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Dragon-Style TwinsCreature - Human MonkDouble strike "We are the flicker of the flame and its heat, the two sides of a single blade." |
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Efreet WeaponmasterCreature - Efreet MonkFirst strike
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Embodiment of SpringCreature - Elemental
Arel dreamed of winter's end. The next morning she followed a strange trail and found a seedling in the snow. |
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Firehoof CavalryCreature - Human Berserker
"What warrior worth the name fears to leave a trail? If my enemies seek me, let them follow the ashes in my wake." |
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Glacial StalkerCreature - ElementalMorph "Have you spent a winter high in the mountains, where the ice walks and speaks to the wind? It is not a place for those who have not learned respect." |
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Grim HaruspexCreature - Human WizardMorph "We all want to know what's going on in someone else's head. I simply open it up and look." |
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Gurmag SwiftwingCreature - BatFlying, first strike, haste "Anything a falcon can do, a bat can do in pitch darkness." |
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Heir of the WildsCreature - Human WarriorDeathtouch In the high caves of the Qal Sisma mountains, young hunters quest to hear the echoes of their fierce ancestors. |
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Herald of AnafenzaCreature - Human SoldierOutlast
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High Sentinels of ArashinCreature - Bird SoldierFlying
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Highland GameCreature - ElkWhen Highland Game dies, you gain 2 life. "Bring down a stag and fix its horns upon her head. This one hears the whispers." |
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Highspire MantisCreature - InsectFlying, trample Its wings produce a high-pitched, barely audible whirring sound in flight. Only Jeskai masters are quiet enough to hear one coming. |
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Hooded HydraCreature - Snake HydraHooded Hydra enters the battlefield with X +1/+1 counters on it.
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Hooting MandrillsCreature - ApeDelve (Each card you exile from your graveyard while casting this spell pays for Interlopers in Sultai territory usually end up as crocodile chow or baboon bait. |
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Horde AmbusherCreature - Human BerserkerWhenever Horde Ambusher blocks, it deals 1 damage to you.
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Icefeather AvenCreature - Bird ShamanFlying
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Ivorytusk FortressCreature - ElephantUntap each creature you control with a +1/+1 counter on it during each other player's untap step. Abzan soldiers march to war confident that their Houses march with them. |
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Jeering InstigatorCreature - Goblin RogueMorph
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Jeskai ElderCreature - Human MonkProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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Jeskai StudentCreature - Human MonkProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Discipline is the first pillar of the Jeskai Way. Each member of the clan trains in a weapon, perfecting its use over a lifetime. |
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Jeskai WindscoutCreature - Bird ScoutFlying They range from Sage-Eye Stronghold to the farthest reaches of Tarkir. |
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Kheru BloodsuckerCreature - VampireWhenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life. It stares through the empty, pain-twisted faces of those it has drained. |
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Kheru DreadmawCreature - Zombie CrocodileDefender Its hunting instincts have long since rotted away. Its hunger, however, remains. |
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Kheru Lich LordCreature - Zombie WizardAt the beginning of your upkeep, you may pay
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Kheru SpellsnatcherCreature - Naga WizardMorph
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Kin-Tree WardenCreature - Human Warrior
"The amber of the tree and the blood of my veins are the same." |
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Krumar Bond-KinCreature - Orc WarriorMorph "The Abzan replaced my savagery with a noble heritage. I would give my life for my House." |
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Leaping MasterCreature - Human Monk
"Strength batters down barriers. Discipline ignores them." |
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Longshot SquadCreature - Hound ArcherOutlast
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Mantis RiderCreature - Human MonkFlying, vigilance, haste Mantis riders know their mounts owe them no allegiance. Even a mantis ridden for years would consume a rider who loses focus for only a moment. |
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Mardu BlazebringerCreature - Ogre WarriorWhen Mardu Blazebringer attacks or blocks, sacrifice it at end of combat. "Make sure he's pointed in the right direction before you light him. And don't let the goblins anywhere near the torch." |
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Mardu HatebladeCreature - Human Warrior
"There may be little honor in my tactics, but there is no honor in losing." |
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Mardu Heart-PiercerCreature - Human ArcherRaid - When Mardu Heart-Piercer enters the battlefield, if you attacked with a creature this turn, Mardu Heart-Piercer deals 2 damage to target creature or player. "Those who have never ridden before the wind do not know the true joy of war." |
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Mardu HordechiefCreature - Human WarriorRaid - When Mardu Hordechief enters the battlefield, if you attacked with a creature this turn, put a 1/1 white Warrior creature token onto the battlefield. The horde grows with each assault. |
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Mardu RoughriderCreature - Orc WarriorWhenever Mardu Roughrider attacks, target creature can't block this turn. The most ferocious saddlebrutes lead the assault, ramming through massed pikes and stout barricades as if they were paper and silk. |
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Mardu SkullhunterCreature - Human WarriorMardu Skullhunter enters the battlefield tapped.
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Mardu WarshriekerCreature - Orc ShamanRaid - When Mardu Warshrieker enters the battlefield, if you attacked with a creature this turn, add "No body can contain so much fury. It reminds me of another battle, long past." |
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Master of PearlsCreature - Human MonkMorph
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Meandering TowershellCreature - TurtleIslandwalk (This creature can't be blocked as long as defending player controls an Island.)
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Mer-Ek NightbladeCreature - Orc AssassinOutlast
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Mistfire WeaverCreature - Djinn WizardFlying
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Monastery FlockCreature - BirdDefender, flying "The arrow strikes one bird down, but the flock remains." |
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Monastery SwiftspearCreature - Human MonkHaste The calligraphy of combat is written with strokes of sudden blood. |
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Mystic of the Hidden WayCreature - Human MonkMystic of the Hidden Way can't be blocked. "There are no obstacles, only different paths." |
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Narset, Enlightened MasterLegendary Creature - Human MonkFirst strike, hexproof
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Necropolis FiendCreature - DemonDelve (Each card you exile from your graveyard while casting this spell pays for
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Pearl Lake AncientCreature - LeviathanFlash
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Pine WalkerCreature - ElementalMorph
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Ponyback BrigadeCreature - Goblin WarriorWhen Ponyback Brigade enters the battlefield or is turned face up, put three 1/1 red Goblin creature tokens onto the battlefield.
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Rakshasa DeathdealerCreature - Cat Demon
"Death fills me and makes me strong. You, it will reduce to nothing." |
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Rakshasa VizierCreature - Cat DemonWhenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier. Rakshasa offer deals that sound advantageous to those who forget who they are dealing with. |
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Rattleclaw MysticCreature - Human Shaman
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Riverwheel AerialistsCreature - Djinn MonkFlying Adepts of the Riverwheel Stronghold can run through rain and never get wet; masters use the raindrops as stepping stones. |
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Rotting MastodonCreature - Zombie ElephantMastodons became extinct long ago, but foul forces of the Gurmag Swamp sometimes animate their decaying remains. The Sultai happily exploit such creatures but consider them inferior to their own necromantic creations. |
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Ruthless RipperCreature - Human AssassinDeathtouch
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Sage of the Inward EyeCreature - Djinn WizardFlying "No one petal claims beauty for the lotus." |
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Sage-Eye HarrierCreature - Bird WarriorFlying These winged warriors meditate in flight, tracing mandalas in the clouds. |
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Sagu ArcherCreature - Naga ArcherReach (This creature can block creatures with flying.) His arrows whistle like a serpent's hiss. |
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Sagu MaulerCreature - BeastTrample, hexproof The Sagu Jungle's thick undergrowth conceals even the largest predators-if they wish to remain hidden. |
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Salt Road PatrolCreature - Human ScoutOutlast "Soldiers win battles, but supplies win wars." |
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Savage KnucklebladeCreature - Ogre Warrior
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ScaldkinCreature - ElementalFlying The Temur believe that scaldkin are born when eruptions melt the frozen whispers of sleeping ancestors. |
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Scion of GlaciersCreature - Elemental
"There is nothing so free as the spring river born of winter's ice." |
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Seeker of the WayCreature - Human WarriorProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) "I don't know where my destiny lies, but I know it isn't here." |
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Shambling AttendantsCreature - ZombieDelve (Each card you exile from your graveyard while casting this spell pays for "Let the world behold what becomes of those who defy us." |
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Sidisi's PetCreature - Zombie ApeLifelink (Damage dealt by this creature also causes you to gain that much life.) The Sultai distinguish between pet and slave by the material of the chain. |
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Sidisi, Brood TyrantLegendary Creature - Naga ShamanWhenever Sidisi, Brood Tyrant enters the battlefield or attacks, put the top three cards of your library into your graveyard.
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Siege RhinoCreature - RhinoTrample The mere approach of an Abzan war beast is enough to send enemies fleeing in panic. |
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Smoke TellerCreature - Human Shaman
"See your enemies from a thousand sides. Then you will find a thousand ways to kill them." |
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Snowhorn RiderCreature - Human WarriorTrample Sure-footed, strong-willed, and ill-tempered-and so is the ram. |
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Sultai FlayerCreature - Naga ShamanWhenever a creature you control with toughness 4 or greater dies, you gain 4 life. "You can have the body, necromancer. I just want the skin." |
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Sultai ScavengerCreature - Bird WarriorDelve (Each card you exile from your graveyard while casting this spell pays for Since they guard armies of walking carrion, Sultai aven are never far from a meal. |
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Sultai SoothsayerCreature - Naga ShamanWhen Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. The naga of the Sultai Brood made deals with dark forces to keep their power. |
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Summit ProwlerCreature - Yeti"Do you hunt the yetis of the high peaks, stripling? They are as fierce as the bear that fears no foe and as sly as the mink that creeps unseen. You will be as much prey as they." |
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Surrak DragonclawLegendary Creature - Human WarriorFlash Both his rank and his scars were earned in single combat against a cave bear. |
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Swarm of BloodfliesCreature - InsectFlying In the Gudul delta, bloodfly bites are indistinguishable from spear wounds. |
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Temur ChargerCreature - HorseMorph-Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for
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Thousand WindsCreature - ElementalFlying
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Timely HordemateCreature - Human WarriorRaid - When Timely Hordemate enters the battlefield, if you attacked with a creature this turn, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
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Tusked ColossodonCreature - BeastA band of Temur hunters, fleeing the Mardu, dug a hideout beneath such a creature as it slept. The horde found them and attacked. For three days the Temur held them at bay, and all the while the great beast slumbered. |
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Tuskguard CaptainCreature - Human WarriorOutlast One quiet word sets off the stampede. |
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Unyielding KrumarCreature - Orc Warrior
"The man whom I call father killed the orc who sired me, offering his world and his blade in return." |
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Valley DasherCreature - Human BerserkerHaste Mardu riders' greatest fear is that a battle might end before their weapons draw blood. |
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Venerable LammasuCreature - LammasuFlying Lammasu are the enigmatic travelers of Tarkir, soaring high above all lands in all seasons. None know their true purpose, but they often arrive on the eve of great conflicts or turning points in history. |
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War BehemothCreature - BeastMorph "The Houses always hope for peace, but we always pack for war." |
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War-Name AspirantCreature - Human WarriorRaid - War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn. No battle means more to a Mardu warrior than the one that earns her war name. |
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Warden of the EyeCreature - Djinn WizardWhen Warden of the Eye enters the battlefield, return target noncreature, nonland card from your graveyard to your hand. The wardens guard the sacred documents of Tarkir's history, though they are forbidden to read the words. |
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Watcher of the RoostCreature - Bird SoldierFlying
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Wetland SambarCreature - ElkAs a test of calm and compassion, a Jeskai monk softly approaches a grazing sambar and offers it a lotus from his or her hand. If the creature eats, the student ascends to the next level of training. |
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Whirlwind AdeptCreature - Djinn MonkHexproof (This creature can't be the target of spells or abilities your opponents control.)
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Wingmate RocCreature - BirdFlying
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Witness of the AgesArtifact Creature - GolemMorph It strode through the clash of dragons, the fall of Ugin, and the rise of the khans. |
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Woolly LoxodonCreature - Elephant WarriorMorph Even among the hardiest warriors of the Temur, loxodons are respected for their adaptation to the mountain snows. |
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Zurgo HelmsmasherLegendary Creature - Orc WarriorHaste
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Aeronaut TinkererCreature - Human ArtificerAeronaut Tinkerer has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.) "All tinkerers have their heads in the clouds. I don't intend to stop there." |
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Altac BloodseekerCreature - Human BerserkerWhenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and
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Amphin PathmageCreature - Salamander Wizard
"There are those who do not believe in the existence of the amphin. This seems somehow to be of their own design." |
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Avacyn, Guardian AngelLegendary Creature - AngelFlying, vigilance
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Belligerent SliverCreature - SliverSliver creatures you control have menace. (They can't be blocked except by two or more creatures.) "The slivers became adept at provoking a fear response in other species." |
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Blood HostCreature - Vampire
It would be ill-mannered to decline his invitation. It would be ill-advised to accept it. |
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