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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Tempest Owl

Creature - Bird

Kicker (You may pay an additional as you cast this spell.)

Flying

When Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents.

Mana:
Power: 1/2
Cardset: Zendikar #72 (Common)
Type: Creature

Bloodghast

Creature - Vampire Spirit

Bloodghast can't block.

Bloodghast has haste as long as an opponent has 10 or less life.

Landfall - Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.

Mana:
Power: 2/1
Cardset: Zendikar #83 (Rare)
Type: Creature

Gatekeeper of Malakir

Creature - Vampire Warrior

Kicker (You may pay an additional as you cast this spell.)

When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature.

"You may enter the city-once the toll is paid."

Mana:
Power: 2/2
Cardset: Sorin vs. Tibalt #8 (Uncommon)
Zendikar #89 (Uncommon)
Type: Creature

Surrakar Marauder

Creature - Surrakar

Landfall - Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Mana:
Power: 2/1
Cardset: Zendikar #113 (Common)
Type: Creature

Vampire Hexmage

Creature - Vampire Shaman

First strike

Sacrifice Vampire Hexmage: Remove all counters from target permanent.

When the blood hunt lost its thrill, she looked for less tangible means of domination.

Mana:
Power: 2/1
Cardset: Commander 2014 #168 (Uncommon)
Conspiracy #132 (Uncommon)
Zendikar #114 (Uncommon)
Type: Creature

Goblin Shortcutter

Creature - Goblin Scout

When Goblin Shortcutter enters the battlefield, target creature can't block this turn.

"Goblins are cheap, but be careful. It's a lot easier to steal from a corpse than a customer."
-Samila, Murasa Expeditionary House

Mana:
Power: 2/1
Cardset: Magic 2014 #142 (Common)
Zendikar #128 (Common)
Type: Creature

Highland Berserker

Creature - Human Berserker Ally

Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn.

He gets paid by the axe.

Mana:
Power: 2/1
Cardset: Zendikar #132 (Common)
Type: Creature

Plated Geopede

Creature - Insect

First strike

Landfall - Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.

"Kor armorers buy the scales and claws. Elf oracles buy the rest."
-Nablus, North Hada trapper

Mana:
Power: 1/1
Cardset: Venser vs. Koth #45 (Common)
Zendikar #141 (Common)
Type: Creature

Warren Instigator

Creature - Goblin Berserker

Double strike

Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield.

"Danger! Danger! Come out of the safety of your holes!"

Mana:
Power: 1/1
Cardset: Zendikar #154 (Mythic Rare)
Type: Creature

Frontier Guide

Creature - Elf Scout

, : Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.

"The elders say Zendikar has no safe, peaceful places. How would they know? They've never looked."

Mana:
Power: 1/1
Cardset: Zendikar #161 (Uncommon)
Type: Creature

Lotus Cobra

Creature - Snake

Landfall - Whenever a land enters the battlefield under your control, you may add one mana of any color to your mana pool.

Its scales contain the essence of thousands of lotus blooms.

Mana:
Power: 2/1
Cardset: Zendikar #168 (Mythic Rare)
Type: Creature

Nissa's Chosen

Creature - Elf Warrior

If Nissa's Chosen would die, put it on the bottom of its owner's library instead.

"Nissa will save the elves, but only the ones who have proved their worth."

Mana:
Power: 2/3
Cardset: Zendikar #171 (Common)
Type: Creature

Oran-Rief Survivalist

Creature - Human Warrior Ally

Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist.

"I'm strong enough to survive alone. I'm smart enough to want companions at my side."

Mana:
Power: 1/1
Cardset: Zendikar #174 (Common)
Type: Creature

River Boa

Creature - Snake

Islandwalk

: Regenerate River Boa.

"Sheath your swords! Cudgels only. I see a new pair of waterproof trek boots slithering away."
-Nablus, North Hada trapper

Mana:
Power: 2/1
Cardset: Zendikar #180 (Uncommon)
Sixth Edition #249 (Unknown)
Visions #68 (Common)
Type: Creature

Hedron Scrabbler

Artifact Creature - Construct

Landfall - Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn.

"I don't care when the hedrons awoke. Why is the question that really matters."
-Anowon, the Ruin Sage

Mana:
Power: 1/1
Cardset: Zendikar #204 (Common)
Type: Artifact Creature

Ethercaste Knight

Artifact Creature - Human Knight

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

"We coat ourselves in steel every day. What is etherium but the next logical step?"

Mana:
Power: 1/3
Cardset: Alara Reborn #3 (Common)
Type: Artifact Creature

Meddling Mage

Creature - Human Wizard

As Meddling Mage enters the battlefield, name a nonland card.

The named card can't be cast.

"This violent wasteland is an indictment of its people. These cowards lack the will to oppose disorder."

Mana:
Power: 2/2
Cardset: Alara Reborn #8 (Rare)
Planeshift #116 (Rare)
Type: Creature

Vedalken Ghoul

Creature - Vedalken Zombie

Whenever Vedalken Ghoul becomes blocked, defending player loses 4 life.

For four nights following Ennor's death and the reclaiming of his etherium, its recipients were found slain, the etherium ripped from their bodies.

Mana:
Power: 1/1
Cardset: Alara Reborn #32 (Common)
Type: Creature

Grizzled Leotau

Creature - Cat

"There is no glory in a death of age, as even the leotau know. As winter steals into their coats, they seek the deadliest lands, that they may die as they lived."
-Aarsil the Blessed

Mana:
Power: 1/5
Cardset: Alara Reborn #69 (Common)
Type: Creature

Knotvine Paladin

Creature - Human Knight

Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control.

"He is part of a new breed of guardian, one who embraces the best of both his world and ours."
-Mayael the Anima

Mana:
Power: 2/2
Cardset: Knights vs. Dragons #10 (Unknown)
Alara Reborn #71 (Rare)
Type: Creature

Qasali Pridemage

Creature - Cat Wizard

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.

An elder in one pride, of the Sigiled caste in another.

Mana:
Power: 2/2
Cardset: Ajani vs. Nicol Bolas #10 (Common)
Alara Reborn #75 (Common)
Type: Creature

Putrid Leech

Creature - Zombie Leech

Pay 2 life: Putrid Leech gets +2/+2 until end of turn. Activate this ability only once each turn.

It reacted to Naya's overabundant food supply by growing additional mouths.

Mana:
Power: 2/2
Cardset: Izzet vs. Golgari #53 (Common)
Alara Reborn #95 (Common)
Type: Creature

Cerodon Yearling

Creature - Beast

Vigilance, haste

The unit of measurement used to chart a cerodon's growth is "persons consumed."

Mana:
Power: 2/2
Cardset: Alara Reborn #96 (Common)
Type: Creature

Stun Sniper

Creature - Human Archer

, : Stun Sniper deals 1 damage to target creature. Tap that creature.

The tips of her bolts are blunt, but her aim is deadly sharp.

Mana:
Power: 1/1
Cardset: Alara Reborn #100 (Uncommon)
Type: Creature

Vedalken Heretic

Creature - Vedalken Rogue

Whenever Vedalken Heretic deals damage to an opponent, you may draw a card.

"Etherium clouded my eyes, clogged my ears, desensitized my skin. Now that I can feel, I can begin to learn."

Mana:
Power: 1/1
Cardset: Alara Reborn #104 (Rare)
Type: Creature

Esper Stormblade

Artifact Creature - Vedalken Wizard

As long as you control another multicolored permanent, Esper Stormblade gets +1/+1 and has flying.

Stormcallers came to appreciate the novelty of Jund's volcanic updrafts.

Mana: {{/}}
Power: 2/1
Cardset: Alara Reborn #132 (Common)
Type: Artifact Creature

Grixis Grimblade

Creature - Zombie Warrior

As long as you control another multicolored permanent, Grixis Grimblade gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)

Mana: {{/}}
Power: 2/1
Cardset: Alara Reborn #134 (Common)
Type: Creature

Jund Hackblade

Creature - Goblin Berserker

As long as you control another multicolored permanent, Jund Hackblade gets +1/+1 and has haste.

The knights were halfway through their precombat rites before they realized the foul brute meant to start without them.

Mana: {{/}}
Power: 2/1
Cardset: Alara Reborn #138 (Common)
Type: Creature

Naya Hushblade

Creature - Elf Rogue

As long as you control another multicolored permanent, Naya Hushblade gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)

Mana: {{/}}
Power: 2/1
Cardset: Alara Reborn #141 (Common)
Type: Creature

Bant Sureblade

Creature - Human Soldier

As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike.

Soldiers who fought through Grixis learned to hit first, recite the prayer of Asha later.

Mana: {{/}}
Power: 2/1
Cardset: Alara Reborn #143 (Common)
Type: Creature

Ajani's Pridemate

Creature - Cat Soldier

Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate.

"When one of us prospers, the pride prospers."
-Jazal Goldmane

Mana:
Power: 2/2
Cardset: Magic 2015 #2 (Uncommon)
Commander 2013 #3 (Uncommon)
Ajani vs. Nicol Bolas #9 (Uncommon)
Magic 2011 #3 (Uncommon)
Type: Creature

Blinding Mage

Creature - Human Wizard

, : Tap target creature.

"I carry the light of truth. Do not pity those it blinds, for they never had eyes to see."

Mana:
Power: 1/2
Cardset: Magic 2011 #8 (Common)
Magic 2010 #5 (Common)
Type: Creature

Squadron Hawk

Creature - Bird

Flying

When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle your library.

Mana:
Power: 1/1
Cardset: Magic 2011 #33 (Common)
Type: Creature

White Knight

Creature - Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

Mana:
Power: 2/2
Cardset: Knights vs. Dragons #9 (Unknown)
Magic 2011 #39 (Uncommon)
Magic 2010 #41 (Uncommon)
Legions #27 (Uncommon)
Fifth Edition #344 (Uncommon)
Fourth Edition #306 (Uncommon)
Revised Edition #228 (Uncommon)
Unlimited Edition #228 (Uncommon)
Beta Edition #229 (Unknown)
Alpha Edition #227 (Unknown)
Type: Creature

Augury Owl

Creature - Bird

Flying

When Augury Owl enters the battlefield, scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Power: 1/1
Cardset: Planechase 2012 #14 (Common)
Venser vs. Koth #3 (Common)
Magic 2011 #45 (Common)
Type: Creature

Maritime Guard

Creature - Merfolk Soldier

Once common in the Kapsho Seas, merfolk were hunted almost to extinction. They survived those dark days and emerged calculating and determined to endure.

Mana:
Power: 1/3
Cardset: Magic 2011 #63 (Common)
Type: Creature

Black Knight

Creature - Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

Mana:
Power: 2/2
Cardset: Magic 2011 #83 (Uncommon)
Magic 2010 #85 (Uncommon)
Fifth Edition #5 (Uncommon)
Fourth Edition #5 (Uncommon)
Revised Edition #3 (Uncommon)
Unlimited Edition #3 (Uncommon)
Beta Edition #3 (Unknown)
Alpha Edition #3 (Unknown)
Type: Creature

Nantuko Shade

Creature - Insect Shade

: Nantuko Shade gets +1/+1 until end of turn.

In life, the nantuko study nature by revering it. In death, they study nature by disemboweling it.

Mana:
Power: 2/1
Cardset: Commander 2014 #151 (Rare)
Magic 2011 #106 (Rare)
Torment #74 (Rare)
Type: Creature

Ember Hauler

Creature - Goblin

, Sacrifice Ember Hauler: Ember Hauler deals 2 damage to target creature or player.

Flurk's crude goblin language didn't differentiate between "I bring the flame" and "I am the flame."

Mana:
Power: 2/2
Cardset: Magic 2011 #135 (Uncommon)
Type: Creature

Fauna Shaman

Creature - Elf Shaman

, , Discard a creature card: Search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library.

She wears the talismans of every creature she can evoke.

Mana:
Power: 2/2
Cardset: Magic 2011 #172 (Rare)
Type: Creature

Sylvan Ranger

Creature - Elf Scout

When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

"Not all paths are found on the forest floor."

Mana:
Power: 1/1
Cardset: Commander 2014 #216 (Common)
Ajani vs. Nicol Bolas #8 (Common)
Magic 2011 #198 (Common)
Type: Creature

Steel Overseer

Artifact Creature - Construct

: Put a +1/+1 counter on each artifact creature you control.

"The world is already run by all manner of machines. One day, they'll remind us of that fact."
-Sargis Haz, artificer

Mana:
Power: 1/1
Cardset: Elspeth vs. Tezzeret #44 (Rare)
Magic 2011 #214 (Rare)
Type: Artifact Creature

Veteran Armorsmith

Creature - Human Soldier

Other Soldier creatures you control get +0/+1.

"Courage is a proud and gleaming shield. It does not bend or hide from sight. To fight with courage, we must forge in steel."

Mana:
Power: 2/3
Cardset: Magic 2010 #38 (Common)
Type: Creature

Sage Owl

Creature - Bird

Flying

When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.

Some owls house the souls of archmages of ages past.

Mana:
Power: 1/1
Cardset: Magic 2010 #69 (Common)
Tenth Edition #104 (Common)
Eighth Edition #98 (Common)
Seventh Edition #96 (Common)
Sixth Edition #95 (Unknown)
Weatherlight #52 (Common)
Type: Creature

Drudge Skeletons

Creature - Skeleton

: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

"The dead make good soldiers. They can't disobey orders, never surrender, and don't stop fighting when a random body part falls off."
-Nevinyrral, Necromancer's Handbook

Mana:
Power: 1/1
Cardset: Garruk vs. Liliana #36 (Common)
Magic 2010 #95 (Common)
Tenth Edition #139 (Uncommon)
Ninth Edition #126 (Uncommon)
Eighth Edition #129 (Common)
Seventh Edition #130 (Common)
Sixth Edition #123 (Unknown)
Fifth Edition #19 (Common)
Fourth Edition #17 (Common)
Revised Edition #15 (Common)
Unlimited Edition #15 (Common)
Beta Edition #15 (Unknown)
Alpha Edition #15 (Unknown)
Type: Creature

Sparkmage Apprentice

Creature - Human Wizard

When Sparkmage Apprentice enters the battlefield, it deals 1 damage to target creature or player.

Sparkmages are performance artists of sorts, but pain is the price of admission.

Mana:
Power: 1/1
Cardset: Magic 2010 #158 (Common)
Ravnica: City of Guilds #144 (Common)
Type: Creature

Darklit Gargoyle

Artifact Creature - Gargoyle

Flying

: Darklit Gargoyle gets +2/-1 until end of turn.

It shines in the darkness of its master's ambitions.

Mana:
Power: 1/2
Cardset: Conflux #7 (Common)
Type: Artifact Creature

Rotting Rats

Creature - Zombie Rat

When Rotting Rats enters the battlefield, each player discards a card.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 1/1
Cardset: Conflux #51 (Common)
Type: Creature

Salvage Slasher

Artifact Creature - Human Rogue

Salvage Slasher gets +1/+0 for each artifact card in your graveyard.

Esper artificers never imagined that one day their scraps would be pressed against their soft and fragile throats.

Mana:
Power: 1/1
Cardset: Conflux #52 (Common)
Type: Artifact Creature

Hellspark Elemental

Creature - Elemental

Trample, haste

At the beginning of the end step, sacrifice Hellspark Elemental.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 3/1
Cardset: Sorin vs. Tibalt #46 (Uncommon)
Fire and Lightning #6 (Unknown)
Conflux #65 (Uncommon)
Type: Creature

Viashino Slaughtermaster

Creature - Viashino Warrior

Double strike

: Viashino Slaughtermaster gets +1/+1 until end of turn. Activate this ability only once each turn.

"I'll fight two at once, and then lick their guts from my blades."

Mana:
Power: 1/1
Cardset: Conflux #73 (Uncommon)
Type: Creature

Cylian Sunsinger

Creature - Elf Shaman

: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn.

"The sun shines bright upon the strong."

Mana:
Power: 2/2
Cardset: Conflux #80 (Rare)
Type: Creature

Nacatl Savage

Creature - Cat Warrior

Protection from artifacts

"Blades dull and armor dents. Marisi taught us that instinct is the only thing a true warrior needs."
-Ajani

Mana:
Power: 2/1
Cardset: Conflux #86 (Common)
Type: Creature

Apocalypse Hydra

Creature - Hydra

Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.

, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to target creature or player.

Mana:
Cardset: Conflux #98 (Mythic Rare)
Type: Creature

Goblin Outlander

Creature - Goblin Scout

Protection from white

Egbol stared in wonder at Naya's landscape. So much to eat. So much to steal.

Mana:
Power: 2/2
Cardset: Conflux #109 (Common)
Type: Creature

Nacatl Outlander

Creature - Cat Scout

Protection from blue

Survival in the wilds of Naya left Tiyan well equipped to win the civilized battles of Bant.

Mana:
Power: 2/2
Cardset: Conflux #119 (Common)
Type: Creature

Valeron Outlander

Creature - Human Scout

Protection from black

After years of honing her philosophy in debate with stubborn rhoxes, Niella was ready to convert any heathen.

Mana:
Power: 2/2
Cardset: Conflux #130 (Common)
Type: Creature

Vedalken Outlander

Artifact Creature - Vedalken Scout

Protection from red

The Seekers of Carmot searched across the unknown lands for the mystical red stone that could reforge Esper in ethereal perfection.

Mana:
Power: 2/2
Cardset: Conflux #132 (Common)
Type: Artifact Creature

Zombie Outlander

Creature - Zombie Scout

Protection from green

The ripe smell of life drifted into Grixis. The dead caught the scent and with reckless hunger followed it back into Jund.

Mana:
Power: 2/2
Cardset: Conflux #133 (Common)
Type: Creature

Kithkin Zealot

Creature - Kithkin Cleric

When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.

The more his flock fears, the more power he wields.

Mana:
Power: 1/3
Cardset: Eventide #9 (Common)
Type: Creature

Patrol Signaler

Creature - Kithkin Soldier

, {Q}: Put a 1/1 white Kithkin Soldier creature token onto the battlefield. ({Q} is the untap symbol.)

Many a keen-eared bogle has run afoul of a clever and silently orchestrated kithkin ambush.

Mana:
Power: 1/1
Cardset: Eventide #12 (Uncommon)
Type: Creature

Suture Spirit

Creature - Spirit

Flying

: Regenerate target creature.

Is her need to heal born out of compassion or penance?

Mana:
Power: 1/1
Cardset: Eventide #16 (Uncommon)
Type: Creature

Indigo Faerie

Creature - Faerie Wizard

Flying

: Target permanent becomes blue in addition to its other colors until end of turn.

"You should see your face right now."

Mana:
Power: 1/1
Cardset: Eventide #24 (Uncommon)
Type: Creature

Heartlash Cinder

Creature - Elemental Warrior

Haste

Chroma - When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.

Mana:
Power: 1/1
Cardset: Eventide #56 (Common)
Type: Creature

Stigma Lasher

Creature - Elemental Shaman

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game.

The Extinguisher's curse lasted long after her departure.

Mana:
Power: 2/2
Cardset: Eventide #62 (Rare)
Type: Creature

Bloom Tender

Creature - Elf Druid

: For each color among permanents you control, add one mana of that color to your mana pool.

Beauty is a seed, waiting to blossom under her capable hands.

Mana:
Power: 1/1
Cardset: Eventide #66 (Rare)
Type: Creature

Talara's Battalion

Creature - Elf Warrior

Trample

Cast Talara's Battalion only if you've cast another green spell this turn.

The safewright Talara protects a delicate woodland waterfall. She has vowed to send wave after wave of warriors to slay any who would dare disturb its beauty.

Mana:
Power: 4/3
Cardset: Eventide #77 (Rare)
Type: Creature

Nightsky Mimic

Creature - Shapeshifter

Whenever you cast a spell that's both white and black, Nightsky Mimic becomes 4/4 and gains flying until end of turn.

A mimic need only touch a being to learn its shape, but touching usually leads to mauling and messily eating.

Mana: {{/}}
Power: 2/1
Cardset: Eventide #91 (Common)
Type: Creature

Riverfall Mimic

Creature - Shapeshifter

Whenever you cast a spell that's both blue and red, Riverfall Mimic becomes 3/3 and is unblockable until end of turn.

Mimics don't hide their natural form well, but their disguises work well enough on boggarts.

Mana: {{/}}
Power: 2/1
Cardset: Eventide #111 (Common)
Type: Creature

Woodlurker Mimic

Creature - Shapeshifter

Whenever you cast a spell that's both black and green, Woodlurker Mimic becomes 4/5 and gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

A mimic's disguise fools its victims just long enough to draw them within range of its venomous tentacles.

Mana: {{/}}
Power: 2/1
Cardset: Eventide #130 (Common)
Type: Creature

Battlegate Mimic

Creature - Shapeshifter

Whenever you cast a spell that's both red and white, Battlegate Mimic becomes 4/2 and gains first strike until end of turn.

Mimics don't need perfect disguises. They need only the perfect victims: the naive, the young, or the poor of sight.

Mana: {{/}}
Power: 2/1
Cardset: Eventide #133 (Common)
Type: Creature

Groundling Pouncer

Creature - Faerie

: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate this ability only once each turn and only if an opponent controls a creature with flying.

Endry was determined to teach his groundlings a few winged-faerie tricks.

Mana: {{/}}
Power: 2/1
Cardset: Eventide #154 (Uncommon)
Type: Creature

Shorecrasher Mimic

Creature - Shapeshifter

Whenever you cast a spell that's both green and blue, Shorecrasher Mimic becomes 5/3 and gains trample until end of turn.

The Aurora replaced the changelings' innocence with malice and their curiosity with hunger.

Mana: {{/}}
Power: 2/1
Cardset: Eventide #159 (Common)
Type: Creature

Fang Skulkin

Artifact Creature - Scarecrow

: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

"Everything falls apart. But living things fall apart in the most fascinating ways."
-Mowagh the Gwyllion

Mana:
Power: 2/1
Cardset: Eventide #168 (Common)
Type: Artifact Creature

Kithkin Shielddare

Creature - Kithkin Soldier

, : Target blocking creature gets +2/+2 until end of turn.

The nova glyph is a potent symbol. A shield embossed with it can resist the force of even the most determined giant.

Mana:
Power: 1/1
Cardset: Shadowmoor #10 (Common)
Type: Creature

Mistmeadow Skulk

Creature - Kithkin Rogue

Lifelink, protection from converted mana cost 3 or greater

Doyo suspected the boggarts of brewing a plot against his crop, so he scythed away his grain to clear the sightlines.

Mana:
Power: 1/1
Cardset: Shadowmoor #14 (Uncommon)
Future Sight #27 (Uncommon)
Type: Creature

Safehold Sentry

Creature - Elf Warrior

, {Q}: Safehold Sentry gets +0/+2 until end of turn. ({Q} is the untap symbol.)

"These bracers were worn by my father and by his mother before him. Boggart fangs have shattered on them. Cinder flames have withered at their touch. While I wear them, the safehold will not fall."

Mana:
Power: 2/2
Cardset: Shadowmoor #22 (Common)
Type: Creature

Briarberry Cohort

Creature - Faerie Soldier

Flying

Briarberry Cohort gets +1/+1 as long as you control another blue creature.

A clique can cause far more mischief than one faerie on its own.

Mana:
Power: 1/1
Cardset: Shadowmoor #30 (Common)
Type: Creature

Sickle Ripper

Creature - Elemental Warrior

Wither (This deals damage to creatures in the form of -1/-1 counters.)

His sickle was forged in the heat of another cinder's funeral pyre.

Mana:
Power: 2/1
Cardset: Shadowmoor #77 (Common)
Type: Creature

Bloodmark Mentor

Creature - Goblin Warrior

Red creatures you control have first strike.

Boggarts divide the world into two categories: things you can eat, and things you have to chase down and pummel before you can eat.

Mana:
Power: 1/1
Cardset: Knights vs. Dragons #50 (Unknown)
Shadowmoor #83 (Uncommon)
Type: Creature

Mudbrawler Cohort

Creature - Goblin Warrior

Haste

Mudbrawler Cohort gets +1/+1 as long as you control another red creature.

Before a raid, the members of Wort's gang egg each other on with tales of their hunger and what they'll do to sate it, each outdoing the last.

Mana:
Power: 1/1
Cardset: Shadowmoor #100 (Common)
Type: Creature

Pyre Charger

Creature - Elemental Warrior

Haste

: Pyre Charger gets +1/+0 until end of turn.

His blade was forged over coals of moaning treefolk, curved at the optimum angle for severing heads, and heated to volcanic temperatures by his touch.

Mana:
Power: 1/1
Cardset: Jace vs. Chandra #38 (Uncommon)
Shadowmoor #103 (Uncommon)
Type: Creature

Rustrazor Butcher

Creature - Goblin Warrior

First strike

Wither (This deals damage to creatures in the form of -1/-1 counters.)

A Bloodwort's blade is salted with blood and peppered with rust, seasoning and slaughtering in a single swipe.

Mana:
Power: 1/2
Cardset: Shadowmoor #105 (Common)
Type: Creature

Devoted Druid

Creature - Elf Druid

: Add to your mana pool.

Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.

"Mana lurks in all things, even in the depths of one's own heart."

Mana:
Cardset: Shadowmoor #110 (Common)
Type: Creature

Juvenile Gloomwidow

Creature - Spider

Reach (This can block creatures with flying.)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Gloomwidow venom is particularly virulent during the spider's first years, when it does most of its hunting near the forest floor.

Mana:
Power: 1/3
Cardset: Shadowmoor #121 (Common)
Type: Creature

Mistmeadow Witch

Creature - Kithkin Wizard

: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Olka collected the evening mist for years, studying its secrets. Once she learned its essence, she could vanish with a thought.

Mana: {{/}}
Power: 1/1
Cardset: Commander 2013 #230 (Uncommon)
Venser vs. Koth #6 (Uncommon)
Shadowmoor #144 (Uncommon)
Type: Creature

Puresight Merrow

Creature - Merfolk Wizard

, {Q}: Look at the top card of your library. You may exile that card. ({Q} is the untap symbol.)

Stripped of his sight, he was free to see only the ideal.

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Shadowmoor #146 (Uncommon)
Type: Creature

Somnomancer

Creature - Kithkin Wizard

When Somnomancer enters the battlefield, you may tap target creature.

"Are you tired? You look tired."

Mana: {{/}}
Power: 2/1
Cardset: Shadowmoor #149 (Common)
Type: Creature

Inkfathom Infiltrator

Creature - Merfolk Rogue

Inkfathom Infiltrator can't block and is unblockable.

No one can navigate the dank maze of Shadowmoor's rivers better than the cruel and covetous merrows. They use the currents to steal-and to steal away.

Mana: {{/}}{{/}}
Power: 2/1
Cardset: Shadowmoor #167 (Uncommon)
Type: Creature

Inkfathom Witch

Creature - Merfolk Wizard

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

: Each unblocked creature becomes 4/1 until end of turn.

The murk of the Wanderbrine concealed unseemly rituals designed to bring out the worst in merrowkind.

Mana: {{/}}
Power: 1/1
Cardset: Planechase 2012 #97 (Uncommon)
Shadowmoor #168 (Uncommon)
Type: Creature

Sygg, River Cutthroat

Legendary Creature - Merfolk Rogue

At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)

"It's not a matter of deserving. It's a matter of strength. The power to hold versus the power to take."

Mana: {{/}}{{/}}
Power: 1/3
Cardset: Shadowmoor #176 (Rare)
Type: Creature

Emberstrike Duo

Creature - Elemental Warrior Shaman

Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn.

Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #185 (Common)
Type: Creature

Sootstoke Kindler

Creature - Elemental Shaman

Haste

: Target black or red creature gains haste until end of turn.

"Nothing warms my heart better than a spirit kindled with rage."

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #195 (Common)
Type: Creature

Spiteflame Witch

Creature - Elemental Shaman

: Each player loses 1 life.

Cinder beliefs revolve around the Path of Sorrow, a spiritual descent into oblivion. They don't mind taking others on their journey down.

Mana: {{/}}
Power: 2/1
Cardset: Shadowmoor #197 (Uncommon)
Type: Creature

Tattermunge Witch

Creature - Goblin Shaman

: Each blocked creature gets +1/+0 and gains trample until end of turn.

The Tattermunge gang has no words for the spell that whips their instinctual rage into a frenzy. They only know they like it.

Mana: {{/}}
Power: 2/1
Cardset: Shadowmoor #220 (Uncommon)
Type: Creature

Vexing Shusher

Creature - Goblin Shaman

Vexing Shusher can't be countered.

: Target spell can't be countered by spells or abilities.

The stench of bloodcap mushrooms on the breath is enough to ward off even the most potent magics, especially when combined with a special chant: "Hushhh."

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Shadowmoor #222 (Rare)
Type: Creature

Medicine Runner

Creature - Elf Cleric

When Medicine Runner enters the battlefield, you may remove a counter from target permanent.

Elvish healers carry vials of the balm known as dawnglow, reserving it for those wounds that herbs cannot treat.

Mana: {{/}}
Power: 2/1
Cardset: Shadowmoor #230 (Common)
Type: Creature

Safehold Elite

Creature - Elf Scout

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

"I refuse to die-not at the hands of one such as you."

Mana: {{/}}
Power: 2/2
Cardset: Shadowmoor #239 (Common)
Type: Creature

Chainbreaker

Artifact Creature - Scarecrow

Chainbreaker enters the battlefield with two -1/-1 counters on it.

, : Remove a -1/-1 counter from target creature.

Scarecrows deemed too malevolent to roam free are shackled to boulders or dolmen stones. Their animosity usually outlives the chains.

Mana:
Power: 3/3
Cardset: Shadowmoor #249 (Common)
Type: Artifact Creature

Painter's Servant

Artifact Creature - Scarecrow

As Painter's Servant enters the battlefield, choose a color.

All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.

It gathers hues from the twilight mist so that its master can paint a better world.

Mana:
Power: 1/3
Cardset: Shadowmoor #257 (Rare)
Type: Artifact Creature
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