Buried AliveSorcerySearch your library for up to three creature cards and put them into your graveyard. Then shuffle your library. The scrape of shovels and the tumble of cold dirt soon muffled their pleas. |
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DecomposeSorceryExile up to three target cards from a single graveyard. "Sheesh How am I supposed to make a decent living around here?" |
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Haunting EchoesSorceryExile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.
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Hint of InsanitySorceryTarget player reveals his or her hand. That player discards all nonland cards with the same name as another card in his or her hand. "Practice makes perfect, but obsession makes better." |
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Innocent BloodSorceryEach player sacrifices a creature. Zombies mourn for the living and celebrate those who will soon be given the gift of death. |
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Last RitesSorceryDiscard any number of cards. Target player reveals his or her hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.
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Mind BurstSorceryTarget player discards X cards, where X is one plus the number of cards named Mind Burst in all graveyards. As haunting as a zombie's curse. |
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Morbid HungerSorceryMorbid Hunger deals 3 damage to target creature or player. You gain 3 life.
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Morgue TheftSorceryReturn target creature card from your graveyard to your hand.
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Skull FractureSorceryTarget player discards a card.
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TombfireSorceryTarget player exiles all cards with flashback from his or her graveyard. The fondest memories burn brightest. As they're lost forever, the flames grow hotter still. |
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ZombifySorceryReturn target creature card from your graveyard to the battlefield. "The first birth celebrates life. The second birth mocks it." |
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Acceptable LossesSorceryAs an additional cost to cast Acceptable Losses, discard a card at random.
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Earth RiftSorceryDestroy target land.
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EpicenterSorceryTarget player sacrifices a land. Sometimes destruction is Dominaria's way of rebuilding. Sometimes it's not. |
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FireboltSorceryFirebolt deals 2 damage to target creature or player. Reach out and torch someone. |
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Lava BlisterSorceryDestroy target nonbasic land unless its controller has Lava Blister deal 6 damage to him or her. To treat flesh wounds, use earth. To treat earth wounds, use flesh. |
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Liquid FireSorceryAs an additional cost to cast Liquid Fire, choose a number between 0 and 5. There's no such thing as a little bit of lava. |
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Reckless ChargeSorceryTarget creature gets +3/+0 and gains haste until end of turn.
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RecoupSorceryTarget sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.)
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Scorching MissileSorceryScorching Missile deals 4 damage to target player.
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Seize the DaySorceryUntap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.
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Shower of CoalsSorceryShower of Coals deals 2 damage to each of up to three target creatures and/or players.
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TrembleSorceryEach player sacrifices a land. Otaria's frequent tremors are the last stages of Dominaria's recovery from the Phyrexian war. |
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Volcanic SpraySorceryVolcanic Spray deals 1 damage to each creature without flying and each player.
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Volley of BouldersSorceryVolley of Boulders deals 6 damage divided as you choose among any number of target creatures and/or players.
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Call of the HerdSorceryPut a 3/3 green Elephant creature token onto the battlefield.
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Chatter of the SquirrelSorceryPut a 1/1 green Squirrel creature token onto the battlefield.
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Deep ReconnaissanceSorcerySearch your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
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New FrontiersSorceryEach player may search his or her library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched his or her library this way shuffles it. Spreading a blanket of growth to warm a weary world. |
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Piper's MelodySorceryShuffle any number of target creature cards from your graveyard into your library. Those who follow nature's path eventually walk in a circle. |
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Rites of SpringSorceryDiscard any number of cards. Search your library for that many basic land cards, reveal those cards, and put them into your hand. Then shuffle your library.
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Roar of the WurmSorceryPut a 6/6 green Wurm creature token onto the battlefield.
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SimplifySorceryEach player sacrifices an enchantment. A blossom's petals close inward to shut out the frost. |
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DecimateSorceryDestroy target artifact, target creature, target enchantment, and target land. "Anyone can admire creation. Only a barbarian sees the beauty in demolition." |
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Remember the FallenSorceryChoose one or both - Return target creature card from your graveyard to your hand; and/or return target artifact card from your graveyard to your hand. When the Mirrans had fallen, Planeswalkers carried the burden of remembrance. |
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Arm with ÆtherSorceryUntil end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand." "Anything we can do to hurt the Phyrexian invaders is worth dying for." |
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Gitaxian ProbeSorcery( can be paid with either or 2 life.) "My flesh holds no secrets, monster. The spirit of Mirrodin will fight on." |
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MindcullingSorceryYou draw two cards and target opponent discards two cards. "Why infiltrate their strongholds when what we seek resides in such a poorly guarded safe?" |
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Tezzeret's GambitSorcery( can be paid with either or 2 life.)
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