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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Charmbreaker Devils

Creature - Devil

At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.

Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.

Mana:
Power: 4/4
Cardset: Commander 2013 #103 (Rare)
Innistrad #134 (Rare)
Type: Creature

Charmed Griffin

Creature - Griffin

Flying

When Charmed Griffin enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from his or her hand.

Are you sure you can afford such a luxury?

Mana:
Power: 3/3
Cardset: Mercadian Masques #7 (Uncommon)
Type: Creature

Charmed Pendant

Artifact

, Put the top card of your library into your graveyard: For each colored mana symbol in that card's mana cost, add one mana of that color to your mana pool. Activate this ability only any time you could cast an instant. (For example, if the card's mana cost is , you add to your mana pool.)

Mana:
Cardset: Odyssey #298 (Rare)
Type: Artifact

Charnelhoard Wurm

Creature - Wurm

Trample

Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand.

Jund's dragons hoard only sangrite crystals. Its wurms aren't so picky.

Mana:
Power: 6/6
Cardset: Commander 2013 #180 (Rare)
Conflux #100 (Rare)
Type: Creature

Chartooth Cougar

Creature - Cat Beast

: Chartooth Cougar gets +1/+0 until end of turn.

Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, and put it into your hand. Then shuffle your library.)

Mana:
Power: 4/4
Cardset: Conspiracy #139 (Common)
Commander #115 (Common)
Venser vs. Koth #59 (Common)
Jace vs. Chandra #47 (Common)
Scourge #84 (Common)
Type: Creature

Chasm Drake

Creature - Drake

Flying

Whenever Chasm Drake attacks, target creature you control gains flying until end of turn.

"Once he's got you, hold on. Fall from a drake and you'll suffer much worse than a bruise."
-Garl, drake trainer

Mana:
Power: 3/3
Cardset: Magic 2012 #48 (Common)
Type: Creature

Chasm Guide

Creature - Goblin Scout Ally

Rally - Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.

With a single act of bravery, she went from expendable to indispensable.

Mana:
Power: 3/2
Cardset: Battle for Zendikar #143 (Uncommon)
Type: Creature

Chasm Skulker

Creature - Squid Horror

Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.

When Chasm Skulker dies, put X 1/1 blue Squid creature tokens with islandwalk onto the battlefield, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)

Designed by Mike Neumann

Mana:
Power: 1/1
Cardset: Magic 2015 #46 (Rare)
Type: Creature

Chastise

Instant

Destroy target attacking creature. You gain life equal to its power.

"Why do we pray to the Ancestor? Because She listens."
-Mystic elder

Mana:
Cardset: Ninth Edition #9 (Uncommon)
Eighth Edition #9 (Uncommon)
Judgment #8 (Uncommon)
Type: Instant

Chatter of the Squirrel

Sorcery

Put a 1/1 green Squirrel creature token onto the battlefield.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Odyssey #233 (Common)
Type: Sorcery

Chemister's Trick

Instant

Target creature you don't control gets -2/-0 until end of turn and attacks this turn if able.

Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Mana:
Cardset: Return to Ravnica #149 (Common)
Type: Instant

Chief Engineer

Creature - Vedalken Artificer

Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for or one mana of that creature's color.)

An eye for detail, a mind for numbers, a soul of clockwork.

Mana:
Power: 1/3
Cardset: Magic 2015 #47 (Rare)
Type: Creature

Chief of the Edge

Creature - Human Warrior

Other Warrior creatures you control get +1/+0.

"We are the swift, the strong, the blade's sharp shriek! Fear nothing, and strike!"

Mana:
Power: 3/2
Cardset: Khans of Tarkir #169 (Uncommon)
Type: Creature

Chief of the Scale

Creature - Human Warrior

Other Warrior creatures you control get +0/+1.

"We are the shield unbroken. If we fall today, we will die well, and our trees will bear our names in honor."

Mana:
Power: 2/3
Cardset: Khans of Tarkir #170 (Uncommon)
Type: Creature

Chieftain en-Dal

Creature - Human Knight

Whenever Chieftain en-Dal attacks, attacking creatures gain first strike until end of turn.

The clearest commands are practical examples.

Mana:
Power: 2/2
Cardset: Nemesis #4 (Uncommon)
Type: Creature

Child of Alara

Legendary Creature - Avatar

Trample

When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.

The progeny of the Maelstrom shows no allegiance-and no mercy-to any of the five shards.

Mana:
Power: 6/6
Cardset: Conflux #101 (Mythic Rare)
Type: Creature

Child of Gaea

Creature - Elemental

Trample

At the beginning of your upkeep, sacrifice Child of Gaea unless you pay .

: Regenerate Child of Gaea.

Mana:
Power: 7/7
Cardset: Urza's Saga #242 (Rare)
Type: Creature

Child of Night

Creature - Vampire

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Sins that would be too gruesome in the light of day are made more pleasing in the dark of night.

Mana:
Power: 2/1
Cardset: Magic 2015 #90 (Common)
Magic 2014 #89 (Common)
Sorin vs. Tibalt #5 (Common)
Magic 2012 #87 (Common)
Magic 2011 #88 (Common)
Magic 2010 #88 (Common)
Type: Creature

Child of Thorns

Creature - Spirit

Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn.

"The soratami scoff at the perils of Jukai, calling the forest an ‘unruly garden.' Perhaps we should send them a rose such as this."
-Dokai, Weaver of Life

Mana:
Power: 1/1
Cardset: Betrayers of Kamigawa #123 (Common)
Type: Creature

Childhood Horror

Creature - Horror

Flying

Threshold - As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block.

Mana:
Power: 2/2
Cardset: Odyssey #123 (Uncommon)
Type: Creature

Children of Korlis

Creature - Human Rebel Cleric

Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)

"We have a proud history of self-sacrifice. But it is easy, in these bleak times, to find one among us who is eager to die for any cause."
-Tavalus, acolyte of Korlis

Mana:
Power: 1/1
Cardset: Time Spiral #8 (Common)
Type: Creature

Chill

Enchantment

Red spells cost more to cast.

"Temper, temper."
-Ertai, wizard adept

Mana:
Cardset: Sixth Edition #60 (Unknown)
Tempest #56 (Uncommon)
Type: Enchantment

Chill Haunting

Instant

As an additional cost to cast Chill Haunting, exile X creature cards from your graveyard.

Target creature gets -X/-X until end of turn.

Mana:
Cardset: Scourge #60 (Uncommon)
Type: Instant

Chill of Foreboding

Sorcery

Each player puts the top five cards of his or her library into his or her graveyard.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"Wait . . . did you fellows hear something?"

Mana:
Cardset: Dark Ascension #32 (Uncommon)
Type: Sorcery

Chill to the Bone

Instant

Destroy target nonsnow creature.

"Thick hides and layered armor won't help when I freeze you from the inside out."
-Heidar, Rimewind master

Mana:
Cardset: Coldsnap #52 (Common)
Type: Instant

Chilling Apparition

Creature - Spirit

: Regenerate Chilling Apparition.

Whenever Chilling Apparition deals combat damage to a player, that player discards a card.

Mortal minds shrivel at its touch.

Mana:
Power: 1/1
Cardset: Prophecy #59 (Uncommon)
Type: Creature

Chilling Shade

Snow Creature - Shade

Flying

{S}: Chilling Shade gets +1/+1 until end of turn. ({S} can be paid with one mana from a snow permanent.)

Rimewind necromancers caught travelers in mystical blizzards then trapped their spirits in the mist of their final frozen breaths.

Mana:
Power: 1/1
Cardset: Coldsnap #53 (Common)
Type: nknown

Chime of Night

Enchantment - Aura

Enchant creature

When Chime of Night is put into a graveyard from the battlefield, destroy target nonblack creature.

Many sent to serve Davvol carried such instruments, as if to remind him who their true masters were.

Mana:
Cardset: Urza's Destiny #56 (Common)
Type: Enchantment

Chimeric Coils

Artifact

: Chimeric Coils becomes an X/X Construct artifact creature. Sacrifice it at the beginning of the next end step.

The energy that infuses the rings with life also melts them away, leaving only useless puddles of slag.

Mana:
Cardset: Fifth Dawn #108 (Uncommon)
Type: Artifact

Chimeric Egg

Artifact

Whenever an opponent casts a nonartifact spell, put a charge counter on Chimeric Egg.

Remove three charge counters from Chimeric Egg: Chimeric Egg becomes a 6/6 Construct artifact creature with trample until end of turn.

Mana:
Cardset: Darksteel #106 (Uncommon)
Type: Artifact

Chimeric Idol

Artifact

: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn.

After a chimeric idol attacked them, the Keldons smashed all unfamiliar statues.

Mana:
Cardset: Prophecy #136 (Uncommon)
Type: Artifact

Chimeric Mass

Artifact

Chimeric Mass enters the battlefield with X charge counters on it.

: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."

Mana:
Cardset: Scars of Mirrodin #141 (Rare)
Type: Artifact

Chimeric Sphere

Artifact

: Until end of turn, Chimeric Sphere becomes a 2/1 Construct artifact creature with flying.

: Until end of turn, Chimeric Sphere becomes a 3/2 Construct artifact creature without flying.

Mana:
Cardset: Weatherlight #148 (Uncommon)
Type: Artifact

Chimeric Staff

Artifact

: Chimeric Staff becomes an X/X Construct artifact creature until end of turn.

The staff unraveled in a chaotic chorus of clanging, becoming an improbable beast of hissing blades.

Mana:
Cardset: Tenth Edition #313 (Rare)
Urza's Saga #288 (Rare)
Type: Artifact

Chimney Imp

Creature - Imp

Flying

When Chimney Imp dies, target opponent puts a card from his or her hand on top of his or her library.

Mana:
Power: 1/2
Cardset: Mirrodin #59 (Common)
Type: Creature

Chisei, Heart of Oceans

Legendary Creature - Spirit

Flying

At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control.

Mana:
Power: 4/4
Cardset: Betrayers of Kamigawa #32 (Rare)
Type: Creature

Chitinous Cloak

Artifact - Equipment

Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)

Equip

"If we're going to survive, we have to use every tool at our disposal. Especially the disgusting ones."
-Ryza, Oran-Rief scout

Mana:
Cardset: Oath of the Gatewatch #163 (Uncommon)
Type: Artifact

Chittering Rats

Creature - Rat

When Chittering Rats enters the battlefield, target opponent puts a card from his or her hand on top of his or her library.

Bottom feeders sometimes rise to the top.

Mana:
Power: 2/2
Cardset: Darksteel #39 (Common)
Type: Creature

Chlorophant

Creature - Elemental

At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant.

Threshold - As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant."

Mana:
Power: 1/1
Cardset: Odyssey #234 (Rare)
Type: Creature

Cho-Arrim Alchemist

Creature - Human Spellshaper

, , Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.

Mana:
Power: 1/1
Cardset: Mercadian Masques #8 (Rare)
Type: Creature
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