SoulmenderCreature - Human Cleric: You gain 1 life. "Healing is more art than magic. Well, there is still quite a bit of magic." |
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Suntail HawkCreature - BirdFlying Its eye the glaring sun, its cry the keening wind. |
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Galerider SliverCreature - SliverSliver creatures you control have flying. Masters of adaptation, galeriders serve multiple purposes useful to the hive. When they're not patrolling their territories, their majestic wings serve to circulate cool air through the vast hive chambers. |
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Merfolk SpyCreature - Merfolk RogueIslandwalk (This creature can't be blocked as long as defending player controls an Island.)
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QuickenInstantThe next sorcery card you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.) A skilled Izzet chronarch can carry out an epic vendetta between the fall of one hourglass grain and the next. |
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Sensory DeprivationEnchantment - AuraEnchant creature They call it "stitcher's anesthesia," a spell to deaden the senses while the mad doctors begin their grisly work. |
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Spell BlastInstantCounter target spell with converted mana cost X. (For example, if that spell's mana cost is , X is 5.)
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Tome ScourSorceryTarget player puts the top five cards of his or her library into his or her graveyard. Genius is overrated, especially when it's someone else's. |
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Artificer's HexEnchantment - AuraEnchant Equipment "Some treasures aren't worth finding, let alone stealing."-Dack Fayden |
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DuressSorceryTarget opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card. "Don't worry. I'm not going to deprive you of all your secrets. Just your most precious one." |
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Festering NewtCreature - SalamanderWhen Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch. Its back bubbles like a witch's cauldron, and it smells just as vile. |
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Shadowborn ApostleCreature - Human ClericA deck can have any number of cards named Shadowborn Apostle.
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Tenacious DeadCreature - Skeleton WarriorWhen Tenacious Dead dies, you may pay . If you do, return it to the battlefield tapped under its owner's control. Raising the bones of Hekjek the Mad proved far easier than getting them to lie back down. |
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Vile RebirthInstantExile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. "‘Here lies our beloved Gartu, the gentlest of all men.' Ooh, I love irony." |
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Wring FleshInstantTarget creature gets -3/-1 until end of turn. "Don't blame me. You're the one walking around with skin." |
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Barrage of ExpendablesEnchantment, Sacrifice a creature: Barrage of Expendables deals 1 damage to target creature or player. Goblin generals don't distinguish between troops and ammunition. |
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ShockInstantShock deals 2 damage to target creature or player. "The beauty of it is they never see it coming. Ever." |
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SmeltInstantDestroy target artifact. "Looks like that wasn't darksteel after all." |
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Striking SliverCreature - SliverSliver creatures you control have first strike. (They deal combat damage before creatures without first strike.) You're too busy recoiling in fear to realize that it's already hit you. |
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Elvish MysticCreature - Elf Druid: Add to your mana pool. "Life grows everywhere. My kin merely find those places where it grows strongest."-Nissa Revane |
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FogInstantPrevent all combat damage that would be dealt this turn. "I fear no army or beast, but only the morning fog. Our assault can survive everything else." |
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Gladecover ScoutCreature - Elf ScoutHexproof (This creature can't be the target of spells or abilities your opponents control.) "The forest is my cover and I hold it close. In such a tight embrace, there is no room for wickedness." |
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Lay of the LandSorcerySearch your library for a basic land card, reveal it, put it into your hand, then shuffle your library. Victory favors neither the righteous nor the wicked. It favors the prepared. |
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Ranger's GuileInstantTarget creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) In the remote corners of Kessig, protection is found in secret powers unknown to the Church of Avacyn. |
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Savage SummoningInstantSavage Summoning can't be countered.
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WindstormInstantWindstorm deals X damage to each creature with flying. "We don't like interlopers and thieves cluttering our skies." |
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Elixir of ImmortalityArtifact, : You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library. "Bottled life. Not as tasty as I'm used to, rather stale, but it has the same effect." |
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Vial of PoisonArtifact, Sacrifice Vial of Poison: Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) There are worse ways to die, but not many. |
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Chained to the RocksEnchantment - AuraEnchant Mountain you control
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Favored HopliteCreature - Human SoldierHeroic - Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn.
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Gods WillingInstantTarget creature you control gains protection from the color of your choice until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Honor the gods of Theros, and they will return the favor. |
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Hopeful EidolonEnchantment Creature - SpiritBestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
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Soldier of the PantheonCreature - Human SoldierProtection from multicolored "I hear the gods' voices in my dreams each night, and I offer bloody trophies on their altars each day." |
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Yoked OxCreature - OxIt was in fields of grain, not fields of battle, that the Champion learned to bear the yoke of duty to the gods. She worked the land long before she was called on to defend it. |
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AnnulInstantCounter target artifact or enchantment spell. The most effective way to destroy a spell is to ensure it was never cast in the first place. |
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Aqueous FormEnchantment - AuraEnchant creature
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Lost in a LabyrinthInstantTarget creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Even those who leave the labyrinth never escape it, forever dreaming of their time trapped within. |
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Swan SongInstantCounter target enchantment, instant, or sorcery spell. Its controller puts a 2/2 blue Bird creature token with flying onto the battlefield. "The most enlightened mages create beauty from violence." |
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Triton ShorethiefCreature - Merfolk RogueAt sunrise, the Champion and her companions awoke to find their supplies gone and Brygus, their sentry, dead. Carefully arranged piles of ornamental shells gave a clear warning: go no further. |
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Triton TacticsInstantUp to two target creatures each get +0/+3 until end of turn. Untap those creatures. At this turn's next end of combat, tap each creature that was blocked by one of those creatures this turn and it doesn't untap during its controller's next untap step.
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