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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Forfend

Instant

Prevent all damage that would be dealt to creatures this turn.

"Suddenly there stood a fortress protecting the clachan, its walls hewn of valor and mortared with honor."
-Clachan Tales

Mana:
Cardset: Morningtide #10 (Common)
Type: Instant

Graceful Reprieve

Instant

When target creature dies this turn, return that card to the battlefield under its owner's control.

"In my moment of death, I had a vision of the world, dark and unwelcoming. I wanted to hide in the deepest meander, but the light pulled me back."

Mana:
Cardset: Morningtide #11 (Uncommon)
Type: Instant

Order of the Golden Cricket

Creature - Kithkin Knight

Whenever Order of the Golden Cricket attacks, you may pay . If you do, it gains flying until end of turn.

"Should you take it in mind to ride a springjack, remember: there are easier ways to fly, and harder ways to break your skull."
-Lann of Cloverdell

Mana:
Power: 2/2
Cardset: Morningtide #19 (Common)
Type: Creature

Redeem the Lost

Instant

Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Cardset: Morningtide #21 (Uncommon)
Type: Instant

Shinewend

Creature - Elemental

Flying

Shinewend enters the battlefield with a +1/+1 counter on it.

, Remove a +1/+1 counter from Shinewend: Destroy target enchantment.

Mana:
Cardset: Morningtide #23 (Common)
Type: Creature

Weight of Conscience

Enchantment - Aura

Enchant creature

Enchanted creature can't attack.

Tap two untapped creatures you control that share a creature type: Exile enchanted creature.

Sometimes the weight of the world on your shoulders is a literal one.

Mana:
Cardset: Morningtide #28 (Common)
Type: Enchantment

Declaration of Naught

Enchantment

As Declaration of Naught enters the battlefield, name a card.

: Counter target spell with the chosen name.

Every story, even a faerie tale, comes to an end.

Mana:
Cardset: Morningtide #29 (Rare)
Type: Enchantment

Grimoire Thief

Creature - Merfolk Rogue

Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down.

You may look at cards exiled with Grimoire Thief.

, Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names.

Mana:
Power: 2/2
Cardset: Morningtide #35 (Rare)
Type: Creature

Ink Dissolver

Creature - Merfolk Wizard

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent puts the top three cards of his or her library into his or her graveyard.

Mana:
Power: 2/1
Cardset: Morningtide #36 (Common)
Type: Creature

Research the Deep

Sorcery

Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Cardset: Morningtide #46 (Uncommon)
Type: Sorcery

Stonybrook Banneret

Creature - Merfolk Wizard

Islandwalk

Merfolk spells and Wizard spells you cast cost less to cast.

Made from trout scales and crawfish whiskers, merrows' shimmering banners flash in the water like lightning.

Mana:
Power: 1/1
Cardset: Morningtide #51 (Common)
Type: Creature

Bitterblossom

Tribal Enchantment - Faerie

At the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie Rogue creature token with flying onto the battlefield.

In Lorwyn's brief evenings, the sun pauses at the horizon long enough for a certain species of violet to bloom with the fragrance of mischief.

Mana:
Cardset: Morningtide #58 (Rare)
Type: Enchantment

Blightsoil Druid

Creature - Elf Druid

, Pay 1 life: Add to your mana pool.

"See the beauty in death: the clean white bones lying in the fertile soil and the brightly colored moonglove sprouting from the fell earth."

Mana:
Power: 1/2
Cardset: Morningtide #59 (Common)
Type: Creature

Festercreep

Creature - Elemental

Festercreep enters the battlefield with a +1/+1 counter on it.

, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.

A single festercreep isn't alone. It's already an infestation.

Mana:
Cardset: Morningtide #62 (Common)
Type: Creature

Frogtosser Banneret

Creature - Goblin Rogue

Haste

Goblin spells and Rogue spells you cast cost less to cast.

The Frogtossers thread feathers, bones, and trophies from past raids into their standards, believing they fuel the warren with the anger of its victims.

Mana:
Power: 1/1
Cardset: Morningtide #64 (Common)
Type: Creature

Oona's Blackguard

Creature - Faerie Rogue

Flying

Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it.

Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.

Mana:
Power: 1/1
Cardset: Morningtide #72 (Uncommon)
Type: Creature

Pack's Disdain

Instant

Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control.

Like the sun to a flower, the adoring gaze of the tribe is sustenance to an elf. To be shunned is to wither.

Mana:
Cardset: Morningtide #73 (Common)
Type: Instant

Pulling Teeth

Sorcery

Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Cardset: Morningtide #75 (Common)
Type: Sorcery

Revive the Fallen

Sorcery

Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Cardset: Morningtide #76 (Uncommon)
Type: Sorcery

Scarblade Elite

Creature - Elf Assassin

, Exile an Assassin card from your graveyard: Destroy target creature.

"Rejoice, eyeblight. In your last hours above the earth, those who bury you will finally make you beautiful."

Mana:
Power: 2/2
Cardset: Morningtide #77 (Rare)
Type: Creature

Warren Weirding

Tribal Sorcery - Goblin

Target player sacrifices a creature. If a Goblin is sacrificed this way, that player puts two 1/1 black Goblin Rogue creature tokens onto the battlefield, and those tokens gain haste until end of turn.

"And that's when it was discovered that boggarts have just half a brain."
-The Book of Other Folk

Mana:
Cardset: Modern Masters #104 (Common)
Morningtide #82 (Uncommon)
Type: Sorcery

Weirding Shaman

Creature - Goblin Shaman

, Sacrifice a Goblin: Put two 1/1 black Goblin Rogue creature tokens onto the battlefield.

All boggarts have an auntie, but they don't all have a mum.

Mana:
Power: 2/1
Cardset: Morningtide #84 (Rare)
Type: Creature

Brighthearth Banneret

Creature - Elemental Warrior

Elemental spells and Warrior spells you cast cost less to cast.

Reinforce 1- (, Discard this card: Put a +1/+1 counter on target creature.)

The banner symbolizes the goodwill of the Brighthearth. Their emissaries bring the mastery of fire to other races.

Mana:
Power: 1/1
Cardset: Morningtide #88 (Common)
Type: Creature

Release the Ants

Instant

Release the Ants deals 1 damage to target creature or player. Clash with an opponent. If you win, return Release the Ants to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Cardset: Morningtide #98 (Uncommon)
Type: Instant

Sunflare Shaman

Creature - Elemental Shaman

, : Sunflare Shaman deals X damage to target creature or player and X damage to itself, where X is the number of Elemental cards in your graveyard.

A spark to light the guttered heart.

Mana:
Power: 2/1
Cardset: Morningtide #108 (Common)
Type: Creature

Titan's Revenge

Sorcery

Titan's Revenge deals X damage to target creature or player. Clash with an opponent. If you win, return Titan's Revenge to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Cardset: Morningtide #110 (Rare)
Type: Sorcery

Bosk Banneret

Creature - Treefolk Shaman

Treefolk spells and Shaman spells you cast cost less to cast.

Deep in a murmuring bosk, where the trees' memories span centuries, the simple banner of green and copper signifies an elder whose rings number more than a faerie's days.

Mana:
Power: 1/3
Cardset: Morningtide #114 (Common)
Type: Creature

Bramblewood Paragon

Creature - Elf Warrior

Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it.

Each creature you control with a +1/+1 counter on it has trample.

Those who seek to escape her blades succeed only in dying on their stomachs.

Mana:
Power: 2/2
Cardset: Morningtide #115 (Uncommon)
Type: Creature

Cream of the Crop

Enchantment

Whenever a creature enters the battlefield under your control, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.

Mana:
Cardset: Morningtide #117 (Rare)
Type: Enchantment

Deglamer

Instant

Choose target artifact or enchantment. Its owner shuffles it into his or her library.

The more pleasant an illusion's garb, the more indecent its form laid bare.

Mana:
Cardset: Morningtide #118 (Common)
Type: Instant

Earthbrawn

Instant

Target creature gets +3/+3 until end of turn.

Reinforce 1- (, Discard this card: Put a +1/+1 counter on target creature.)

Gremil finally felt in touch with nature-and felt a need to share the experience with others.

Mana:
Cardset: Morningtide #119 (Common)
Type: Instant

Elvish Warrior

Creature - Elf Warrior

As graceful as a deer leaping a stream and as deadly as the wolf waiting in ambush on the other side, elvish warriors are the eyes of the forest as well as its unsheathed claws.

Mana:
Power: 2/3
Cardset: Morningtide #120 (Common)
Elves vs. Goblins #5 (Common)
Ninth Edition #240 (Common)
Onslaught #260 (Common)
Type: Creature

Wolf-Skull Shaman

Creature - Elf Shaman

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, put a 2/2 green Wolf creature token onto the battlefield.

A chorus of howls answers his call.

Mana:
Power: 2/2
Cardset: Morningtide #140 (Uncommon)
Type: Creature

Cloak and Dagger

Tribal Artifact - Rogue Equipment

Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)

Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it.

Equip

Mana:
Cardset: Morningtide #141 (Uncommon)
Type: Artifact

Thornbite Staff

Tribal Artifact - Shaman Equipment

Equipped creature has ", : This creature deals 1 damage to target creature or player" and "Whenever a creature dies, untap this creature."

Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it.

Equip

Mana:
Cardset: Morningtide #145 (Uncommon)
Type: Artifact

Veteran's Armaments

Tribal Artifact - Soldier Equipment

Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature."

Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it.

Equip

Mana:
Cardset: Morningtide #146 (Uncommon)
Type: Artifact

Cenn's Heir

Creature - Kithkin Soldier

Whenever Cenn's Heir attacks, it gets +1/+1 until end of turn for each other attacking Kithkin.

His home clachan's familial spirit bolsters his own, but he will be ready to preside over the town as cenn only after he learns to project that strength to others.

Mana:
Power: 1/1
Cardset: Lorwyn #8 (Common)
Type: Creature

Entangling Trap

Enchantment

Whenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. (This ability triggers after the clash ends.)

Mana:
Cardset: Lorwyn #13 (Uncommon)
Type: Enchantment

Favor of the Mighty

Tribal Enchantment - Giant

Each creature with the highest converted mana cost has protection from all colors.

"What does a mountain fear of a fly? Giants are barely aware of us, let alone afraid."
-Gaddock Teeg

Mana:
Cardset: Lorwyn #14 (Rare)
Type: Enchantment

Hoofprints of the Stag

Tribal Enchantment - Elemental

Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag.

, Remove four hoofprint counters from Hoofprints of the Stag: Put a 4/4 white Elemental creature token with flying onto the battlefield. Activate this ability only during your turn.

Mana:
Cardset: Lorwyn #21 (Rare)
Type: Enchantment
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