BuoyancyEnchantment - AuraFlash Saprazzan merfolk become legged on land, but some find it quicker to bring the water with them. |
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Burden of GuiltEnchantment - AuraEnchant creature "Grab an axe and defend the gate! Your despair is an extravagance we can ill afford." |
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BurgeoningEnchantmentWhenever an opponent plays a land, you may put a land card from your hand onto the battlefield. "The plants said, ‘We will fight the stone with root and stem and seed. We are patient. We will win.'" |
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Burning AngerEnchantment - AuraEnchant creature "With rage as your forge, your hammer can smite anything." |
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Burning EarthEnchantmentWhenever a player taps a nonbasic land for mana, Burning Earth deals 1 damage to that player. "Your world is formed from the same power that wraps my burning hand around your throat."-Shrazik, lavamancer |
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Burning SandsEnchantmentWhenever a creature dies, that creature's controller sacrifices a land. "Pain teaches lessons no scholar can." |
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Burning VengeanceEnchantmentWhenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to target creature or player. Mist is the geists' sorrow. Wind is their pain. Fire is their vengeance. |
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BurrowingEnchantment - AuraEnchant creature
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Cabal ShrineEnchantmentWhenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell.
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Cadaverous BloomEnchantmentExile a card from your hand: Add or to your mana pool. "It's filthy work, planting them." |
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Cage of HandsEnchantment - AuraEnchant creature "Our own actions built the prisons that now hold us. Our hands reached too far and tried to hold too much." |
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CagemailEnchantment - AuraEnchant creature "Power often costs too high a price." |
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Call of the WildEnchantment: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard. Thinking of dinner made Squee realize that the forest was probably thinking the same thing. |
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Call to ArmsEnchantmentAs Call to Arms enters the battlefield, choose a color and an opponent.
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Call to ServeEnchantment - AuraEnchant nonblack creature Grace is a gift, never a reward. |
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Call to the GraveEnchantmentAt the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.
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Call to the KindredEnchantment - AuraEnchant creature
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Canopy CoverEnchantment - AuraEnchant creature
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Capashen StandardEnchantment - AuraEnchant creature Benalia has no need for peacocks to serve as symbols of vanity. The Capashens strut more proudly than any bird. |
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Captivating GlanceEnchantment - AuraEnchant creature
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Captive FlameEnchantment: Target creature gets +1/+0 until end of turn. "Kills and cooks your food in one easy stroke." |
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CarapaceEnchantment - AuraEnchant creature "Now that's a fashion statement." |
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Caribou RangeEnchantment - AuraEnchant land you control
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Carnival of SoulsEnchantmentWhenever a creature enters the battlefield, you lose 1 life and add to your mana pool. "‘Davvol, blast those elves.' ‘Davvol, transport those troops.' No one cares that today is my birthday." |
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Carpet of FlowersEnchantmentAt the beginning of each of your main phases, if you haven't added mana to your mana pool with this ability this turn, you may add up to X mana of any one color to your mana pool, where X is the number of Islands target opponent controls.
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Carry AwayEnchantment - AuraEnchant Equipment Stealing goblin weapons would be easier if the goblins were smart enough to let go. |
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Cast into DarknessEnchantment - AuraEnchant creature In desperation the soldier prayed to Phenax, begging for the power to cheat the gorgon's gaze. |
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Cast Through TimeEnchantmentInstant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
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Casting of BonesEnchantment - AuraEnchant creature "Only a necromancer would create such a foul form of divination." |
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CastleEnchantmentUntapped creatures you control get +0/+2.
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Cathars' CrusadeEnchantmentWhenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control. Avacyn's holy warriors kept hope alive in her darkest hours. Now they will carry that hope across Innistrad. |
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Caustic TarEnchantment - AuraEnchant land "Twisted magic, twisted fate, |
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Cave SenseEnchantment - AuraEnchant creature
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Cavern LampadEnchantment Creature - NymphBestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
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Caverns of DespairWorld EnchantmentNo more than two creatures can attack each combat.
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Celestial ArchonEnchantment Creature - ArchonBestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
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Celestial ConvergenceEnchantmentCelestial Convergence enters the battlefield with seven omen counters on it.
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Celestial DawnEnchantmentLands you control are Plains.
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Celestial MantleEnchantment - AuraEnchant creature Upon such armor, even a mountain would break. |
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Centaur GladeEnchantment: Put a 3/3 green Centaur creature token onto the battlefield. The Mirari called to the centaurs, and all who heard it were forever changed. |
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