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Flicker

Sorcery

Exile target nontoken permanent, then return it to the battlefield under its owner's control.

Who is truer: you who are, or you who are to be?

Mana:
Cardset: Urza's Destiny #9 (Rare)
Type: Sorcery

Flow of Ideas

Sorcery

Draw a card for each Island you control.

"Beware the merrows, whose envy and covetousness surpasses even that of the ravenous whirlpools where they dwell."
-The Book of Other Folk

Mana:
Cardset: Shadowmoor #38 (Uncommon)
Ravnica: City of Guilds #50 (Uncommon)
Type: Sorcery

Flowstone Flood

Sorcery

Buyback-Pay 3 life, Discard a card at random. (You may pay 3 life and discard a card at random in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Destroy target land.

Mana:
Cardset: Exodus #83 (Uncommon)
Type: Sorcery

Flowstone Slide

Sorcery

All creatures get +X/-X until end of turn.

"Like an avalanche. With teeth. That will chase you. Uphill."
-Flint Foot, viashino runner

Mana:
Cardset: Tenth Edition #203 (Rare)
Ninth Edition #186 (Rare)
Nemesis #83 (Rare)
Type: Sorcery

Flurry of Horns

Sorcery

Put two 2/3 red Minotaur creature tokens with haste onto the battlefield.

A minotaur does not distinguish between human, satyr, and triton. They are all meat.

Mana:
Cardset: Journey Into Nyx #96 (Common)
Type: Sorcery

Flux

Sorcery

Each player discards any number of cards, then draws that many cards.

Draw a card.

"Every spell has the potential to be worthless."
-Ertai, wizard adept

Mana:
Cardset: Weatherlight #39 (Common)
Type: Sorcery

Fodder Launch

Tribal Sorcery - Goblin

As an additional cost to cast Fodder Launch, sacrifice a Goblin.

Target creature gets -5/-5 until end of turn. Fodder Launch deals 5 damage to that creature's controller.

Leave it to a boggart to come up with a projectile as disgusting as it is deadly.

Mana:
Cardset: Lorwyn #114 (Uncommon)
Type: Sorcery

Footsteps of the Goryo

Sorcery - Arcane

Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step.

In the case of violent deaths, kami offered a chance for revenge if the deceased offered up its corpse as a host to the invading kami.

Mana:
Cardset: Saviors of Kamigawa #68 (Uncommon)
Type: Sorcery

Forbidden Ritual

Sorcery

Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless he or she sacrifices a permanent or discards a card. You may repeat this process any number of times.

Mana:
Cardset: Visions #10 (Rare)
Type: Sorcery

Forced March

Sorcery

Destroy all creatures with converted mana cost X or less.

The Caterans call it a screening process. The dead are in no condition to argue.

Mana:
Cardset: Mercadian Masques #136 (Rare)
Type: Sorcery

Foresee

Sorcery

Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Two eyes to see what could be, two eyes to see what will.

Mana:
Cardset: Magic 2011 #54 (Common)
Future Sight #36 (Common)
Type: Sorcery

Foresight

Sorcery

Search your library for three cards, exile them, then shuffle your library.

Draw a card at the beginning of the next turn's upkeep.

Mana:
Cardset: Alliances #43 (Common)
Alliances #44 (Common)
Type: Sorcery

Forget

Sorcery

Target player discards two cards, then draws as many cards as he or she discarded this way.

Mana:
Cardset: Sixth Edition #70 (Unknown)
Fifth Edition #89 (Rare)
Homelands #32 (Rare)
Type: Sorcery

Forgotten Lore

Sorcery

Target opponent chooses a card in your graveyard. You may pay . If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand.

In ashes are the gems of history.

Mana:
Cardset: Ice Age #125 (Uncommon)
Type: Sorcery

Forked Bolt

Sorcery

Forked Bolt deals 2 damage divided as you choose among one or two target creatures and/or players.

"Play no favorites. Everybody dies."
-Sparkmage saying

Mana:
Cardset: Rise of the Eldrazi #146 (Uncommon)
Type: Sorcery

Formless Nurturing

Sorcery

Manifest the top card of your library, then put a +1/+1 counter on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Mana:
Cardset: Fate Reforged #129 (Common)
Type: Sorcery

Fossil Find

Sorcery

Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose.

"Some secrets want to be revealed. They burst through the soil of their own accord."
-Dindun of Kulrath Mine

Mana: {{/}}
Cardset: Shadowmoor #206 (Uncommon)
Type: Sorcery

Frenzied Tilling

Sorcery

Destroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

"Beneath her scars, Dominaria's beauty yet shines."
-Multani, maro-sorcerer

Mana:
Cardset: Gatecrash #166 (Uncommon)
Invasion #247 (Common)
Type: Sorcery

From the Ashes

Sorcery

Destroy all nonbasic lands. For each land destroyed this way, its controller may search his or her library for a basic land card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it.

Mana:
Cardset: Commander 2013 #108 (Rare)
Type: Sorcery

Fugue

Sorcery

Target player discards three cards.

"It's hard to keep our own troops from fleeing when he's like this. How can our foes possibly stand against him?"
-Field marshal for the Eastern Paladin

Mana:
Cardset: Seventh Edition #137 (Uncommon)
Exodus #62 (Uncommon)
Type: Sorcery

Fumarole

Sorcery

As an additional cost to cast Fumarole, pay 3 life.

Destroy target creature and target land.

"Too many of us have died in the explosions that wrack these hills."
-Klazina Jansdotter, Leader of the Order of the Sacred Torch

Mana:
Cardset: Ice Age #369 (Uncommon)
Type: Sorcery

Fungal Sprouting

Sorcery

Put X 1/1 green Saproling creature tokens onto the battlefield, where X is the greatest power among creatures you control.

"Saprolings need only a host to feed upon. Numbers will take care of the rest."
-Ghave, Guru of Spores

Mana:
Cardset: Magic 2013 #173 (Uncommon)
Type: Sorcery

Fury of the Horde

Sorcery

You may exile two red cards from your hand rather than pay Fury of the Horde's mana cost.

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Mana:
Cardset: Coldsnap #81 (Rare)
Type: Sorcery

Gaea's Balance

Sorcery

As an additional cost to cast Gaea's Balance, sacrifice five lands.

Search your library for a land card of each basic land type and put them onto the battlefield. Then shuffle your library.

Mana:
Cardset: Apocalypse #77 (Uncommon)
Type: Sorcery

Gaea's Blessing

Sorcery

Target player shuffles up to three target cards from his or her graveyard into his or her library.

Draw a card.

When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.

Mana:
Cardset: Time Spiral "Timeshifted" #77 (Special)
Weatherlight #71 (Uncommon)
Type: Sorcery

Gaea's Bounty

Sorcery

Search your library for up to two Forest cards, reveal those cards, and put them into your hand. Then shuffle your library.

The forest grew back so quickly that lumbering machines were suspended in the treetops.

Mana:
Cardset: Urza's Saga #254 (Common)
Type: Sorcery

Gale Force

Sorcery

Gale Force deals 5 damage to each creature with flying.

Everything the kami had done, they did with more force. Gentle breezes became typhoons, rolling rivers turned to crushing rapids, and gentle growth became overnight masses of thorns and vines.

Mana:
Cardset: Champions of Kamigawa #209 (Uncommon)
Type: Sorcery

Gamble

Sorcery

Search your library for a card, put that card into your hand, discard a card at random, then shuffle your library.

When you've got nothing, you might as well trade it for something else.

Mana:
Cardset: Urza's Saga #188 (Rare)
Type: Sorcery

Game of Chaos

Sorcery

Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.

Mana:
Cardset: Fifth Edition #232 (Rare)
Ice Age #186 (Rare)
Type: Sorcery

Gather the Townsfolk

Sorcery

Put two 1/1 white Human creature tokens onto the battlefield.

Fateful hour - If you have 5 or less life, put five of those tokens onto the battlefield instead.

In the memories of those they lost lies the strength needed to defend their city.

Mana:
Cardset: Dark Ascension #8 (Common)
Type: Sorcery

Gaze of Granite

Sorcery

Destroy each nonland permanent with converted mana cost X or less.

Golgari reclaimers resent the gorgons, begrudging the loss of so many fine nutrients locked away in stone.

Mana:
Cardset: Dragon's Maze #72 (Rare)
Type: Sorcery

Gaze of Justice

Sorcery

As an additional cost to cast Gaze of Justice, tap three untapped white creatures you control.

Exile target creature.

Flashback (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)

Mana:
Cardset: Time Spiral #20 (Common)
Type: Sorcery

Gaze of Pain

Sorcery

Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn.

Remove the guardians to ensure your victory.

Mana:
Cardset: Ice Age #16 (Common)
Type: Sorcery

Gelatinous Genesis

Sorcery

Put X X/X green Ooze creature tokens onto the battlefield.

Even as the world was left cracked and gory by the marauding Eldrazi, new life began to drip from its wounds.

Mana:
Cardset: Rise of the Eldrazi #183 (Rare)
Type: Sorcery

Genesis Wave

Sorcery

Reveal the top X cards of your library. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.

Mana:
Cardset: Scars of Mirrodin #122 (Rare)
Type: Sorcery

Geosurge

Sorcery

Add to your mana pool. Spend this mana only to cast artifact or creature spells.

"The mountains have been corrupted. Otherwise, they would not lend me their fire so easily."
-Koth of the Hammer

Mana:
Cardset: New Phyrexia #85 (Uncommon)
Type: Sorcery

Gerrard's Verdict

Sorcery

Target player discards two cards. You gain 3 life for each land card discarded this way.

A heart of light and a soul of darkness cannot coexist.

Mana:
Cardset: Apocalypse #102 (Uncommon)
Type: Sorcery

Gerrard's Wisdom

Sorcery

You gain 2 life for each card in your hand.

A picture is worth a thousand swords.

Mana:
Cardset: Seventh Edition #16 (Uncommon)
Weatherlight #131 (Uncommon)
Type: Sorcery

Ghastly Conscription

Sorcery

Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Mana:
Cardset: Fate Reforged #70 (Mythic Rare)
Type: Sorcery

Ghastly Discovery

Sorcery

Draw two cards, then discard a card.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)

Korrigans, spirits bound to sources of water, shriek when they come upon their own drowned corpses.

Mana:
Cardset: Shadowmoor #39 (Common)
Type: Sorcery

Ghitu Fire

Sorcery

You may cast Ghitu Fire any time you could cast an instant if you pay more to cast it.

Ghitu Fire deals X damage to target creature or player.

Mana:
Cardset: Invasion #144 (Rare)
Type: Sorcery

Ghostform

Sorcery

Up to two target creatures are unblockable this turn.

"There's no such thing as ‘impenetrable.'"

Mana:
Cardset: Avacyn Restored #56 (Common)
Type: Sorcery

Ghoulcaller's Chant

Sorcery

Choose one - Return target creature card from your graveyard to your hand; or return two target Zombie cards from your graveyard to your hand.

"The living are born small and weak. The dead rise ready to serve. The choice is obvious."
-Gisa, ghoulcaller of Gavony

Mana:
Cardset: Innistrad #101 (Common)
Type: Sorcery

Giant's Ire

Tribal Sorcery - Giant

Giant's Ire deals 4 damage to target player. If you control a Giant, draw a card.

The only feeling greater than hurling something a mile is crushing something else with it that was really, really irritating you.

Mana:
Cardset: Lorwyn #170 (Common)
Type: Sorcery

Giantbaiting

Sorcery

Put a 4/4 red and green Giant Warrior creature token with haste onto the battlefield. Exile it at the beginning of the next end step.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)

Mana: {{/}}
Cardset: Shadowmoor #207 (Common)
Type: Sorcery

Gift of Estates

Sorcery

If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library.

Mana:
Cardset: Commander 2014 #73 (Uncommon)
Ninth Edition #15 (Uncommon)
Type: Sorcery

Gift of the Gargantuan

Sorcery

Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.

Mana:
Cardset: Shards of Alara #132 (Common)
Type: Sorcery

Gild

Sorcery

Exile target creature. Put a colorless artifact token named Gold onto the battlefield. It has "Sacrifice this artifact: Add one mana of any color to your mana pool."

Merchants of the Underworld trade in coins of clay. Gold serves another purpose.

Mana:
Cardset: Born of the Gods #73 (Rare)
Type: Sorcery

Gitaxian Probe

Sorcery

( can be paid with either or 2 life.)

Look at target player's hand.

Draw a card.

"My flesh holds no secrets, monster. The spirit of Mirrodin will fight on."
-Vy Covalt, Mirran resistance

Mana:
Cardset: New Phyrexia #35 (Common)
Type: Sorcery

Give (Give/Take)

Sorcery

Put three +1/+1 counters on target creature.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #129 (Uncommon)
Dragon's Maze #129a (Uncommon)
Type: Sorcery

Glare of Heresy

Sorcery

Exile target white permanent.

No foe is more hated than the former friend.

Mana:
Cardset: Theros #15 (Uncommon)
Type: Sorcery

Gleeful Sabotage

Sorcery

Destroy target artifact or enchantment.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Mana:
Cardset: Archenemy #58 (Common)
Shadowmoor #116 (Common)
Type: Sorcery

Glimpse of Nature

Sorcery

Whenever you cast a creature spell this turn, draw a card.

Dosan sat in repose for many hours. He made no motion, no sound at all. And as he sat, nature revealed itself to him.

Mana:
Cardset: Champions of Kamigawa #210 (Rare)
Type: Sorcery

Glimpse the Future

Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

"No simple coin toss can solve this riddle. You must think and choose wisely."-Shai Fusan, archmage

Mana:
Cardset: Magic 2014 #58 (Uncommon)
Type: Sorcery

Glimpse the Unthinkable

Sorcery

Target player puts the top ten cards of his or her library into his or her graveyard.

"I am confident that if anyone actually penetrates our facades, even the most perceptive would still be fundamentally unprepared for the truth of House Dimir."
-Szadek

Mana:
Cardset: Ravnica: City of Guilds #208 (Rare)
Type: Sorcery

Glittering Wish

Sorcery

You may choose a multicolored card you own from outside the game, reveal that card, and put it into your hand. Exile Glittering Wish.

She wished for gold, but not for the strength to carry it.

Mana:
Cardset: Future Sight #156 (Rare)
Type: Sorcery

Global Ruin

Sorcery

Each player chooses from the lands he or she controls a land of each basic land type, then sacrifices the rest.

"The earth shook, the sky rained fire, and it seemed the world was ending."
-Benalish refugee

Mana:
Cardset: Invasion #18 (Rare)
Type: Sorcery

Gloomlance

Sorcery

Destroy target creature. If that creature was green or white, its controller discards a card.

Death stings the victim only once, but those left behind feel the pain of loss with every passing memory.

Mana:
Cardset: Shadowmoor #67 (Common)
Type: Sorcery

Goblin Game

Sorcery

Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items he or she revealed. The player who revealed the fewest items then loses half his or her life, rounded up. If two or more players are tied for fewest, each loses half his or her life, rounded up.

Mana:
Cardset: Planeshift #61 (Rare)
Type: Sorcery

Goblin Grenade

Sorcery

As an additional cost to cast Goblin Grenade, sacrifice a Goblin.

Goblin Grenade deals 5 damage to target creature or player.

Don't underestimate the aerodynamic qualities of the common goblin.

Mana:
Cardset: Magic 2012 #140 (Uncommon)
Fallen Empires #114 (Common)
Fallen Empires #115 (Common)
Fallen Empires #116 (Common)
Type: Sorcery

Goblin Lore

Sorcery

Draw four cards, then discard three cards at random.

"Now listen closely, my young gob. There are many ways to eat pimple bugs, but I say the best way is all smashed together between two slug chips."

Mana:
Cardset: Tenth Edition #208 (Uncommon)
Type: Sorcery

Goblin Offensive

Sorcery

Put X 1/1 red Goblin creature tokens onto the battlefield.

They certainly are.

Mana:
Cardset: Urza's Saga #192 (Uncommon)
Type: Sorcery

Goblin Rally

Sorcery

Put four 1/1 red Goblin creature tokens onto the battlefield.

You don't so much hire goblins as put ideas in their heads.

Mana:
Cardset: Return to Ravnica #95 (Uncommon)
Type: Sorcery

Goblin Scouts

Sorcery

Put three 1/1 red Goblin Scout creature tokens with mountainwalk onto the battlefield.

"Pathetic-like I wouldn't know a goblin painted up to look like a dwarf!"
-Pashad ibn Asim, Suq'Ata trader

Mana:
Cardset: Mirage #178 (Uncommon)
Type: Sorcery

Goblin War Strike

Sorcery

Goblin War Strike deals damage equal to the number of Goblins you control to target player.

"Fire, aim, ready"

Mana:
Cardset: Scourge #96 (Common)
Type: Sorcery

Golden Wish

Sorcery

You may choose an artifact or enchantment card you own from outside the game, reveal that card, and put it into your hand. Exile Golden Wish.

She wished for nobility, but not for a nation to honor it.

Mana:
Cardset: Judgment #12 (Rare)
Type: Sorcery

Govern the Guildless

Sorcery

Gain control of target monocolored creature.

Forecast - , Reveal Govern the Guildless from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate this ability only during your upkeep and only once each turn.)

Mana:
Cardset: Dissension #25 (Rare)
Type: Sorcery

Granulate

Sorcery

Destroy each nonland artifact with converted mana cost 4 or less.

There aren't that many ways to destroy a solid steel weapon, but somehow the goblins keep finding new ones.

Mana:
Cardset: Fifth Dawn #67 (Rare)
Type: Sorcery

Grapeshot

Sorcery

Grapeshot deals 1 damage to target creature or player.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Mages often seek to emulate the powerful relics lost to time and apocalypse.

Mana:
Cardset: Modern Masters #116 (Common)
Time Spiral #160 (Common)
Type: Sorcery

Grasp of Phantoms

Sorcery

Put target creature on top of its owner's library.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Innistrad #58 (Uncommon)
Type: Sorcery

Grave Exchange

Sorcery

Return target creature card from your graveyard to your hand. Target player sacrifices a creature.

"It's a cold, dark journey either way."
-Eruth of Lambholt

Mana:
Cardset: Avacyn Restored #105 (Common)
Type: Sorcery

Grave Strength

Sorcery

Choose target creature. Put the top three cards of your library into your graveyard, then put a +1/+1 counter on that creature for each creature card in your graveyard.

So long as death follows life, the supply lines of the Sultai will never be cut.

Mana:
Cardset: Fate Reforged #71 (Uncommon)
Type: Sorcery

Great Teacher's Decree

Sorcery

Creatures you control get +2/+1 until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Dragons of Tarkir #21 (Uncommon)
Type: Sorcery

Green Sun's Zenith

Sorcery

Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library.

As the green sun crowned, Phyrexian prophecies glowed on the Tree of Tales.

Mana:
Cardset: From the Vault: Twenty #19 (Mythic Rare)
Mirrodin Besieged #81 (Rare)
Type: Sorcery

Grenzo's Rebuttal

Sorcery

Put a 4/4 red Ogre creature token onto the battlefield. Starting with you, each player chooses an artifact, a creature, and a land from among the permanents controlled by the player to his or her left. Destroy each permanent chosen this way.

Mana:
Cardset: Conspiracy #33 (Rare)
Type: Sorcery

Grim Discovery

Sorcery

Choose one or both - Return target creature card from your graveyard to your hand; and/or return target land card from your graveyard to your hand.

Few among the living understand just how much of their world is shaped by the ruins of the dead.

Mana:
Cardset: Zendikar #91 (Common)
Type: Sorcery

Grim Flowering

Sorcery

Draw a card for each creature card in your graveyard.

"Nothing in nature goes to waste, not even the rotting corpse of a good-for-nothing, blood-sucking vampire."
-Halana of Ulvenwald

Mana:
Cardset: Commander 2014 #198 (Uncommon)
Izzet vs. Golgari #75 (Uncommon)
Dark Ascension #117 (Uncommon)
Type: Sorcery

Grizzly Fate

Sorcery

Put two 2/2 green Bear creature tokens onto the battlefield.

Threshold - Put four 2/2 green Bear creature tokens onto the battlefield instead if seven or more cards are in your graveyard.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Judgment #119 (Uncommon)
Type: Sorcery

Ground Assault

Sorcery

Ground Assault deals damage to target creature equal to the number of lands you control.

"Taking down a dragon is easy. All you need is enough space to get in a good swing."
-Narbulg Nine Fingers

Mana:
Cardset: Gatecrash #168 (Uncommon)
Type: Sorcery

Ground Rift

Sorcery

Target creature without flying can't block this turn.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Some time rifts didn't take away the people but just the ground they stood on.

Mana:
Cardset: Time Spiral #162 (Common)
Type: Sorcery

Growth Spasm

Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

Mana:
Cardset: Rise of the Eldrazi #186 (Common)
Type: Sorcery

Gruesome Discovery

Sorcery

Target player discards two cards.

Morbid - If a creature died this turn, instead that player reveals his or her hand, you choose two cards from it, then that player discards those cards.

Mana:
Cardset: Dark Ascension #66 (Common)
Type: Sorcery

Gruesome Encore

Sorcery

Put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. If that creature would leave the battlefield, exile it instead of putting it anywhere else.

Mana:
Cardset: Mirrodin Besieged #44 (Uncommon)
Type: Sorcery

Gruesome Slaughter

Sorcery

Until end of turn, colorless creatures you control gain ": This creature deals damage equal to its power to target creature."

Though Gideon arrived at Sea Gate too late to prevent the massacre, he still had enough time to lead its survivors to relative safety.

Mana:
Cardset: Battle for Zendikar #9 (Rare)
Type: Sorcery

Guided Passage

Sorcery

Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle your library.

Mana:
Cardset: Apocalypse #105 (Rare)
Type: Sorcery

Hallowed Burial

Sorcery

Put all creatures on the bottom of their owners' libraries.

"I'd rather hear the screams of battle than the quiet that follows."
-Talara, elvish safewright

Mana:
Cardset: Eventide #7 (Rare)
Type: Sorcery

Hammer of Bogardan

Sorcery

Hammer of Bogardan deals 3 damage to target creature or player.

: Return Hammer of Bogardan from your graveyard to your hand. Activate this ability only during your upkeep.

Mana:
Cardset: Fire and Lightning #23 (Unknown)
Eighth Edition #193 (Rare)
Sixth Edition #188 (Unknown)
Mirage #181 (Rare)
Type: Sorcery

Hands of Binding

Sorcery

Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #37 (Common)
Type: Sorcery

Harmonize

Sorcery

Draw three cards.

"Life's greatest lessons don't come from focus or concentration. They come from breathing and simply noticing."
-Seton, centaur druid

Mana:
Cardset: Commander 2013 #148 (Uncommon)
Commander #158 (Uncommon)
Archenemy #59 (Uncommon)
Garruk vs. Liliana #21 (Uncommon)
Elves vs. Goblins #22 (Uncommon)
Planar Chaos #149 (Uncommon)
Type: Sorcery

Harness by Force

Sorcery

Strive - Harness by Force costs more to cast for each target beyond the first.

Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.

Mana:
Cardset: Journey Into Nyx #100 (Rare)
Type: Sorcery

Harrowing Journey

Sorcery

Target player draws three cards and loses 3 life.

"There are always fools who attempt to traverse Kruin Pass before sundown and every time they wind up in a race for their lives."
-Old Rutstein

Mana:
Cardset: Dark Ascension #67 (Uncommon)
Type: Sorcery

Harsh Mercy

Sorcery

Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.

"There is no greater burden than choosing who to save."
-Kamahl, druid acolyte

Mana:
Cardset: Onslaught #39 (Rare)
Type: Sorcery

Haunting Echoes

Sorcery

Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Magic 2011 #99 (Rare)
Magic 2010 #98 (Rare)
Odyssey #142 (Rare)
Type: Sorcery

Haunting Misery

Sorcery

As an additional cost to cast Haunting Misery, exile X creature cards from your graveyard.

Haunting Misery deals X damage to target player.

"I am condemned without end."
-Crovax

Mana:
Cardset: Weatherlight #13 (Common)
Type: Sorcery

Haze of Rage

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Creatures you control get +1/+0 until end of turn.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Mana:
Cardset: Future Sight #100 (Uncommon)
Type: Sorcery

Head Games

Sorcery

Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. The player puts those cards into his or her hand, then shuffles his or her library.

Mana:
Cardset: Tenth Edition #148 (Rare)
Onslaught #155 (Rare)
Type: Sorcery

Heat Shimmer

Sorcery

Put a token that's a copy of target creature onto the battlefield. That token has haste and "At the beginning of the end step, exile this permanent."

"Better to flare out than to gutter."
-Flamekin expression

Mana:
Cardset: Lorwyn #175 (Rare)
Type: Sorcery

Heed the Mists

Sorcery - Arcane

Put the top card of your library into your graveyard, then draw cards equal to that card's converted mana cost.

"Once, I looked to the mists for wisdom. Now I wish only for understanding."

Mana:
Cardset: Betrayers of Kamigawa #36 (Uncommon)
Type: Sorcery

Hellfire

Sorcery

Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way.

"High on a throne of royal state . . . insatiate to pursue vain war with heav'n." -John Milton, Paradise Lost

Mana:
Cardset: Legends #18 (Rare)
Type: Sorcery

Hellion Eruption

Sorcery

Sacrifice all creatures you control, then put that many 4/4 red Hellion creature tokens onto the battlefield.

Just when you thought you'd be safe, in the middle of an open field with no Eldrazi around for miles.

Mana:
Cardset: Planechase 2012 #45 (Rare)
Rise of the Eldrazi #151 (Rare)
Type: Sorcery