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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Duskwalker

Creature - Human Minion

Kicker (You may pay an additional as you cast this spell.)

If Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Mana:
Power: 1/1
Cardset: Invasion #104 (Common)
Type: Creature

Duskrider Peregrine

Creature - Bird

Flying, protection from black

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Mana:
Power: 3/3
Cardset: Time Spiral #14 (Uncommon)
Type: Creature

Duskrider Falcon

Creature - Bird

Flying, protection from black

"Seaborne ships have their dolphins to dance in their wakes; I have my duskriders."
-Sisay, journal

Mana:
Power: 1/1
Cardset: Weatherlight #128 (Common)
Type: Creature

Duskmantle Seer

Creature - Vampire Wizard

Flying

At the beginning of your upkeep, each player reveals the top card of his or her library, loses life equal to that card's converted mana cost, then puts it into his or her hand.

Mana:
Power: 4/4
Cardset: Gatecrash #159 (Mythic Rare)
Type: Creature

Duskmantle Prowler

Creature - Vampire Rogue

Haste (This creature can attack and as soon as it comes under your control.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Mana:
Power: 2/2
Cardset: Magic 2013 #91 (Uncommon)
Type: Creature

Duskmantle Guildmage

Creature - Human Wizard

: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.

: Target player puts the top two cards of his or her library into his or her graveyard.

Mana:
Power: 2/2
Cardset: Gatecrash #158 (Uncommon)
Type: Creature

Duskhunter Bat

Creature - Bat

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Flying

The swamps go silent at its approach, but it still hears the heartbeat of the prey within.

Mana:
Power: 1/1
Cardset: Sorin vs. Tibalt #6 (Common)
Magic 2012 #97 (Common)
Type: Creature

Duskdale Wurm

Creature - Wurm

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Mana:
Power: 7/7
Cardset: Magic 2013 #166 (Uncommon)
Magic 2011 #170 (Uncommon)
Eventide #67 (Uncommon)
Type: Creature

Dusk Urchins

Creature - Ouphe

Whenever Dusk Urchins attacks or blocks, put a -1/-1 counter on it.

When Dusk Urchins dies, draw a card for each -1/-1 counter on it.

They spawn from shadow, wreaking chaos until shadow claims them again.

Mana:
Power: 4/3
Cardset: Shadowmoor #65 (Rare)
Type: Creature

Dusk Imp

Creature - Imp

Flying

It despises humans and squirrels and beasts and dwarves and cephalids . . . well, it despises just about everything.

Mana:
Power: 2/1
Cardset: Divine vs. Demonic #34 (Common)
Tenth Edition #140 (Common)
Eighth Edition #130 (Common)
Odyssey #131 (Common)
Type: Creature

Durkwood Tracker

Creature - Giant

, : If Durkwood Tracker is on the battlefield, it deals damage equal to its power to target attacking creature. That creature deals damage equal to its power to Durkwood Tracker.

These days, trackers must follow their quarry over years as well as miles.

Mana:
Power: 4/3
Cardset: Time Spiral #194 (Uncommon)
Type: Creature

Durkwood Boars

Creature - Boar

"And the unclean spirits went out, and entered the swine: and the herd ran violently . . . ."
-Mark 5:13

Mana:
Power: 4/4
Cardset: Fifth Edition #151 (Common)
Fourth Edition #125 (Common)
Legends #96 (Common)
Type: Creature

Durkwood Baloth

Creature - Beast

Suspend 5- (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Mana:
Power: 5/5
Cardset: Modern Masters #142 (Common)
Time Spiral #193 (Common)
Type: Creature

Duplicant

Artifact Creature - Shapeshifter

Imprint - When Duplicant enters the battlefield, you may exile target nontoken creature.

As long as the exiled card is a creature card, Duplicant has that card's power, toughness, and creature types. It's still a Shapeshifter.

Mana:
Power: 2/4
Cardset: Commander's Arsenal #7 (Rare)
Archenemy #106 (Rare)
Mirrodin #165 (Rare)
Type: Artifact Creature

Dungrove Elder

Creature - Treefolk

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Dungrove Elder's power and toughness are each equal to the number of Forests you control.

All the trees of the forest are his army, and every leaf his shield.

Mana:
Power: */*
Cardset: Magic 2012 #171 (Rare)
Type: Creature

Dungeon Shade

Creature - Shade Spirit

Flying

: Dungeon Shade gets +1/+1 until end of turn.

A sickness stirs in its eyes, a nightmare born in darkened wails.

Mana:
Power: 1/1
Cardset: Stronghold #8 (Common)
Type: Creature

Dungeon Geists

Creature - Spirit

Flying

When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.

Mana:
Power: 3/3
Cardset: Commander 2013 #42 (Rare)
Dark Ascension #36 (Rare)
Type: Creature

Dunerider Outlaw

Creature - Human Rebel Rogue

Protection from green

At the beginning of each end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it.

Tales of the outlaw's cruelty and might grew more embellished with each crime.

Mana:
Power: 1/1
Cardset: Planar Chaos #86 (Uncommon)
Type: Creature

Dune-Brood Nephilim

Creature - Nephilim

Whenever Dune-Brood Nephilim deals combat damage to a player, put a 1/1 colorless Sand creature token onto the battlefield for each land you control.

When it awoke, it spawned nameless thousands to herald its arrival.

Mana:
Power: 3/3
Cardset: Guildpact #110 (Rare)
Type: Creature

Dumb Ass

Creature - Donkey Barbarian

At the beginning of your upkeep, flip a coin. If you lose the flip, target opponent chooses whether Dumb Ass attacks this turn.

Envying the intelligence of goblins is a bad place to be.

Mana:
Power: 3.5/2
Cardset: Unhinged #75 (Common)
Type: Creature

Dulcet Sirens

Creature - Siren

, : Target creature attacks target opponent this turn if able.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

What are the orders of a king or the demands of a creed next to such melodies?

Mana:
Power: 1/3
Cardset: Commander 2014 #14 (Rare)
Type: Creature

Duergar Mine-Captain

Creature - Dwarf Soldier

, {Q}: Attacking creatures get +1/+0 until end of turn. ({Q} is the untap symbol.)

Duergars are prodigious workers with long memories. Some still fulfill intricately detailed orders given decades, if not centuries, before.

Mana: {{/}}
Power: 2/1
Cardset: Eventide #138 (Uncommon)
Type: Creature

Duergar Hedge-Mage

Creature - Dwarf Shaman

When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact.

When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment.

Mana: {{/}}
Power: 2/2
Cardset: Commander #195 (Uncommon)
Eventide #137 (Uncommon)
Type: Creature

Duergar Cave-Guard

Creature - Dwarf Warrior

Wither (This deals damage to creatures in the form of -1/-1 counters.)

: Duergar Cave-Guard gets +1/+0 until end of turn.

Duergars who grow too large to live in the tunnels are sent topside to defend the entrances from intruders.

Mana:
Power: 1/3
Cardset: Eventide #51 (Uncommon)
Type: Creature

Duergar Assailant

Creature - Dwarf Soldier

Sacrifice Duergar Assailant: Duergar Assailant deals 1 damage to target attacking or blocking creature.

Some duergars dismiss the world above as a fable. They react violently when their comfortable illusions are dispelled.

Mana: {{/}}
Power: 1/1
Cardset: Eventide #136 (Common)
Type: Creature

Duct Crawler

Creature - Insect

: Target creature can't block Duct Crawler this turn.

"Boss told us to try and train 'em. Trained it to attack-it ate Flugg. Trained it to run fast-it got away. Success!"
-Dlig, goblin spelunker

Mana:
Power: 1/1
Cardset: Tenth Edition #198 (Common)
Stronghold #79 (Common)
Type: Creature

Dualcaster Mage

Creature - Human Wizard

Flash

When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.

"It has been my experience that disasters like to strike in pairs."

Mana:
Power: 2/2
Cardset: Commander 2014 #34 (Rare)
Type: Creature

Dryad Sophisticate

Creature - Dryad

Nonbasic landwalk

From Tin Street to the Outcast Mansions, she walks unbidden and unbound, her graceful silence never shaken by the riot of city life around her.

Mana:
Power: 2/1
Cardset: Guildpact #83 (Uncommon)
Type: Creature

Dryad Militant

Creature - Dryad Soldier

If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.

"We will defend the Worldsoul from Izzet ‘progress' at any cost."

Mana: {{/}}
Power: 2/1
Cardset: Return to Ravnica #214 (Uncommon)
Type: Creature

Drumhunter

Creature - Human Druid Warrior

At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card.

: Add to your mana pool.

"I feel the vine-rhythm as my friends drive the beast to me. I will not miss my mark."

Mana:
Power: 2/2
Cardset: Commander 2013 #142 (Uncommon)
Shards of Alara #129 (Uncommon)
Type: Creature

Druid's Familiar

Creature - Bear

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.

Mana:
Power: 2/2
Cardset: Avacyn Restored #175 (Uncommon)
Type: Creature

Druid of the Anima

Creature - Elf Druid

: Add , , or to your mana pool.

Although the Anima herself remains at the Sacellum, her druids roam Naya, collecting mana bonds with every location in the world.

Mana:
Power: 1/1
Cardset: Shards of Alara #128 (Common)
Type: Creature

Druid Lyrist

Creature - Human Druid

, , Sacrifice Druid Lyrist: Destroy target enchantment.

The druids and the forest are in perfect harmony. They sing the same songs.

Mana:
Power: 1/1
Cardset: Odyssey #238 (Common)
Type: Creature

Drudge Skeletons

Creature - Skeleton

: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

"The dead make good soldiers. They can't disobey orders, never surrender, and don't stop fighting when a random body part falls off."
-Nevinyrral, Necromancer's Handbook

Mana:
Power: 1/1
Cardset: Garruk vs. Liliana #36 (Common)
Magic 2010 #95 (Common)
Tenth Edition #139 (Uncommon)
Ninth Edition #126 (Uncommon)
Eighth Edition #129 (Common)
Seventh Edition #130 (Common)
Sixth Edition #123 (Unknown)
Fifth Edition #19 (Common)
Fourth Edition #17 (Common)
Revised Edition #15 (Common)
Unlimited Edition #15 (Common)
Beta Edition #15 (Unknown)
Alpha Edition #15 (Unknown)
Type: Creature

Drudge Reavers

Creature - Skeleton

Flash (You may cast this spell any time you could cast an instant.)

: Regenerate Drudge Reavers.

"The surface of the land is blanched with salt, but the soil beneath is reddened with death-a fertile ground for necromancy."
-Lim-Dûl the Necromancer

Mana:
Power: 2/1
Cardset: Time Spiral #105 (Common)
Type: Creature

Drudge Beetle

Creature - Insect

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

The Street Swarm is the labor class that drives the Golgari's endless cycle of life and death.

Mana:
Power: 2/2
Cardset: Return to Ravnica #122 (Common)
Type: Creature

Drowner of Secrets

Creature - Merfolk Wizard

Tap an untapped Merfolk you control: Target player puts the top card of his or her library into his or her graveyard.

Merrows consider themselves the keepers of Lorwyn's past-and consider it their duty to edit when necessary.

Mana:
Power: 1/3
Cardset: Lorwyn #58 (Uncommon)
Type: Creature

Drowner of Hope

Creature - Eldrazi

Devoid (This card has no color.)

When Drowner of Hope enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

Sacrifice an Eldrazi Scion: Tap target creature.

Mana:
Power: 5/5
Cardset: Battle for Zendikar #57 (Rare)
Type: Creature

Drowner Initiate

Creature - Merfolk Wizard

Whenever a player casts a blue spell, you may pay . If you do, target player puts the top two cards of his or her library into his or her graveyard.

Nothing satisfies a merrow as much as drowning what it cannot have.

Mana:
Power: 1/1
Cardset: Shadowmoor #36 (Common)
Type: Creature

Drowned Rusalka

Creature - Spirit

, Sacrifice a creature: Discard a card, then draw a card.

Lurking below the current, she thirsts until others come to drink.

Mana:
Power: 1/1
Cardset: Guildpact #24 (Uncommon)
Type: Creature

Drowned

Creature - Zombie

: Regenerate Drowned.

We asked Captain Soll what became of the Serafina, but all he said was, "Ships that go down shouldn't come back up."

Mana:
Power: 1/1
Cardset: The Dark #23 (Common)
Type: Creature

Drove of Elves

Creature - Elf

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Drove of Elves's power and toughness are each equal to the number of green permanents you control.

"The light of beauty protects our journeys through darkness."

Mana:
Power: */*
Cardset: Commander 2014 #189 (Uncommon)
Shadowmoor #112 (Uncommon)
Type: Creature

Dross Scorpion

Artifact Creature - Scorpion

Whenever Dross Scorpion or another artifact creature dies, you may untap target artifact.

Mana:
Power: 3/1
Cardset: Mirrodin #164 (Common)
Type: Artifact Creature

Dross Ripper

Artifact Creature - Hound

: Dross Ripper gets +1/+1 until end of turn.

"Such a creation serves no purpose other than exterminating every one of us."
-Sadra Alic, Neurok strategist

Mana:
Power: 3/3
Cardset: Mirrodin Besieged #106 (Common)
Type: Artifact Creature

Dross Prowler

Creature - Zombie

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

"I would never have believed that on a world with four suns there could exist a place so dark."
-Glissa Sunseeker

Mana:
Power: 2/1
Cardset: Mirrodin #64 (Common)
Type: Creature

Dross Hopper

Creature - Insect Horror

Sacrifice a creature: Dross Hopper gains flying until end of turn.

Bred in the vicious Mephidross, dross hoppers learned to eat quickly and escape faster.

Mana:
Power: 2/1
Cardset: Scars of Mirrodin #60 (Common)
Type: Creature

Dross Harvester

Creature - Horror

Protection from white

At the beginning of your end step, you lose 4 life.

Whenever a creature dies, you gain 2 life.

Mana:
Power: 4/4
Cardset: Mirrodin #63 (Rare)
Type: Creature

Dross Golem

Artifact Creature - Golem

Affinity for Swamps (This spell costs less to cast for each Swamp you control.)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

The longer it skulks through the corrosive gases of Mephidross, the more it adopts their thirst for death.

Mana:
Power: 3/2
Cardset: Darksteel #119 (Common)
Type: Artifact Creature

Dross Crocodile

Creature - Zombie Crocodile

"As soon as it surfaced, we could all smell it. Its rancid breath reeked of half-digested carrion and its own rotting innards."
-Dafri, Auriok champion

Mana:
Power: 5/1
Cardset: Tenth Edition #138 (Common)
Fifth Dawn #47 (Common)
Type: Creature

Drooling Ogre

Creature - Ogre

Whenever a player casts an artifact spell, that player gains control of Drooling Ogre. (This effect lasts indefinitely.)

"Is it the stomping kind or the munching kind?"
-Slobad, goblin tinkerer

Mana:
Power: 3/3
Cardset: Darksteel #58 (Common)
Type: Creature

Drooling Groodion

Creature - Beast

, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.

"The Golgari expand, yes, but I refuse to call their tainted creations ‘growth.'"
-Veszka, Selesnya evangel

Mana:
Power: 4/3
Cardset: Ravnica: City of Guilds #204 (Uncommon)
Type: Creature

Droning Bureaucrats

Creature - Human Advisor

, : Each creature with converted mana cost X can't attack or block this turn.

" . . . and you must also apply for an application license, file documents 136(iv) and 22-C and -D in triplicate, pay all requisite fees, request a . . ."

Mana:
Power: 1/4
Cardset: Guildpact #4 (Uncommon)
Type: Creature

Dromosaur

Creature - Lizard

Whenever Dromosaur blocks or becomes blocked, it gets +2/-2 until end of turn.

They say dromosaurs are frightened of dogs, even little ones. There are no dogs in Shiv. Not even little ones.

Mana:
Power: 2/3
Cardset: Urza's Saga #182 (Common)
Type: Creature

Dromoka, the Eternal

Legendary Creature - Dragon

Flying

Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

"The bane of countless shattered weapons, each a failure to slay her."
-Daghatar the Adamant

Mana:
Power: 5/5
Cardset: Fate Reforged #151 (Rare)
Type: Creature

Dromoka Warrior

Creature - Human Warrior

Dromoka has regard for the humans who serve under her. In return for her protection, they obey with steadfast loyalty, acting as weapons for her and her scalelords against the other clans.

Mana:
Power: 3/1
Cardset: Dragons of Tarkir #14 (Common)
Type: Creature

Dromoka Dunecaster

Creature - Human Wizard

, : Tap target creature without flying.

"The dragonlords rule the tempests of the skies. Here in the wastes, the storms are mine to command."

Mana:
Cardset: Dragons of Tarkir #13 (Common)
Type: Creature

Dromoka Captain

Creature - Human Soldier

First strike

Whenever Dromoka Captain attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

"We fight not out of fear, but for honor."

Mana:
Power: 1/1
Cardset: Dragons of Tarkir #12 (Uncommon)
Type: Creature

Dromar, the Banisher

Legendary Creature - Dragon

Flying

Whenever Dromar, the Banisher deals combat damage to a player, you may pay . If you do, choose a color, then return all creatures of that color to their owners' hands.

Mana:
Power: 6/6
Cardset: Invasion #244 (Rare)
Type: Creature

Dromar's Attendant

Artifact Creature - Golem

, Sacrifice Dromar's Attendant: Add to your mana pool.

"Dromar is the wings of the ur-dragon, sweeping away all opposition."

Mana:
Power: 3/3
Cardset: Invasion #303 (Uncommon)
Type: Artifact Creature

Dromad Purebred

Creature - Camel Beast

Whenever Dromad Purebred is dealt damage, you gain 1 life.

"I have seen much from the back of my dromad, most of it terribly wrong. The more I see, the more I am convinced of the rightness of my path."
-Heruj, Selesnya initiate

Mana:
Power: 1/5
Cardset: Ravnica: City of Guilds #15 (Common)
Type: Creature

Drogskol Reaver

Creature - Spirit

Flying, double strike, lifelink

Whenever you gain life, draw a card.

Wracked and warped with anguish, it obsessively seeks out other souls to hoard within its eternal prison.

Mana:
Power: 3/5
Cardset: Dark Ascension #137 (Mythic Rare)
Type: Creature

Drogskol Captain

Creature - Spirit Soldier

Flying

Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Dead or alive, true leaders can inspire an entire army.

Mana:
Power: 2/2
Cardset: Dark Ascension #136 (Uncommon)
Type: Creature

Driver of the Dead

Creature - Vampire

When Driver of the Dead dies, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.

Some vampires resorted to corpse trading after cathars burned their estates and drove them from their ancestral feeding grounds.

Mana:
Power: 3/2
Cardset: Avacyn Restored #99 (Common)
Type: Creature

Dripping-Tongue Zubera

Creature - Zubera Spirit

When Dripping-Tongue Zubera dies, put a 1/1 colorless Spirit creature token onto the battlefield for each Zubera that died this turn.

When the Honden of Life's Web was destroyed, its attendants swarmed Kamigawa to ensure mortal defeat.

Mana:
Power: 1/2
Cardset: Champions of Kamigawa #206 (Common)
Type: Creature

Dripping Dead

Creature - Zombie

Dripping Dead can't block.

Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated.

It oozes death from every pore.

Mana:
Power: 4/1
Cardset: Legions #67 (Common)
Type: Creature

Drinker of Sorrow

Creature - Horror

Drinker of Sorrow can't block.

Whenever Drinker of Sorrow deals combat damage, sacrifice a permanent.

It strikes at your soul, heedless of your prayers.

Mana:
Power: 5/3
Cardset: Legions #66 (Rare)
Type: Creature

Drill-Skimmer

Artifact Creature - Thopter

Flying

Drill-Skimmer has shroud as long as you control another artifact creature. (It can't be the target of spells or abilities.)

In close proximity, their magnetic energies merge and form a field of protection.

Mana:
Power: 2/1
Cardset: Darksteel #118 (Common)
Type: Artifact Creature

Drifting Shade

Creature - Shade

Flying

: Drifting Shade gets +1/+1 until end of turn.

It stalks the fens by the light of the full moon, gathering shadows as it floats among them.

Mana:
Power: 1/1
Cardset: Magic 2012 #96 (Common)
Type: Creature

Drifting Djinn

Creature - Djinn

Flying

At the beginning of your upkeep, sacrifice Drifting Djinn unless you pay .

Cycling (, Discard this card: Draw a card.)

Mana:
Power: 5/5
Cardset: Urza's Saga #71 (Rare)
Type: Creature

Drifter il-Dal

Creature - Human Wizard

Shadow (This creature can block or be blocked by only creatures with shadow.)

At the beginning of your upkeep, sacrifice Drifter il-Dal unless you pay .

They study the deeds of their traitorous ancestors, hoping the stories may reveal a way back to the physical world.

Mana:
Power: 2/1
Cardset: Time Spiral #59 (Common)
Type: Creature

Drift of the Dead

Creature - Wall

Defender (This creature can't attack.)

Drift of the Dead's power and toughness are each equal to the number of snow lands you control.

"Take their dead, and entomb them in the snow. Risen, they shall serve a new purpose."
-Lim-Dûl, the Necromancer

Mana:
Power: */*
Cardset: Ice Age #11 (Uncommon)
Type: Creature

Drift of Phantasms

Creature - Spirit

Defender (This creature can't attack.)

Flying

Transmute (, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Mana:
Cardset: Ravnica: City of Guilds #46 (Common)
Type: Creature

Drelnoch

Creature - Yeti Mutant

Whenever Drelnoch becomes blocked, you may draw two cards.

Adarkar's blank wastes make the mind wander-and stray thoughts are quickly caught and devoured.

Mana:
Power: 3/3
Cardset: Coldsnap #32 (Common)
Type: Creature

Drekavac

Creature - Beast

When Drekavac enters the battlefield, sacrifice it unless you discard a noncreature card.

Like a vulture's scalp, the face of a drekavac is oily and hairless. The filth and disease of its carrion diet slip off its blood-slick skin.

Mana:
Power: 3/3
Cardset: Dissension #43 (Uncommon)
Type: Creature

Dregscape Zombie

Creature - Zombie

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The undead of Grixis are fueled by their hatred of the living.

Mana:
Power: 2/1
Cardset: Archenemy #14 (Common)
Shards of Alara #74 (Common)
Type: Creature

Dreg Reaver

Creature - Zombie Beast

"On our thirty-fourth day of digging, we unearthed a chamber that contained the intact remains of several species long extinct from Grixis. One in particular should make a fine siege engine . . . ."
-Last notes of Shungus Nod, fleshcrafter

Mana:
Power: 4/3
Cardset: Shards of Alara #73 (Common)
Type: Creature

Dreg Mangler

Creature - Plant Zombie

Haste

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Mana:
Power: 3/3
Cardset: Return to Ravnica #158 (Uncommon)
Izzet vs. Golgari #56 (Uncommon)
Type: Creature

Dreamwinder

Creature - Serpent

Dreamwinder can't attack unless defending player controls an Island.

, Sacrifice an Island: Target land becomes an Island until end of turn.

Mana:
Power: 4/3
Cardset: Odyssey #83 (Common)
Type: Creature

Dreamspoiler Witches

Creature - Faerie Wizard

Flying

Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.

At night, the faeries steal dreamstuff for their queen. At daybreak, countless creatures wake weak and hollow.

Mana:
Power: 2/2
Cardset: Modern Masters #81 (Common)
Lorwyn #108 (Common)
Type: Creature

Dreamscape Artist

Creature - Human Spellshaper

, , Discard a card, Sacrifice a land: Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.

He's mastered the art of sleight of land.

Mana:
Power: 1/1
Cardset: Planar Chaos #40 (Common)
Type: Creature

Dreampod Druid

Creature - Human Druid

At the beginning of each upkeep, if Dreampod Druid is enchanted, put a 1/1 green Saproling creature token onto the battlefield.

"Don't mistake my creations for mere vegetation. They are my children, loyal and fierce."

Mana:
Power: 2/2
Cardset: Planechase 2012 #64 (Uncommon)
Type: Creature

Dreamcatcher

Creature - Spirit

Whenever you cast a Spirit or Arcane spell, you may sacrifice Dreamcatcher. If you do, draw a card.

"Be careful where your mind wanders. Even in the quietest moments, the kami are listening, and your thoughts give them shape."
-Lady Azami

Mana:
Power: 1/1
Cardset: Saviors of Kamigawa #34 (Common)
Type: Creature

Dreamborn Muse

Creature - Spirit

At the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her hand.

"Her voice is insight, piercing and true."
-Ixidor, reality sculptor

Mana:
Power: 2/2
Cardset: Commander #44 (Rare)
Tenth Edition #82 (Rare)
Legions #36 (Rare)
Type: Creature

Dream Thrush

Creature - Bird

Flying

: Target land becomes the basic land type of your choice until end of turn.

Whether for good or ill, their arrival always means change.

Mana:
Power: 1/1
Cardset: Invasion #53 (Common)
Type: Creature

Dream Thief

Creature - Faerie Rogue

Flying

When Dream Thief enters the battlefield, draw a card if you've cast another blue spell this turn.

Awylla's salvaged dreams would finally be put to good use.

Mana:
Power: 2/1
Cardset: Eventide #20 (Common)
Type: Creature

Dream Stalker

Creature - Illusion

When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand.

What happens when it is the dream that wakes and the sleeper that fades into memory?

Mana:
Power: 1/5
Cardset: Time Spiral #58 (Common)
Type: Creature

Dream Prowler

Creature - Illusion

Dream Prowler is unblockable as long as it's attacking alone.

"To think that some find sleep a restful state."
-Volrath

Mana:
Power: 1/5
Cardset: Ninth Edition #74 (Uncommon)
Stronghold #29 (Common)
Type: Creature

Dream Fighter

Creature - Human Soldier

Whenever Dream Fighter blocks or becomes blocked by a creature, Dream Fighter and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during his or her next untap step.)

Not only the sleeping should fear dreams.

Mana:
Power: 1/1
Cardset: Mirage #63 (Common)
Type: Creature

Dreadwing

Creature - Zombie

: Dreadwing gets +3/+0 and gains flying until end of turn.

Dreadwings spring from lofty perches to surprise kathari in midflight. They smother their prey and then consume it as they glide gently toward the ground.

Mana:
Power: 1/1
Cardset: Conflux #43 (Uncommon)
Type: Creature

Dread Wight

Creature - Zombie

At end of combat, put a paralyzation counter on each creature blocking or blocked by Dread Wight and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it. Each of those creatures gains ": Remove a paralyzation counter from this creature."

Mana:
Power: 3/4
Cardset: Ice Age #10 (Rare)
Type: Creature

Dread Warlock

Creature - Human Wizard

Dread Warlock can't be blocked except by black creatures.

"I don't know who to pity more: those who flee from my presence or the damned who can withstand it."

Mana:
Power: 2/2
Cardset: Magic 2010 #94 (Common)
Type: Creature

Dread Specter

Creature - Specter

Whenever Dread Specter blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.

Whatever follows life is incurable.
-Zhalfirin aphorism

Mana:
Power: 2/2
Cardset: Mirage #17 (Uncommon)
Type: Creature

Dread Slaver

Creature - Zombie Horror

Whenever a creature dealt damage by Dread Slaver this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.

Half a brain rules the mindless.

Mana:
Power: 3/5
Cardset: Avacyn Restored #98 (Rare)
Type: Creature

Dread Slag

Creature - Horror

Trample

Dread Slag gets -4/-4 for each card in your hand.

A thousand phobias sopped from the city and wrung from Rix Maadi as one.

Mana:
Power: 9/9
Cardset: Dissension #109 (Rare)
Type: Creature

Dread Drone

Creature - Eldrazi Drone

When Dread Drone enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

Each Eldrazi ancient spawned a lineage of horrors in unfathomable shapes.

Mana:
Power: 4/1
Cardset: Rise of the Eldrazi #108 (Common)
Type: Creature

Dread Defiler

Creature - Eldrazi

Devoid (This card has no color.)

{C}, Exile a creature card from your graveyard: Target opponent loses life equal to the exiled card's power. ({C} represents colorless mana.)

It left behind an echoing emptiness more horrible than the grave.

Mana:
Power: 6/8
Cardset: Oath of the Gatewatch #68 (Rare)
Type: Creature

Dread Cacodemon

Creature - Demon

When Dread Cacodemon enters the battlefield, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control.

Those who hear its roar perish. The lucky ones only feel its fetid breath.

Mana:
Power: 8/8
Cardset: Commander #79 (Rare)
Type: Creature

Dread

Creature - Elemental Incarnation

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever a creature deals damage to you, destroy it.

When Dread is put into a graveyard from anywhere, shuffle it into its owner's library.

Mana:
Power: 6/6
Cardset: Lorwyn #107 (Rare)
Type: Creature

Drana, Liberator of Malakir

Legendary Creature - Vampire Ally

Flying, first strike

Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

"I will not live as a slave. If you would be free, then fight alongside me."

Mana:
Power: 2/3
Cardset: Battle for Zendikar #109 (Mythic Rare)
Type: Creature

Drana, Kalastria Bloodchief

Legendary Creature - Vampire Shaman

Flying

: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.

"If our former masters would have us kneel again, they shall feel our defiance slashed across their membranes."

Mana:
Power: 4/4
Cardset: Commander 2014 #141 (Rare)
Rise of the Eldrazi #107 (Rare)
Type: Creature
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