

Mana:
Power: 3/1
Cardset: Zendikar #94 (Common)
Type: Creature

Hag Hedge-Mage

Creature - Hag Shaman

When Hag Hedge-Mage enters the battlefield, if you control two or more Swamps, you may have target player discard a card.

When Hag Hedge-Mage enters the battlefield, if you control two or more Forests, you may put target card from your graveyard on top of your library.

Mana: {{/}}
Power: 2/2
Cardset: Eventide #123 (Uncommon)
Type: Creature

Hada Spy Patrol

Creature - Human Rogue

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

2/2

Hada Spy Patrol can't be blocked.

LEVEL 3+

3/3

Shroud

Hada Spy Patrol can't be blocked.

Mana:
Power: 1/1
Cardset: Commander 2013 #46 (Uncommon)
Rise of the Eldrazi #71 (Uncommon)
Type: Creature

Hada Freeblade

Creature - Human Soldier Ally

Whenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade.

"I toiled in Kazuul's mines when I was eight. I think I'm tough enough for a little hiking."

Mana:
Cardset: Worldwake #7 (Uncommon)
Type: Creature

Haazda Snare Squad

Creature - Human Soldier

Whenever Haazda Snare Squad attacks, you may pay . If you do, tap target creature an opponent controls.

They've been probation officers, army grunts, bounty hunters-anything to make their district safer.

Mana:
Power: 1/4
Cardset: Dragon's Maze #2 (Common)
Type: Creature

Haazda Shield Mate

Creature - Human Soldier

At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay .

: The next time a source of your choice would deal damage to you this turn, prevent that damage.

The Haazda shield is broad, protecting both the free and the guilded.

Mana:
Power: 1/1
Cardset: Dissension #12 (Rare)
Type: Creature

Haazda Exonerator

Creature - Human Cleric

, Sacrifice Haazda Exonerator: Destroy target Aura.

"This aura threatens the sanctity of your soul. Wrenching it free won't be easy on either of us. If you're ready, we'll begin."

Mana:
Power: 1/1
Cardset: Dissension #11 (Common)
Type: Creature

Haakon, Stromgald Scourge

Legendary Creature - Zombie Knight

You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else.

As long as Haakon is on the battlefield, you may play Knight cards from your graveyard.

When Haakon dies, you lose 2 life.

Mana:
Power: 3/3
Cardset: Coldsnap #61 (Rare)
Type: Creature

Gyre Sage

Creature - Elf Druid

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

: Add to your mana pool for each +1/+1 counter on Gyre Sage.

Mana:
Power: 1/2
Cardset: Gatecrash #123 (Rare)
Type: Creature

Gwyllion Hedge-Mage

Creature - Hag Wizard

When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may put a 1/1 white Kithkin Soldier creature token onto the battlefield.

When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.

Mana: {{/}}
Power: 2/2
Cardset: Commander #202 (Uncommon)
Eventide #89 (Uncommon)
Type: Creature

Gwafa Hazid, Profiteer

Legendary Creature - Human Rogue

, : Put a bribery counter on target creature you don't control. Its controller draws a card.

Creatures with bribery counters on them can't attack or block.

"Everyone has a price."

Mana:
Power: 2/2
Cardset: Conflux #110 (Rare)
Type: Creature

Guul Draz Vampire

Creature - Vampire Rogue

As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

"A creature's bloodscent is a beacon that cannot be disguised."

Mana:
Power: 1/1
Cardset: Zendikar #93 (Common)
Type: Creature

Guul Draz Specter

Creature - Specter

Flying

Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand.

Whenever Guul Draz Specter deals combat damage to a player, that player discards a card.

Mana:
Power: 2/2
Cardset: Zendikar #92 (Rare)
Type: Creature

Guul Draz Overseer

Creature - Vampire

Flying

Landfall - Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.

Mana:
Power: 3/4
Cardset: Battle for Zendikar #112 (Rare)
Type: Creature

Guul Draz Assassin

Creature - Vampire Assassin

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

2/2

, : Target creature gets -2/-2 until end of turn.

LEVEL 4+

4/4

, : Target creature gets -4/-4 until end of turn.

Mana:
Power: 1/1
Cardset: Rise of the Eldrazi #112 (Rare)
Type: Creature

Gutwrencher Oni

Creature - Demon Spirit

Trample

At the beginning of your upkeep, discard a card if you don't control an Ogre.

"Blood drips. Blood sings. Blood devours all and only blood remains."
-Ogre chant

Mana:
Power: 5/4
Cardset: Champions of Kamigawa #113 (Uncommon)
Type: Creature

Guttural Response

Instant

Counter target blue instant spell.

Wort had a raiding-bellow that could shatter steel, melt auras, and slice countermagic in half.

Mana: {{/}}
Cardset: Shadowmoor #208 (Uncommon)
Type: Instant

Guttersnipe

Creature - Goblin Shaman

Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.

He wants to watch Ravnica burn, one soul at a time.

Mana:
Power: 2/2
Cardset: Commander 2013 #112 (Uncommon)
Return to Ravnica #98 (Uncommon)
Type: Creature

Gutter Skulk

Creature - Zombie Rat

Upon finding his warehouse infested, Gaven didn't know whether to get an exterminator or an exorcist.

Mana:
Power: 2/2
Cardset: Gatecrash #67 (Common)
Type: Creature

Gutter Grime

Enchantment

Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then put a green Ooze creature token onto the battlefield with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime."

Mana:
Cardset: Innistrad #186 (Rare)
Type: Enchantment

Gutless Ghoul

Snow Creature - Zombie

, Sacrifice a creature: You gain 2 life.

"Make sure those wretches feed only upon the plagued. The blood of the healthy is reserved for me alone."
-Garza Zol, plague queen

Mana:
Power: 2/2
Cardset: Coldsnap #60 (Common)
Type: nknown

Gut Shot

Instant

( can be paid with either or 2 life.)

Gut Shot deals 1 damage to target creature or player.

"Down here, we have a more pointed version of the scriptures."
-Urabrask's enforcer

Mana:
Cardset: New Phyrexia #86 (Uncommon)
Type: Instant

Gustrider Exuberant

Creature - Human Wizard

Flying

Sacrifice Gustrider Exuberant: Creatures you control with power 5 or greater gain flying until end of turn.

"The elves claim the canopy. The nacatl claim the mountains. I suppose you think we ought to stay on the jungle floor?"

Mana:
Power: 1/2
Cardset: Shards of Alara #13 (Common)
Type: Creature

Gustcloak Cavalier

Creature - Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Whenever Gustcloak Cavalier attacks, you may tap target creature.

Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat.

Mana:
Power: 2/2
Cardset: Time Spiral #22 (Uncommon)
Type: Creature

Gust-Skimmer

Artifact Creature - Insect

: Gust-Skimmer gains flying until end of turn.

Phyrexian smog clouds choked the skies, threatening creatures who couldn't comprehend the menace below.

Mana:
Power: 2/1
Cardset: Mirrodin Besieged #108 (Common)
Type: Artifact Creature

Gurmag Swiftwing

Creature - Bat

Flying, first strike, haste

"Anything a falcon can do, a bat can do in pitch darkness."
-Urdnan the Wanderer

Mana:
Power: 1/2
Cardset: Khans of Tarkir #74 (Uncommon)
Type: Creature

Gurmag Drowner

Creature - Naga Wizard

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Gurmag Drowner exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

Mana:
Power: 2/4
Cardset: Dragons of Tarkir #57 (Common)
Type: Creature

Gurmag Angler

Creature - Zombie Fish

Delve (Each card you exile from your graveyard while casting this spell pays for .)

If everything in the Gurmag Swamp hungers for human flesh, what bait could be more effective?

Mana:
Power: 5/5
Cardset: Fate Reforged #72 (Common)
Type: Creature

Guise of Fire

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/-1 and attacks each turn if able.

"Fire will eventually destroy a zombie, but a fiery zombie destroys a lot of other things first."
-Rem Karolus, Blade of the Inquisitors

Mana:
Cardset: Avacyn Restored #137 (Common)
Type: Enchantment

Guile

Creature - Elemental Incarnation

Guile can't be blocked except by three or more creatures.

If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.

When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.

Mana:
Power: 6/6
Cardset: Jace vs. Chandra #14 (Rare)
Lorwyn #69 (Rare)
Type: Creature

Guildscorn Ward

Enchantment - Aura

Enchant creature

Enchanted creature has protection from multicolored.

"The Gateless have risen. The Ten shall fall."
-Ninth District graffiti

Mana:
Cardset: Gatecrash #15 (Common)
Type: Enchantment

Guild Feud

Enchantment

At the beginning of your upkeep, target opponent reveals the top three cards of his or her library, may put a creature card from among them onto the battlefield, then puts the rest into his or her graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.

Mana:
Cardset: Return to Ravnica #97 (Rare)
Type: Enchantment

Guerrilla Tactics

Instant

Guerrilla Tactics deals 2 damage to target creature or player.

When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to target creature or player.

Mana:
Cardset: Tenth Edition #211 (Uncommon)
Ninth Edition #196 (Uncommon)
Eighth Edition #192 (Uncommon)
Alliances #110 (Common)
Alliances #111 (Common)
Type: Instant

Gudul Lurker

Creature - Salamander

Gudul Lurker can't be blocked.

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

The small are mostly ignored by dragons.

Mana:
Power: 1/1
Cardset: Dragons of Tarkir #56 (Uncommon)
Type: Creature

Guardians' Pledge

Instant

White creatures you control get +2/+2 until end of turn.

A dozen fighting for each other are worth a thousand fighting for themselves.

Mana:
Cardset: Magic 2012 #22 (Common)
Type: Instant

Guardians of Meletis

Artifact Creature - Golem

Defender

The histories speak of two feuding rulers whose deaths were celebrated and whose monuments symbolized the end of their wars. In truth they were peaceful lovers, their story lost to the ages.

Mana:
Cardset: Theros #217 (Common)
Type: Artifact Creature

Guardians of Akrasa

Creature - Human Soldier

Defender (This creature can't attack.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

"Only by the bravery of those who put loyalty above glory is our home kept safe."
-Elspeth Tirel

Mana:
Cardset: Magic 2013 #18 (Common)
Shards of Alara #12 (Common)
Type: Creature

Guardian's Magemark

Enchantment - Aura

Flash

Enchant creature

Creatures you control that are enchanted get +1/+1.

The soldier moved with fluid poise, his awareness extending far beyond five senses.

Mana:
Cardset: Guildpact #8 (Common)
Type: Enchantment

Guardian Zendikon

Enchantment - Aura

Enchant land

Enchanted land is a 2/6 white Wall creature with defender. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Mana:
Cardset: Conspiracy #71 (Common)
Worldwake #6 (Common)
Type: Enchantment

Guardian Shield-Bearer

Creature - Human Soldier

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Guardian Shield-Bearer is turned face up, put a +1/+1 counter on another target creature you control.

Mana:
Power: 2/1
Cardset: Dragons of Tarkir #189 (Common)
Type: Creature

Guardian Seraph

Creature - Angel

Flying

If a source an opponent controls would deal damage to you, prevent 1 of that damage.

Her gaze prevents the petty sins and her sword punishes the rest.

Mana:
Power: 3/4
Cardset: Magic 2010 #13 (Rare)
Type: Creature

Guardian of Vitu-Ghazi

Creature - Elemental

Convoke (Each creature you tap while casting this spell reduces its cost by or by one mana of that creature's color.)

Vigilance

It stands sentinel to the great City-Tree, home of the Selesnya Conclave.

Mana:
Power: 4/7
Cardset: Ravnica: City of Guilds #212 (Common)
Type: Creature

Guardian of the Guildpact

Creature - Spirit

Protection from monocolored

The magic of the Guildpact gives aegis to the spirits pressed into its service. Upon entering the afterlife, they find new focus and are charged with defending the Guildpact against those who would see it broken.

Mana:
Power: 2/3
Cardset: Dissension #10 (Common)
Type: Creature

Guardian of the Gateless

Creature - Angel

Flying

Guardian of the Gateless can block any number of creatures.

Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.

Mana:
Power: 3/3
Cardset: Gatecrash #14 (Uncommon)
Type: Creature

Guardian of the Ages

Artifact Creature - Golem

Defender (This creature can't attack.)

When a creature attacks you or a planeswalker you control, if Guardian of the Ages has defender, it loses defender and gains trample.

"At my feet, invasions end."-Statue inscription

Mana:
Power: 7/7
Cardset: Magic 2014 #211 (Rare)
Type: Artifact Creature

Guardian of Tazeem

Creature - Sphinx

Flying

Landfall - Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.

Mana:
Power: 4/5
Cardset: Battle for Zendikar #78 (Rare)
Type: Creature

Guardian of Solitude

Creature - Spirit

Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn.

"It seemed an easy thing, to step into the nothingness, to fall, to die. But then, for an instant, I saw it, eyes filled with endless sorrow, and I turned back to face my pain."
-Snow-Fur, kitsune poet

Mana:
Power: 1/2
Cardset: Champions of Kamigawa #64 (Uncommon)
Type: Creature

Guardian of Cloverdell

Creature - Treefolk Shaman

When Guardian of Cloverdell enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield.

, Sacrifice a Kithkin: You gain 1 life.

Although they're protective of all creatures, many treefolk are especially fond of the empathic kithkin.

Mana:
Power: 4/5
Cardset: Lorwyn #216 (Uncommon)
Type: Creature

Guardian Lions

Creature - Cat

Vigilance (Attacking doesn't cause this creature to tap.)

Approach in peace or not at all.

Mana:
Power: 1/6
Cardset: Magic 2013 #17 (Common)
Type: Creature

Guardian Idol

Artifact

Guardian Idol enters the battlefield tapped.

: Add to your mana pool.

: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn.

Mana:
Cardset: Fifth Dawn #128 (Uncommon)
Type: Artifact

Guard Gomazoa

Creature - Jellyfish

Defender, flying

Prevent all combat damage that would be dealt to Guard Gomazoa.

It lingers near the outposts of the Makindi Trenches, inadvertently granting another layer of defense.

Mana:
Power: 1/3
Cardset: Commander 2013 #45 (Uncommon)
Commander #49 (Uncommon)
Planechase 2012 #17 (Uncommon)
Rise of the Eldrazi #70 (Uncommon)
Type: Creature

Guard Duty

Enchantment - Aura

Enchant creature

Enchanted creature has defender.

"I was told these were standard issue. Do I look standard to you?"

Mana:
Cardset: Rise of the Eldrazi #23 (Common)
Type: Enchantment

Gryff Vanguard

Creature - Human Knight

Flying

When Gryff Vanguard enters the battlefield, draw a card.

"Ghouls smashed the door, but I heard the call of the gryffs and knew we were saved."
-Ekka, shopkeeper of Hanweir

Mana:
Power: 3/2
Cardset: Avacyn Restored #59 (Common)
Type: Creature

Gruul War Plow

Artifact

Creatures you control have trample.

: Gruul War Plow becomes a 4/4 Juggernaut artifact creature until end of turn.

Mana:
Cardset: Guildpact #151 (Rare)
Type: Artifact

Gruul War Chant

Enchantment

Each attacking creature you control gets +1/+0 and can't be blocked except by two or more creatures.

"We are the heart of the wild, the fire in its eyes, and the howl in its throat. Come, join the battle to which you were born."
-Kroshkar, Gruul shaman

Mana:
Cardset: Dragon's Maze #75 (Uncommon)
Type: Enchantment

Gruul Turf

Land

Gruul Turf enters the battlefield tapped.

When Gruul Turf enters the battlefield, return a land you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander #276 (Common)
Planechase 2012 #119 (Common)
Guildpact #158 (Common)
Type: Land
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