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Second GuessInstantCounter target spell that's the second spell cast this turn. "I see where you're going with that. I don't like it." |
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Searing WindInstantSearing Wind deals 10 damage to target creature or player. "The first wind of ascension is Forger, burning away impurity." |
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Searing TouchInstantBuyback
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Searing SpearInstantSearing Spear deals 3 damage to target creature or player. Sometimes you die a glorious death with your sword held high. Sometimes you're just target practice. |
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Searing LightInstantDestroy target attacking or blocking creature with power 2 or less. "Light can lay bare our fears. It can also make them go away." |
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Searing BloodInstantSearing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller. Purphoros's blessing: sometimes a boon, sometimes a bane. Always ablaze. |
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Searing BlazeInstantSearing Blaze deals 1 damage to target player and 1 damage to target creature that player controls.
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Sea Kings' BlessingInstantAny number of target creatures become blue until end of turn.
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ScrapInstantDestroy target artifact.
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Scout's WarningInstantThe next creature card you play this turn can be played as though it had flash. "There is no tactic I enjoy more than ambushing the ambushers." |
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Scour from ExistenceInstantExile target permanent. "Our people and our very lands disappear as if they never were. We no longer fight for glory, or honor. We battle now for the right to exist."-General Tazri, allied commander |
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ScourInstantExile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles his or her library.
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Scorching LavaInstantKicker
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SchismotivateInstantTarget creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.
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Scent of NightshadeInstantReveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.
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Scent of JasmineInstantReveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
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Scent of IvyInstantReveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
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Scent of BrineInstantReveal any number of blue cards in your hand. Counter target spell unless its controller pays
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ScattershotInstantScattershot deals 1 damage to target creature.
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Scattering StrokeInstantCounter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add
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Scatter to the WindsInstantCounter target spell.
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Scatter the SeedsInstantConvoke (Each creature you tap while casting this spell reduces its cost by From the seeds of faith, great forests grow. |
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Scatter ArcInstantCounter target noncreature spell. "Should your chosen emissary be able to fluctuate triharmonic pentodes, however unlikely, I shall shunt excess negavolt radicals." |
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Scars of the VeteranInstantYou may exile a white card from your hand rather than pay Scars of the Veteran's mana cost.
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Scare TacticsInstantCreatures you control get +1/+0 until end of turn. "Fear rules those weak enough to accept it." |
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ScarInstantPut a -1/-1 counter on target creature. "What is a scar? A sign of courage in the face of danger? A mere trick of flesh? Or a constant reminder of agonizing pain, and the follies of war." |
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ScapegoatInstantAs an additional cost to cast Scapegoat, sacrifice a creature. "Enjoy your deception, Vuel," Gerrard said as Volrath's features melted from the dead shapeshifter. "I'll count this one as practice." |
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Scale BlessingInstantBolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) "Your bravery honors us all." |
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Saving GraspInstantReturn target creature you own to your hand. Nothing's more valuable than perfect timing. |
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Savage SurgeInstantTarget creature gets +2/+2 until end of turn. Untap that creature. Gruul warriors never need to be stirred to battle. They need only to be shown where the battle is. |
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Savage SummoningInstantSavage Summoning can't be countered.
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Savage BeatingInstantCast Savage Beating only during your turn and only during combat.
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Sarkhan's TriumphInstantSearch your library for a Dragon creature card, reveal it, put it into your hand, then shuffle your library. Sarkhan gazed on the world around him, the dragons sweeping through its skies, and joy kindled like a fire in his soul. |
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Sarkhan's RageInstantSarkhan's Rage deals 5 damage to target creature or player. If you control no Dragons, Sarkhan's Rage deals 2 damage to you. The people of Tarkir speak of an ancient legend, of the dragon-man called Sarkhan who was greatest of all khans. |
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Sapphire CharmInstantChoose one - Target player draws a card at the beginning of the next turn's upkeep; or target creature gains flying until end of turn; or target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.)
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SandstormInstantSandstorm deals 1 damage to each attacking creature. Even the landscape turned against Sarsour, first rising up and pelting him, then rearranging itself so he could no longer find his way. |
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SandblastInstantSandblast deals 5 damage to target attacking or blocking creature. In the Shifting Wastes, more are killed by sand than by steel. |
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Sanctified ChargeInstantCreatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.) You need only raise your spear to receive this blessing. |
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Samite MinistrationInstantPrevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.
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Safe PassageInstantPrevent all damage that would be dealt to you and creatures you control this turn. As she shepherds the faithful, the angel's radiance is a shield of salvation. |
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SacrificeInstantAs an additional cost to cast Sacrifice, sacrifice a creature.
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Sacred RitesInstantDiscard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.
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Sacred BoonInstantPrevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way. "Divine gifts are granted to those who are worthy." |
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Ruthless InstinctsInstantChoose one - A single battle affects countless others. |
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RustInstantCounter target activated ability from an artifact source. (Mana abilities can't be targeted.) "How dull it is to pause, to make an end,/ To rust unburnished, not to shine in use,/ As though to breathe were life!" -Alfred, Lord Tennyson, "Ulysses" |
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Rushing RiverInstantKicker-Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)
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Rush of BloodInstantTarget creature gets +X/+0 until end of turn, where X is its power. Sometimes it's not for sustenance or to feed the dependence. Sometimes it's just to feel again. |
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Runeflare TrapInstant - TrapIf an opponent drew three or more cards this turn, you may pay
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RuneboggleInstantCounter target spell unless its controller pays "Ever try to count hyperactive schoolchildren while someone shouts random numbers in your ear? It's like that." |
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Rune SnagInstantCounter target spell unless its controller pays "Concentration is key. Without it, a mage conjures nothing but a splitting headache." |
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Run WildInstantUntil end of turn, target creature gains trample and " Wirewood's beasts didn't seem to mind when the elves moved in. In fact, they hardly noticed them underfoot. |
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Rouse the MobInstantStrive - Rouse the Mob costs
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RouseInstantIf you control a Swamp, you may pay 2 life rather than pay Rouse's mana cost.
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Rootborn DefensesInstantPopulate. Creatures you control are indestructible this turn. (To populate, put a token onto the battlefield that's a copy of a creature token you control. Damage and effects that say "destroy" don't destroy indestructible creatures.)
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Roilmage's TrickInstantConverge - Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast Roilmage's Trick. Weather on Zendikar is unpredictable-unless you're the one telling it what to do. |
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Roil's RetributionInstantRoil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures. "We can use their hunger to lead them into danger. If we're already prey, we may as well be bait!"-Yon Basrel, Oran-Rief survivalist |
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Rock SlideInstantRock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying. "Good ol' rock. Nothing beats rock." |
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Roar of the KhaInstantChoose one - Creatures you control get +1/+1 until end of turn; or untap all creatures you control.
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Roar of JukaiInstant - ArcaneIf you control a Forest, each blocked creature gets +2/+2 until end of turn.
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Ritual of the ReturnedInstantExile target creature card from your graveyard. Put a black Zombie creature token onto the battlefield. Its power is equal to that card's power and its toughness is equal to that card's toughness. A mask forged to avenge a death forgotten. |
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Rith's CharmInstantChoose one - Destroy target nonbasic land; or put three 1/1 green Saproling creature tokens onto the battlefield; or prevent all damage a source of your choice would deal this turn.
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Rites of RefusalInstantDiscard any number of cards. Counter target spell unless its controller pays
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Rites of InitiationInstantDiscard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.
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Rite of UndoingInstantDelve (Each card you exile from your graveyard while casting this spell pays for
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Rise to the ChallengeInstantTarget creature gets +2/+0 and gains first strike until end of turn. Plidius wagered that Arissa couldn't kill a chimera with her javelins alone. She proved him wrong in a way everyone could see for days to come. |
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RiptideInstantTap all blue creatures.
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Riot ControlInstantYou gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn. "Ravnicans need order. If they don't have it, we shall bring it to them." |
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RighteousnessInstantTarget blocking creature gets +7/+7 until end of turn. Sometimes the greatest strength is the strength of conviction. |
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Righteous BlowInstantRighteous Blow deals 2 damage to target attacking or blocking creature. "Monsters will no longer find safety under the mists of Morkrut!" |
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Ride DownInstantDestroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn. "I will wash you from my hooves!" |
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Riddle of LightningInstantChoose target creature or player. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that creature or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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Ricochet TrapInstant - TrapIf an opponent cast a blue spell this turn, you may pay In his last seconds, Remhas regretted using his most powerful spell. |
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Rhystic ShieldInstantCreatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays A shield for one is good. A shield for everyone is even better. |
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Rhystic LightningInstantRhystic Lightning deals 4 damage to target creature or player unless that creature's controller or that player pays
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RewindInstantCounter target spell. Untap up to four lands. "The best denials are simply that: a beginning and end unchanged, a dream with no memory." |
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ReweaveInstant - ArcaneTarget permanent's controller sacrifices it. If he or she does, that player reveals cards from the top of his or her library until he or she reveals a permanent card that shares a card type with the sacrificed permanent, puts that card onto the battlefield, then shuffles his or her library.
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Reward the FaithfulInstantAny number of target players each gain life equal to the highest converted mana cost among permanents you control. "When you have drunk your fill, pass the cup to others who thirst." |
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Reviving VaporsInstantReveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's converted mana cost. Put all other cards revealed this way into your graveyard.
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Reviving DoseInstantYou gain 3 life. Samite healers never mix their pungent elixir with sweetener or tea. The threat of a second dose is enough to get most warriors back on their feet. |
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Reverse PolarityInstantYou gain X life, where X is twice the damage dealt to you so far this turn by artifacts.
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Reverse DamageInstantThe next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. "My enemy's hatred is his weakness. My enemy's anger is my strength." |
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Reverent MantraInstantYou may exile a white card from your hand rather than pay Reverent Mantra's mana cost.
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ReverberationInstantAll damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead.
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ReverberateInstantCopy target instant or sorcery spell. You may choose new targets for the copy. "Not bad, but I can think of a better use for that." |
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Revealing WindInstantPrevent all combat damage that would be dealt this turn. You may look at each face-down creature that's attacking or blocking. "The sands obscure the vision of others, but clarify ours." |
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Return to the EarthInstantDestroy target artifact, enchantment, or creature with flying. "Dragons are feared for their breath and their bite, but it is their wings that make them unconquerable. Bring them to earth, and they die like any other beast." |
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Return to DustInstantExile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment. Some timelines forever fray, branch, and intermingle. Others end abruptly. |
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Retraction HelixInstantUntil end of turn, target creature gains " Where the geometries of the world collapse, a master of the Æther can harvest power beyond comprehending. |
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RetractInstantReturn all artifacts you control to their owner's hand. "Secrets are meant to remain secret." |
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RethinkInstantCounter target spell unless its controller pays "Are you sure you want to do that?" |
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RetaliateInstantDestroy all creatures that dealt damage to you this turn. The Auriok learned perseverance from their forebears. They learned justice from the leonin. |
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ResuscitateInstantUntil end of turn, creatures you control gain " "It is the art of convincing someone to live." |
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ResupplyInstantYou gain 6 life. "If the scalelords are the brains of Dromoka's army, the supply caravans are its beating heart." |
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RestrainInstantPrevent all combat damage that would be dealt by target attacking creature this turn. "Hanna would give up her own life before she'd abandon the Weatherlight." |
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Restore the PeaceInstantReturn each creature that dealt damage this turn to its owner's hand. "You can always count on the Azorius to ruin a party." |
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Rest for the WearyInstantTarget player gains 4 life. Zendikar is a brutal taskmaster, but sometimes it offers unexpected solace. |
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RespiteInstantPrevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature. "If they board us we're finished," warned Orim. Crovax nodded. "And if they don't . . . what then?" |
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Resounding WaveInstantReturn target permanent to its owner's hand.
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Resounding ThunderInstantResounding Thunder deals 3 damage to target creature or player.
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Resounding SilenceInstantExile target attacking creature.
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