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Death's CaressSorceryDestroy target creature. If that creature was a Human, you gain life equal to its toughness. The faint smell of cloves, the rustling of the wind, and a paralyzing descent into an airless, fathomless tomb. |
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Death's ApproachEnchantment - AuraEnchant creature "It's cold in the grave, and the dead crave your warmth. Who are you to deny them?"
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Death WindInstantTarget creature gets -X/-X until end of turn. Leukin stared at the smoldering angel feathers. "Run!" he screamed to his patrol. "We don't stand a chance!" |
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Death RattleInstantDelve (You may exile any number of cards from your graveyard as you cast this spell. It costs
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Death MutationSorceryDestroy target nonblack creature. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost.
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Death GraspSorceryDeath Grasp deals X damage to target creature or player. You gain X life. Yawgmoth's greatest joy came from watching one hero defeat another. |
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Death FrenzySorceryAll creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life. The crocodiles' putrid jaws swallow everything but the screams. |
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Death DeniedInstant - ArcaneReturn X target creature cards from your graveyard to your hand. Takenuma was filled with a chorus of moans, shrieks, and wails. Some came from the living, some from the dying, and some, most horribly, from the dead. |
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Death CultistCreature - Human WizardSacrifice Death Cultist: Target player loses 1 life and you gain 1 life. Death inevitably seduces all who study it. |
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Death CloudSorceryEach player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands. The swarm's million wings stir the foulest of breezes. |
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Death by DragonsSorceryEach player other than target player puts a 5/5 red Dragon creature token with flying onto the battlefield. Suddenly, Eldo felt very alone. |
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Death BaronCreature - Zombie WizardSkeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch. For the necromancer barons, killing and recruitment are one and the same. |
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Dearly DepartedCreature - SpiritFlying "Never forget our ancestors. They have not forgotten us." |
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Deal BrokerArtifact Creature - ConstructDraft Deal Broker face up.
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Deadwood TreefolkCreature - TreefolkVanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
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Deadshot MinotaurCreature - MinotaurWhen Deadshot Minotaur enters the battlefield, it deals 3 damage to target creature with flying. "May the earth rise up to meet you." |
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Deadly WanderingsEnchantmentAs long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink. "Seclusion is only an option for the strong." |
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Deadly RecluseCreature - SpiderReach (This creature can block creatures with flying.) Even dragons fear its silken strands. |
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Deadly AllureSorceryTarget creature gains deathtouch until end of turn and must be blocked this turn if able. What could be more irresistible than death? |
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Deadeye NavigatorCreature - SpiritSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Deadbridge GoliathCreature - InsectScavenge Some Golgari insects live for centuries-and they never stop growing. |
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Deadbridge ChantEnchantmentWhen Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard.
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Dead WeightEnchantment - AuraEnchant creature The crueler vampires' idea of free-range farming. |
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Dead RevelerCreature - ZombieUnleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) He's the unlife of the party. |
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Dead ReckoningSorceryYou may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature. Many venture out to hunt for treasures. Others lie in wait to hunt the hunters. |
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Dead DropSorceryDelve (Each card you exile from your graveyard while casting this spell pays for Got a diving lesson |
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Dazzling ReflectionInstantYou gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage. "The light of a felidar's horns can give even an Eldrazi pause." |
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Dazzling RampartsCreature - WallDefender When Anafenza holds court under the First Tree, the gates of Mer-Ek are sealed. No safer place exists in all of Tarkir. |
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Daybreak RangerCreature - Human Archer Werewolf
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Day of JudgmentSorceryDestroy all creatures.
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Daxos of MeletisLegendary Creature - Human SoldierDaxos of Meletis can't be blocked by creatures with power 3 or greater.
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Dawntreader ElkCreature - Elk
Silent as winter snow, it seeks wild places unspoiled by the walking dead. |
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Dawnstrike PaladinCreature - Human KnightVigilance (Attacking doesn't cause this creature to tap.) She crushes darkness beneath her charger's hooves. |
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Dawnray ArcherCreature - Human ArcherExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Their shots are fired most often as signals-or at those who didn't get the message. |
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Dawnglare InvokerCreature - Kor WizardFlying "What we knew as Emeria, Ula, and Cosi were not divine beings at all, but a cruel trick, and a grave error." |
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Dawnbringer CharioteersCreature - Human SoldierFlying, lifelink "Nyx may belong to the gods, but the skies of Theros are ours." |
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Dawn to DuskSorceryChoose one or both - Return target enchantment card from your graveyard to your hand; and/or destroy target enchantment. "The numbers of Nyxborn among us have swelled. Is this a sign of the gods' favor, or does it portend something else?" |
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Dauntless River MarshalCreature - Human SoldierDauntless River Marshal gets +1/+1 as long as you control an Island. "Thieves and squid squirm the same way when you capture them." |
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Dauntless OnslaughtInstantUp to two target creatures each get +2/+2 until end of turn. "The people of Akros must learn from our leonin adversaries. If we match their staunch ferocity with our superior faith, we cannot fail." |
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Dauntless EscortCreature - Rhino SoldierSacrifice Dauntless Escort: Creatures you control are indestructible this turn. Elspeth's squires do not seek advancement. For them, no knightly glory could surpass the glory of serving their champion. |
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Darkthicket WolfCreature - Wolf
Werewolf slayers don't know for certain how werewolves are created. So they kill all the wolves, just to be safe. |
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Darksteel SentinelArtifact Creature - GolemFlash (You may cast this spell any time you could cast an instant.)
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Darksteel RelicArtifactDarksteel Relic is indestructible. (Effects that say "destroy" don't destroy it.) "It's the last thing we can call our own." |
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Darksteel PlateArtifact - EquipmentDarksteel Plate is indestructible. "If there can be no victory, then I will fight forever." |
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Darksteel MyrArtifact Creature - MyrDarksteel Myr is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
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Darksteel MutationEnchantment - AuraEnchant creatureEnchanted creature is a 0/1 Insect artifact creature with indestructible and loses all other abilities. Infinitely powerless. |
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Darksteel JuggernautArtifact Creature - JuggernautDarksteel Juggernaut's power and toughness are each equal to the number of artifacts you control. One part unstoppable force, one part immovable object. |
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Darksteel IngotArtifactIndestructible
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Darksteel ForgeArtifactArtifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.) "Did it have this shape upon Mirrodin's creation, or did some inconceivable force shape the unshapable?" |
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Darksteel ColossusArtifact Creature - GolemTrample
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Darksteel CitadelArtifact LandIndestructible (Effects that say "destroy" don't destroy this land.) Panopticon, forge of the Darksteel Eye, home of Mirrodin's keeper. |
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Darksteel AxeArtifact - EquipmentDarksteel Axe is indestructible. (Effects that say "destroy" don't destroy it.) Heavier than it looks, tricky to wield, guaranteed to last. |
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Darkslick ShoresLandDarkslick Shores enters the battlefield tapped unless you control two or fewer other lands. Where the Mephidross leaches into the Quicksilver Sea, the waves writhe with necrogen. |
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Darkslick DrakeCreature - DrakeFlying At the edge of the Mephidross, Phyrexia's influence seeps into life and land. |
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Darklit GargoyleArtifact Creature - GargoyleFlying It shines in the darkness of its master's ambitions. |
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Dark TutelageEnchantmentAt the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. "It is a rough road that leads to the heights of greatness." |
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Dark TemperInstantDark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead. When you've got the temperament of a dragon, every argument is one you'll win. |
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Dark RitualInstantAdd
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Dark RevenantCreature - SpiritFlying The murderer faced justice in the Azorius courts, but his soul was set free on a technicality. |
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Dark ProphecyEnchantmentWhenever a creature you control dies, you draw a card and lose 1 life. When the bog ran short on small animals, Ekri turned to the surrounding farmlands. |
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Dark ImpostorCreature - Vampire Assassin
"Ah, this is a nice life. I can see why you were so desperate to keep it." |
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Dark HatchlingCreature - HorrorFlying
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Dark FavorEnchantment - AuraEnchant creature When he began to curse what he held holy, his strength grew unrivaled. |
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Dark DealSorceryEach player discards all the cards in his or her hand, then draws that many cards minus one. The first khans of the Sultai relied on the magic of the rakshasa to ensure the survival of the clan. |
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Dark ConfidantCreature - Human WizardAt the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. Greatness, at any cost. |
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Dark BetrayalInstantDestroy target black creature. "You're just like me: ruthless, cunning, and ambitious. Obviously you're a threat." |
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Daring ThiefCreature - Human RogueInspired - Whenever Daring Thief becomes untapped, you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it. Honesty is the first casualty of war. |
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Daring SkyjekCreature - Human KnightBattalion - Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn. "The hard part isn't landing in the saddle. The hard part is leaping before you see it." |
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Daretti, Scrap SavantPlaneswalker - Daretti (Loyalty: 3)+2: Discard up to two cards, then draw that many cards.
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Dangerous WagerInstantDiscard your hand, then draw two cards. "C'mon friend, take a turn tossing the knucklebones. What've you got to lose?" |
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Dangerous (Armed/Dangerous)SorceryAll creatures able to block target creature this turn do so.
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Dance of the SkywiseInstantUntil end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying. The Ojutai believe in the Great Wheel: those who best serve the dragonlord are destined to be reborn as dragons. |
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Dampening PulseEnchantmentCreatures your opponents control get -1/-0. "Quiet now, you dreadful vermin."-Noyan Dar, Tazeem roilmage |
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Dampen ThoughtInstant - ArcaneTarget player puts the top four cards of his or her library into his or her graveyard.
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Damnable PactSorceryTarget player draws X cards and loses X life. "Silumgar's mind is a dark labyrinth, full of grim secrets and subtle traps." |
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Damia, Sage of StoneLegendary Creature - Gorgon WizardDeathtouch Ask your query and be on your way. Just don't look her in the eye. |
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Dakra MysticCreature - Merfolk Wizard
Choices are rarely as simple as they seem. |
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Dakmor SalvageLandDakmor Salvage enters the battlefield tapped.
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Daghatar the AdamantLegendary Creature - Human WarriorVigilance "Our victories will protect a thousand generations." |
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Daggerdrome ImpCreature - ImpFlying One of the many reasons why open-air markets close at dusk. |
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Daggerback BasiliskCreature - BasiliskDeathtouch "Petrifying gaze, deadly fangs, knifelike dorsal spines, venomous saliva . . . Am I missing anything? . . . Toxic bones? Seriously?" |
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Dack's DuplicateCreature - ShapeshifterYou may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield except it gains haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
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Dack FaydenPlaneswalker - Dack (Loyalty: 3)+1: Target player draws two cards, then discards two cards.
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CystbearerCreature - BeastInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Phyrexia strives to simulate natural life, but it can't resist improving on the design. |
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Cylian SunsingerCreature - Elf Shaman
"The sun shines bright upon the strong." |
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Cylian ElfCreature - Elf ScoutFrom her sunsail tent high above the forest floor, an elf harkener can hear the footfalls of a single creature through the cacophony of Naya's jungle sounds. |
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Cyclops TyrantCreature - CyclopsIntimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) A single eye, blinded by rage. |
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Cyclops of One-Eyed PassCreature - CyclopsThe Champion armed herself to face the cyclops, heedless of her companions' despair. |
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Cyclops of Eternal FuryEnchantment Creature - CyclopsCreatures you control have haste. "The anger that festers inside this one is contagious." |
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Cyclops GladiatorCreature - Cyclops WarriorWhenever Cyclops Gladiator attacks, you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to Cyclops Gladiator.
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Cyclonic RiftInstantReturn target nonland permanent you don't control to its owner's hand. The Izzet specialize in unnatural disaster. |
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Cyclone SireCreature - ElementalFlying The rampaging Roil creates life out of the most volatile elements. |
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Cutthroat ManeuverInstantUp to two target creatures each get +1/+1 and gain lifelink until end of turn. "Our ambition drives us forward. Together we will claim what is ours, no matter who holds it." |
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Custodian of the TroveArtifact Creature - GolemDefender Silumgar delights in repurposing the treasures of other clans to serve his own ravenous greed. |
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Custodi SquireCreature - Spirit ClericFlying
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Custodi SoulbindersCreature - Human ClericCustodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.
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CursebreakInstantDestroy target enchantment. You gain 2 life. No longer the village pariah. No longer taunted and shamed. Sigrun was finally free. |
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Curse of WizardryEnchantmentAs Curse of Wizardry enters the battlefield, choose a color. "We must all push through the pain to heal our world." |
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Curse of ThirstEnchantment - Aura CurseEnchant player "May you drink until you drown but never be sated." |
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Curse of the SwineSorceryExile X target creatures. For each creature exiled this way, its controller puts a 2/2 green Boar creature token onto the battlefield. Another imminent battle subsided in busy snuffling and carefree rooting. |
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