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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Sol'kanar the Swamp King

Legendary Creature - Demon

Swampwalk

Whenever a player casts a black spell, you gain 1 life.

Mana:
Power: 5/5
Cardset: Time Spiral "Timeshifted" #100 (Special)
Legends #299 (Rare)
Type: Creature

Sol Ring

Artifact

: Add to your mana pool.

Mana:
Cardset: Commander 2014 #270 (Uncommon)
Commander 2013 #259 (Uncommon)
Commander #261 (Uncommon)
Revised Edition #274 (Uncommon)
Unlimited Edition #270 (Uncommon)
Beta Edition #271 (Unknown)
Alpha Edition #269 (Unknown)
Type: Artifact

Sokenzan Spellblade

Creature - Ogre Samurai Shaman

Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand.

Mana:
Power: 2/3
Cardset: Saviors of Kamigawa #115 (Common)
Type: Creature

Sokenzan Renegade

Creature - Ogre Samurai Mercenary

Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Sokenzan Renegade.

Mana:
Power: 3/3
Cardset: Saviors of Kamigawa #114 (Uncommon)
Type: Creature

Sokenzan Bruiser

Creature - Ogre Warrior

Mountainwalk

"We camped near the Sokenzan Mountains. Though I know its inhabitants are sparse, I hear cries coming from the highest peaks every night, as if the mountains themselves bellow for vengeance."
-Lost Battalion, message to General Takeno

Mana:
Power: 3/3
Cardset: Champions of Kamigawa #188 (Common)
Type: Creature

Soilshaper

Creature - Spirit

Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land.

It spoke with the voice of nature, but its words were curses spat upon humankind.

Mana:
Power: 1/1
Cardset: Champions of Kamigawa #243 (Uncommon)
Type: Creature

Soaring Seacliff

Land

Soaring Seacliff enters the battlefield tapped.

When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn.

: Add to your mana pool.

Cardset: Venser vs. Koth #37 (Common)
Zendikar #225 (Common)
Type: Land

Soaring Hope

Enchantment - Aura

Enchant creature

When Soaring Hope enters the battlefield, you gain 3 life.

Enchanted creature has flying.

: Put Soaring Hope on top of its owner's library.

Mana:
Cardset: Lorwyn #40 (Common)
Type: Enchantment

Snowhorn Rider

Creature - Human Warrior

Trample

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Sure-footed, strong-willed, and ill-tempered-and so is the ram.

Mana:
Power: 5/5
Cardset: Khans of Tarkir #201 (Common)
Type: Creature

Snow-Covered Swamp

Basic Snow Land - Swamp

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #153 (Common)
Ice Age #351 (Common)
Type: Land

Snow-Covered Plains

Basic Snow Land - Plains

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #151 (Common)
Ice Age #350 (Common)
Type: Land

Snow-Covered Mountain

Basic Snow Land - Mountain

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #154 (Common)
Ice Age #349 (Common)
Type: Land

Snow-Covered Island

Basic Snow Land - Island

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #152 (Common)
Ice Age #348 (Common)
Type: Land

Snow-Covered Forest

Basic Snow Land - Forest

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #155 (Common)
Ice Age #347 (Common)
Type: Land

Sneaky Homunculus

Creature - Homunculus Illusion

Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater.

Keep watch only for the giants and you'll be eaten by the ants.

Mana:
Power: 1/1
Cardset: Eighth Edition #101 (Common)
Nemesis #44 (Common)
Type: Creature

Snare the Skies

Instant

Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)

A hunter's precision and a durkvine's strength are a potent combination.

Mana:
Cardset: Avacyn Restored #193 (Common)
Type: Instant

Snapsail Glider

Artifact Creature - Construct

Metalcraft - Snapsail Glider has flying as long as you control three or more artifacts.

Built from a reconfigured thresher, it charges with light reflected off the golden plain, ready to take to the air in case of danger.

Mana:
Power: 2/2
Cardset: Scars of Mirrodin #203 (Common)
Type: Artifact Creature

Snapping Gnarlid

Creature - Beast

Landfall - Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn.

All of Zendikar's beings sense the upheaval that accompanies the Eldrazi.

Mana:
Power: 2/2
Cardset: Battle for Zendikar #190 (Common)
Type: Creature

Snapping Drake

Creature - Drake

Flying

Foul-tempered, poorly trained, and mule-stubborn, the drake is the perfect test of the master's will.

Mana:
Power: 3/2
Cardset: Magic 2010 #72 (Common)
Tenth Edition #110 (Common)
Ravnica: City of Guilds #64 (Common)
Type: Creature

Snapping Creeper

Creature - Plant

Landfall - Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn.

Its vast network of roots and vines keeps it aware of distant dangers.

Mana:
Power: 2/3
Cardset: Worldwake #112 (Common)
Type: Creature

Snapcaster Mage

Creature - Human Wizard

Flash

When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Mana:
Power: 2/1
Cardset: Innistrad #78 (Rare)
Type: Creature

Snapback

Instant

You may exile a blue card from your hand rather than pay Snapback's mana cost.

Return target creature to its owner's hand.

"If it returns years hence, our knowledge of how to combat it will be that much greater."
-Andorel, Tolarian sentinel

Mana:
Cardset: Time Spiral #78 (Common)
Type: Instant

Snakeform

Instant

Target creature loses all abilities and becomes a 1/1 green Snake until end of turn.

Draw a card.

Losing his possessions distressed him, but the lack of limbs was strangely liberating.

Mana: {{/}}
Cardset: Eventide #161 (Common)
Type: Instant

Snake Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Planechase 2012 #78 (Common)
Rise of the Eldrazi #207 (Common)
Type: Enchantment

Snake of the Golden Grove

Creature - Snake

Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.)

When Snake of the Golden Grove enters the battlefield, if tribute wasn't paid, you gain 4 life.

Some fruits are best left ungathered.

Mana:
Power: 4/4
Cardset: Born of the Gods #141 (Common)
Type: Creature

Snake Cult Initiation

Enchantment - Aura

Enchant creature

Enchanted creature has poisonous 3. (Whenever it deals combat damage to a player, that player gets three poison counters. A player with ten or more poison counters loses the game.)

Mana:
Cardset: Future Sight #89 (Uncommon)
Type: Enchantment

Smothering Abomination

Creature - Eldrazi

Devoid (This card has no color.)

Flying

At the beginning of your upkeep, sacrifice a creature.

Whenever you sacrifice a creature, draw a card.

Mana:
Power: 4/3
Cardset: Battle for Zendikar #99 (Rare)
Type: Creature

Smother

Instant

Destroy target creature with converted mana cost 3 or less. It can't be regenerated.

"Before I hire new recruits, I test how long they can hold their breath. You'd be surprised how often it comes up."
-Zahr Gada, Halimar expedition leader

Mana:
Cardset: Worldwake #68 (Uncommon)
Onslaught #170 (Uncommon)
Type: Instant

Smoldering Spires

Land

Smoldering Spires enters the battlefield tapped.

When Smoldering Spires enters the battlefield, target creature can't block this turn.

: Add to your mana pool.

Cardset: Worldwake #143 (Common)
Type: Land

Smoldering Marsh

Land - Swamp Mountain

(: Add or to your mana pool.)

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

The continent of Guul Draz is a geothermal swampland reeking of heat and decay.

Mana:
Cardset: Battle for Zendikar #247 (Rare)
Type: Land

Smoldering Efreet

Creature - Efreet Monk

When Smoldering Efreet dies, it deals 2 damage to you.

The efreet are drawn to the Kaisham Wanderers, a loosely organized Jeskai school where trickery is employed to challenge the status quo and upend the belief systems of others.

Mana:
Power: 2/2
Cardset: Fate Reforged #115 (Common)
Type: Creature

Smoldering Crater

Land

Smoldering Crater enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #312 (Common)
Commander 2013 #325 (Common)
Urza's Saga #328 (Common)
Type: Land

Smoldering Butcher

Creature - Elemental Warrior

Wither (This deals damage to creatures in the form of -1/-1 counters.)

A cinder's axe bears no marks from parrying a foe's blade.

Mana:
Power: 4/2
Cardset: Eventide #42 (Common)
Type: Creature

Smolder Initiate

Creature - Elemental Shaman

Whenever a player casts a black spell, you may pay . If you do, target player loses 1 life.

"Life is a circle. Death is a vicious circle."

Mana:
Power: 1/1
Cardset: Shadowmoor #78 (Common)
Type: Creature

Smokebraider

Creature - Elemental Shaman

: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast Elemental spells or activate abilities of Elementals.

"Be silent and listen to your inner fire. Only then can you walk the Path of Flame."

Mana:
Power: 1/1
Cardset: Lorwyn #189 (Common)
Type: Creature

Smoke Teller

Creature - Human Shaman

: Look at target face-down creature.

"See your enemies from a thousand sides. Then you will find a thousand ways to kill them."

Mana:
Power: 2/2
Cardset: Khans of Tarkir #151 (Common)
Type: Creature

Smogsteed Rider

Creature - Human Wizard

Whenever Smogsteed Rider attacks, each other attacking creature gains fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

"An entire order of mages who draw their power from Ravnica's smog? Yet another indicator of our world's decay."
-Dravash, dowsing shaman

Mana:
Power: 2/2
Cardset: Guildpact #63 (Uncommon)
Type: Creature

Smog Elemental

Creature - Elemental

Flying

Creatures with flying your opponents control get -1/-1.

"The skies used to be my refuge, a place of peace away from the chaos below. Now, with every flight, death seems to follow me like a shadow."
-Writings of Cica, Skyjek scout

Mana:
Power: 3/3
Cardset: Gatecrash #79 (Uncommon)
Type: Creature

Smite the Monstrous

Instant

Destroy target creature with power 4 or greater.

Though the old holy wards and roadside shrines have begun to fail, faith in Avacyn still holds true power.

Mana:
Cardset: Battle for Zendikar #49 (Common)
Khans of Tarkir #24 (Common)
Innistrad #33 (Common)
Type: Instant

Smite

Instant

Destroy target blocked creature.

"The mighty rely solely on their strength. They are shocked when we do the same."
-Tars Olan, kor world-gift

Mana:
Cardset: Gatecrash #25 (Common)
Rise of the Eldrazi #43 (Common)
Stronghold #117 (Common)
Type: Instant
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