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Quest for RenewalEnchantmentWhenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal.
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Quest for the GembladesEnchantmentWhenever a creature you control deals combat damage to a creature, you may put a quest counter on Quest for the Gemblades.
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Quest for the Goblin LordEnchantmentWhenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord. A shrine to unchecked desire. |
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Quest for the GravelordEnchantmentWhenever a creature dies, you may put a quest counter on Quest for the Gravelord.
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Quest for the Holy RelicEnchantmentWhenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic.
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Quest for the Nihil StoneEnchantmentWhenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone.
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Quest for Ula's TempleEnchantmentAt the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple.
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Quiet ContemplationEnchantmentWhenever you cast a noncreature spell, you may pay
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Racecourse FuryEnchantment - AuraEnchant land Close finishes are settled by who can dismount and get to weapons first. |
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RageformEnchantmentWhen Rageform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Raid BombardmentEnchantmentWhenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to defending player. Goblins in the first wave of a fire raid always bemoan the aim of everyone else. |
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Raiders' SpoilsEnchantmentCreatures you control get +1/+0. "To conquer is to eat." |
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Raised by WolvesEnchantment - AuraEnchant creature
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RancorEnchantment - AuraEnchant creature
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Reduce in StatureEnchantment - AuraEnchant creature A dragon learns humility only in the moments before its death. |
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Relic PutrescenceEnchantment - AuraEnchant artifact "Until we shed the curse of sentience, we must endure its grotesque handiwork." |
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Rest in PeaceEnchantmentWhen Rest in Peace enters the battlefield, exile all cards from all graveyards. Some corpses the Golgari cannot claim. Some souls the Orzhov cannot shackle. |
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Retreat to CoralhelmEnchantmentLandfall - Whenever a land enters the battlefield under your control, choose one -
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Retreat to EmeriaEnchantmentLandfall - Whenever a land enters the battlefield under your control, choose one -
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Retreat to HagraEnchantmentLandfall - Whenever a land enters the battlefield under your control, choose one -
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Retreat to KazanduEnchantmentLandfall - Whenever a land enters the battlefield under your control, choose one -
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Retreat to ValakutEnchantmentLandfall - Whenever a land enters the battlefield under your control, choose one -
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Retribution of the AncientsEnchantment
Abzan ancestors died to protect their Houses, and they protect them still. |
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Rhystic StudyEnchantmentWhenever an opponent casts a spell, you may draw a card unless that player pays Friends teach what you want to know. Enemies teach what you need to know. |
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Righteous AuthorityEnchantment - AuraEnchant creature
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Righteous CauseEnchantmentWhenever a creature attacks, you gain 1 life. "Until the world unites in vengeful fury and Phage is destroyed, I will not stay my hand." |
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Riptide ChimeraEnchantment Creature - ChimeraFlying "I want one." |
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Rites of FlourishingEnchantmentAt the beginning of each player's draw step, that player draws an additional card. "Dance, and bring forth the coil! It is an umbilical to Gaea herself, fattening us with the earth's rich bounty." |
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Rooftop StormEnchantmentYou may pay "Let those idiot priests tremble! A new era in unlife begins here and now. Oglor, raise the lightning vane!" |
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Rumbling AftershocksEnchantmentWhenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to target creature or player equal to the number of times that spell was kicked. "I like it here. You always get a little more for your mana." |
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Runner's BaneEnchantment - AuraEnchant creature with power 3 or less
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Sacred MesaEnchantmentAt the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus. "Do not go there, do not go / unless you rise on wings, unless you walk on hooves." |
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Sage's ReverieEnchantment - AuraEnchant creature
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Sangrite BacklashEnchantment - AuraEnchant creature "Sangrite is the dragon's beating heart. Little wonder, then, that so many fools' chests burst trying to contain it." |
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Sanguine BondEnchantmentWhenever you gain life, target opponent loses that much life. "Blood is constant. Every drop I drink, someone must bleed." |
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Satyr FiredancerEnchantment Creature - SatyrWhenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls. His heart, the coal; his eye, the spark; his hand, the whirling flame. |
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Savage HungerEnchantment - AuraEnchant creature
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Savage SilhouetteEnchantment - AuraEnchant creature Some elves believe that their survival instincts are born of many cycles of reincarnation. |
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SéanceEnchantmentAt the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, put a token onto the battlefield that's a copy of that card except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.
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ScourgemarkEnchantment - AuraEnchant creature To members of the cult of Erebos, gold-infused tattoos symbolize the inevitable grasp of the god of death. |
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Search the CityEnchantmentWhen Search the City enters the battlefield, exile the top five cards of your library.
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Secret PlansEnchantmentFace-down creatures you control get +0/+1. Rakshasa trade in secrets, amassing wealth from their careful revelation. |
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Secrets of the DeadEnchantmentWhenever you cast a spell from your graveyard, draw a card. "The veil between the living and the dead is so very thin that the whispers of the ancients can finally be heard." |
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Security BlockadeEnchantment - AuraEnchant land
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Sensory DeprivationEnchantment - AuraEnchant creature They call it "stitcher's anesthesia," a spell to deaden the senses while the mad doctors begin their grisly work. |
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Sheltered AerieEnchantment - AuraEnchant land Dromoka's scalelords patrol the skies over Arashin, offering her people safety from the harsh world. |
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Shiv's EmbraceEnchantment - AuraEnchant creature
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Shrieking AfflictionEnchantmentAt the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, he or she loses 3 life. A gargoyle's voice reaches pitches that will shatter glass and warp bone. |
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SiegecraftEnchantment - AuraEnchant creature "They thought their fortress impregnable . . . until we marched up with ours, and blocked out the sun." |
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Sight of the ScalelordsEnchantmentAt the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn. "The Silumgar creep around our borders and infiltrate our aeries. We must remain ever watchful." |
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Sightless BrawlerEnchantment Creature - Human WarriorBestow
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Sigil of the Empty ThroneEnchantmentWhenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield. When Asha left Bant, she ensured that the world would have protection and order in her absence. |
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Sigil of the Nayan GodsEnchantment - AuraEnchant creature As the elves learned the hymns of angels, the knights learned the roars of titans. |
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SilkwrapEnchantmentWhen Silkwrap enters the battlefield, exile target creature with converted mana cost 3 or less an opponent controls until Silkwrap leaves the battlefield. (That creature returns under its owner's control.) Better scarves than scars. |
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Singing Bell StrikeEnchantment - AuraEnchant creature
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Sinister PossessionEnchantment - AuraEnchant creature "You caught something on a cold night's stroll? No, I'd say something caught you." |
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Skeletal GrimaceEnchantment - AuraEnchant creature "And then I realized we all have skeletons on the inside. Why wait until the bodies are dead to control them?" |
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SkybindEnchantmentConstellation - Whenever Skybind or another enchantment enters the battlefield under your control, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
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SkygamesEnchantment - AuraEnchant land Both Boros and Azorius scout the games in hopes of recruiting the finest athletes. |
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Skywise TeachingsEnchantmentWhenever you cast a noncreature spell, you may pay Ojutai's words must be translated from Draconic before his students can benefit from their wisdom. |
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Snake UmbraEnchantment - AuraEnchant creature
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Song of the DryadsEnchantment - AuraEnchant permanent Few who encounter the strange, human-like grove leave once the lilting chorus of the dryads reaches their ears. |
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Soul BleedEnchantment - AuraEnchant creature Whether the end comes swift or slow, it always comes too soon. |
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Soul RansomEnchantment - AuraEnchant creature
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Soul SnareEnchantment
"Body and spirit are sworn enemies. They will take any excuse to be rid of each other." |
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Soul Stair ExpeditionEnchantmentLandfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Soul Stair Expedition.
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Soul TitheEnchantment - AuraEnchant nonland permanent
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Spawning GroundsEnchantment - AuraEnchant landEnchanted land has " It's the only water source in miles of desert, but the local tribes avoid it at all costs. |
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Spear of HeliodLegendary Enchantment ArtifactCreatures you control get +1/+1. Legend speaks of the Sun Spear, the mighty weapon that can strike any point in Theros, even the depths of the Underworld. |
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Spearpoint OreadEnchantment Creature - NymphBestow
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Spectra WardEnchantment - AuraEnchant creature
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Spectral FlightEnchantment - AuraEnchant creature "The church looks down on binding spirits into armor, but now I can look down on them." |
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Spectral PrisonEnchantment - AuraEnchant creature
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Sphere of SafetyEnchantmentCreatures can't attack you or a planeswalker you control unless their controller pays The Rakdos believe that all are eager to join their revels, even when told otherwise. |
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Spider UmbraEnchantment - AuraEnchant creature
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SpirespineEnchantment Creature - BeastBestow
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Spirit AwayEnchantment - AuraEnchant creature The fear of slipping from the geist's tenuous grip overwhelmed Tolo's joy at his first flight. |
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Spirit BondsEnchantmentWhenever a nontoken creature enters the battlefield under your control, you may pay Designed by Justin Gary |
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Spirit MantleEnchantment - AuraEnchant creature The shield of unimpeachable purity is as strong as any wrought on the anvil. |
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Spirit of the LabyrinthEnchantment Creature - SpiritEach player can't draw more than one card each turn. Students at the Dekatia Academy learn that being sent to study with her is a lesson in itself. |
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Spiteful ReturnedEnchantment Creature - ZombieBestow
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Spiteful ShadowsEnchantment - AuraEnchant creature "Let us remind these human cattle why they fear the shadows of this world." |
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Spiteful VisionsEnchantmentAt the beginning of each player's draw step, that player draws an additional card. Knowledge brings the sting of disillusionment, but the pain teaches perspective. |
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Splinter TwinEnchantment - AuraEnchant creature "I know just the person for that job." |
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Spreading SeasEnchantment - AuraEnchant land Most inhabitants of Zendikar have given up on the idea of an accurate map. |
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Squirrel NestEnchantment - AuraEnchant land In the Krosan Forest, you've got to keep an eye out for the squirrels. |
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Stab WoundEnchantment - AuraEnchant creature
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Stasis CellEnchantment - AuraEnchant creature The Simic created the cells to preserve their experiments. The Azorius put the cells to use on the guilty. |
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Stasis SnareEnchantmentFlash (You may cast this spell any time you could cast an instant.)
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Stony SilenceEnchantmentActivated abilities of artifacts can't be activated. Let moss grow over gargoyles |
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Stormcaller's BoonEnchantmentSacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn.
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StrangleholdEnchantmentYour opponents can't search libraries. The correct answer to a barbarian's riddle is to choke on your cleverness and die. |
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Stratus WalkEnchantment - AuraEnchant creature
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Strength from the FallenEnchantmentConstellation - Whenever Strength from the Fallen or another enchantment enters the battlefield under your control, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
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Suicidal ChargeEnchantmentSacrifice Suicidal Charge: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able. "They think they're winning. But they're just lining up to be dinner." |
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Sulfuric VortexEnchantmentAt the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.
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Sultai AscendancyEnchantmentAt the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
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Sultai RunemarkEnchantment - AuraEnchant creature
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SunbondEnchantment - AuraEnchant creature "I was not chosen for my faith in the gods. Sometimes the gods must put their faith in us." |
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Sunspring ExpeditionEnchantmentLandfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition.
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