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War Flare

Instant

Creatures you control get +2/+1 until end of turn. Untap those creatures.

"No sun or fire can warm my blood quite like a war flare."
-Urut Barzeel, Mardu hordechief

Mana:
Cardset: Fate Reforged #158 (Common)
Type: Instant

Scale Blessing

Instant

Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

"Your bravery honors us all."
-Dromoka, translated from Draconic

Mana:
Cardset: Dragons of Tarkir #35 (Uncommon)
Type: Instant

Blessed Reincarnation

Instant

Exile target creature an opponent controls. That player reveals cards from the top of his or her library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into his or her library.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Dragons of Tarkir #47 (Rare)
Type: Instant

Learn from the Past

Instant

Target player shuffles his or her graveyard into his or her library.

Draw a card.

"I've been told my whole life that the great Ojutai holds all knowledge, but I wonder what our forebears knew."
-Narset

Mana:
Cardset: Dragons of Tarkir #60 (Uncommon)
Type: Instant

Flatten

Instant

Target creature gets -4/-4 until end of turn.

Like their dragonlord, the Kolaghan take no trophies. They find true fulfillment only in the battle itself, in clash of steel and thunder of hooves.

Mana:
Cardset: Dragons of Tarkir #100 (Common)
Type: Instant

Foul Renewal

Instant

Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way.

The cycle of life and death is rarely pretty.

Mana:
Cardset: Dragons of Tarkir #101 (Rare)
Type: Instant

Collected Company

Instant

Look at the top six cards of your library. Put up to two creature cards with converted mana cost 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.

Many can stand where one would fall.

Mana:
Cardset: Dragons of Tarkir #177 (Rare)
Type: Instant

Press the Advantage

Instant

Up to two target creatures each get +2/+2 and gain trample until end of turn.

"Show your enemies as much mercy as they would show you."
-Surrak, the Hunt Caller

Mana:
Cardset: Dragons of Tarkir #196 (Uncommon)
Type: Instant

Ojutai's Command

Instant

Choose two -

• Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.

• You gain 4 life.

• Counter target creature spell.

• Draw a card.

Mana:
Cardset: Dragons of Tarkir #227 (Rare)
Type: Instant

Adverse Conditions

Instant

Devoid (This card has no color.)

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

Mana:
Cardset: Battle for Zendikar #54 (Uncommon)
Type: Instant

Roilmage's Trick

Instant

Converge - Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast Roilmage's Trick.

Draw a card.

Weather on Zendikar is unpredictable-unless you're the one telling it what to do.

Mana:
Cardset: Battle for Zendikar #83 (Common)
Type: Instant

Volcanic Upheaval

Instant

Destroy target land.

Like a living organism, Zendikar rids itself of infection, and it does so abruptly and ruthlessly.

Mana:
Cardset: Battle for Zendikar #161 (Common)
Type: Instant

Infuse with the Elements

Instant

Converge - Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast Infuse with the Elements. That creature gains trample until end of turn.

"Zendikar has given us the weapons to wage war on the appropriate scale."-Najiya, leader of the Tajuru

Mana:
Cardset: Battle for Zendikar #175 (Uncommon)
Type: Instant

Brutal Expulsion

Instant

Devoid (This card has no color.)

Choose one or both -

• Return target spell or creature to its owner's hand.

• Brutal Expulsion deals 2 damage to target creature or planeswalker. If that permanent would be put into a graveyard this turn, exile it instead.

Mana:
Cardset: Battle for Zendikar #200 (Rare)
Type: Instant

Comparative Analysis

Instant

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Target player draws two cards.

"Our time grows short. If we wish to vanquish the Eldrazi, we must unlock the hedrons' secrets."
-Jace Beleren

Mana:
Cardset: Oath of the Gatewatch #51 (Common)
Type: Instant

Overwhelming Denial

Instant

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Overwhelming Denial can't be countered by spells or abilities.

Counter target spell.

Mana:
Cardset: Oath of the Gatewatch #61 (Rare)
Type: Instant

Unity of Purpose

Instant

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Untap each creature you control with a +1/+1 counter on it.

Faced with the novel problem of inspiring an army, Jace asked himself: "What would Gideon say?"

Mana:
Cardset: Oath of the Gatewatch #66 (Uncommon)
Type: Instant

Consuming Sinkhole

Instant

Devoid (This card has no color.)

Choose one -

• Exile target land creature.

• Consuming Sinkhole deals 4 damage to target player.

"What will not yield will be consumed."
-Ayli, high priest of the Eternal Pilgrims

Mana:
Cardset: Oath of the Gatewatch #94 (Common)
Type: Instant

Leap of Faith

Instant

Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn.

The finest maneuvers take place in three dimensions.

Mana:
Cardset: Avacyn Restored #26 (Common)
Type: Instant

Crippling Chill

Instant

Tap target creature. It doesn't untap during its controller's next untap step.

Draw a card.

One breath of the geist turns veins to rivers of ice and freezes hearts midbeat.

Mana:
Cardset: Khans of Tarkir #35 (Common)
Avacyn Restored #46 (Common)
Type: Instant

Ghostly Flicker

Instant

Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.

Sometimes it's useful to take a break from existence.

Mana:
Cardset: Avacyn Restored #57 (Common)
Type: Instant

Necrobite

Instant

Target creature gains deathtouch until end of turn. Regenerate it. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

An undead snake doesn't bite in self-defense. It hungers as any zombie, never sated.

Mana:
Cardset: Magic 2015 #105 (Common)
Born of the Gods #77 (Common)
Avacyn Restored #115 (Common)
Type: Instant

Rush of Blood

Instant

Target creature gets +X/+0 until end of turn, where X is its power.

Sometimes it's not for sustenance or to feed the dependence. Sometimes it's just to feel again.

Mana:
Cardset: Avacyn Restored #154 (Uncommon)
Type: Instant

Eaten by Spiders

Instant

Destroy target creature with flying and all Equipment attached to that creature.

After sampling many victims, the spider developed a preference for the undead and their accoutrements.

Mana:
Cardset: Avacyn Restored #177 (Uncommon)
Type: Instant

Natural End

Instant

Destroy target artifact or enchantment. You gain 3 life.

The haunted blade shattered, and the geist drifted gratefully to the Blessed Sleep.

Mana:
Cardset: Avacyn Restored #185 (Common)
Type: Instant

Safe Passage

Instant

Prevent all damage that would be dealt to you and creatures you control this turn.

As she shepherds the faithful, the angel's radiance is a shield of salvation.

Mana:
Cardset: Magic 2013 #30 (Common)
Venser vs. Koth #29 (Common)
Magic 2011 #26 (Common)
Magic 2010 #28 (Common)
Type: Instant

Cower in Fear

Instant

Creatures your opponents control get -1/-1 until end of turn.

"You will fully understand fear when you discover it is the final thing you put your faith in."
-Nicol Bolas

Mana:
Cardset: Magic 2013 #84 (Uncommon)
Type: Instant

Murder

Instant

Destroy target creature.

Mana:
Cardset: Magic 2013 #101 (Common)
Type: Instant

Trumpet Blast

Instant

Attacking creatures get +2/+0 until end of turn.

Keldon warriors don't need signals to tell them when to attack. They need signals to tell them when to stop.

Mana:
Cardset: Khans of Tarkir #124 (Common)
Conspiracy #154 (Common)
Magic 2013 #152 (Common)
Magic 2010 #160 (Common)
Urza's Destiny #98 (Common)
Type: Instant

Serpent's Gift

Instant

Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Venom is nature's way of redressing the imbalance between weak and mighty.

Mana:
Cardset: Magic 2013 #190 (Common)
Type: Instant

Guardians' Pledge

Instant

White creatures you control get +2/+2 until end of turn.

A dozen fighting for each other are worth a thousand fighting for themselves.

Mana:
Cardset: Magic 2012 #22 (Common)
Type: Instant

Cancel

Instant

Counter target spell.

Mana:
Cardset: Khans of Tarkir #33 (Common)
Magic 2014 #45 (Common)
Return to Ravnica #31 (Common)
Planechase 2012 #15 (Common)
Magic 2012 #47 (Common)
Magic 2011 #48 (Common)
Zendikar #44 (Common)
Magic 2010 #44 (Common)
Shards of Alara #33 (Common)
Tenth Edition #71 (Common)
Time Spiral #51 (Common)
Type: Instant

Frost Breath

Instant

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

If you have to be stuck somewhere for a while, it's better to be stuck there with a friend.

Mana:
Cardset: Magic 2014 #56 (Common)
Magic 2012 #54 (Common)
Type: Instant

Slaughter Cry

Instant

Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

It's rather embarrassing to end up with your head mounted over his hearth.

Mana:
Cardset: Magic 2012 #155 (Common)
Zendikar #149 (Common)
Type: Instant

Hunter's Insight

Instant

Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.

"The predator knows the true way of the world. Life is conflict. Only the strong survive."
-Garruk Wildspeaker

Mana:
Cardset: Magic 2012 #180 (Uncommon)
Type: Instant

Bar the Door

Instant

Creatures you control get +0/+4 until end of turn.

"It may not look like much, but it's a good old door with strong wards. It'll hold."
-Olgard of the Skiltfolk

Mana:
Cardset: Dark Ascension #2 (Common)
Type: Instant

Gravepurge

Instant

Put any number of target creature cards from your graveyard on top of your library.

Draw a card.

"The Blessed Sleep? Ha! Wake up my lovelies, there's work to be done!"
-Gisa, ghoulcaller of Gavony

Mana:
Cardset: Dragons of Tarkir #104 (Common)
Dark Ascension #65 (Common)
Type: Instant

Fires of Undeath

Instant

Fires of Undeath deals 2 damage to target creature or player.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"I drink of those who are worthy of my palate. The rest I burn."

Mana:
Cardset: Dark Ascension #88 (Common)
Type: Instant

Clinging Mists

Instant

Prevent all combat damage that would be dealt this turn.

Fateful hour - If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controller's next untap step.

Mana:
Cardset: Dark Ascension #109 (Common)
Type: Instant

Crushing Vines

Instant

Choose one - Destroy target creature with flying; or destroy target artifact.

"Your veil's curse won't stop me, deathmage. I have taken down countless night hunters and this dark plane is not big enough for you to hide."
-Garruk Wildspeaker, to Liliana Vess

Mana:
Cardset: Dark Ascension #110 (Common)
Type: Instant