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Bazaar of Baghdad

Land

: Draw two cards, then discard three cards.

Cardset: Arabian Nights #84 (Uncommon)
Type: Land

Desert

Land - Desert

: Add to your mana pool.

: Desert deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.

Mana:
Cardset: Time Spiral "Timeshifted" #118 (Special)
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Arabian Nights #86 ()
Type: Land

Diamond Valley

Land

, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

Cardset: Arabian Nights #87 (Uncommon)
Type: Land

Elephant Graveyard

Land

: Add to your mana pool.

: Regenerate target Elephant.

Cardset: Arabian Nights #88 (Uncommon)
Type: Land

Island of Wak-Wak

Land

: The power of target creature with flying becomes 0 until end of turn.

The Isle of Wak-Wak, home to a tribe of winged folk, is named for a peculiar fruit that grows there. The fruit looks like a woman's head, and when ripe speaks the word "Wak."

Cardset: Arabian Nights #89 (Uncommon)
Type: Land

Library of Alexandria

Land

: Add to your mana pool.

: Draw a card. Activate this ability only if you have exactly seven cards in hand.

Cardset: Arabian Nights #90 (Uncommon)
Type: Land

Mishra's Workshop

Land

: Add to your mana pool. Spend this mana only to cast artifact spells.

Though he eventually came to despise Tocasia, Mishra listened well to her lessons on clarity of purpose. Unlike his brother, he focused his mind on a single goal.

Cardset: Antiquities #70 (Rare)
Type: Land

Adventurers' Guildhouse

Land

Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Cardset: Legends #245 (Uncommon)
Type: Land

Cathedral of Serra

Land

White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Cardset: Legends #246 (Uncommon)
Type: Land

Hammerheim

Legendary Land

: Add to your mana pool.

: Target creature loses all landwalk abilities until end of turn.

"‘Tis distance lends enchantment to the view,/ And robes the mountain in its azure hue." -Thomas Campbell, "Pleasures of Hope"

Mana:
Cardset: Legends #247 (Uncommon)
Type: Land

Karakas

Legendary Land

: Add to your mana pool.

: Return target legendary creature to its owner's hand.

"To make a prairie it takes a clover and one bee,/ One clover, and a bee,/ And revery." -Emily Dickinson

Mana:
Cardset: Legends #248 (Uncommon)
Type: Land

Mountain Stronghold

Land

Red legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Cardset: Legends #249 (Uncommon)
Type: Land

Pendelhaven

Legendary Land

: Add to your mana pool.

: Target 1/1 creature gets +1/+2 until end of turn.

"This is the forest primeval. The murmuring pines and the hemlocks . . . / Stand like Druids of old." -Henry Wadsworth
Longfellow, "Evangeline"

Mana:
Cardset: Time Spiral "Timeshifted" #120 (Special)
Legends #250 (Uncommon)
Type: Land

Seafarer's Quay

Land

Blue legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Cardset: Legends #251 (Uncommon)
Type: Land

The Tabernacle at Pendrell Vale

Legendary Land

All creatures have "At the beginning of your upkeep, destroy this creature unless you pay ."

Mana:
Cardset: Legends #252 (Rare)
Type: Land

Tolaria

Legendary Land

: Add to your mana pool.

: Target creature loses banding and all "bands with other" abilities until end of turn. Activate this ability only during any upkeep step.

"Fairest Isle, all isles excelling,/ Seat of pleasures, and of loves . . ." -John Dryden

Mana:
Cardset: Legends #253 (Uncommon)
Type: Land

Unholy Citadel

Land

Black legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Cardset: Legends #254 (Uncommon)
Type: Land

Urborg

Legendary Land

: Add to your mana pool.

: Target creature loses first strike or swampwalk until end of turn.

"Resignedly beneath the sky/The melancholy waters lie./So blend the turrets and shadows there/That all seem pendulous in air,/While from a proud tower in town/Death looks gigantically down." -Edgar Allan Poe, "The City in the Sea"

Mana:
Cardset: Legends #255 (Uncommon)
Type: Land

City of Shadows

Land

, Exile a creature you control: Put a storage counter on City of Shadows.

: Add to your mana pool, where X is the number of storage counters on City of Shadows.

Cardset: The Dark #113 (Rare)
Type: Land

Maze of Ith

Land

: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Cardset: The Dark #114 (Uncommon)
Type: Land

Safe Haven

Land

, : Exile target creature you control.

At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control.

Cardset: Time Spiral "Timeshifted" #121 (Special)
The Dark #115 (Rare)
Type: Land

Sorrow's Path

Land

: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking.

Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control.

Cardset: The Dark #116 (Rare)
Type: Land

Glacial Chasm

Land

Cumulative upkeep-Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Glacial Chasm enters the battlefield, sacrifice a land.

Creatures you control can't attack.

Prevent all damage that would be dealt to you.

Cardset: Ice Age #331 (Uncommon)
Type: Land

Halls of Mist

Land

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Creatures that attacked during their controller's last turn can't attack.

Cardset: Ice Age #332 (Rare)
Type: Land

Land Cap

Land

Land Cap doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from Land Cap.

: Add or to your mana pool. Put a depletion counter on Land Cap.

Cardset: Ice Age #338 (Rare)
Type: Land

Lava Tubes

Land

Lava Tubes doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from Lava Tubes.

: Add or to your mana pool. Put a depletion counter on Lava Tubes.

Cardset: Ice Age #339 (Rare)
Type: Land

River Delta

Land

River Delta doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from River Delta.

: Add or to your mana pool. Put a depletion counter on River Delta.

Cardset: Ice Age #346 (Rare)
Type: Land

Snow-Covered Forest

Basic Snow Land - Forest

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #155 (Common)
Ice Age #347 (Common)
Type: Land

Snow-Covered Island

Basic Snow Land - Island

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #152 (Common)
Ice Age #348 (Common)
Type: Land

Snow-Covered Mountain

Basic Snow Land - Mountain

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #154 (Common)
Ice Age #349 (Common)
Type: Land

Snow-Covered Plains

Basic Snow Land - Plains

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #151 (Common)
Ice Age #350 (Common)
Type: Land

Snow-Covered Swamp

Basic Snow Land - Swamp

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #153 (Common)
Ice Age #351 (Common)
Type: Land

Timberline Ridge

Land

Timberline Ridge doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from Timberline Ridge.

: Add or to your mana pool. Put a depletion counter on Timberline Ridge.

Cardset: Ice Age #356 (Rare)
Type: Land

Veldt

Land

Veldt doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from Veldt.

: Add or to your mana pool. Put a depletion counter on Veldt.

Cardset: Ice Age #358 (Rare)
Type: Land

An-Havva Township

Land

: Add to your mana pool.

, : Add to your mana pool.

, : Add or to your mana pool.

Folk of good heart will always find a home.

Cardset: Homelands #136 (Uncommon)
Type: Land

Aysen Abbey

Land

: Add to your mana pool.

, : Add to your mana pool.

, : Add or to your mana pool.

Serra's gift to her people: a symbol of faith and hope.

Cardset: Homelands #137 (Uncommon)
Type: Land

Castle Sengir

Land

: Add to your mana pool.

, : Add to your mana pool.

, : Add or to your mana pool.

Where hope has no champion, evil rules all.

Cardset: Homelands #138 (Uncommon)
Type: Land

Koskun Keep

Land

: Add to your mana pool.

, : Add to your mana pool.

, : Add or to your mana pool.

Treachery and anarchy make poor partners.

Cardset: Homelands #139 (Uncommon)
Type: Land

Wizards' School

Land

: Add to your mana pool.

, : Add to your mana pool.

, : Add or to your mana pool.

The legacy of Feroz lives on.

Cardset: Homelands #140 (Uncommon)
Type: Land

Arctic Flats

Snow Land

Arctic Flats enters the battlefield tapped.

: Add or to your mana pool.

"A realm once green now ruled by Frost,
Where flesh and field both pay its cost.
Those dearly loved, forever lost . . ."
-The Dynasty of Winter Kings

Mana:
Cardset: Coldsnap #143 (Uncommon)
Type: Land