Warning (512): _cake_core_ cache was unable to write 'cake_dev_' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_list' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_list' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_roles' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_roles' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_users' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_users' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_versions' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_versions' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_decks' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_decks' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_follows' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_follows' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_formats' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_formats' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_cardsets_formats' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_cardsets_formats' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_cardsets' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_cardsets' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_cards' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_cards' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_blocks' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_blocks' to File cache [CORE/Cake/Cache/Cache.php, line 309]
MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Highborn Ghoul

Creature - Zombie

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

"All the dead sleep lightly here, no matter how refined their beds may be."
-Grafdigger Wulmer

Mana:
Power: 2/1
Cardset: Dark Ascension #68 (Common)
Type: Creature

Highland Berserker

Creature - Human Berserker Ally

Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn.

He gets paid by the axe.

Mana:
Power: 2/1
Cardset: Zendikar #132 (Common)
Type: Creature

Highland Game

Creature - Elk

When Highland Game dies, you gain 2 life.

"Bring down a stag and fix its horns upon her head. This one hears the whispers."
-Chianul, at the weaving of Arel

Mana:
Power: 2/1
Cardset: Khans of Tarkir #135 (Common)
Type: Creature

Highland Weald

Snow Land

Highland Weald enters the battlefield tapped.

: Add or to your mana pool.

"Our noble land, enslaved by Rime,
Is it our fate to freeze through time?
If this be true, oh wicked crime."
-The Dynasty of Winter Kings

Mana:
Cardset: Coldsnap #147 (Uncommon)
Type: Land

Highspire Mantis

Creature - Insect

Flying, trample

Its wings produce a high-pitched, barely audible whirring sound in flight. Only Jeskai masters are quiet enough to hear one coming.

Mana:
Power: 3/3
Cardset: Khans of Tarkir #177 (Uncommon)
Type: Creature

Highway Robber

Creature - Human Rogue Mercenary

When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life.

"Tonight, madam, it's your money and your life."

Mana:
Power: 2/2
Cardset: Tenth Edition #150 (Common)
Ninth Edition #138 (Common)
Mercadian Masques #139 (Common)
Type: Creature

Higure, the Still Wind

Legendary Creature - Human Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, and put it into your hand. If you do, shuffle your library.

: Target Ninja creature is unblockable this turn.

Mana:
Power: 3/4
Cardset: Planechase 2012 #18 (Rare)
Betrayers of Kamigawa #37 (Rare)
Type: Creature

Hikari, Twilight Guardian

Legendary Creature - Spirit

Flying

Whenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.

Mana:
Power: 4/4
Cardset: Champions of Kamigawa #12 (Rare)
Type: Creature

Hill Giant

Creature - Giant

Fortunately, hill giants have large blind spots in which a human can easily hide. Unfortunately, these blind spots are beneath the bottoms of their feet.

Mana:
Power: 3/3
Cardset: Tenth Edition #212 (Common)
Ninth Edition #197 (Common)
Eighth Edition #194 (Common)
Seventh Edition #196 (Common)
Fifth Edition #239 (Common)
Fourth Edition #219 (Common)
Revised Edition #157 (Common)
Unlimited Edition #158 (Common)
Beta Edition #159 (Unknown)
Alpha Edition #158 (Unknown)
Type: Creature

Hillcomber Giant

Creature - Giant Scout

Mountainwalk

The giants believe the fossils they find in Lorwyn's rocky heights are dreams frozen in time, and they treasure them.

Mana:
Power: 3/3
Cardset: Modern Masters #18 (Common)
Lorwyn #20 (Common)
Type: Creature

Hinder

Instant

Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard.

"Do not react to force in kind. Turn it aside. Direct it to where it can do no harm."
-Meloku the Clouded Mirror

Mana:
Cardset: Champions of Kamigawa #65 (Uncommon)
Type: Instant

Hindering Light

Instant

Counter target spell that targets you or a permanent you control.

Draw a card.

Centuries of careful practice have elevated the casting of protective spells to an art form. What little offensive magic remains on Bant stands little chance of breaching them.

Mana:
Cardset: Shards of Alara #173 (Common)
Type: Instant

Hindering Touch

Instant

Counter target spell unless its controller pays .

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Mana:
Cardset: Scourge #37 (Common)
Type: Instant

Hindervines

Instant

Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.

"Woodlands and laws. Both grow faster than the Azorius's ability to manage them."
-Suniel the Woodwise

Mana:
Cardset: Gatecrash #124 (Uncommon)
Type: Instant

Hint of Insanity

Sorcery

Target player reveals his or her hand. That player discards all nonland cards with the same name as another card in his or her hand.

"Practice makes perfect, but obsession makes better."

Mana:
Cardset: Odyssey #143 (Rare)
Type: Sorcery

Hinterland Harbor

Land

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.

: Add or to your mana pool.

In places where the sea meets the trees, it's easy to forget the darkness that rules most of Innistrad.

Cardset: Innistrad #241 (Rare)
Type: Land

Hinterland Hermit

Creature - Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.

He tried to live far from those he could hurt . . .

Mana:
Power: 2/1
Cardset: Dark Ascension #94 (Common)
Type: Creature

Hipparion

Creature - Horse

Hipparion can't block creatures with power 3 or greater unless you pay .

"Someone once said that hipparions are to warriors what aesthir are to skyknights. Don't believe it."
-General Jarkeld, the Arctic Fox

Mana:
Power: 1/3
Cardset: Fifth Edition #310 (Common)
Ice Age #255 (Uncommon)
Type: Creature

Hired Giant

Creature - Giant

When Hired Giant enters the battlefield, each other player may search his or her library for a land card and put that card onto the battlefield. Then each player who searched his or her library this way shuffles it.

Mana:
Power: 4/4
Cardset: Mercadian Masques #194 (Uncommon)
Type: Creature

Hired Muscle

Creature - Human Warrior

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Hired Muscle.

At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it.

Mana:
Power: 2/2
Cardset: Betrayers of Kamigawa #69 (Uncommon)
Type: Creature

Hired Torturer

Creature - Human Rogue

Defender

, : Target opponent loses 2 life, then reveals a card at random from his or her hand.

"Follow your passion, I always say. Might as well get paid to do what you love."

Mana:
Power: 2/3
Cardset: Dragon's Maze #25 (Common)
Type: Creature

Hisoka's Defiance

Instant

Counter target Spirit or Arcane spell.

"With every passing day, the kami shape our world to suit their will. I, for one, would not see them succeed."

Mana:
Cardset: Champions of Kamigawa #67 (Common)
Type: Instant

Hisoka's Guard

Creature - Human Wizard

You may choose not to untap Hisoka's Guard during your untap step.

, : Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.)

Mana:
Power: 1/1
Cardset: Champions of Kamigawa #68 (Common)
Type: Creature

Hisoka, Minamo Sensei

Legendary Creature - Human Wizard

, Discard a card: Counter target spell if it has the same converted mana cost as the discarded card.

"By all rights we should have perished in the Kami War. Our perseverence is a tribute to mortal ingenuity. And perhaps a few forgotten secrets found in the nick of time."

Mana:
Power: 1/3
Cardset: Champions of Kamigawa #66 (Rare)
Type: Creature

Hissing Iguanar

Creature - Lizard

Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player.

Viashino thrashes keep iguanars as hunting companions, giving them wounded captives as playthings.

Mana:
Power: 3/1
Cardset: Planechase 2012 #46 (Common)
Shards of Alara #104 (Common)
Type: Creature

Hissing Miasma

Enchantment

Whenever a creature attacks you, its controller loses 1 life.

All that remains when the fog finishes are neat piles of polished bones, like acid-etched glass. Orzhov servants collect them to make altar chimes.

Mana:
Cardset: Guildpact #51 (Uncommon)
Type: Enchantment

Hissing Quagmire

Land

Hissing Quagmire enters the battlefield tapped.

: Add or to your mana pool.

: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.

Cardset: Oath of the Gatewatch #171 (Rare)
Type: Land

Hit (Hit/Run)

Instant

Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's converted mana cost.

Mana:
Cardset: Dissension #152 (Uncommon)
Type: Instant

Hive Mind

Enchantment

Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy.

"All consciousness is one, separated only by a thin veil of the physical."
-Jace Beleren

Mana:
Cardset: Magic 2010 #54 (Rare)
Type: Enchantment

Hive Stirrings

Sorcery

Put two 1/1 colorless Sliver creature tokens onto the battlefield.

Sliver young are sorted into clutches according to their potential and their future role. Human scholars can only guess how those are determined.

Mana:
Cardset: Magic 2014 #21 (Common)
Type: Sorcery

Hivestone

Artifact

Creatures you control are Slivers in addition to their other creature types.

Rath's evincars used hivestones to control the slivers, but the overlay put their power into unwitting hands. Now the stones make not masters, but slaves.

Mana:
Cardset: Time Spiral #256 (Rare)
Type: Artifact

Hivis of the Scale

Legendary Creature - Viashino Shaman

You may choose not to untap Hivis of the Scale during your untap step.

: Gain control of target Dragon for as long as you control Hivis and Hivis remains tapped.

Mana:
Power: 3/4
Cardset: Mirage #182 (Rare)
Type: Creature

Hoar Shade

Creature - Shade

: Hoar Shade gets +1/+1 until end of turn.

"The creature we fought in the western waste was doubly dangerous: mortally wounded, it rebounded and attacked again."
-Disa the Restless, journal entry

Mana:
Power: 1/2
Cardset: Ice Age #19 (Common)
Type: Creature

Hoard-Smelter Dragon

Creature - Dragon

Flying

: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's converted mana cost.

He collects the precious metals, and then converts the rest to propellant.

Mana:
Power: 5/5
Cardset: Commander 2014 #178 (Rare)
Scars of Mirrodin #93 (Rare)
Type: Creature

Hoarder's Greed

Sorcery

You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Cardset: Lorwyn #117 (Uncommon)
Type: Sorcery

Hoarding Dragon

Creature - Dragon

Flying

When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library.

When Hoarding Dragon dies, you may put the exiled card into its owner's hand.

Mana:
Power: 4/4
Cardset: Magic 2015 #149 (Rare)
Magic 2011 #144 (Rare)
Type: Creature

Hobble

Enchantment - Aura

Enchant creature

When Hobble enters the battlefield, draw a card.

Enchanted creature can't attack.

Enchanted creature can't block if it's black.

Mana:
Cardset: Planeshift #7 (Common)
Type: Enchantment

Hobgoblin Dragoon

Creature - Goblin Knight

Flying, first strike

The faeries snickered at first. A common hob in Oona's skies? But his lance ended their mockery, and now the sound of a cicada's wings brings a shudder to the faerie heart.

Mana: {{/}}
Power: 1/2
Cardset: Eventide #142 (Common)
Type: Creature

Hokori, Dust Drinker

Legendary Creature - Spirit

Lands don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player untaps a land he or she controls.

Mana:
Power: 2/2
Cardset: Betrayers of Kamigawa #7 (Rare)
Type: Creature

Hold at Bay

Instant

Prevent the next 7 damage that would be dealt to target creature or player this turn.

It was Daeron's bravery that brought him to Odunos. But it was the magic of Meletis that brought him home.

Mana:
Cardset: Born of the Gods #18 (Common)
Type: Instant

Hold the Gates

Enchantment

Creatures you control get +0/+1 for each Gate you control and have vigilance.

"We grew up on these streets. We know them better than any Boros grunt from Zelzo."

Mana:
Cardset: Gatecrash #16 (Uncommon)
Type: Enchantment

Hold the Line

Instant

Blocking creatures get +7/+7 until end of turn.

"Forgive me, Master Kami, but in the interest of my people I must halt your advance."

Mana:
Cardset: Champions of Kamigawa #13 (Rare)
Type: Instant

Holdout Settlement

Land

: Add {C} to your mana pool. ({C} represents colorless mana.)

, Tap an untapped creature you control: Add one mana of any color to your mana pool.

Even in areas of profound devastation, the hedrons remained intact.

Cardset: Oath of the Gatewatch #172 (Common)
Type: Land

Holistic Wisdom

Enchantment

, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)

Mana:
Cardset: Odyssey #243 (Rare)
Type: Enchantment

Hollow Dogs

Creature - Zombie Hound

Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.

A hollow dog is never empty. It is filled with thirst for the hunt.

Mana:
Power: 3/3
Cardset: Ninth Edition #139 (Common)
Seventh Edition #141 (Common)
Urza's Saga #137 (Common)
Type: Creature

Hollow Specter

Creature - Specter

Flying

Whenever Hollow Specter deals combat damage to a player, you may pay . If you do, that player reveals X cards from his or her hand and you choose one of them. That player discards that card.

Mana:
Power: 2/2
Cardset: Legions #75 (Rare)
Type: Creature

Hollow Trees

Land

Hollow Trees enters the battlefield tapped.

You may choose not to untap Hollow Trees during your untap step.

At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it.

, Remove any number of storage counters from Hollow Trees: Add to your mana pool for each storage counter removed this way.

Cardset: Fifth Edition #422 (Rare)
Fallen Empires #182 (Rare)
Type: Land

Hollow Warrior

Artifact Creature - Golem Warrior

Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat.

Though it moves like a living thing, anyone can tell it lacks a soul-not to mention mercy.

Mana:
Power: 4/4
Cardset: Prophecy #138 (Uncommon)
Type: Artifact Creature

Hollowborn Barghest

Creature - Demon Hound

At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life.

At the beginning of each opponent's upkeep, if that player has no cards in hand, he or she loses 2 life.

It leaves a trail of crumpled trees and dashed dreams.

Mana:
Power: 7/6
Cardset: Shadowmoor #68 (Rare)
Type: Creature

Hollowhenge Beast

Creature - Beast

In a world of monsters, it's the stuff of nightmares.

Mana:
Power: 5/5
Cardset: Dark Ascension #118 (Common)
Type: Creature

Hollowhenge Scavenger

Creature - Elemental

Morbid - When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life.

After werewolves slaughtered the citizenry of Hollowhenge, other creatures moved in.

Mana:
Power: 4/5
Cardset: Innistrad #188 (Uncommon)
Type: Creature

Hollowhenge Spirit

Creature - Spirit

Flash (You may cast this spell any time you could cast an instant.)

Flying

When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.

Some spirits mourn. Others terrorize.

Mana:
Power: 2/2
Cardset: Dark Ascension #10 (Uncommon)
Type: Creature

Hollowsage

Creature - Merfolk Wizard

Whenever Hollowsage becomes untapped, you may have target player discard a card.

Dreams of dark nights to come are said to stir in the minds of scheming hollowsages.

Mana:
Power: 2/2
Cardset: Shadowmoor #69 (Uncommon)
Type: Creature

Holy Armor

Enchantment - Aura

Enchant creature

Enchanted creature gets +0/+2.

: Enchanted creature gets +0/+1 until end of turn.

Mana:
Cardset: Fourth Edition #279 (Common)
Revised Edition #207 (Common)
Unlimited Edition #208 (Common)
Beta Edition #209 (Unknown)
Alpha Edition #207 (Unknown)
Type: Enchantment

Holy Day

Instant

Prevent all combat damage that would be dealt this turn.

"Today there is feasting and peace across our land, but the war has not ended. Tuck away your bloodlust. You'll need it tomorrow."
-Karrim, Samite healer

Mana:
Cardset: Tenth Edition #21 (Common)
Ninth Edition #18 (Common)
Eighth Edition #23 (Common)
Invasion #20 (Common)
Legends #189 (Common)
Type: Instant

Holy Justiciar

Creature - Human Cleric

, : Tap target creature. If that creature is a Zombie, exile it.

Her eyes see through the rotting flesh and glimpse a soul in agony, begging for the Blessed Sleep.

Mana:
Power: 2/1
Cardset: Avacyn Restored #25 (Uncommon)
Type: Creature

Holy Light

Instant

Nonwhite creatures get -1/-1 until end of turn.

"Bathed in hallowed light, the infidels looked upon the impurities of their souls and despaired." -The Book of Tal

Mana:
Cardset: The Dark #83 (Common)
Type: Instant

Holy Mantle

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has protection from creatures.

"The guilds promise to provide safety. I prefer to make my own."
-Briska, Ninth District freemage

Mana:
Cardset: Gatecrash #17 (Uncommon)
Type: Enchantment

Holy Strength

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2.

"Born under the sun, the first child will seek the foundation of honor and be fortified by its righteousness."
-Codex of the Constellari

Mana:
Cardset: Magic 2011 #16 (Common)
Magic 2010 #15 (Common)
Tenth Edition #22 (Common)
Ninth Edition #19 (Common)
Eighth Edition #24 (Common)
Seventh Edition #20 (Common)
Fifth Edition #311 (Common)
Fourth Edition #280 (Common)
Revised Edition #208 (Common)
Unlimited Edition #209 (Common)
Beta Edition #210 (Unknown)
Alpha Edition #208 (Unknown)
Type: Enchantment

Homarid

Creature - Homarid

Homarid enters the battlefield with a tide counter on it.

At the beginning of your upkeep, put a tide counter on Homarid.

As long as there is exactly one tide counter on Homarid, it gets -1/-1.

As long as there are exactly three tide counters on Homarid, it gets +1/+1.

Whenever there are four tide counters on Homarid, remove all tide counters from it.

Mana:
Power: 2/2
Cardset: Fallen Empires #38 (Common)
Fallen Empires #39 (Common)
Fallen Empires #40 (Common)
Fallen Empires #41 (Common)
Type: Creature

Homarid Shaman

Creature - Homarid Shaman

: Tap target green creature.

"The ground grew swampy; hooves and claws sank into the marshy earth. Snarls of rage and bleats of despair echoed through the trees as the waters grew higher and higher."
-Kyliki of Havenwood,
"Havenwood Remembered"

Mana:
Power: 2/1
Cardset: Fallen Empires #42 (Rare)
Type: Creature

Homarid Spawning Bed

Enchantment

, Sacrifice a blue creature: Put X 1/1 blue Camarid creature tokens onto the battlefield, where X is the sacrificed creature's converted mana cost.

Mana:
Cardset: Fallen Empires #43 (Uncommon)
Type: Enchantment

Homarid Warrior

Creature - Homarid Warrior

: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A permanent with shroud can't be the target of spells or abilities.)

Mana:
Power: 3/3
Cardset: Fifth Edition #92 (Common)
Fallen Empires #44 (Common)
Fallen Empires #45 (Common)
Fallen Empires #46 (Common)
Type: Creature

Homeward Path

Land

: Add to your mana pool.

: Each player gains control of all creatures he or she owns.

"Let your heels point you home."
-Ancient blessing

Cardset: Commander 2013 #295 (Rare)
Commander #277 (Rare)
Type: Land

Homicidal Seclusion

Enchantment

As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.

"Damned crows and their endless squawking . . . blocks out the voices in my head . . ."
-Hermit of Hanne Hall

Mana:
Cardset: Avacyn Restored #108 (Uncommon)
Type: Enchantment

Homing Lightning

Instant

Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.

"I see countless worlds. What makes them think I can't find them in just one?"
-Ral Zarek

Mana:
Cardset: Gatecrash #96 (Uncommon)
Type: Instant

Homing Sliver

Creature - Sliver

Each Sliver card in each player's hand has slivercycling .

Slivercycling (, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle your library.)

Mana:
Power: 2/2
Cardset: Premium Deck Series: Slivers #19 (Common)
Future Sight #118 (Common)
Type: Creature

Homura, Human Ascendant

Legendary Creature - Human Monk

Homura, Human Ascendant can't block.

When Homura dies, return it to the battlefield flipped.

Mana:
Power: 4/4
Cardset: Saviors of Kamigawa #103 (Rare)
Type: Creature

Honden of Cleansing Fire

Legendary Enchantment - Shrine

At the beginning of your upkeep, you gain 2 life for each Shrine you control.

To the sorrow of all, its fire was turned toward those who worshipped it.

Mana:
Cardset: Champions of Kamigawa #14 (Uncommon)
Type: Enchantment

Honden of Infinite Rage

Legendary Enchantment - Shrine

At the beginning of your upkeep, Honden of Infinite Rage deals damage to target creature or player equal to the number of Shrines you control.

To the sorrow of all, its rage became focused on those who once stoked it.

Mana:
Cardset: Champions of Kamigawa #172 (Uncommon)
Type: Enchantment

Honden of Life's Web

Legendary Enchantment - Shrine

At the beginning of your upkeep, put a 1/1 colorless Spirit creature token onto the battlefield for each Shrine you control.

To the sorrow of all, its web became a net that strangled those who helped weave it.

Mana:
Cardset: Champions of Kamigawa #213 (Uncommon)
Type: Enchantment

Honden of Night's Reach

Legendary Enchantment - Shrine

At the beginning of your upkeep, target opponent discards a card for each Shrine you control.

To the sorrow of all, its dark reach grasped and crushed those who guarded its silent vigil.

Mana:
Cardset: Champions of Kamigawa #116 (Uncommon)
Type: Enchantment

Honden of Seeing Winds

Legendary Enchantment - Shrine

At the beginning of your upkeep, draw a card for each Shrine you control.

To the sorrow of all, its winds found sin in the hearts of those who once learned from its wisdom.

Mana:
Cardset: Champions of Kamigawa #69 (Uncommon)
Type: Enchantment

Honor Guard

Creature - Human Soldier

: Honor Guard gets +0/+1 until end of turn.

The strength of one. The courage of ten.

Mana:
Power: 1/1
Cardset: Tenth Edition #23 (Common)
Ninth Edition #20 (Common)
Eighth Edition #25 (Common)
Seventh Edition #21 (Common)
Stronghold #107 (Common)
Type: Creature

Honor of the Pure

Enchantment

White creatures you control get +1/+1.

Together the soldiers were like a golden blade, cutting down their enemies and scarring the darkness.

Mana:
Cardset: Magic 2012 #23 (Rare)
Magic 2011 #17 (Rare)
Magic 2010 #16 (Rare)
Type: Enchantment

Honor the Fallen

Instant

Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way.

"May the River claim Cho-Manno's body, wherever it lies."
-Ta-Karnst, Cho-Arrim healer

Mana:
Cardset: Mercadian Masques #21 (Rare)
Type: Instant

Honor's Reward

Instant

You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

It seldom rains in Abzan lands. When it does, the khan marks the occasion by honoring the families of the fallen.

Mana:
Cardset: Fate Reforged #14 (Uncommon)
Type: Instant

Honor-Worn Shaku

Artifact

: Add to your mana pool.

Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku.

Before being presented to its lord, each shaku is blessed by every hero of every region within that lord's domain.

Mana:
Cardset: Champions of Kamigawa #254 (Uncommon)
Type: Artifact

Honorable Passage

Instant

The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.

Mana:
Cardset: Time Spiral "Timeshifted" #9 (Special)
Visions #107 (Uncommon)
Type: Instant

Honorable Scout

Creature - Human Soldier Scout

When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls.

"I've faced your kind before. This time I'm ready for you."

Mana:
Power: 1/1
Cardset: Planeshift #8 (Common)
Type: Creature

Hooded Assassin

Creature - Human Assassin

When Hooded Assassin enters the battlefield, choose one -

• Put a +1/+1 counter on Hooded Assassin.

• Destroy target creature that was dealt damage this turn.

Mana:
Power: 1/2
Cardset: Fate Reforged #73 (Common)
Type: Creature

Hooded Horror

Creature - Horror

Hooded Horror can't be blocked if defending player controls the most creatures or is tied for the most.

Insidious fear can be the undoing of the greatest of armies.

Mana:
Power: 4/4
Cardset: Commander 2013 #80 (Uncommon)
Type: Creature

Hooded Hydra

Creature - Snake Hydra

Hooded Hydra enters the battlefield with X +1/+1 counters on it.

When Hooded Hydra dies, put a 1/1 green Snake creature token onto the battlefield for each +1/+1 counter on it.

Morph

As Hooded Hydra is turned face up, put five +1/+1 counters on it.

Mana:
Cardset: Khans of Tarkir #136 (Mythic Rare)
Type: Creature

Hooded Kavu

Creature - Kavu

: Hooded Kavu gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

The spread of its hood eclipses all hope.

Mana:
Power: 2/2
Cardset: Invasion #147 (Common)
Type: Creature

Hoodwink

Instant

Return target artifact, enchantment, or land to its owner's hand.

The youths of Rishada's marketplace are always ready for a quick footrace.

Mana:
Cardset: Mercadian Masques #84 (Common)
Type: Instant

Hoof Skulkin

Artifact Creature - Scarecrow

: Target green creature gets +1/+1 until end of turn.

It hunts with the memory of a long lost herd.

Mana:
Power: 2/2
Cardset: Eventide #169 (Common)
Type: Artifact Creature

Hoofprints of the Stag

Tribal Enchantment - Elemental

Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag.

, Remove four hoofprint counters from Hoofprints of the Stag: Put a 4/4 white Elemental creature token with flying onto the battlefield. Activate this ability only during your turn.

Mana:
Cardset: Lorwyn #21 (Rare)
Type: Enchantment

Hooting Mandrills

Creature - Ape

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Trample

Interlopers in Sultai territory usually end up as crocodile chow or baboon bait.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #137 (Common)
Type: Creature

Hope and Glory

Instant

Untap two target creatures. Each of them gets +1/+1 until end of turn.

"Serra ruled by faith. I cannot afford that luxury."
-Radiant, archangel

Mana:
Cardset: Urza's Legacy #9 (Uncommon)
Type: Instant

Hope Charm

Instant

Choose one - Target creature gains first strike until end of turn; or target player gains 2 life; or destroy target Aura.

Mana:
Cardset: Visions #108 (Common)
Type: Instant

Hopeful Eidolon

Enchantment Creature - Spirit

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Enchanted creature gets +1/+1 and has lifelink.

Mana:
Power: 1/1
Cardset: Theros #19 (Common)
Type: Enchantment

Hopping Automaton

Artifact Creature - Construct

: Hopping Automaton gets -1/-1 and gains flying until end of turn.

Designed to carry equipment across rivers, the hopping automaton was soon pressed into service in the infantry.

Mana:
Power: 2/2
Cardset: Urza's Saga #297 (Uncommon)
Type: Artifact Creature

Horde Ambusher

Creature - Human Berserker

Whenever Horde Ambusher blocks, it deals 1 damage to you.

Morph-Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Horde Ambusher is turned face up, target creature can't block this turn.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #110 (Uncommon)
Type: Creature

Horde of Boggarts

Creature - Goblin

Horde of Boggarts's power and toughness are each equal to the number of red permanents you control.

Horde of Boggarts can't be blocked except by two or more creatures.

Strategies don't come easily to the boggarts' feral minds, but full-on assault hasn't failed them yet.

Mana:
Power: */*
Cardset: Shadowmoor #94 (Uncommon)
Type: Creature

Horde of Notions

Legendary Creature - Elemental

Vigilance, trample, haste

: You may play target Elemental card from your graveyard without paying its mana cost.

Even the oldest treefolk was but an acorn when Lorwyn's first mysteries were born.

Mana:
Power: 5/5
Cardset: Lorwyn #249 (Rare)
Type: Creature

Hordeling Outburst

Sorcery

Put three 1/1 red Goblin creature tokens onto the battlefield.

"Leave no scraps, lest you attract pests."
-Mardu threat

Mana:
Cardset: Khans of Tarkir #111 (Uncommon)
Type: Sorcery

Horizon Canopy

Land

, Pay 1 life: Add or to your mana pool.

, , Sacrifice Horizon Canopy: Draw a card.

The great leaves are resilient underfoot. Heavy steps do not bruise them, but release a sweet and spicy scent.

Cardset: Future Sight #177 (Rare)
Type: Land

Horizon Chimera

Creature - Chimera

Flash (You may cast this spell any time you could cast an instant.)

Flying, trample

Whenever you draw a card, you gain 1 life.

Mana:
Power: 3/2
Cardset: Theros #194 (Uncommon)
Type: Creature

Horizon Drake

Creature - Drake

Flying, protection from lands

Using thermal updrafts and gravity currents, drakes eat and sleep in the air. Some never touch the ground from birth until death.

Mana:
Power: 3/1
Cardset: Worldwake #30 (Uncommon)
Type: Creature

Horizon Scholar

Creature - Sphinx

Flying

When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Power: 4/4
Cardset: Theros #51 (Uncommon)
Type: Creature
Warning (512): _cake_core_ cache was unable to write 'file_map' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (2): Unknown: write failed: No space left on device (28) [Unknown, line 0]
Warning (2): Unknown: Failed to write session data (files). Please verify that the current setting of session.save_path is correct (/var/lib/php5) [Unknown, line 0]
Warning (512): _cake_core_ cache was unable to write 'method_cache' to File cache [CORE/Cake/Cache/Cache.php, line 309]