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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Thicket Basilisk

Creature - Basilisk

Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

Moss-covered statues littered the area, a macabre monument to the Basilisk's power.

Mana:
Power: 2/4
Cardset: Sixth Edition #256 (Unknown)
Fifth Edition #193 (Uncommon)
Fourth Edition #158 (Uncommon)
Revised Edition #125 (Uncommon)
Unlimited Edition #127 (Uncommon)
Beta Edition #127 (Unknown)
Alpha Edition #127 (Unknown)
Type: Creature

Two-Headed Giant of Foriys

Creature - Giant

Trample

Two-Headed Giant of Foriys can block an additional creature.

None know if this Giant is the result of aberrant magics, Siamese twins, or a mentalist's schizophrenia.

Mana:
Power: 4/4
Cardset: Unlimited Edition #180 (Rare)
Beta Edition #181 (Unknown)
Alpha Edition #180 (Unknown)
Type: Creature

Veteran Bodyguard

Creature - Human

As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead.

Good bodyguards are hard to find, mainly because they don't live long.

Mana:
Power: 2/5
Cardset: Revised Edition #226 (Rare)
Unlimited Edition #226 (Rare)
Beta Edition #227 (Unknown)
Alpha Edition #225 (Unknown)
Type: Creature

Abomination

Creature - Horror

Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.

Mana:
Power: 2/6
Cardset: Fourth Edition #1 (Uncommon)
Legends #1 (Uncommon)
Type: Creature

Psionic Entity

Creature - Illusion

: Psionic Entity deals 2 damage to target creature or player and 3 damage to itself.

Creatures of the Æther are notorious for neglecting their own well-being.

Mana:
Power: 2/2
Cardset: Fourth Edition #95 (Rare)
Legends #67 (Rare)
Type: Creature

Segovian Leviathan

Creature - Leviathan

Islandwalk

"Leviathan, too! Can you catch him with a fish-hook or run a line round his tongue?"
-Job 40:25

Mana:
Power: 3/3
Cardset: Sixth Edition #97 (Unknown)
Fifth Edition #122 (Uncommon)
Fourth Edition #99 (Uncommon)
Legends #76 (Uncommon)
Type: Creature

Durkwood Boars

Creature - Boar

"And the unclean spirits went out, and entered the swine: and the herd ran violently . . . ."
-Mark 5:13

Mana:
Power: 4/4
Cardset: Fifth Edition #151 (Common)
Fourth Edition #125 (Common)
Legends #96 (Common)
Type: Creature

Fissure

Instant

Destroy target creature or land. It can't be regenerated.

"Must not all things at the last be swallowed up in death?"
-Plato

Mana:
Cardset: Fourth Edition #212 (Common)
The Dark #62 (Common)
Type: Instant

Pyrotechnics

Sorcery

Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players.

"Hi! ni! ya! Behold the man of flint, that's me!
Four lightnings zigzag from me, strike and return."
-Navajo war chant

Mana:
Cardset: Fate Reforged #111 (Uncommon)
Eighth Edition #211 (Uncommon)
Seventh Edition #210 (Uncommon)
Sixth Edition #199 (Unknown)
Fifth Edition #263 (Uncommon)
Fourth Edition #235 (Uncommon)
Legends #158 (Common)
Type: Sorcery

Clockwork Avian

Artifact Creature - Bird

Flying

Clockwork Avian enters the battlefield with four +1/+0 counters on it.

At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it.

, : Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep.

Mana:
Cardset: Fourth Edition #324 (Rare)
Antiquities #10 (Rare)
Type: Artifact Creature

Broken Visage

Instant

Destroy target nonartifact attacking creature. It can't be regenerated. Put a black Spirit creature token with that creature's power and toughness onto the battlefield. Sacrifice the token at the beginning of the next end step.

Mana:
Cardset: Fifth Edition #11 (Rare)
Homelands #3 (Rare)
Type: Instant

Evil Eye of Orms-by-Gore

Creature - Eye

Non-Eye creatures you control can't attack.

Evil Eye of Orms-by-Gore can't be blocked except by Walls.

The highway of fear is the shortest route to defeat.

Mana:
Power: 3/6
Cardset: Time Spiral "Timeshifted" #42 (Special)
Sixth Edition #126 (Unknown)
Fifth Edition #21 (Uncommon)
Legends #10 (Uncommon)
Type: Creature

Fallen Angel

Creature - Angel

Flying

Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

"Angels are simply extensions of truth upon the fabric of life-and there is far more dark than light."
-Baron Sengir

Mana:
Power: 3/3
Cardset: Commander #82 (Rare)
Divine vs. Demonic #42 (Rare)
Eighth Edition #133 (Rare)
Seventh Edition #134 (Rare)
Sixth Edition #127 (Unknown)
Fifth Edition #23 (Uncommon)
Legends #11 (Uncommon)
Type: Creature

Greater Werewolf

Creature - Werewolf

At end of combat, put a -0/-2 counter on each creature blocking or blocked by Greater Werewolf.

"Two legs by day, four legs by night, eyes raging in storm-gotten might."
-Ancient Northland riddle

Mana:
Power: 2/4
Cardset: Fifth Edition #28 (Uncommon)
Homelands #14 (Uncommon)
Type: Creature

The Wretched

Creature - Demon

At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.

Once I had the strength but no wisdom; now I have the wisdom but no strength.
-Persian proverb

Mana:
Power: 2/5
Cardset: Fifth Edition #59 (Rare)
Legends #35 (Rare)
Type: Creature

Dark Maze

Creature - Wall

Defender (This creature can't attack.)

: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.

"Stray not onto the path of darkness, or be lost forever."
-Baki, wizard attendant

Mana:
Power: 4/5
Cardset: Fifth Edition #80 (Common)
Homelands #30 (Common)
Homelands #31 (Common)
Type: Creature

Homarid Warrior

Creature - Homarid Warrior

: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A permanent with shroud can't be the target of spells or abilities.)

Mana:
Power: 3/3
Cardset: Fifth Edition #92 (Common)
Fallen Empires #44 (Common)
Fallen Empires #45 (Common)
Fallen Empires #46 (Common)
Type: Creature

Sea Spirit

Creature - Elemental Spirit

: Sea Spirit gets +1/+0 until end of turn.

"It rose above our heads, above the ship, and still higher yet. No foggy, ice-laden sea in the world could frighten me more."
-General Jarkeld, the Arctic Fox

Mana:
Power: 2/3
Cardset: Fifth Edition #119 (Uncommon)
Ice Age #95 (Uncommon)
Type: Creature

Wind Spirit

Creature - Elemental Spirit

Flying

Wind Spirit can't be blocked except by two or more creatures.

" . . . When the trees bow down their heads, / The wind is passing by."
-Christina Rossetti,
"Who Has Seen the Wind?"

Mana:
Power: 3/2
Cardset: Sixth Edition #107 (Unknown)
Fifth Edition #136 (Uncommon)
Ice Age #106 (Uncommon)
Type: Creature

Ambush Party

Creature - Human Rogue

First strike, haste

"Fair fight? I'll take survival over chivalry any day!"
-Tor Wauki, Bandit King

Mana:
Power: 3/1
Cardset: Fifth Edition #208 (Common)
Homelands #79 (Common)
Homelands #80 (Common)
Type: Creature

Conquer

Enchantment - Aura

Enchant land

You control enchanted land.

"Every field watered in warriors' blood is sacred ground. Lay it not to waste, but claim it for our own-for glory, and for Stromgald!"
-Avram Garrisson,
Leader of the Knights of Stromgald

Mana:
Cardset: Sixth Edition #171 (Unknown)
Fifth Edition #216 (Uncommon)
Ice Age #180 (Uncommon)
Type: Enchantment

Flame Spirit

Creature - Elemental Spirit

: Flame Spirit gets +1/+0 until end of turn.

"The spirit of the flame is the spirit of change."
-Lovisa Coldeyes,
Balduvian chieftain

Mana:
Power: 2/3
Cardset: Sixth Edition #179 (Unknown)
Fifth Edition #229 (Uncommon)
Ice Age #184 (Uncommon)
Type: Creature

Orcish Squatters

Creature - Orc

Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.

Mana:
Power: 2/3
Cardset: Fifth Edition #258 (Rare)
Ice Age #211 (Rare)
Type: Creature

Orgg

Creature - Orgg

Trample

Orgg can't attack if defending player controls an untapped creature with power 3 or greater.

Orgg can't block creatures with power 3 or greater.

It's bigger than it thinks.

Mana:
Power: 6/6
Cardset: Time Spiral "Timeshifted" #67 (Special)
Fifth Edition #259 (Rare)
Fallen Empires #131 (Rare)
Type: Creature

Stone Spirit

Creature - Elemental Spirit

Stone Spirit can't be blocked by creatures with flying.

"The spirit of the stone is the spirit of strength."
-Lovisa Coldeyes,
Balduvian chieftain

Mana:
Power: 4/3
Cardset: Fifth Edition #271 (Uncommon)
Ice Age #218 (Uncommon)
Type: Creature

Abbey Gargoyles

Creature - Gargoyle

Flying, protection from red

"They don't move, do they?"
"Only for the wrong sort of people."
"Are we the wrong sort of people?"

Mana:
Power: 3/4
Cardset: Fifth Edition #277 (Uncommon)
Homelands #101 (Uncommon)
Type: Creature

Icatian Phalanx

Creature - Human Soldier

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Even after the wall was breached in half a dozen places, the phalanxes fought on, standing solidly against the onrushing raiders. Disciplined and dedicated, they held their ranks to the end, even in the face of tremendous losses.

Mana:
Power: 2/4
Cardset: Fifth Edition #312 (Uncommon)
Fallen Empires #155 (Uncommon)
Type: Creature

Kjeldoran Skycaptain

Creature - Human Soldier

Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

The heartlink between soldier and steed is hatched with the aesthir struggling from its shell.

Mana:
Power: 2/2
Cardset: Fifth Edition #321 (Uncommon)
Ice Age #263 (Uncommon)
Type: Creature

Gauntlets of Chaos

Artifact

, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.

Mana:
Cardset: Fifth Edition #373 (Rare)
Legends #222 (Rare)
Type: Artifact

Ardent Militia

Creature - Human Soldier

Vigilance

Some fight for honor and some for gold, but the militia fight for hearth and home.

Mana:
Power: 2/5
Cardset: Eighth Edition #3 (Uncommon)
Seventh Edition #2 (Uncommon)
Sixth Edition #3 (Unknown)
Weatherlight #121 (Common)
Type: Creature

Ethereal Champion

Creature - Avatar

Pay 1 life: Prevent the next 1 damage that would be dealt to Ethereal Champion this turn.

"If I have learned anything as a wizard it is this: never fight your own battles."
-Waffa, sorcerer of Nyomba

Mana:
Power: 3/4
Cardset: Sixth Edition #20 (Unknown)
Mirage #219 (Rare)
Type: Creature

Staunch Defenders

Creature - Human Soldier

When Staunch Defenders enters the battlefield, you gain 4 life.

"Hold your position! Leave doubt for the dying!"
-Tahngarth of the Weatherlight

Mana:
Power: 3/4
Cardset: Eighth Edition #49 (Uncommon)
Seventh Edition #50 (Uncommon)
Sixth Edition #45 (Unknown)
Tempest #261 (Uncommon)
Type: Creature

Ancestral Memories

Sorcery

Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.

Mana:
Cardset: Seventh Edition #59 (Rare)
Sixth Edition #57 (Unknown)
Mirage #52 (Rare)
Type: Sorcery

Desertion

Instant

Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.

First the insult, then the injury.

Mana:
Cardset: Commander's Arsenal #4 (Rare)
Sixth Edition #64 (Unknown)
Visions #30 (Rare)
Type: Instant

Library of Lat-Nam

Sorcery

An opponent chooses one - You draw three cards at the beginning of the next turn's upkeep; or you search your library for a card, put that card into your hand, then shuffle your library.

Mana:
Cardset: Sixth Edition #78 (Unknown)
Alliances #47 (Rare)
Type: Sorcery

Psychic Transfer

Sorcery

If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.

"The memory of your existence will fade like the final stars of morning."
-Kaervek

Mana:
Cardset: Sixth Edition #90 (Unknown)
Mirage #85 (Rare)
Type: Sorcery

Forbidden Crypt

Enchantment

If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game.

If a card would be put into your graveyard from anywhere, exile that card instead.

Mana:
Cardset: Sixth Edition #132 (Unknown)
Mirage #22 (Rare)
Type: Enchantment

Hulking Cyclops

Creature - Cyclops

Hulking Cyclops can't block.

Anyone can get around a cyclops, but few can stand in its way.

Mana:
Power: 5/5
Cardset: Eighth Edition #195 (Uncommon)
Sixth Edition #189 (Unknown)
Visions #84 (Uncommon)
Type: Creature

Illicit Auction

Sorcery

Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.)

Mana:
Cardset: Sixth Edition #190 (Unknown)
Mirage #183 (Rare)
Type: Sorcery

Panther Warriors

Creature - Cat Warrior

The dogs of war are nothing compared to the cats.

Mana:
Power: 6/3
Cardset: Sixth Edition #243 (Unknown)
Visions #65 (Common)
Type: Creature
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