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Carry Away

Enchantment - Aura

Enchant Equipment

When Carry Away enters the battlefield, unattach enchanted Equipment.

You control enchanted Equipment.

Stealing goblin weapons would be easier if the goblins were smart enough to let go.

Mana:
Cardset: Darksteel #19 (Uncommon)
Type: Enchantment

Psychic Overload

Enchantment - Aura

Enchant permanent

When Psychic Overload enters the battlefield, tap enchanted permanent.

Enchanted permanent doesn't untap during its controller's untap step.

Enchanted permanent has "Discard two artifact cards: Untap this permanent."

Mana:
Cardset: Darksteel #28 (Uncommon)
Type: Enchantment

Screams from Within

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/-1.

When enchanted creature dies, return Screams from Within from your graveyard to the battlefield.

There's no escaping an enemy that lives inside your head.

Mana:
Cardset: Darksteel #52 (Uncommon)
Type: Enchantment

Circle of Protection: Artifacts

Enchantment

: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.

Mana:
Cardset: Fifth Dawn #8 (Uncommon)
Fifth Edition #292 (Uncommon)
Fourth Edition #263 (Uncommon)
Antiquities #97 (Uncommon)
Type: Enchantment

Stasis Cocoon

Enchantment - Aura

Enchant artifact

Enchanted artifact's activated abilities can't be activated. If enchanted artifact is a creature, it can't attack or block.

Though the grip of a golem is strong, the grip of Auriok magic is far stronger.

Mana:
Cardset: Fifth Dawn #18 (Common)
Type: Enchantment

Artificer's Intuition

Enchantment

, Discard an artifact card: Search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. Then shuffle your library.

Mana:
Cardset: Fifth Dawn #23 (Rare)
Type: Enchantment

Disruption Aura

Enchantment - Aura

Enchant artifact

Enchanted artifact has "At the beginning of your upkeep, sacrifice this artifact unless you pay its mana cost."

Vedalken weapons sold to outsiders are as dependable as the vedalken themselves.

Mana:
Cardset: Fifth Dawn #28 (Uncommon)
Type: Enchantment

Eyes of the Watcher

Enchantment

Whenever you cast an instant or sorcery spell, you may pay . If you do, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Fifth Dawn #30 (Uncommon)
Type: Enchantment

Endless Whispers

Enchantment

Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under his or her control at the beginning of the next end step."

Those who find death under the black sun's shadow cannot escape its pull.

Mana:
Cardset: Fifth Dawn #49 (Rare)
Type: Enchantment

Ion Storm

Enchantment

, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to target creature or player.

When enough artifacts lie too long in the same place, their magical radiation weakens reality, opening rifts of unpredictable destructive power.

Mana:
Cardset: Fifth Dawn #68 (Rare)
Type: Enchantment

Dawn's Reflection

Enchantment - Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces).

Only Sylvok magic could truly capture the perfection of a Mirrodin sunrise.

Mana:
Cardset: Fifth Dawn #85 (Common)
Type: Enchantment

Rite of Passage

Enchantment

Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (The damage is dealt before the counter is put on.)

Every scar is a lesson, every battle a test of what you have learned.

Mana:
Cardset: Fifth Dawn #91 (Rare)
Type: Enchantment

Cage of Hands

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block.

: Return Cage of Hands to its owner's hand.

"Our own actions built the prisons that now hold us. Our hands reached too far and tried to hold too much."
-Dosan the Falling Leaf

Mana:
Cardset: Planechase 2012 #4 (Common)
Champions of Kamigawa #3 (Common)
Type: Enchantment

Honden of Cleansing Fire

Legendary Enchantment - Shrine

At the beginning of your upkeep, you gain 2 life for each Shrine you control.

To the sorrow of all, its fire was turned toward those who worshipped it.

Mana:
Cardset: Champions of Kamigawa #14 (Uncommon)
Type: Enchantment

Indomitable Will

Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets +1/+2.

"None of you are yet samurai. Defend your homes with honor, die for your cause, and perhaps then you will be worthy of the word."
-General Takeno

Mana:
Cardset: Champions of Kamigawa #17 (Common)
Type: Enchantment

Vassal's Duty

Enchantment

: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead.

"My life is yours, my lord. There is no greater service than to yield it for your safety."

Mana:
Cardset: Champions of Kamigawa #48 (Rare)
Type: Enchantment

Vigilance

Enchantment - Aura

Enchant creature

Enchanted creature has vigilance. (Attacking doesn't cause it to tap.)

"Put a spear in a peasant's hands, and you have an expendable troop. Put a purpose in his heart, and you win a warrior."
-Sensei Golden-Tail

Mana:
Cardset: Champions of Kamigawa #49 (Common)
Type: Enchantment

Aura of Dominion

Enchantment - Aura

Enchant creature

, Tap an untapped creature you control: Untap enchanted creature.

"Lies and deceit do yield results, but legitimate authority is the ultimate form of control."
-Meloku the Clouded Mirror

Mana:
Cardset: Champions of Kamigawa #51 (Uncommon)
Type: Enchantment

Field of Reality

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked by Spirits.

: Return Field of Reality to its owner's hand.

"The scholars of the Minamo School understood the veil between their world and that of the kami. Moreover, they knew how to exploit it."
-Observations of the Kami War

Mana:
Cardset: Champions of Kamigawa #60 (Common)
Type: Enchantment

Honden of Seeing Winds

Legendary Enchantment - Shrine

At the beginning of your upkeep, draw a card for each Shrine you control.

To the sorrow of all, its winds found sin in the hearts of those who once learned from its wisdom.

Mana:
Cardset: Champions of Kamigawa #69 (Uncommon)
Type: Enchantment

Mystic Restraints

Enchantment - Aura

Flash

Enchant creature

When Mystic Restraints enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Mana:
Cardset: Champions of Kamigawa #76 (Common)
Type: Enchantment

Swirl the Mists

Enchantment

As Swirl the Mists enters the battlefield, choose a color word.

All instances of color words in the text of spells and permanents are changed to the chosen color word.

Mana:
Cardset: Champions of Kamigawa #94 (Rare)
Type: Enchantment

Honden of Night's Reach

Legendary Enchantment - Shrine

At the beginning of your upkeep, target opponent discards a card for each Shrine you control.

To the sorrow of all, its dark reach grasped and crushed those who guarded its silent vigil.

Mana:
Cardset: Champions of Kamigawa #116 (Uncommon)
Type: Enchantment

Midnight Covenant

Enchantment - Aura

Enchant creature

Enchanted creature has ": This creature gets +1/+1 until end of turn."

"Not all mortals fought the kami. The ogres revered the oni, while some humans made pacts based upon empty promises."
-The History of Kamigawa

Mana:
Cardset: Champions of Kamigawa #125 (Common)
Type: Enchantment

Night Dealings

Enchantment

Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings.

, Remove X theft counters from Night Dealings: Search your library for a nonland card with converted mana cost X, reveal it, and put it into your hand. Then shuffle your library.

Mana:
Cardset: Champions of Kamigawa #132 (Rare)
Type: Enchantment

Night of Souls' Betrayal

Legendary Enchantment

All creatures get -1/-1.

"How can we wage war against ourselves? What happens when the kami of our very souls rise against us? I answer simply: We cannot. We die. There can be no victory in this war."
-Sensei Hisoka, letter to Lord Konda

Mana:
Cardset: Champions of Kamigawa #133 (Rare)
Type: Enchantment

Oni Possession

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, sacrifice a creature.

Enchanted creature gets +3/+3 and has trample.

Enchanted creature is a Demon Spirit.

Mana:
Cardset: Divine vs. Demonic #51 (Uncommon)
Champions of Kamigawa #135 (Uncommon)
Type: Enchantment

Ragged Veins

Enchantment - Aura

Flash

Enchant creature

Whenever enchanted creature is dealt damage, its controller loses that much life.

Mana:
Cardset: Champions of Kamigawa #139 (Common)
Type: Enchantment

Blood Rites

Enchantment

, Sacrifice a creature: Blood Rites deals 2 damage to target creature or player.

"The threat of the kami was made worse by the blood rituals of the ogres, who freed terrifying oni to wander Kamigawa unhindered."
-Observations of the Kami War

Mana:
Cardset: Commander 2013 #101 (Uncommon)
Champions of Kamigawa #159 (Uncommon)
Type: Enchantment

Honden of Infinite Rage

Legendary Enchantment - Shrine

At the beginning of your upkeep, Honden of Infinite Rage deals damage to target creature or player equal to the number of Shrines you control.

To the sorrow of all, its rage became focused on those who once stoked it.

Mana:
Cardset: Champions of Kamigawa #172 (Uncommon)
Type: Enchantment

Tide of War

Enchantment

Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.

Mana:
Cardset: Champions of Kamigawa #194 (Rare)
Type: Enchantment

Heartbeat of Spring

Enchantment

Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.

"It is true that we monks hold the key to paradise, but most don't understand that the paradise we guard is the one within."
-Diary of Azusa

Mana:
Cardset: Champions of Kamigawa #212 (Rare)
Type: Enchantment

Honden of Life's Web

Legendary Enchantment - Shrine

At the beginning of your upkeep, put a 1/1 colorless Spirit creature token onto the battlefield for each Shrine you control.

To the sorrow of all, its web became a net that strangled those who helped weave it.

Mana:
Cardset: Champions of Kamigawa #213 (Uncommon)
Type: Enchantment

Nature's Will

Enchantment

Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.

"Without the kami to speak to nature on our behalf, we must beg help from nature directly."
-Seshiro the Anointed

Mana:
Cardset: Champions of Kamigawa #230 (Rare)
Type: Enchantment

Serpent Skin

Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets +1/+1.

: Regenerate enchanted creature.

Mana:
Cardset: Champions of Kamigawa #240 (Common)
Type: Enchantment

Day of Destiny

Legendary Enchantment

Legendary creatures you control get +2/+2.

"Rise like the sun, stand like the mountain, charge like the lion, die as a hero."
-General Takeno

Mana:
Cardset: Betrayers of Kamigawa #1 (Rare)
Type: Enchantment

Genju of the Fields

Enchantment - Aura

Enchant Plains

: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.

When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.

Mana:
Cardset: Betrayers of Kamigawa #5 (Uncommon)
Type: Enchantment

Ward of Piety

Enchantment - Aura

Enchant creature

: The next 1 damage that would be dealt to enchanted creature this turn is dealt to target creature or player instead.

Reluctant to strike at the kami directly, some kitsune trained in more passive fighting techniques.

Mana:
Cardset: Betrayers of Kamigawa #28 (Uncommon)
Type: Enchantment

Genju of the Falls

Enchantment - Aura

Enchant Island

: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land.

When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand.

Mana:
Cardset: Betrayers of Kamigawa #35 (Uncommon)
Type: Enchantment

Phantom Wings

Enchantment - Aura

Enchant creature

Enchanted creature has flying.

Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.

"But you said 'when goats fly!'" Squee whined.

Mana:
Cardset: Betrayers of Kamigawa #46 (Common)
Weatherlight #49 (Common)
Type: Enchantment

Threads of Disloyalty

Enchantment - Aura

Enchant creature with converted mana cost 2 or less

You control enchanted creature.

"Over time, Konda grew ever more suspicious, fearing even his most loyal allies were being manipulated by unseen hands."
-The History of Kamigawa

Mana:
Cardset: Betrayers of Kamigawa #56 (Rare)
Type: Enchantment

Blessing of Leeches

Enchantment - Aura

Flash

Enchant creature

At the beginning of your upkeep, you lose 1 life.

: Regenerate enchanted creature.

Mana:
Cardset: Betrayers of Kamigawa #62 (Common)
Type: Enchantment

Genju of the Fens

Enchantment - Aura

Enchant Swamp

: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with ": This creature gets +1/+1 until end of turn." It's still a land.

When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.

Mana:
Cardset: Garruk vs. Liliana #47 (Uncommon)
Betrayers of Kamigawa #66 (Uncommon)
Type: Enchantment

Mark of the Oni

Enchantment - Aura

Enchant creature

You control enchanted creature.

At the beginning of the end step, if you control no Demons, sacrifice Mark of the Oni.

"As more oni walked Kamigawa, more darkness infested its inhabitants' souls."
-The History of Kamigawa

Mana:
Cardset: Betrayers of Kamigawa #73 (Uncommon)
Type: Enchantment

Clash of Realities

Enchantment

All Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature."

Non-Spirit creatures have "When this creature enters the battlefield, you may have it deal 3 damage to target Spirit creature."

Mana:
Cardset: Betrayers of Kamigawa #97 (Rare)
Type: Enchantment

Genju of the Spires

Enchantment - Aura

Enchant Mountain

: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land.

When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand.

Mana:
Cardset: Betrayers of Kamigawa #105 (Uncommon)
Type: Enchantment

In the Web of War

Enchantment

Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn.

"In desperation, Konda sent warriors to parley with the ogre-magi. No one knows whether they were slaughtered at Shinka or if they even reached its bloodstained walls."
-Observations of the Kami War

Mana:
Cardset: Betrayers of Kamigawa #108 (Rare)
Type: Enchantment

Kumano's Blessing

Enchantment - Aura

Flash

Enchant creature

If a creature dealt damage by enchanted creature this turn would die, exile it instead.

Mana:
Cardset: Betrayers of Kamigawa #111 (Common)
Type: Enchantment

Genju of the Cedars

Enchantment - Aura

Enchant Forest

: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.

When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.

Mana:
Cardset: Garruk vs. Liliana #13 (Uncommon)
Betrayers of Kamigawa #126 (Uncommon)
Type: Enchantment

Lifegift

Enchantment

Whenever a land enters the battlefield, you may gain 1 life.

"Walk the world and you'll find your soul; search your soul and you'll discover the world."
-Diary of Azusa

Mana:
Cardset: Betrayers of Kamigawa #132 (Rare)
Type: Enchantment

Mark of Sakiko

Enchantment - Aura

Enchant creature

Enchanted creature has "Whenever this creature deals combat damage to a player, add that much to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end."

Mana:
Cardset: Betrayers of Kamigawa #135 (Uncommon)
Type: Enchantment

Genju of the Realm

Legendary Enchantment - Aura

Enchant land

: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land.

When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.

Mana:
Cardset: Betrayers of Kamigawa #151 (Rare)
Type: Enchantment

Cowed by Wisdom

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block unless its controller pays for each card in your hand.

Mana:
Cardset: Saviors of Kamigawa #5 (Common)
Type: Enchantment

Promise of Bunrei

Enchantment

When a creature you control dies, sacrifice Promise of Bunrei. If you do, put four 1/1 colorless Spirit creature tokens onto the battlefield.

"I am not afraid to die today nor afraid of what death will bring."

Mana:
Cardset: Saviors of Kamigawa #24 (Rare)
Type: Enchantment

Reverence

Enchantment

Creatures with power 2 or less can't attack you.

"Despite the massive forces that allied against him, Konda never once believed he would lose the Kami War."
-Masako the Humorless

Mana:
Cardset: Saviors of Kamigawa #26 (Rare)
Type: Enchantment

Freed from the Real

Enchantment - Aura

Enchant creature

: Tap enchanted creature.

: Untap enchanted creature.

When a strong mind moves, form and energy shift to heed it.

Mana:
Cardset: Saviors of Kamigawa #38 (Common)
Type: Enchantment

Meishin, the Mind Cage

Legendary Enchantment

All creatures get -X/-0, where X is the number of cards in your hand.

It's dangerous indeed to be lost in someone else's thoughts.

Mana:
Cardset: Saviors of Kamigawa #44 (Rare)
Type: Enchantment

Kagemaro's Clutch

Enchantment - Aura

Enchant creature

Enchanted creature gets -X/-X, where X is the number of cards in your hand.

The mist was thick, cloying, and constricting. Shiro fought his way to fresh air only to look back and see his comrades fallen on the battlefield behind him.

Mana:
Cardset: Saviors of Kamigawa #74 (Common)
Type: Enchantment

Measure of Wickedness

Enchantment

At the beginning of your end step, sacrifice Measure of Wickedness and you lose 8 life.

Whenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness.

Mana:
Cardset: Saviors of Kamigawa #82 (Uncommon)
Type: Enchantment

Captive Flame

Enchantment

: Target creature gets +1/+0 until end of turn.

"Kills and cooks your food in one easy stroke."

Mana:
Cardset: Knights vs. Dragons #68 (Unknown)
Saviors of Kamigawa #96 (Uncommon)
Type: Enchantment

Dense Canopy

Enchantment

Creatures with flying can block only creatures with flying.

The orochi learned how to move swiftly and surely along the forest floor, like fish darting through gull-watched waters.

Mana:
Cardset: Saviors of Kamigawa #125 (Uncommon)
Type: Enchantment

Molting Skin

Enchantment

Return Molting Skin to its owner's hand: Regenerate target creature.

"We have learned much from the orochi."

Mana:
Cardset: Saviors of Kamigawa #138 (Uncommon)
Type: Enchantment

Seed the Land

Enchantment

Whenever a land enters the battlefield, its controller puts a 1/1 green Snake creature token onto the battlefield.

With a sadness and a sense of hope, Senka left the colony of her birth and, with her attendants, set out to serve as broodmistress, founder of a new colony.

Mana:
Cardset: Saviors of Kamigawa #146 (Rare)
Type: Enchantment

Concerted Effort

Enchantment

At the beginning of each upkeep, all creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.

Mana:
Cardset: Ravnica: City of Guilds #8 (Rare)
Type: Enchantment

Conclave's Blessing

Enchantment - Aura

Convoke (Each creature you tap while casting this spell reduces its cost by or by one mana of that creature's color.)

Enchant creature

Enchanted creature gets +0/+2 for each other creature you control.

Mana:
Cardset: Ravnica: City of Guilds #11 (Common)
Type: Enchantment

Faith's Fetters

Enchantment - Aura

Enchant permanent

When Faith's Fetters enters the battlefield, you gain 4 life.

Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block.

Mana:
Cardset: Divine vs. Demonic #20 (Common)
Ravnica: City of Guilds #16 (Common)
Type: Enchantment

Flickerform

Enchantment - Aura

Enchant creature

: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.

Mana:
Cardset: Commander 2013 #12 (Rare)
Ravnica: City of Guilds #18 (Rare)
Type: Enchantment

Light of Sanction

Enchantment

Prevent all damage that would be dealt to creatures you control by sources you control.

The Legion looks after its own.

Mana:
Cardset: Ravnica: City of Guilds #24 (Rare)
Type: Enchantment

Suppression Field

Enchantment

Activated abilities cost more to activate unless they're mana abilities.

The most feared of Azorius punishments is to be freed-sent back out into the world, stripped of all magical defenses.

Mana:
Cardset: Ravnica: City of Guilds #31 (Uncommon)
Type: Enchantment

Copy Enchantment

Enchantment

You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.

Simic mages create redundant backups of their experiments to reduce the consequences of catastrophe.

Mana:
Cardset: Ravnica: City of Guilds #42 (Rare)
Type: Enchantment

Dream Leash

Enchantment - Aura

Enchant permanent

You can't choose an untapped permanent as Dream Leash's target as you cast Dream Leash.

You control enchanted permanent.

The tendrils of sorcery find easy purchase on the soft underbelly of dreams.

Mana:
Cardset: Ravnica: City of Guilds #45 (Rare)
Type: Enchantment

Eye of the Storm

Enchantment

Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost.

Mana:
Cardset: Ravnica: City of Guilds #48 (Rare)
Type: Enchantment

Flight of Fancy

Enchantment - Aura

Enchant creature

When Flight of Fancy enters the battlefield, draw two cards.

Enchanted creature has flying.

The view from above is an inspiration to the newly winged.

Mana:
Cardset: Ravnica: City of Guilds #49 (Common)
Type: Enchantment

Followed Footsteps

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, put a token that's a copy of enchanted creature onto the battlefield.

Æther can turn a footprint into a blueprint.

Mana:
Cardset: Ravnica: City of Guilds #51 (Rare)
Type: Enchantment

Halcyon Glaze

Enchantment

Whenever you cast a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying until end of turn. It's still an enchantment.

"Earth to æther, window to wonder, stillness to the sky."
-Glazing incantation

Mana:
Cardset: Ravnica: City of Guilds #54 (Uncommon)
Type: Enchantment

Mark of Eviction

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands.

Tharashk the Bold suddenly wasn't himself. Or anyone else, for that matter.

Mana:
Cardset: Ravnica: City of Guilds #58 (Uncommon)
Type: Enchantment

Stasis Cell

Enchantment - Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

: Attach Stasis Cell to target creature.

The Simic created the cells to preserve their experiments. The Azorius put the cells to use on the guilty.

Mana:
Cardset: Conspiracy #107 (Common)
Ravnica: City of Guilds #66 (Common)
Type: Enchantment

Blood Funnel

Enchantment

Noncreature spells you cast cost less to cast.

Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature.

Mana:
Cardset: Ravnica: City of Guilds #77 (Rare)
Type: Enchantment

Clinging Darkness

Enchantment - Aura

Enchant creature

Enchanted creature gets -4/-1.

There's an experience worse than blindness-it's the certainty that your vision is perfect and the horror that there's no world around you to see.

Mana:
Cardset: Ravnica: City of Guilds #80 (Common)
Type: Enchantment

Necromantic Thirst

Enchantment - Aura

Enchant creature

Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.

Mana:
Cardset: Conspiracy #119 (Common)
Ravnica: City of Guilds #97 (Common)
Type: Enchantment

Strands of Undeath

Enchantment - Aura

Enchant creature

When Strands of Undeath enters the battlefield, target player discards two cards.

: Regenerate enchanted creature.

"Why limit yourself to mortal law when you can outlive those who enforce it?"
-Czaric, Orzhov prelate

Mana:
Cardset: Ravnica: City of Guilds #108 (Common)
Type: Enchantment

Blockbuster

Enchantment

, Sacrifice Blockbuster: Blockbuster deals 3 damage to each tapped creature and each player.

Vendors hung cords heavy with roots and laid out boxes of salted meat, unaware of the fiery disaster swiftly approaching.

Mana:
Cardset: Ravnica: City of Guilds #115 (Uncommon)
Type: Enchantment

Breath of Fury

Enchantment - Aura

Enchant creature you control

When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.

Mana:
Cardset: Ravnica: City of Guilds #116 (Rare)
Type: Enchantment

Galvanic Arc

Enchantment - Aura

Enchant creature

When Galvanic Arc enters the battlefield, it deals 3 damage to target creature or player.

Enchanted creature has first strike.

Mana:
Cardset: Ravnica: City of Guilds #126 (Common)
Type: Enchantment

Instill Furor

Enchantment - Aura

Enchant creature

Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn."

"The Rakdos know little of technology, but they definitely know how to push buttons."
-Trivaz, Izzet mage

Mana:
Cardset: Ravnica: City of Guilds #134 (Uncommon)
Type: Enchantment

Mindmoil

Enchantment

Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.

"My criticism of the Izzet is that their impulse for learning seems too much like impulse and too little like learning."
-Trigori, Azorius senator

Mana:
Cardset: Ravnica: City of Guilds #135 (Rare)
Type: Enchantment

Doubling Season

Enchantment

If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead.

If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead.

Mana:
Cardset: Modern Masters #141 (Rare)
Ravnica: City of Guilds #158 (Rare)
Type: Enchantment

Fists of Ironwood

Enchantment - Aura

Enchant creature

When Fists of Ironwood enters the battlefield, put two 1/1 green Saproling creature tokens onto the battlefield.

Enchanted creature has trample.

Saprolings add the three and the four to the "one-two punch."

Mana:
Cardset: Commander #156 (Common)
Ravnica: City of Guilds #164 (Common)
Type: Enchantment

Moldervine Cloak

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Mana:
Cardset: Modern Masters #155 (Common)
Ravnica: City of Guilds #173 (Uncommon)
Type: Enchantment

Perilous Forays

Enchantment

, Sacrifice a creature: Search your library for a land card with a basic land type and put it onto the battlefield tapped. Then shuffle your library.

"This is the place? This map has got to be wrong . . . ."
-Svania Trul, wayfinder novice, last words

Mana:
Cardset: Ravnica: City of Guilds #176 (Uncommon)
Type: Enchantment

Bloodbond March

Enchantment

Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from his or her graveyard to the battlefield.

The Golgari support a vast army because death never ends its soldiers' service.

Mana:
Cardset: Ravnica: City of Guilds #192 (Rare)
Type: Enchantment

Dark Heart of the Wood

Enchantment

Sacrifice a Forest: You gain 3 life.

Even the Goblins shun this haunted place, where the tree limbs twist in agony and the ground seems to scuttle under your feet.

Mana:
Cardset: Ravnica: City of Guilds #200 (Uncommon)
The Dark #117 (Common)
Type: Enchantment

Glare of Subdual

Enchantment

Tap an untapped creature you control: Tap target artifact or creature.

The righteous light of Selesnya is channeled through the devout, striking out to blind the nonbelievers.

Mana:
Cardset: Ravnica: City of Guilds #207 (Rare)
Type: Enchantment

Golgari Germination

Enchantment

Whenever a nontoken creature you control dies, put a 1/1 green Saproling creature token onto the battlefield.

The Golgari don't bury their dead. They plant them.

Mana:
Cardset: Izzet vs. Golgari #70 (Uncommon)
Ravnica: City of Guilds #209 (Uncommon)
Type: Enchantment

Pollenbright Wings

Enchantment - Aura

Enchant creature

Enchanted creature has flying.

Whenever enchanted creature deals combat damage to a player, put that many 1/1 green Saproling creature tokens onto the battlefield.

Mana:
Cardset: Planechase 2012 #103 (Uncommon)
Ravnica: City of Guilds #219 (Uncommon)
Type: Enchantment

Searing Meditation

Enchantment

Whenever you gain life, you may pay . If you do, Searing Meditation deals 2 damage to target creature or player.

"When I meditate I see the world as it should be. All that does not fit, I remove."
-Alovnek, Boros guildmage

Mana:
Cardset: Ajani vs. Nicol Bolas #27 (Rare)
Ravnica: City of Guilds #226 (Rare)
Type: Enchantment

Privileged Position

Enchantment

( can be paid with either or .)

Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Mana: {{/}}{{/}}{{/}}
Cardset: Ravnica: City of Guilds #251 (Rare)
Type: Enchantment

Guardian's Magemark

Enchantment - Aura

Flash

Enchant creature

Creatures you control that are enchanted get +1/+1.

The soldier moved with fluid poise, his awareness extending far beyond five senses.

Mana:
Cardset: Guildpact #8 (Common)
Type: Enchantment

Leyline of the Meek

Enchantment

If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield.

Creature tokens get +1/+1.

Where strength and humility converge.

Mana:
Cardset: Guildpact #10 (Rare)
Type: Enchantment

Shadow Lance

Enchantment - Aura

Enchant creature

Enchanted creature has first strike.

: Enchanted creature gets +2/+2 until end of turn.

Shadow lances are crafted from harvested souls. The more wicked the sinner, the keener the blade.

Mana:
Cardset: Guildpact #14 (Uncommon)
Type: Enchantment