Card Library

Sort by: Name Mana Type

Faerie Mechanist

Artifact Creature - Faerie Artificer

Flying

When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Mana:
Power: 2/2
Cardset: Modern Masters #45 (Common)
Elspeth vs. Tezzeret #54 (Common)
Conflux #27 (Common)
Type: Artifact Creature

Master Transmuter

Artifact Creature - Human Artificer

, , Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.

"Wasted potential surrounds us. Lend me that bauble, and let me see what it can be made to be."

Mana:
Power: 1/2
Cardset: Archenemy #7 (Rare)
Conflux #31 (Rare)
Type: Artifact Creature

Scornful Æther-Lich

Artifact Creature - Zombie Wizard

: Scornful Æther-Lich gains fear and vigilance until end of turn. (Attacking doesn't cause it to tap, and it can't be blocked except by artifact creatures and/or black creatures.)

"With no flesh, there is no pain, no hesitation, no emotion of any kind. He is crafted perfection."
-Tezzeret

Mana:
Power: 2/4
Cardset: Conflux #34 (Uncommon)
Type: Artifact Creature

Esper Cormorants

Artifact Creature - Bird

Flying

"The smiths of this land must be mad to reach so far and so high for another creature to decorate."
-Cagen Vargan, Jhessian sea scout

Mana:
Power: 3/3
Cardset: Conflux #105 (Common)
Type: Artifact Creature

Sludge Strider

Artifact Creature - Insect

Whenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield, you may pay . If you do, target player loses 1 life and you gain 1 life.

Underneath the cities of Esper are cycles of life unseen by those who feed them.

Mana:
Power: 3/3
Cardset: Conflux #126 (Uncommon)
Type: Artifact Creature

Shell Skulkin

Artifact Creature - Scarecrow

: Target blue creature gains shroud until end of turn.

Skulkins confer strange benefits on unsuspecting patrons.

Mana:
Power: 3/2
Cardset: Eventide #173 (Common)
Type: Artifact Creature

Lockjaw Snapper

Artifact Creature - Scarecrow

Wither (This deals damage to creatures in the form of -1/-1 counters.)

When Lockjaw Snapper dies, put a -1/-1 counter on each creature with a -1/-1 counter on it.

Mana:
Power: 2/2
Cardset: Shadowmoor #255 (Uncommon)
Type: Artifact Creature

Scrapbasket

Artifact Creature - Scarecrow

: Scrapbasket becomes all colors until end of turn.

Once a tool of kithkin farmers, scarecrows of all shapes now skitter and lurch across Shadowmoor, animated by residual rustic magics.

Mana:
Power: 3/2
Cardset: Shadowmoor #262 (Common)
Type: Artifact Creature

Watchwing Scarecrow

Artifact Creature - Scarecrow

Watchwing Scarecrow has vigilance as long as you control a white creature.

Watchwing Scarecrow has flying as long as you control a blue creature.

The wings are held in place by wicker rods. The rods are held in place by pure faith.

Mana:
Power: 2/4
Cardset: Shadowmoor #268 (Common)
Type: Artifact Creature

Dancing Scimitar

Artifact Creature - Spirit

Flying (This creature can't be blocked except by creatures with flying or reach.)

A blade that has never known sheath, a hilt that has never known hand.

Mana:
Power: 1/5
Cardset: Ninth Edition #292 (Uncommon)
Sixth Edition #279 (Unknown)
Fifth Edition #362 (Rare)
Fourth Edition #331 (Rare)
Revised Edition #243 (Rare)
Arabian Nights #75 (Uncommon)
Type: Artifact Creature

Living Wall

Artifact Creature - Wall

Defender (This creature can't attack.)

: Regenerate Living Wall.

Some fiendish mage had created a horrifying wall of living flesh, patched together from a jumble of still-recognizable body parts. As we sought to hew our way through it, some unknown power healed the gaping wounds we cut, denying us passage.

Mana:
Cardset: Revised Edition #262 (Uncommon)
Unlimited Edition #259 (Uncommon)
Beta Edition #260 (Unknown)
Alpha Edition #258 (Unknown)
Type: Artifact Creature

Clay Statue

Artifact Creature - Golem

: Regenerate Clay Statue.

Tawnos won fame as Urza's greatest assistant. After he created these warriors, Urza ended his apprenticeship, promoting him directly to the rank of master.

Mana:
Power: 3/1
Cardset: Fifth Edition #355 (Common)
Fourth Edition #323 (Common)
Antiquities #9 (Common)
Type: Artifact Creature

Grapeshot Catapult

Artifact Creature - Construct

: Grapeshot Catapult deals 1 damage to target creature with flying.

Recent research suggests these creatures were invented by Urza's and Mishra's original master, Tocasia, and that both brothers used them.

Mana:
Power: 2/3
Cardset: Seventh Edition #299 (Uncommon)
Fifth Edition #375 (Common)
Fourth Edition #340 (Common)
Antiquities #17 (Common)
Type: Artifact Creature

Clockwork Steed

Artifact Creature - Horse

Clockwork Steed enters the battlefield with four +1/+0 counters on it.

Clockwork Steed can't be blocked by artifact creatures.

At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it.

, : Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep.

Mana:
Cardset: Fifth Edition #357 (Uncommon)
Homelands #128 (Uncommon)
Type: Artifact Creature

Patagia Golem

Artifact Creature - Golem

: Patagia Golem gains flying until end of turn.

It scattered falcons like a lion hunting among jackals.

Mana:
Power: 2/3
Cardset: Eighth Edition #308 (Uncommon)
Seventh Edition #310 (Uncommon)
Sixth Edition #305 (Unknown)
Mirage #278 (Uncommon)
Type: Artifact Creature

Su-Chi

Artifact Creature - Construct

When Su-Chi dies, add to your mana pool.

Flawed copies of relics from the Thran Empire, the Su-Chi were inherently unstable but provided useful knowledge for Tocasia's students.

Mana:
Power: 4/4
Cardset: Antiquities #31 (Uncommon)
Type: Artifact Creature

Sentinel

Artifact Creature - Shapeshifter

: Sentinel's toughness becomes 1 plus the power of target creature blocking or blocked by Sentinel. (This effect lasts indefinitely.)

Mana:
Power: 1/1
Cardset: Legends #239 (Rare)
Type: Artifact Creature

Soldevi Golem

Artifact Creature - Golem

Soldevi Golem doesn't untap during your untap step.

At the beginning of your upkeep, you may untap target tapped creature an opponent controls. If you do, untap Soldevi Golem.

Slow and steady wins the race.

Mana:
Power: 5/3
Cardset: Ice Age #313 (Rare)
Type: Artifact Creature

Soldevi Simulacrum

Artifact Creature - Soldier

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

: Soldevi Simulacrum gets +1/+0 until end of turn.

They look human-
until they bleed.

Mana:
Power: 2/4
Cardset: Ice Age #314 (Uncommon)
Type: Artifact Creature

Walking Wall

Artifact Creature - Wall

Defender

: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate this ability only once each turn.

"The fortress is not what it seems."
-Arcum Dagsson, Soldevi Machinist

Mana:
Cardset: Ice Age #321 (Uncommon)
Type: Artifact Creature

Clockwork Gnomes

Artifact Creature - Gnome

, : Regenerate target artifact creature.

"Until I came to the Floating Isle, I never had to oil the servants."
-Baki, Wizard Attendant

Mana:
Power: 2/2
Cardset: Homelands #127 (Uncommon)
Type: Artifact Creature

Clockwork Swarm

Artifact Creature - Insect

Clockwork Swarm enters the battlefield with four +1/+0 counters on it.

Clockwork Swarm can't be blocked by Walls.

At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it.

, : Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate this ability only during your upkeep.

Mana:
Cardset: Homelands #129 (Uncommon)
Type: Artifact Creature

Crystal Golem

Artifact Creature - Golem

At the beginning of your end step, Crystal Golem phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

"Once, a wealthy king commissioned an artificial creature to be crafted from the royal treasury, thinking it a clever ploy to have the jewels guard themselves."
-Azeworai, "The Golem's Wish"

Mana:
Power: 3/3
Cardset: Mirage #263 (Uncommon)
Type: Artifact Creature

Brass-Talon Chimera

Artifact Creature - Chimera

First strike

Sacrifice Brass-Talon Chimera: Put a +2/+2 counter on target Chimera creature. It gains first strike. (This effect lasts indefinitely.)

Mana:
Power: 2/2
Cardset: Visions #142 (Uncommon)
Type: Artifact Creature

Iron-Heart Chimera

Artifact Creature - Chimera

Vigilance

Sacrifice Iron-Heart Chimera: Put a +2/+2 counter on target Chimera creature. It gains vigilance. (This effect lasts indefinitely.)

Mana:
Power: 2/2
Cardset: Visions #146 (Uncommon)
Type: Artifact Creature

Lead-Belly Chimera

Artifact Creature - Chimera

Trample

Sacrifice Lead-Belly Chimera: Put a +2/+2 counter on target Chimera creature. It gains trample. (This effect lasts indefinitely.)

Mana:
Power: 2/2
Cardset: Visions #148 (Uncommon)
Type: Artifact Creature

Tin-Wing Chimera

Artifact Creature - Chimera

Flying

Sacrifice Tin-Wing Chimera: Put a +2/+2 counter on target Chimera creature. It gains flying. (This effect lasts indefinitely.)

Mana:
Power: 2/2
Cardset: Visions #157 (Uncommon)
Type: Artifact Creature

Energizer

Artifact Creature - Juggernaut

, : Put a +1/+1 counter on Energizer.

Like a kettle set to boil, it must eventually go off-on someone.

Mana:
Power: 2/2
Cardset: Tempest #275 (Rare)
Type: Artifact Creature

Telethopter

Artifact Creature - Thopter

Tap an untapped creature you control: Telethopter gains flying until end of turn.

After losing several of the devices to midair collisions, Greven forbade moggs from operating telethopters.

Mana:
Power: 3/1
Cardset: Tempest #301 (Uncommon)
Type: Artifact Creature

Mindless Automaton

Artifact Creature - Construct

Mindless Automaton enters the battlefield with two +1/+1 counters on it.

, Discard a card: Put a +1/+1 counter on Mindless Automaton.

Remove two +1/+1 counters from Mindless Automaton: Draw a card.

Mana:
Cardset: Time Spiral "Timeshifted" #111 (Special)
Exodus #135 (Rare)
Type: Artifact Creature

Mobile Fort

Artifact Creature - Wall

Defender (This creature can't attack.)

: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate this ability only once each turn.

Mana:
Cardset: Urza's Saga #303 (Uncommon)
Type: Artifact Creature

Wirecat

Artifact Creature - Cat

Wirecat can't attack or block if an enchantment is on the battlefield.

Its purr is the sound of iron filings sliding down satin.

Mana:
Power: 4/3
Cardset: Urza's Saga #317 (Uncommon)
Type: Artifact Creature

Thran War Machine

Artifact Creature - Construct

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Thran War Machine attacks each turn if able.

Mana:
Power: 4/5
Cardset: Urza's Legacy #134 (Uncommon)
Type: Artifact Creature

Extruder

Artifact Creature - Juggernaut

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Sacrifice an artifact: Put a +1/+1 counter on target creature.

As the invasion drew closer, Urza's means began to resemble Phyrexia's end.

Mana:
Power: 4/3
Cardset: Urza's Destiny #130 (Uncommon)
Type: Artifact Creature

Masticore

Artifact Creature - Masticore

At the beginning of your upkeep, sacrifice Masticore unless you discard a card.

: Masticore deals 1 damage to target creature.

: Regenerate Masticore.

Mana:
Power: 4/4
Cardset: Urza's Destiny #134 (Rare)
Type: Artifact Creature

Crenellated Wall

Artifact Creature - Wall

Defender (This creature can't attack.)

: Target creature gets +0/+4 until end of turn.

Mercadian soldiers excel at finding things to stand behind.

Mana:
Cardset: Mercadian Masques #290 (Uncommon)
Type: Artifact Creature

Complex Automaton

Artifact Creature - Golem

At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand.

"This wasteful design cannot possibly be Phyrexian."
-Belbe

Mana:
Power: 4/4
Cardset: Nemesis #128 (Rare)
Type: Artifact Creature

Flint Golem

Artifact Creature - Golem

Whenever Flint Golem becomes blocked, defending player puts the top three cards of his or her library into his or her graveyard.

Mana:
Power: 2/3
Cardset: Nemesis #130 (Uncommon)
Type: Artifact Creature

Rackling

Artifact Creature - Construct

At the beginning of each opponent's upkeep, Rackling deals X damage to that player, where X is 3 minus the number of cards in his or her hand.

"This may hurt a little."

Mana:
Power: 2/2
Cardset: Nemesis #136 (Uncommon)
Type: Artifact Creature

Rusting Golem

Artifact Creature - Golem

Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Rusting Golem's power and toughness are each equal to the number of fade counters on it.

Mana:
Power: */*
Cardset: Nemesis #138 (Uncommon)
Type: Artifact Creature