Rhox BodyguardCreature - Rhino Monk SoldierExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) An enlightened soul caged in a body made for battle. |
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Rhox MeditantCreature - Rhino MonkWhen Rhox Meditant enters the battlefield, if you control a green permanent, draw a card. The weight of her conviction balances on the harmony of her soul. |
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Rotting RatsCreature - Zombie RatWhen Rotting Rats enters the battlefield, each player discards a card.
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Rupture SpireLandRupture Spire enters the battlefield tapped.
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Sacellum ArchersCreature - Elf Archer, : Sacellum Archers deals 2 damage to target attacking or blocking creature. "Our arrows are aimed not at the sacred behemoths but at those who dare to dream of such a trophy." |
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Salvage SlasherArtifact Creature - Human RogueSalvage Slasher gets +1/+0 for each artifact card in your graveyard. Esper artificers never imagined that one day their scraps would be pressed against their soft and fragile throats. |
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Scarland ThrinaxCreature - LizardSacrifice a creature: Put a +1/+1 counter on Scarland Thrinax. "There is only one way of life in Jund: feed on the weak until you are cut down by something stronger." |
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Scattershot ArcherCreature - Elf Archer: Scattershot Archer deals 1 damage to each creature with flying. To train her elves for war, Mayael would drop a sackful of acorns from the tree canopy. Each archer tried to split as many as possible before the acorns hit the forest floor below. |
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Scepter of DominanceArtifact, : Tap target permanent. "Whether or not you will bow to me is not open to debate. The question is, will I ever let you rise?" |
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Scepter of FugueArtifact, : Target player discards a card. Activate this ability only during your turn. One goes to Tidehollow either to forget or to be forgotten. Either way, the scullers will oblige. |
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Scepter of InsightArtifact, : Draw a card. "The road to truth has many branches, and so must the cane with which I walk it." |
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Scornful Æther-LichArtifact Creature - Zombie Wizard: Scornful Æther-Lich gains fear and vigilance until end of turn. (Attacking doesn't cause it to tap, and it can't be blocked except by artifact creatures and/or black creatures.) "With no flesh, there is no pain, no hesitation, no emotion of any kind. He is crafted perfection." |
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Sedraxis AlchemistCreature - Zombie WizardWhen Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand. The problem with a liquid that can dissolve anything is finding something to carry it in. |
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Shambling RemainsCreature - Zombie HorrorShambling Remains can't block.
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Shard ConvergenceSorcerySearch your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library. Alara is broken no more. |
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Sigil of the Empty ThroneEnchantmentWhenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield. When Asha left Bant, she ensured that the world would have protection and order in her absence. |
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Skyward Eye ProphetsCreature - Human WizardVigilance They lament the doom that is coming to Bant without realizing the part their own leaders have played in it. |
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Sludge StriderArtifact Creature - InsectWhenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield, you may pay . If you do, target player loses 1 life and you gain 1 life. Underneath the cities of Esper are cycles of life unseen by those who feed them. |
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Soul's MajestySorceryDraw cards equal to the power of target creature you control. An avatar he sculpts of wisdom and strength. |
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Sphinx SummonerArtifact Creature - SphinxFlying
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Spore BurstSorceryDomain - Put a 1/1 green Saproling creature token onto the battlefield for each basic land type among lands you control. Seeds from Jund don't drift gently on the wind. They get up and stampede. |
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Suicidal ChargeEnchantmentSacrifice Suicidal Charge: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able. "They think they're winning. But they're just lining up to be dinner." |
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Sylvan BountyInstantTarget player gains 8 life. Some who scouted new lands chose to stay. |
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Telemin PerformanceSorceryTarget opponent reveals cards from the top of his or her library until he or she reveals a creature card. That player puts all noncreature cards revealed this way into his or her graveyard, then you put the creature card onto the battlefield under your control.
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ThornlingCreature - Elemental Shapeshifter: Thornling gains haste until end of turn.
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Toxic IguanarCreature - LizardToxic Iguanar has deathtouch as long as you control a green permanent. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) There are no "weak" creatures on Jund. Even the smallest can strike a deadly blow. |
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Traumatic VisionsInstantCounter target spell.
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Tukatongue ThallidCreature - FungusWhen Tukatongue Thallid dies, put a 1/1 green Saproling creature token onto the battlefield. Jund's thallids tried to disguise their deliciousness by covering themselves in spines harvested from the tukatongue tree. |
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Unstable FrontierLand: Add to your mana pool. The goblins went to sleep in Jund and awoke in Grixis. They'd never seen a zombie before. They would never see one again. |
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Vagrant PlowbeastsCreature - Beast: Regenerate target creature with power 5 or greater. Plowbeasts of Naya escaped their harnesses in droves, content to snack on the conveniently cultivated fields of Eos and Valeron. |
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Valeron OutlanderCreature - Human ScoutProtection from black After years of honing her philosophy in debate with stubborn rhoxes, Niella was ready to convert any heathen. |
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Valiant GuardCreature - Human SoldierAs the outsiders invaded Bant, soldiers who once saw sigils as the highest marks of glory began to see the scars of battle as tokens of equal worth. |
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Vectis AgentsArtifact Creature - Human Rogue: Vectis Agents gets -2/-0 until end of turn and is unblockable this turn. With their life energy suppressed under their etherium enhancements, thieves from Esper found it surprisingly easy to explore the ruins of Grixis. |
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Vedalken OutlanderArtifact Creature - Vedalken ScoutProtection from red The Seekers of Carmot searched across the unknown lands for the mystical red stone that could reforge Esper in ethereal perfection. |
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Viashino SlaughtermasterCreature - Viashino WarriorDouble strike "I'll fight two at once, and then lick their guts from my blades." |
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View from AboveInstantTarget creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand. "This air feels so heavy and thick. There are no winds to speak of. I fear the knowledge that comes from a place like this." |
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Voices from the VoidSorceryDomain - Target player discards a card for each basic land type among lands you control. As Grixis collided with the rest of Alara, the worlds began to hear the hateful whispers of the forgotten dead. |
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Volcanic FalloutInstantVolcanic Fallout can't be countered. "How can we outrun the sky?" |
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Voracious DragonCreature - DragonFlying
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Wall of ReverenceCreature - Spirit WallDefender, flying The lives of elves are long, but their memories are longer. Even after death, they do not desert their homes. |
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Wandering GoblinsCreature - Goblin WarriorDomain - : Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control. Tired of waiting for a dragon to eat them, some hardy goblins struck out to become meals for the unknown. |
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Wild LeotauCreature - CatAt the beginning of your upkeep, sacrifice Wild Leotau unless you pay . "Leotau that were born wild make the best mounts. It's like riding a thunderstorm." |
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Worldheart PhoenixCreature - PhoenixFlying
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Worldly CounselInstantDomain - Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order. Every horizon hides a new possibility. |
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Wretched BanquetSorceryDestroy target creature if it has the least power or is tied for least power among creatures on the battlefield. "The meek inherit nothing." |
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Yoke of the DamnedEnchantment - AuraEnchant creature The demon's yoke is part leash, part noose. |
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Zombie OutlanderCreature - Zombie ScoutProtection from green The ripe smell of life drifted into Grixis. The dead caught the scent and with reckless hunger followed it back into Jund. |
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Ad NauseamInstantReveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times. When the task spilled over into undeath, he stopped calling it his life's work. |
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Agony WarpInstantTarget creature gets -3/-0 until end of turn. Life's circle has become inverted in Grixis. The same energy is endlessly recycled and becomes more stagnant with each pass. |
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Ajani VengeantPlaneswalker - Ajani (Loyalty: 3)+1: Target permanent doesn't untap during its controller's next untap step.
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Akrasan SquireCreature - Human SoldierExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Bant's armies are primarily composed of members of the Mortar caste, loyal commoners who haven't yet earned a sigil. |
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Algae GharialCreature - CrocodileShroud It lurks just under the surface, using the algae-choked tar pits of Jund as both home and hunting blind. |
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Angel's HeraldCreature - Human Cleric, , Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel and put it onto the battlefield. Then shuffle your library. Rigorous faith and belief are rewarded on occasion, and richly so. |
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AngelsongInstantPrevent all combat damage that would be dealt this turn. Clash of sword and cry of beast fall mute when angels sound the call to prayer. |
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Arcane SanctumLandArcane Sanctum enters the battlefield tapped. "We must rely on our own knowledge, not on the dogma of the seekers or the mutterings of the sphinxes." |
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Archdemon of UnxCreature - DemonFlying, trample The necropolis at Unx was once a living city, its streets untrodden by death. |
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Banewasp AfflictionEnchantment - AuraEnchant creature The consuming undeath of Grixis terrifies the survivors of Vithia, but its fauna is just as fearsome. |
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Bant BattlemageCreature - Human Wizard, : Target creature gains trample until end of turn. "A night attack will be easy. We'll make an air raid over the Akrasan border. Just get me some flint to light the war torches." |
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Bant CharmInstantChoose one - Destroy target artifact; or put target creature on the bottom of its owner's library; or counter target instant spell. Bant is a world where death and chaos hold no sway. |
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Bant PanoramaLand: Add to your mana pool. Bant's hearts are as pure as its air and as bright as its skies. |
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Battlegrace AngelCreature - AngelFlying
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Behemoth's HeraldCreature - Elf Shaman, , Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire and put it onto the battlefield. Then shuffle your library. "Mine is an insatiable god, with appetites as magnificent as the jungle itself." |
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BlightningSorceryBlightning deals 3 damage to target player. That player discards two cards. While the smell of burning flesh is common in Grixis, the odor of smoldering brain matter is a rare treat. |
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Blister BeetleCreature - InsectWhen Blister Beetle enters the battlefield, target creature gets -1/-1 until end of turn. Warriors of the Rip Clan wear their beetle-acid scars proudly, even modifying clothing and armor to better display the trophy. |
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Blood CultistCreature - Human Wizard: Blood Cultist deals 1 damage to target creature. "To immortality." |
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Bloodpyre ElementalCreature - ElementalSacrifice Bloodpyre Elemental: Bloodpyre Elemental deals 4 damage to target creature. Activate this ability only any time you could cast a sorcery. Elementals born of Jund are as cruel and unstable as the plane itself. |
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Bloodthorn TaunterCreature - Human ScoutHaste Naya's celebrants stoke the gargantuans into a rage, loosing a tide of muscle with the precision of an arrow. |
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Branching BoltInstantChoose one or both - Branching Bolt deals 3 damage to target creature with flying; and/or Branching Bolt deals 3 damage to target creature without flying. "Lightning lives in everything, in living flesh and growing things. It must be set free." |
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Brilliant UltimatumSorceryExile the top five cards of your library. An opponent separates those cards into two piles. You may play any number of cards from one of those piles without paying their mana costs. Revealing the truth only deepened Tezzeret's curiosity for the secrets still buried. |
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Broodmate DragonCreature - DragonFlying Frozen in fear, the goblins stared upward at the circling hunter-and were promptly eaten by its diving mate. |
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Bull CerodonCreature - BeastVigilance, haste It holds motionless vigil, watching Naya in silence through the screen of the whitecover. When it senses anything amiss, it launches forward with the uncanny sound of torn fog. |
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Caldera HellionCreature - HellionDevour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
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Call to HeelInstantReturn target creature to its owner's hand. Its controller draws a card. On Bant, a sigil is both a prize of honor and a bond of duty. The one who bears it may be called to fulfill that charge at any moment. |
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Carrion ThrashCreature - Viashino WarriorWhen Carrion Thrash dies, you may pay . If you do, return another target creature card from your graveyard to your hand. Viashino hunt in gangs called thrashes. Not all thrashes hunt the freshest game. |
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Cathartic AdeptCreature - Human Wizard: Target player puts the top card of his or her library into his or her graveyard. "Forget. Only then will there be space for hope between the pain and fear." |
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Cavern ThoctarCreature - Beast: Cavern Thoctar gets +1/+0 until end of turn. Natives of Naya know better than to loiter near the mouth of a cave. Two glowing red eyes and the stench of foul breath are all the warning you're likely to get. |
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Clarion UltimatumSorceryChoose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle your library. Be worthy of a single blessing, and many more will follow. |
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Cloudheath DrakeArtifact Creature - DrakeFlying A permanent storm rages over the plain of Cloudheath, and drakes ride its currents-two reminders that some elements of Esper will not be controlled. |
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Coma VeilEnchantment - AuraEnchant artifact or creature Etherium does not know sleep. Only magic can teach it the resting state of cold steel. |
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Corpse ConnoisseurCreature - Zombie WizardWhen Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library.
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Courier's CapsuleArtifact, , Sacrifice Courier's Capsule: Draw two cards. In ages past, Esper couriers bore messages written on ornate scrolls. The medium has grown more sophisticated, but the principle remains the same. |
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Court ArchersCreature - Human ArcherReach (This can block creatures with flying.) The Sun-Dappled Court of Valeron stands secure behind a wall of steel-tipped arrows. |
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Covenant of MindsSorceryReveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If he or she doesn't, put those cards into your graveyard and draw five cards. Before signing anything on Grixis, always read the fine print. |
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Cradle of VitalityEnchantmentWhenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature for each 1 life you gained. Naya's trees grow tall and sturdy. Their foliage intertwines to form dewcups, rainwater pools where the elves gather to celebrate life. |
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Crucible of FireEnchantmentDragon creatures you control get +3/+3. "The dragon is a perfect marriage of power and the will to use it." |
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Cruel UltimatumSorceryTarget opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life. There is always a greater power. |
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Crumbling NecropolisLandCrumbling Necropolis enters the battlefield tapped. "They say the ruins of Sedraxis were once a shining capital in Vithia. Now it is a blight, a place to be avoided by the living." |
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Cunning LethemancerCreature - Human WizardAt the beginning of your upkeep, each player discards a card. "Give me your memories, and you will have release from the suffering they bring you." |
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Cylian ElfCreature - Elf ScoutFrom her sunsail tent high above the forest floor, an elf harkener can hear the footfalls of a single creature through the cacophony of Naya's jungle sounds. |
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Dawnray ArcherCreature - Human ArcherExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Their shots are fired most often as signals-or at those who didn't get the message. |
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Death BaronCreature - Zombie WizardSkeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch. For the necromancer barons, killing and recruitment are one and the same. |
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DeathgreeterCreature - Human ShamanWhenever another creature dies, you may gain 1 life. "The bones of allies grant wisdom. The bones of enemies grant strength. The bones of dragons grant life eternal." |
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Deft DuelistCreature - Human RogueFirst strike Some Serul Cove rogues traffic in stolen sigils, which fetch a high price from those who would rather pay for honor than earn it. |
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Demon's HeraldCreature - Human Wizard, , Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls and put it onto the battlefield. Then shuffle your library. "May these deaths be the first of many." |
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Dispeller's CapsuleArtifact, , Sacrifice Dispeller's Capsule: Destroy target artifact or enchantment. "I find its symmetry pleasing. It rids our world of offensive refuse while disposing of itself." |
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Dragon FodderSorceryPut two 1/1 red Goblin creature tokens onto the battlefield. Goblins journey to the sacrificial peaks in pairs so that the rare survivor might be able to relate the details of the other's grisly demise. |
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Dragon's HeraldCreature - Goblin Shaman, , Sacrifice a black creature, a red creature, and a green creature: Search your library for a card named Hellkite Overlord and put it onto the battlefield. Then shuffle your library. The penultimate step of the ritual involves bathing in a delicious glaze. |
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Dreg ReaverCreature - Zombie Beast"On our thirty-fourth day of digging, we unearthed a chamber that contained the intact remains of several species long extinct from Grixis. One in particular should make a fine siege engine . . . ." |
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Dregscape ZombieCreature - ZombieUnearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) The undead of Grixis are fueled by their hatred of the living. |
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Druid of the AnimaCreature - Elf Druid: Add , , or to your mana pool. Although the Anima herself remains at the Sacellum, her druids roam Naya, collecting mana bonds with every location in the world. |
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