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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Domri Rade

Planeswalker - Domri (Loyalty: 3)

+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.

-2: Target creature you control fights another target creature.

-7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."

Mana:
Cardset: Gatecrash #156 (Mythic Rare)
Type: Planeswalker

Sage's Row Denizen

Creature - Vedalken Wizard

Whenever another blue creature enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard.

"I offer you wisdom untainted by false loyalty, learning free of any guild's agenda."

Mana:
Power: 2/3
Cardset: Gatecrash #46 (Common)
Type: Creature

Orzhov Keyrune

Artifact

: Add or to your mana pool.

: Orzhov Keyrune becomes a 1/4 white and black Thrull artifact creature with lifelink until end of turn.

You only need to wield it once to appreciate the power of control.

Mana:
Cardset: Gatecrash #233 (Uncommon)
Type: Artifact

Simic Keyrune

Artifact

: Add or to your mana pool.

: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Mana:
Cardset: Gatecrash #237 (Uncommon)
Type: Artifact

Righteous Charge

Sorcery

Creatures you control get +2/+2 until end of turn.

"In the name of peace, moderation, and decency-wipe them all out!"

Mana:
Cardset: Gatecrash #23 (Uncommon)
Type: Sorcery

Gruul Keyrune

Artifact

: Add or to your mana pool.

: Gruul Keyrune becomes a 3/2 red and green Beast artifact creature with trample until end of turn.

As perilous and unpredictable as the wilds themselves.

Mana:
Cardset: Gatecrash #230 (Uncommon)
Type: Artifact

Hold the Gates

Enchantment

Creatures you control get +0/+1 for each Gate you control and have vigilance.

"We grew up on these streets. We know them better than any Boros grunt from Zelzo."

Mana:
Cardset: Gatecrash #16 (Uncommon)
Type: Enchantment

Biovisionary

Creature - Human Wizard

At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.

He tired of his fellow researchers and their useless prattling, so he decided to make a network of scholars with whom he could carry a conversation.

Mana:
Power: 2/3
Cardset: Gatecrash #146 (Rare)
Type: Creature

Armored Transport

Artifact Creature - Construct

Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it.

"If only our jails were as secure."
-Arrester Lavinia, Tenth Precinct

Mana:
Power: 2/1
Cardset: Gatecrash #226 (Common)
Type: Artifact Creature

Crocanura

Creature - Crocodile Frog

Reach (This creature can block creatures with flying.)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Power: 1/3
Cardset: Gatecrash #116 (Common)
Type: Creature

Predator's Rapport

Instant

Choose target creature you control. You gain life equal to that creature's power plus its toughness.

"Other guilds say the Gruul are savages, no better than the beasts we live with. I say we've found friends who won't stab us in the back."
-Domri Rade

Mana:
Cardset: Gatecrash #129 (Common)
Type: Instant

Corpse Blockade

Creature - Zombie

Defender

Sacrifice another creature: Corpse Blockade gains deathtouch until end of turn.

There are laws against it, but the dead have no one to complain to and the living are too frightened to investigate.

Mana:
Power: 1/4
Cardset: Gatecrash #60 (Common)
Type: Creature

Bane Alley Broker

Creature - Human Rogue

: Draw a card, then exile a card from your hand face down.

You may look at cards exiled with Bane Alley Broker.

, : Return a card exiled with Bane Alley Broker to its owner's hand.

Mana:
Cardset: Gatecrash #145 (Uncommon)
Type: Creature

Massive Raid

Instant

Massive Raid deals damage to target creature or player equal to the number of creatures you control.

"The Boros lack vision. Give them a convenient scapegoat and they'll be blind to the true threats."
-Lazav

Mana:
Cardset: Gatecrash #100 (Common)
Type: Instant

Boros Reckoner

Creature - Minotaur Wizard

Whenever Boros Reckoner is dealt damage, it deals that much damage to target creature or player.

: Boros Reckoner gains first strike until end of turn.

"Imagine a thunderstorm that's also a tactical genius. That's him."
-Dars Gostok, Firefist captain

Mana: {{/}}{{/}}{{/}}
Power: 3/3
Cardset: Gatecrash #215 (Rare)
Type: Creature

Gift of Orzhova

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying and lifelink.

"Remember by whose gift you ascend."
-Milana, Orzhov prelate

Mana: {{/}}{{/}}
Cardset: Gatecrash #219 (Uncommon)
Type: Enchantment

Slaughterhorn

Creature - Beast

Bloodrush - , Discard Slaughterhorn: Target attacking creature gets +3/+2 until end of turn.

The Orzhov clergy would never cross its path, but sending thrull couriers to do so is cheap and entertaining.

Mana:
Power: 3/2
Cardset: Gatecrash #134 (Common)
Type: Creature

Psychic Strike

Instant

Counter target spell. Its controller puts the top two cards of his or her library into his or her graveyard.

Until more information could be gleaned about Niv-Mizzet's intentions, Lazav took every opportunity to stall his experiments.

Mana:
Cardset: Gatecrash #189 (Common)
Type: Instant

Dimir Keyrune

Artifact

: Add or to your mana pool.

: Dimir Keyrune becomes a 2/2 blue and black Horror artifact creature until end of turn and is unblockable this turn.

A key that slips through every lock.

Mana:
Cardset: Gatecrash #228 (Uncommon)
Type: Artifact

Kingpin's Pet

Creature - Thrull

Flying

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

"Debt and death sound so similar, and thrulls are so hard of hearing. Mistakes are inevitable."
-Milana, Orzhov prelate

Mana:
Power: 2/2
Cardset: Gatecrash #173 (Common)
Type: Creature

Five-Alarm Fire

Enchantment

Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire.

Remove five blaze counters from Five-Alarm Fire: Five-Alarm Fire deals 5 damage to target creature or player.

Mana:
Cardset: Gatecrash #91 (Rare)
Type: Enchantment

Simic Fluxmage

Creature - Merfolk Wizard

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

, : Move a +1/+1 counter from Simic Fluxmage onto target creature.

Mana:
Power: 1/2
Cardset: Gatecrash #49 (Uncommon)
Type: Creature

Miming Slime

Sorcery

Put an X/X green Ooze creature token onto the battlefield, where X is the greatest power among creatures you control.

"We paid the Simic very well for this capability, but we should quickly recoup our expenses in saved wages."
-Milana, Orzhov prelate

Mana:
Cardset: Gatecrash #126 (Uncommon)
Type: Sorcery

Simic Manipulator

Creature - Mutant Wizard

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.

Mana:
Cardset: Gatecrash #50 (Rare)
Type: Creature

Boros Keyrune

Artifact

: Add or to your mana pool.

: Boros Keyrune becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.)

Mana:
Cardset: Gatecrash #227 (Uncommon)
Type: Artifact

Mortus Strider

Creature - Skeleton

When Mortus Strider dies, return it to its owner's hand.

Dimir's best agents hide from death itself.

Mana:
Power: 1/1
Cardset: Gatecrash #179 (Common)
Type: Creature

Elusive Krasis

Creature - Fish Mutant

Elusive Krasis is unblockable.

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Cardset: Gatecrash #160 (Uncommon)
Type: Creature

Immortal Servitude

Sorcery

Return each creature card with converted mana cost X from your graveyard to the battlefield.

"The fine print of countless contracts has ensured we are never defenseless."
-Teysa Karlov, Grand Envoy of Orzhov

Mana: {{/}}{{/}}{{/}}
Cardset: Gatecrash #220 (Rare)
Type: Sorcery

Deathcult Rogue

Creature - Human Rogue

Deathcult Rogue can't be blocked except by Rogues.

"The hussars can't catch him, and he evades our traps with ease. I fear he walks unseen even in the halls of New Prahv."
-Arrester Lavinia, Tenth Precinct

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Gatecrash #218 (Common)
Type: Creature

Arrows of Justice

Instant

Arrows of Justice deals 4 damage to target attacking or blocking creature.

Archers from the Horizon Military Academy hone their skills by targeting pickpockets blocks away.

Mana: {{/}}
Cardset: Gatecrash #211 (Uncommon)
Type: Instant

Drakewing Krasis

Creature - Lizard Drake

Flying, trample

Cautious not to repeat Vig's mistakes, the Simic fuse life essences using magic alone. Each result is called a krasis.

Mana:
Power: 3/1
Cardset: Gatecrash #157 (Common)
Type: Creature

Verdant Haven

Enchantment - Aura

Enchant land

When Verdant Haven enters the battlefield, you gain 2 life.

Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).

Mana:
Cardset: Magic 2015 #206 (Common)
Magic 2014 #199 (Common)
Gatecrash #138 (Common)
Type: Enchantment

Basilica Guards

Creature - Human Soldier

Defender

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

"None may pass . . . for free."

Mana:
Power: 1/4
Cardset: Gatecrash #5 (Common)
Type: Creature

Slate Street Ruffian

Creature - Human Warrior

Whenever Slate Street Ruffian becomes blocked, defending player discards a card.

"Merciless to the point of psychosis. Let's give him a job."
-Zelinas, Orzhov recruiter

Mana:
Power: 2/2
Cardset: Gatecrash #78 (Common)
Type: Creature

Warmind Infantry

Creature - Elemental Soldier

Battalion - Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.

Before Aurelia denounced Niv-Mizzet, the two guilds had collaborated on the Warmind Initiative in pursuit of the ultimate soldier.

Mana:
Power: 2/3
Cardset: Gatecrash #111 (Common)
Type: Creature

Hellraiser Goblin

Creature - Goblin Berserker

Creatures you control have haste and attack each combat if able.

Don't let him lead the soldiers, but by all means let him lead the way.

Mana:
Power: 2/2
Cardset: Gatecrash #95 (Uncommon)
Type: Creature

Nightveil Specter

Creature - Specter

Flying

Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of his or her library.

You may play cards exiled with Nightveil Specter.

Mana: {{/}}{{/}}{{/}}
Power: 2/3
Cardset: Gatecrash #222 (Rare)
Type: Creature

Court Street Denizen

Creature - Human Soldier

Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls.

"The Boros fight for justice. The Azorius fight for law. I hold the line between, and make sure the people are given both."

Mana:
Power: 2/2
Cardset: Gatecrash #8 (Common)
Type: Creature

Hindervines

Instant

Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.

"Woodlands and laws. Both grow faster than the Azorius's ability to manage them."
-Suniel the Woodwise

Mana:
Cardset: Gatecrash #124 (Uncommon)
Type: Instant

Ember Beast

Creature - Beast

Ember Beast can't attack or block alone.

Spot one ember beast, attack.
Spot a second, best fall back.
-Dwarven saying

Mana:
Power: 3/4
Cardset: Gatecrash #89 (Common)
Odyssey #190 (Common)
Type: Creature

Undercity Informer

Creature - Human Rogue

, Sacrifice a creature: Target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

"Scandal and slander are never welcome news. That's why I'm never the messenger."

Mana:
Power: 2/3
Cardset: Gatecrash #82 (Uncommon)
Type: Creature

Gateway Shade

Creature - Shade

: Gateway Shade gets +1/+1 until end of turn.

Tap an untapped Gate you control: Gateway Shade gets +2/+2 until end of turn.

Tireless and merciless, shades are harnessed as spies by the Dimir.

Mana:
Power: 1/1
Cardset: Gatecrash #65 (Uncommon)
Type: Creature

Frontline Medic

Creature - Human Cleric

Battalion - Whenever Frontline Medic and at least two other creatures attack, creatures you control are indestructible this turn.

Sacrifice Frontline Medic: Counter target spell with in its mana cost unless its controller pays .

Mana:
Power: 3/3
Cardset: Gatecrash #12 (Rare)
Type: Creature

Loyal Retainers

Creature - Human Advisor

Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate this ability only during your turn, before attackers are declared.

Mana:
Power: 1/1
Cardset: Commander's Arsenal #10 (Uncommon)
Type: Creature

Rhystic Study

Enchantment

Whenever an opponent casts a spell, you may draw a card unless that player pays .

Friends teach what you want to know. Enemies teach what you need to know.

Mana:
Cardset: Commander's Arsenal #15 (Common)
Prophecy #45 (Common)
Type: Enchantment

Haazda Snare Squad

Creature - Human Soldier

Whenever Haazda Snare Squad attacks, you may pay . If you do, tap target creature an opponent controls.

They've been probation officers, army grunts, bounty hunters-anything to make their district safer.

Mana:
Power: 1/4
Cardset: Dragon's Maze #2 (Common)
Type: Creature

Riot Control

Instant

You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.

"Ravnicans need order. If they don't have it, we shall bring it to them."
-Isperia

Mana:
Cardset: Dragon's Maze #6 (Common)
Type: Instant

Uncovered Clues

Sorcery

Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.

The Implicit Maze winds through Ravnica, connecting arcane landmarks of all ten guilds.

Mana:
Cardset: Dragon's Maze #19 (Common)
Type: Sorcery

Crypt Incursion

Instant

Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.

The Golgari maze-runner Varolz hungers to prove his fortitude in battle, and his trail of victims feeds other hungers.

Mana:
Cardset: Dragon's Maze #23 (Common)
Type: Instant

Hired Torturer

Creature - Human Rogue

Defender

, : Target opponent loses 2 life, then reveals a card at random from his or her hand.

"Follow your passion, I always say. Might as well get paid to do what you love."

Mana:
Power: 2/3
Cardset: Dragon's Maze #25 (Common)
Type: Creature

Rakdos Drake

Creature - Drake

Flying

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Rakdos rioters paint their faces to resemble the drakes' bloodied muzzles.

Mana:
Power: 1/2
Cardset: Dragon's Maze #28 (Common)
Type: Creature

Awe for the Guilds

Sorcery

Monocolored creatures can't block this turn.

When the guilds cooperate, the guildless celebrate their peaceful society. When the guilds clash, the guildless just try to keep out of the way.

Mana:
Cardset: Dragon's Maze #31 (Common)
Type: Sorcery

Pyrewild Shaman

Creature - Goblin Shaman

Bloodrush - , Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.

Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay . If you do, return Pyrewild Shaman to your hand.

Mana:
Power: 3/1
Cardset: Dragon's Maze #36 (Rare)
Type: Creature

Battering Krasis

Creature - Fish Beast

Trample

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Power: 2/1
Cardset: Dragon's Maze #41 (Common)
Type: Creature

Renegade Krasis

Creature - Beast Mutant

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.

Mana:
Power: 3/2
Cardset: Dragon's Maze #47 (Rare)
Type: Creature

Beetleform Mage

Creature - Human Insect Wizard

: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate this ability only once each turn.

"When the Simic say to take command of your life, we don't mean just your career."
-Vorel of the Hull Clade

Mana:
Power: 2/2
Cardset: Dragon's Maze #54 (Common)
Type: Creature

Bred for the Hunt

Enchantment

Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.

Some see the world as a place of infinite wonder and knowledge. Some see it as an infinite dinner plate.

Mana:
Cardset: Dragon's Maze #59 (Uncommon)
Type: Enchantment

Dragonshift

Instant

Until end of turn, target creature you control becomes a 4/4 blue and red Dragon, loses all abilities, and gains flying.

Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Mana:
Cardset: Dragon's Maze #66 (Rare)
Type: Instant

Gaze of Granite

Sorcery

Destroy each nonland permanent with converted mana cost X or less.

Golgari reclaimers resent the gorgons, begrudging the loss of so many fine nutrients locked away in stone.

Mana:
Cardset: Dragon's Maze #72 (Rare)
Type: Sorcery

Goblin Test Pilot

Creature - Goblin Wizard

Flying

: Goblin Test Pilot deals 2 damage to target creature or player chosen at random.

"All pilots and prototypes destroyed. Extensive collateral damage inflicted. Conclusion: flawless design."
-Manual of Melek

Mana:
Cardset: Dragon's Maze #74 (Uncommon)
Type: Creature

Nivix Cyclops

Creature - Cyclops

Defender

Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.

Mana:
Power: 1/4
Cardset: Dragon's Maze #87 (Common)
Type: Creature

Pilfered Plans

Sorcery

Target player puts the top two cards of his or her library into his or her graveyard. Draw two cards.

Mirko Vosk hunted anyone with knowledge of the maze, draining the chances of the other guilds.

Mana:
Cardset: Dragon's Maze #90 (Common)
Type: Sorcery

Render Silent

Instant

Counter target spell. Its controller can't cast spells this turn.

"We have confiscated your spells as evidence. Once we conclude our investigation, you may petition to have them returned."

Mana:
Cardset: Dragon's Maze #96 (Rare)
Type: Instant

Restore the Peace

Instant

Return each creature that dealt damage this turn to its owner's hand.

"You can always count on the Azorius to ruin a party."
-Massacre Girl

Mana:
Cardset: Dragon's Maze #97 (Uncommon)
Type: Instant

Showstopper

Instant

Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls."

The audience quickly realized a few things: it wasn't a magic trick, there wasn't candy in there, and they'd need new clothes.

Mana:
Cardset: Dragon's Maze #102 (Uncommon)
Type: Instant

Sin Collector

Creature - Human Cleric

When Sin Collector enters the battlefield, target opponent reveals his or her hand. You choose an instant or sorcery card from it and exile that card.

"That must weigh heavily on your soul. Let me purge it for you."

Mana:
Power: 2/1
Cardset: Dragon's Maze #103 (Uncommon)
Type: Creature

Unflinching Courage

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has trample and lifelink.

As Trostani's influence grew, vitality spread through the Conclave-much to the other guilds' dismay.

Mana:
Cardset: Dragon's Maze #111 (Uncommon)
Type: Enchantment

Varolz, the Scar-Striped

Legendary Creature - Troll Warrior

Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.)

Sacrifice another creature: Regenerate Varolz, the Scar-Striped.

Mana:
Power: 2/2
Cardset: Dragon's Maze #112 (Rare)
Type: Creature

Viashino Firstblade

Creature - Viashino Soldier

Haste

When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn.

"All that steel doesn't make them slower. It makes them bolder."
-Tajic, Blade of the Legion

Mana:
Power: 2/2
Cardset: Dragon's Maze #113 (Common)
Type: Creature

Vorel of the Hull Clade

Legendary Creature - Human Merfolk

, : For each counter on target artifact, creature, or land, put another of those counters on that permanent.

"I used to hurl rocks and eat scraps of meat burned over a fire. Look at what I've become and tell me Simic does not hold infinite possibility."

Mana:
Power: 1/4
Cardset: Dragon's Maze #115 (Rare)
Type: Creature

Catch (Catch/Release)

Sorcery

Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #125 (Rare)
Dragon's Maze #125a (Rare)
Type: Sorcery

Give (Give/Take)

Sorcery

Put three +1/+1 counters on target creature.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #129 (Uncommon)
Dragon's Maze #129a (Uncommon)
Type: Sorcery

Protect (Protect/Serve)

Instant

Target creature gets +2/+4 until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #131 (Uncommon)
Dragon's Maze #131a (Uncommon)
Type: Instant

Ready (Ready/Willing)

Instant

Creatures you control gain indestructible until end of turn. Untap each creature you control.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #132 (Rare)
Dragon's Maze #132a (Rare)
Type: Instant

Toil (Toil/Trouble)

Sorcery

Target player draws two cards and loses 2 life.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #133 (Uncommon)
Dragon's Maze #133a (Uncommon)
Type: Sorcery

Turn (Turn/Burn)

Instant

Target creature loses all abilities and becomes a 0/1 red Weird until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #134 (Uncommon)
Dragon's Maze #134a (Uncommon)
Type: Instant

Azorius Cluestone

Artifact

: Add or to your mana pool.

, , Sacrifice Azorius Cluestone: Draw a card.

Its three sides represent the Sova, judges and arbitrators; the Jelenn, scribes and elocutors; and the Lyev, lawmages and enforcers.

Mana:
Cardset: Dragon's Maze #136 (Common)
Type: Artifact

Boros Cluestone

Artifact

: Add or to your mana pool.

, , Sacrifice Boros Cluestone: Draw a card.

"In case of fire, treachery, citywide riot, political upheaval, or worldwide societal collapse, break glass."
-Cluestone inscription

Mana:
Cardset: Dragon's Maze #137 (Common)
Type: Artifact

Dimir Cluestone

Artifact

: Add or to your mana pool.

, , Sacrifice Dimir Cluestone: Draw a card.

It waits in the chill of the undercity, holding nameless secrets for those who dare to touch it.

Mana:
Cardset: Dragon's Maze #138 (Common)
Type: Artifact

Golgari Cluestone

Artifact

: Add or to your mana pool.

, , Sacrifice Golgari Cluestone: Draw a card.

Golgari mold collects whispers, intelligence that is later harvested by Jarad and his high chancellors.

Mana:
Cardset: Dragon's Maze #139 (Common)
Type: Artifact

Gruul Cluestone

Artifact

: Add or to your mana pool.

, , Sacrifice Gruul Cluestone: Draw a card.

Forgotten under rocks and vines, Gruul symbols mark the sites of primitive rituals where shamans once chanted to the wild.

Mana:
Cardset: Dragon's Maze #140 (Common)
Type: Artifact

Izzet Cluestone

Artifact

: Add or to your mana pool.

, , Sacrifice Izzet Cluestone: Draw a card.

It holds within it an unsolvable riddle. A creative answer yields an invitation to the guild.

Mana:
Cardset: Dragon's Maze #141 (Common)
Type: Artifact

Orzhov Cluestone

Artifact

: Add or to your mana pool.

, , Sacrifice Orzhov Cluestone: Draw a card.

A symbol of power and wealth, the only commodities that matter to the Orzhov.

Mana:
Cardset: Dragon's Maze #142 (Common)
Type: Artifact

Rakdos Cluestone

Artifact

: Add or to your mana pool.

, , Sacrifice Rakdos Cluestone: Draw a card.

"Burn. Bleed. Enjoy."
-Cluestone inscription

Mana:
Cardset: Dragon's Maze #143 (Common)
Type: Artifact

Selesnya Cluestone

Artifact

: Add or to your mana pool.

, , Sacrifice Selesnya Cluestone: Draw a card.

"Break it if you must. The loss of one relic is nothing next to the value of enriching us all."
-Suniel the Woodwise

Mana:
Cardset: Dragon's Maze #144 (Common)
Type: Artifact

Simic Cluestone

Artifact

: Add or to your mana pool.

, , Sacrifice Simic Cluestone: Draw a card.

Simic symbols are among the most intricate and fragile, yet few vandalize them for fear of the strange lifeforms that might be released.

Mana:
Cardset: Dragon's Maze #145 (Common)
Type: Artifact

Breaking Point

Sorcery

Any player may have Breaking Point deal 6 damage to him or her. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated.

"Enough"

Mana:
Cardset: Sorin vs. Tibalt #67 (Rare)
Judgment #81 (Rare)
Type: Sorcery

Sulfuric Vortex

Enchantment

At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.

If a player would gain life, that player gains no life instead.

Mana:
Cardset: Conspiracy #152 (Rare)
Sorin vs. Tibalt #68 (Rare)
Scourge #106 (Rare)
Type: Enchantment

Banisher Priest

Creature - Human Cleric

When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)

"Oathbreaker, I cast you out!"

Mana:
Power: 2/2
Cardset: Magic 2014 #7 (Uncommon)
Type: Creature

Fiendslayer Paladin

Creature - Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Fiendslayer Paladin can't be the target of black or red spells your opponents control.

Mana:
Power: 2/2
Cardset: Magic 2014 #18 (Rare)
Type: Creature

Hive Stirrings

Sorcery

Put two 1/1 colorless Sliver creature tokens onto the battlefield.

Sliver young are sorted into clutches according to their potential and their future role. Human scholars can only guess how those are determined.

Mana:
Cardset: Magic 2014 #21 (Common)
Type: Sorcery

Master of Diversion

Creature - Human Scout

Whenever Master of Diversion attacks, tap target creature defending player controls.

Choose your battles carefully. For example, avoid the big guy.

Mana:
Power: 2/2
Cardset: Magic 2014 #24 (Common)
Type: Creature

Path of Bravery

Enchantment

As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.

Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.

Mana:
Cardset: Magic 2014 #26 (Rare)
Type: Enchantment

Steelform Sliver

Creature - Sliver

Sliver creatures you control get +0/+1.

"Though the slivers may sometimes resemble us, they are not human. Anyone who fights them must remember this."-Sarlena, paladin of the Northern Verge

Mana:
Power: 2/2
Cardset: Magic 2014 #38 (Uncommon)
Type: Creature

Glimpse the Future

Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

"No simple coin toss can solve this riddle. You must think and choose wisely."-Shai Fusan, archmage

Mana:
Cardset: Magic 2014 #58 (Uncommon)
Type: Sorcery

Trained Condor

Creature - Bird

Flying

Whenever Trained Condor attacks, another target creature you control gains flying until end of turn.

"They're smart enough to understand that war means lots of carrion."-Griv, condor rider

Mana:
Power: 2/1
Cardset: Magic 2014 #76 (Common)
Type: Creature

Warden of Evos Isle

Creature - Bird Wizard

Flying

Creature spells with flying you cast cost less to cast.

On Evos Isle, the swift and formidable aven enforce the will of the ruling sphinxes.

Mana:
Power: 2/2
Cardset: Magic 2014 #79 (Uncommon)
Type: Creature

Blood Bairn

Creature - Vampire

Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.

The travelers were warned to watch out for children on the road.

Mana:
Power: 2/2
Cardset: Magic 2014 #87 (Common)
Type: Creature

Dark Prophecy

Enchantment

Whenever a creature you control dies, you draw a card and lose 1 life.

When the bog ran short on small animals, Ekri turned to the surrounding farmlands.

Mana:
Cardset: Magic 2014 #93 (Rare)
Type: Enchantment

Grim Return

Instant

Choose target creature card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control.

The necromancer's touch strips away memory and loyalty, and only strength and malice remain.

Mana:
Cardset: Magic 2014 #100 (Rare)
Type: Instant
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