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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Skyshroud Falcon

Creature - Bird

Flying, vigilance

The earliest mystics believed that the falcon slit the sky to let the light break through.

Mana:
Power: 1/1
Cardset: Seventh Edition #45 (Common)
Stronghold #116 (Common)
Type: Creature

Wind Dancer

Creature - Faerie

Flying

: Target creature gains flying until end of turn.

The sky is her stage.

Mana:
Power: 1/1
Cardset: Conspiracy #111 (Uncommon)
Seventh Edition #113 (Uncommon)
Tempest #104 (Uncommon)
Type: Creature

Goblin Glider

Creature - Goblin

Flying

Goblin Glider can't block.

"What's got two arms, one wing, and no brains?"
-Ghitu riddle

Mana:
Power: 1/1
Cardset: Eighth Edition #189 (Uncommon)
Seventh Edition #189 (Uncommon)
Type: Creature

Goblin Raider

Creature - Goblin Warrior

Goblin Raider can't block.

He's smart for a goblin. He can do two things: hit and run.

Mana:
Power: 2/2
Cardset: Eighth Edition #191 (Common)
Seventh Edition #192 (Common)
Urza's Saga #194 (Common)
Type: Creature

Okk

Creature - Goblin

Okk can't attack unless a creature with greater power also attacks.

Okk can't block unless a creature with greater power also blocks.

Mana:
Power: 4/4
Cardset: Eighth Edition #206 (Rare)
Seventh Edition #204 (Rare)
Urza's Saga #204 (Rare)
Type: Creature

Pygmy Pyrosaur

Creature - Lizard

Pygmy Pyrosaur can't block.

: Pygmy Pyrosaur gets +1/+0 until end of turn.

Do not judge a lizard by its size.
-Ghitu proverb

Mana:
Power: 1/1
Cardset: Venser vs. Koth #46 (Common)
Seventh Edition #208 (Common)
Urza's Legacy #87 (Common)
Type: Creature

Seeker of Skybreak

Creature - Elf

: Untap target creature.

Seekers spend their lives protecting a home they rarely visit.

Mana:
Power: 2/1
Cardset: Seventh Edition #268 (Common)
Tempest #148 (Common)
Type: Creature

Sword Dancer

Creature - Human Rebel

: Target attacking creature gets -1/-0 until end of turn.

Most soldiers think of the sword as a weapon. In the hands of Zho monks, swords are also the strongest of shields.

Mana:
Power: 1/2
Cardset: Eighth Edition #53 (Uncommon)
Prophecy #25 (Uncommon)
Type: Creature

Coral Eel

Creature - Fish

Some fishers like to eat eels, and some eels like to eat fishers.

Mana:
Power: 2/1
Cardset: Eighth Edition #70 (Common)
Type: Creature

Sage of Lat-Nam

Creature - Human Artificer

, Sacrifice an artifact: Draw a card.

Within each device is a spark of its creator's soul. Within each sage is a lamp that awaits that spark.

Mana:
Power: 1/2
Cardset: Eighth Edition #97 (Rare)
Antiquities #57 (Common)
Type: Creature

Sneaky Homunculus

Creature - Homunculus Illusion

Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater.

Keep watch only for the giants and you'll be eaten by the ants.

Mana:
Power: 1/1
Cardset: Eighth Edition #101 (Common)
Nemesis #44 (Common)
Type: Creature

Canyon Wildcat

Creature - Cat

Mountainwalk

In the warrior kingdom of Keld, the cats used in the hunt are prized for their tracking sense and ability to climb walls.

Mana:
Power: 2/1
Cardset: Ajani vs. Nicol Bolas #6 (Common)
Eighth Edition #181 (Common)
Tempest #167 (Common)
Type: Creature

Vine Trellis

Creature - Plant Wall

Defender (This creature can't attack.)

: Add to your mana pool.

Nature twists knots stronger than any rope.

Mana:
Cardset: Garruk vs. Liliana #4 (Common)
Eighth Edition #287 (Common)
Mercadian Masques #285 (Common)
Type: Creature

Cuombajj Witches

Creature - Human Wizard

: Cuombajj Witches deals 1 damage to target creature or player and 1 damage to target creature or player of an opponent's choice.

Mana:
Power: 1/3
Cardset: Arabian Nights #1 (Common)
Type: Creature

Hasran Ogress

Creature - Ogre

Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay .

Mana:
Power: 3/2
Cardset: Arabian Nights #6 (Common)
Arabian Nights #7 (Common)
Type: Creature

King Suleiman

Creature - Human

: Destroy target Djinn or Efreet.

"We made tempestuous winds obedient to Solomon . . . And many of the devils We also made obedient to him." -The Qur'an, 21:81

Mana:
Power: 1/1
Cardset: Arabian Nights #61 (Uncommon)
Type: Creature

Priest of Yawgmoth

Creature - Human Cleric

, Sacrifice an artifact: Add to your mana pool an amount of equal to the sacrificed artifact's converted mana cost.

Mana:
Power: 1/2
Cardset: Antiquities #49 (Common)
Type: Creature

Argothian Pixies

Creature - Faerie

Argothian Pixies can't be blocked by artifact creatures.

Prevent all damage that would be dealt to Argothian Pixies by artifact creatures.

After the rape of Argoth Forest during the rule of the artificers, the Pixies of Argoth bent their magic to more practical ends.

Mana:
Power: 2/1
Cardset: Antiquities #59 (Common)
Type: Creature

Citanul Druid

Creature - Human Druid

Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid.

Driven mad by the fall of Argoth, the Citanul Druids found peace only in battle.

Mana:
Power: 1/1
Cardset: Antiquities #61 (Uncommon)
Type: Creature

Giant Slug

Creature - Slug

: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn.

Mana:
Power: 1/1
Cardset: Legends #13 (Common)
Type: Creature

Walking Dead

Creature - Zombie

: Regenerate Walking Dead.

The Walking Dead are the remains of freakish experiments by the Necromantic Lords.

Mana:
Power: 1/1
Cardset: Legends #40 (Common)
Type: Creature

Wall of Tombstones

Creature - Wall

Defender (This creature can't attack.)

At the beginning of your upkeep, Wall of Tombstones's toughness becomes 1 plus the number of creature cards in your graveyard. (This effect lasts indefinitely.)

Mana:
Cardset: Legends #43 (Uncommon)
Type: Creature

Barbary Apes

Creature - Ape

Unpredictable in the extreme, these carnivorous apes will prey even upon their own kind.

Mana:
Power: 2/2
Cardset: Legends #90 (Common)
Type: Creature

Emerald Dragonfly

Creature - Insect

Flying

: Emerald Dragonfly gains first strike until end of turn.

"Flittering, wheeling,/ darting in to strike, and then/ gone just as you blink."
-"Dragonfly Haiku," poet unkown

Mana:
Power: 1/1
Cardset: Legends #98 (Common)
Type: Creature

Fire Sprites

Creature - Faerie

Flying

, : Add to your mana pool.

Mana:
Power: 1/1
Cardset: Legends #100 (Common)
Type: Creature

Shelkin Brownie

Creature - Ouphe

: Target creature loses all "bands with other" abilities until end of turn.

Leave a bowl of milk on your doorstep each night for the brownies, or they'll cause you no end of mischief.

Mana:
Power: 1/1
Cardset: Legends #118 (Common)
Type: Creature

Blazing Effigy

Creature - Elemental

When Blazing Effigy dies, it deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy.

Mana:
Cardset: Legends #134 (Common)
Type: Creature

Kobold Drill Sergeant

Creature - Kobold Soldier

Other Kobold creatures you control get +0/+1 and have trample.

"Joining this army is easy, boy. Just survive your first battle."

Mana:
Power: 1/2
Cardset: Legends #152 (Uncommon)
Type: Creature

Kobold Overlord

Creature - Kobold

First strike

Other Kobold creatures you control have first strike.

"One for all, all for one; we strike first, and then you're done!" -Oath of the Kobold Musketeers

Mana:
Power: 1/2
Cardset: Legends #153 (Rare)
Type: Creature

Kobold Taskmaster

Creature - Kobold

Other Kobold creatures you control get +1/+0.

The Taskmaster knows that there is no cure for the common Kobold.

Mana:
Power: 1/2
Cardset: Time Spiral "Timeshifted" #65 (Special)
Legends #154 (Uncommon)
Type: Creature

Wall of Earth

Creature - Wall

Defender (This creature can't attack.)

The ground shuddered violently and the earth seemed to come to life. The elemental force contained in the vast wall of earth was trapped, bent to its controller's will.

Mana:
Cardset: Legends #166 (Common)
Type: Creature

Wall of Caltrops

Creature - Wall

Defender (This creature can't attack.)

Whenever Wall of Caltrops blocks a creature, if at least one other Wall creature is blocking that creature and no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)

"Ow! Ow ow ow! Oooh, ow, OW!"

Mana:
Power: 2/1
Cardset: Legends #211 (Common)
Type: Creature

Frankenstein's Monster

Creature - Zombie

As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it.

Mana:
Cardset: The Dark #7 (Rare)
Type: Creature

Drowned

Creature - Zombie

: Regenerate Drowned.

We asked Captain Soll what became of the Serafina, but all he said was, "Ships that go down shouldn't come back up."

Mana:
Power: 1/1
Cardset: The Dark #23 (Common)
Type: Creature

Merfolk Assassin

Creature - Merfolk Assassin

: Destroy target creature with islandwalk.

Mana:
Power: 1/2
Cardset: Time Spiral "Timeshifted" #25 (Special)
The Dark #31 (Rare)
Type: Creature

People of the Woods

Creature - Human

People of the Woods's toughness is equal to the number of Forests you control.

"Their rain of arrows left only myself alive, cowering within a tree hollow. They did not even come out to loot the bodies." -Vervamon the Elder

Mana:
Power: 1/*
Cardset: The Dark #46 (Rare)
Type: Creature

Scarwood Hag

Creature - Hag

, : Target creature gains forestwalk until end of turn.

: Target creature loses forestwalk until end of turn.

Mana:
Power: 1/1
Cardset: The Dark #49 (Rare)
Type: Creature

Exorcist

Creature - Human Cleric

, : Destroy target black creature.

Though they often bore little greater charm than the demons they battled, exorcists were always welcome in Scarwood.

Mana:
Power: 1/1
Cardset: The Dark #79 (Rare)
Type: Creature

Squire

Creature - Human Soldier

"Of twenty yeer of age he was, I gesse. Of his stature he was of even lengthe. And wonderly deliver, and greete of strengthe." -Geoffrey Chaucer, The Canterbury Tales

Mana:
Power: 1/2
Cardset: Time Spiral "Timeshifted" #15 (Special)
The Dark #90 (Common)
Type: Creature

Marsh Goblins

Creature - Goblin

Swampwalk

Even the other Goblin races shun the Marsh Goblins, thanks to certain unwholesome customs they practice.

Mana:
Power: 1/1
Cardset: The Dark #118 (Common)
Type: Creature

Scarwood Goblins

Creature - Goblin

Larger and more cunning than most Goblins, Scarwood Goblins are thankfully found only in isolated pockets.

Mana:
Power: 2/2
Cardset: The Dark #119 (Common)
Type: Creature

Basal Thrull

Creature - Thrull

, Sacrifice Basal Thrull: Add to your mana pool.

Initially bred for sacrifice, the Thrulls eventually turned on their masters, the Order of the Ebon Hand, with gruesome results.
-Sarpadian Empires, vol. II

Mana:
Power: 1/2
Cardset: Fallen Empires #5 (Common)
Fallen Empires #6 (Common)
Fallen Empires #7 (Common)
Fallen Empires #8 (Common)
Type: Creature

Order of the Ebon Hand

Creature - Cleric Knight

Protection from white

: Order of the Ebon Hand gains first strike until end of turn.

: Order of the Ebon Hand gets +1/+0 until end of turn.

A true follower of Tourach took pride in achievement to the exclusion of other concerns.

Mana:
Power: 2/1
Cardset: Fallen Empires #25 (Common)
Fallen Empires #26 (Common)
Fallen Empires #27 (Common)
Type: Creature

River Merfolk

Creature - Merfolk

: River Merfolk gains mountainwalk until end of turn.

"Dwelling in icy mountain streams near their Goblin and Orcish foes, the River Merfolk were known for their stoicism."
-Sarpadian Empires, vol. V

Mana:
Power: 2/1
Cardset: Fallen Empires #51 (Rare)
Type: Creature

Svyelunite Priest

Creature - Merfolk Cleric

, : Target creature gains shroud until end of turn. Activate this ability only during your upkeep. (It can't be the target of spells or abilities.)

"Early Vodalians worshipped Svyelun, goddess of the Pearl Moon. Later she became a more abstract figure."
-Sarpadian Empires, vol. V

Mana:
Power: 1/1
Cardset: Fallen Empires #53 (Uncommon)
Type: Creature

Elvish Farmer

Creature - Elf

At the beginning of your upkeep, put a spore counter on Elvish Farmer.

Remove three spore counters from Elvish Farmer: Put a 1/1 green Saproling creature token onto the battlefield.

Sacrifice a Saproling: You gain 2 life.

Mana:
Cardset: Fallen Empires #71 (Rare)
Type: Creature

Elvish Hunter

Creature - Elf Archer

, : Target creature doesn't untap during its controller's next untap step.

"Elves often tipped their arrows with a drug that caused a deep but harmless sleep."
-Sarpadian Empires, vol. III

Mana:
Power: 1/1
Cardset: Fallen Empires #72 (Common)
Fallen Empires #73 (Common)
Fallen Empires #74 (Common)
Type: Creature

Spore Flower

Creature - Fungus

At the beginning of your upkeep, put a spore counter on Spore Flower.

Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.

Mana:
Cardset: Fallen Empires #86 (Uncommon)
Type: Creature

Dwarven Lieutenant

Creature - Dwarf Soldier

: Target Dwarf creature gets +1/+0 until end of turn.

"Dwarven officers were tireless in battle, moving up and down the lines to rally their troops and boost morale."
-Sarpadian Empires, vol. IV

Mana:
Power: 1/2
Cardset: Fallen Empires #106 (Uncommon)
Type: Creature

Brine Shaman

Creature - Human Cleric Shaman

, Sacrifice a creature: Target creature gets +2/+2 until end of turn.

, Sacrifice a creature: Counter target creature spell.

"The Shamans of Marit Lage do her bidding in secret, but they do it gladly."
-Halvor Arenson, Kjeldoran Priest

Mana:
Power: 1/1
Cardset: Ice Age #3 (Common)
Type: Creature

Krovikan Elementalist

Creature - Human Wizard

: Target creature gets +1/+0 until end of turn.

: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step.

"The Elementalists' talents could be useful if turned to other purposes."
-Zur the Enchanter

Mana:
Power: 1/1
Cardset: Ice Age #27 (Uncommon)
Type: Creature

Balduvian Conjurer

Creature - Human Wizard

: Target snow land becomes a 2/2 creature until end of turn. It's still a land.

"The very lands of Balduvia are alive."
-Arna Kennerüd, Skyknight

Mana:
Cardset: Ice Age #58 (Uncommon)
Type: Creature

Mistfolk

Creature - Illusion

: Counter target spell that targets Mistfolk.

"Although my official log will state there is no evidence pointing to the existence of the Mistfolk, my certainty is lessened by the cursed consistency of the expedition's eyewitness accounts."
-Disa the Restless, journal entry

Mana:
Power: 1/2
Cardset: Ice Age #84 (Common)
Type: Creature

Phantasmal Mount

Creature - Illusion Horse

Flying

: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice Phantasmal Mount.

Mana:
Power: 1/1
Cardset: Ice Age #88 (Uncommon)
Type: Creature

Soldevi Machinist

Creature - Human Wizard Artificer

: Add to your mana pool. Spend this mana only to activate abilities of artifacts.

"Perhaps this time the power of the artificers shall be used wisely."
-Arcum Dagsson, Soldevi Machinist

Mana:
Power: 1/1
Cardset: Ice Age #102 (Uncommon)
Type: Creature

Zuran Enchanter

Creature - Human Wizard

, : Target player discards a card. Activate this ability only during your turn.

"We are Kjeldorans no more."
-Zur the Enchanter

Mana:
Power: 1/1
Cardset: Ice Age #110 (Common)
Type: Creature

Balduvian Bears

Creature - Bear

"They're a hardy bunch, but I'd still bet that they just slept through the worst of the cold times."
-Disa the Restless, journal entry

Mana:
Power: 2/2
Cardset: Ice Age #114 (Common)
Type: Creature

Freyalise Supplicant

Creature - Human Cleric

, Sacrifice a red or white creature: Freyalise Supplicant deals damage to target creature or player equal to half the sacrificed creature's power, rounded down.

"We have joined with the Druids of the Juniper Order. Our faith is one."
-Laina of the Elvish Council

Mana:
Power: 1/1
Cardset: Ice Age #127 (Uncommon)
Type: Creature

Balduvian Hydra

Creature - Hydra

Balduvian Hydra enters the battlefield with X +1/+0 counters on it.

Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn.

: Put a +1/+0 counter on Balduvian Hydra. Activate this ability only during your upkeep.

Mana:
Cardset: Ice Age #173 (Rare)
Type: Creature

Goblin Sappers

Creature - Goblin

, : Target creature you control is unblockable this turn. Destroy it and Goblin Sappers at end of combat.

, : Target creature you control is unblockable this turn. Destroy it at end of combat.

Mana:
Power: 1/1
Cardset: Ice Age #189 (Common)
Type: Creature

Goblin Ski Patrol

Creature - Goblin

: Goblin Ski Patrol gets +2/+0 and gains flying. Its controller sacrifices it at the beginning of the next end step. Activate this ability only once and only if you control a snow Mountain.

"AIIIEEEE!"
-Ib Halfheart, Goblin Tactician

Mana:
Power: 1/1
Cardset: Ice Age #190 (Common)
Type: Creature

Orcish Healer

Creature - Orc Cleric

, : Target creature can't be regenerated this turn.

, : Regenerate target black or green creature.

, : Regenerate target black or green creature.

Mana:
Power: 1/1
Cardset: Ice Age #208 (Uncommon)
Type: Creature

Orcish Librarian

Creature - Orc

, : Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order.

Us hungry, need food . . . .
Lots of books . . . . Hmm . . . .

Mana:
Power: 1/1
Cardset: Time Spiral "Timeshifted" #66 (Special)
Ice Age #209 (Rare)
Type: Creature

Arctic Foxes

Creature - Fox

Creatures with power 2 or greater can't block Arctic Foxes as long as defending player controls a snow land.

"Those Foxes are wily, swift, and ferocious. They are the warriors of the snows."
-General Jarkeld, the Arctic Fox

Mana:
Power: 1/1
Cardset: Ice Age #226 (Common)
Type: Creature

Kjeldoran Guard

Creature - Human Soldier

: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate this ability only during combat and only if defending player controls no snow lands.

Mana:
Power: 1/1
Cardset: Ice Age #259 (Common)
Type: Creature

Kjeldoran Knight

Creature - Human Knight

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

: Kjeldoran Knight gets +1/+0 until end of turn.

: Kjeldoran Knight gets +0/+2 until end of turn.

"Those who do not ride the wind on Aesthir still command loyalty and respect."
-Arna Kennerüd, Skyknight

Mana:
Power: 1/1
Cardset: Ice Age #260 (Rare)
Type: Creature

Ghost Hounds

Creature - Hound Spirit

Vigilance

Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn.

Mana:
Power: 1/1
Cardset: Homelands #12 (Uncommon)
Type: Creature

Giant Albatross

Creature - Bird

Flying

When Giant Albatross dies, you may pay . If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.

Mana:
Power: 1/1
Cardset: Homelands #33 (Common)
Homelands #34 (Common)
Type: Creature

Wall of Kelp

Creature - Plant Wall

Defender (This creature can't attack.)

, : Put a 0/1 blue Plant Wall creature token with defender named Kelp onto the battlefield.

"Ya can eat it or ya can weave it, but ya can't fight in it."
-Zeki, Reef Pirate

Mana:
Cardset: Homelands #50 (Rare)
Type: Creature

Spectral Bears

Creature - Bear Spirit

Whenever Spectral Bears attacks, if defending player controls no black nontoken permanents, it doesn't untap during your next untap step.

"I hear there are Bears-or spirits-that guard caravans passing through the forest." -Gulsen, Abbey Matron

Mana:
Power: 3/3
Cardset: Homelands #72 (Uncommon)
Type: Creature

Willow Faerie

Creature - Faerie

Flying

"The Autumn Willow cannot be everywhere at once-that's what her grandchildren are for."
-Gulsen, Abbey Matron

Mana:
Power: 1/2
Cardset: Homelands #73 (Common)
Homelands #74 (Common)
Type: Creature

Anaba Ancestor

Creature - Minotaur Spirit

: Another target Minotaur creature gets +1/+1 until end of turn.

"The Ancestors are the wisdom of the tribe and the soul of the Homelands. I am eternally in their debt."
-Taysir

Mana:
Power: 1/1
Cardset: Homelands #81 (Rare)
Type: Creature

Soldevi Adnate

Creature - Human Cleric

, Sacrifice a black or artifact creature: Add to your mana pool an amount of equal to the sacrificed creature's converted mana cost.

"People love to follow fools; they don't feel so alone then."
-Sorine Relicbane, Soldevi Heretic

Mana:
Power: 1/2
Cardset: Alliances #25 (Common)
Alliances #26 (Common)
Type: Creature

Swamp Mosquito

Creature - Insect

Flying

Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)

Mana:
Cardset: Time Spiral "Timeshifted" #49 (Special)
Alliances #30 (Common)
Alliances #31 (Common)
Type: Creature

Phantasmal Sphere

Creature - Illusion

Flying

At the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere, then sacrifice Phantasmal Sphere unless you pay for each +1/+1 counter on it.

When Phantasmal Sphere leaves the battlefield, put a blue Orb creature token with flying onto the battlefield under target opponent's control. That creature's power and toughness are each equal to the number of +1/+1 counters on Phantasmal Sphere.

Mana:
Cardset: Alliances #48 (Rare)
Type: Creature

Viscerid Drone

Creature - Homarid Drone

, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated.

, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated.

Not all of Terisiare's flooding was natural . . . .

Mana:
Power: 1/2
Cardset: Alliances #62 (Uncommon)
Type: Creature

Varchild's War-Riders

Creature - Human Warrior

Cumulative upkeep-Put a 1/1 red Survivor creature token onto the battlefield under an opponent's control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

"What tries to crush our spirit only strengthens our resolve." -Lovisa Coldeyes, Balduvian Chieftain

Mana:
Power: 3/4
Cardset: Alliances #122 (Rare)
Type: Creature

Kjeldoran Outrider

Creature - Human Soldier

: Kjeldoran Outrider gets +0/+1 until end of turn.

"I listen to people. He sniffs the wind. And we both sense something big coming. Something very big."

Mana:
Power: 2/2
Cardset: Coldsnap #12 (Common)
Type: Creature

Ronom Unicorn

Creature - Unicorn

Sacrifice Ronom Unicorn: Destroy target enchantment.

The aberrant magic of the Rimewind drew the unicorns back from the northern wastes to do battle once again.

Mana:
Power: 2/2
Cardset: Coldsnap #16 (Common)
Type: Creature

White Shield Crusader

Creature - Human Knight

Protection from black

: White Shield Crusader gains flying until end of turn.

: White Shield Crusader gets +1/+0 until end of turn.

"Honor your steed and it will carry you to great deeds-and bring you home to tell of them."

Mana:
Power: 2/1
Cardset: Coldsnap #24 (Uncommon)
Type: Creature

Krovikan Mist

Creature - Illusion

Flying

Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield.

Plague-induced dreams became real as they swirled above Krov, mingling with the magical residue of the World Spell.

Mana:
Power: */*
Cardset: Coldsnap #38 (Common)
Type: Creature

Rimewind Taskmage

Creature - Human Wizard

, : You may tap or untap target permanent. Activate this ability only if you control four or more snow permanents.

"Find solace in the sun? Burning, blinding, laying secrets bare? No, solace is found under the blanket of cold."

Mana:
Power: 1/2
Cardset: Coldsnap #44 (Common)
Type: Creature

Krovikan Scoundrel

Creature - Human Rogue

The few surviving humans of Krov would have welcomed the return of winter and its sterilizing cold. They often peered northward, hoping that the snow's edge had reached their infested city-tomb.

Mana:
Power: 2/1
Cardset: Coldsnap #64 (Common)
Type: Creature

Stromgald Crusader

Creature - Zombie Knight

Protection from white

: Stromgald Crusader gains flying until end of turn.

: Stromgald Crusader gets +1/+0 until end of turn.

"The White-Shielders think their code justifies their actions. In truth it only binds their hands."

Mana:
Power: 2/1
Cardset: Coldsnap #71 (Uncommon)
Type: Creature

Goblin Furrier

Creature - Goblin Warrior

Prevent all damage that Goblin Furrier would deal to snow creatures.

Clambering up and over the powdery slope, the goblin chanced upon a small furry thing. There they regarded each other: the goblin and his new pair of earmuffs.

Mana:
Power: 2/2
Cardset: Coldsnap #82 (Common)
Type: Creature

Bull Aurochs

Creature - Aurochs

Trample

Whenever Bull Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

The aurochs herd is content to graze-until the bull provides the dissenting urge to charge.

Mana:
Power: 2/1
Cardset: Coldsnap #107 (Common)
Type: Creature

Sheltering Ancient

Creature - Treefolk

Trample

Cumulative upkeep-Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Mana:
Power: 5/5
Cardset: Coldsnap #121 (Uncommon)
Type: Creature

Mire Shade

Creature - Shade

, Sacrifice a Swamp: Put a +1/+1 counter on Mire Shade. Activate this ability only any time you could cast a sorcery.

"We realized the bog had not given up a soul but had come to claim a new one."
-Scout Ekemet, final journal

Mana:
Power: 1/1
Cardset: Mirage #29 (Uncommon)
Type: Creature

Restless Dead

Creature - Skeleton

: Regenerate Restless Dead.

The rich's heirs often thank them after death . . . but preferably not in person.
-Suq'Ata epigram

Mana:
Power: 1/1
Cardset: Mirage #36 (Common)
Type: Creature

Skulking Ghost

Creature - Spirit

Flying

When Skulking Ghost becomes the target of a spell or ability, sacrifice it.

"They exist only so long as the living take no notice."
-Kifimbo, Shadow Guildmage

Mana:
Power: 2/1
Cardset: Mirage #41 (Common)
Type: Creature

Wall of Corpses

Creature - Wall

Defender (This creature can't attack.)

, Sacrifice Wall of Corpses: Destroy target creature Wall of Corpses is blocking.

"I shall make walls of their flesh, and their blood will be my mortar."
-Kaervek

Mana:
Cardset: Mirage #49 (Common)
Type: Creature

Bay Falcon

Creature - Bird

Flying, vigilance

"Wear the falcon's feathers in your hair-
be fast as the falcon, bright as the Sun."
-"Rise on Wings," Zhalfirin song

Mana:
Power: 1/1
Cardset: Mirage #54 (Common)
Type: Creature

Coral Fighters

Creature - Merfolk Soldier

Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library.

Mana:
Power: 1/1
Cardset: Venser vs. Koth #4 (Uncommon)
Mirage #59 (Uncommon)
Type: Creature

Merfolk Raiders

Creature - Merfolk Soldier

Islandwalk

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

"Turn your back for a second and they just vanish! As if they weren't shifty enough before."
-Rhirhok, goblin archer

Mana:
Power: 2/3
Cardset: Mirage #75 (Common)
Type: Creature

Sea Scryer

Creature - Merfolk Wizard

: Add to your mana pool.

, : Add to your mana pool.

Mana:
Power: 1/1
Cardset: Mirage #90 (Common)
Type: Creature

Karoo Meerkat

Creature - Mongoose

Protection from blue

"Be like the meerkat, my daughters: ever vigilant, true to your own, and wary of strangers."
-Nabil Alamat, Suq'Ata merchant

Mana:
Power: 2/1
Cardset: Mirage #123 (Uncommon)
Type: Creature

Quirion Elves

Creature - Elf Druid

As Quirion Elves enters the battlefield, choose a color.

: Add to your mana pool.

: Add one mana of the chosen color to your mana pool.

Mana:
Power: 1/1
Cardset: Phyrexia vs. The Coalition #39 (Common)
Invasion #203 (Common)
Mirage #132 (Common)
Type: Creature

Uktabi Faerie

Creature - Faerie

Flying

, Sacrifice Uktabi Faerie: Destroy target artifact.

Victim of the two-toed faerie
-Suq'Ata expression meaning "broken"

Mana:
Power: 1/1
Cardset: Mirage #145 (Common)
Type: Creature

Wall of Roots

Creature - Plant Wall

Defender

Put a -0/-1 counter on Wall of Roots: Add to your mana pool. Activate this ability only once each turn.

Sometimes the wise ones wove their magic into living plants; as the plant grew, so grew the magic.

Mana:
Cardset: Archenemy #73 (Common)
Time Spiral "Timeshifted" #89 (Special)
Mirage #151 (Common)
Type: Creature

Dwarven Miner

Creature - Dwarf

, : Destroy target nonbasic land.

"Fetch the pestridder, Paka-we've got dwarves in the rutabagas!"
-Jamul, Femeref farmer

Mana:
Power: 1/2
Cardset: Mirage #169 (Uncommon)
Type: Creature
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