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Sylvan Caryatid

Creature - Plant

Defender, hexproof

: Add one mana of any color to your mana pool.

Those who enter the copse never leave. They find peace there and take root, becoming part of the ever-growing grove.

Mana:
Cardset: Theros #180 (Rare)
Type: Creature

Sylvan Primordial

Creature - Avatar

Reach

When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library.

Mana:
Power: 6/8
Cardset: Gatecrash #136 (Rare)
Type: Creature

Sylvan Scrying

Sorcery

Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

One glimpse of an elf's home lasts her weeks away in the wild.

Mana:
Cardset: Battle for Zendikar #192 (Uncommon)
Tenth Edition #302 (Uncommon)
Mirrodin #130 (Uncommon)
Type: Sorcery

Syncopate

Instant

Counter target spell unless its controller pays . If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

"Patience, mage. Killing you now would be too easy."

Mana:
Cardset: Return to Ravnica #54 (Uncommon)
Odyssey #103 (Common)
Type: Instant

Syndic of Tithes

Creature - Human Cleric

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

"Entrance is free. Donations are required."
-Notice outside Vizkopa Bank

Mana:
Power: 2/2
Cardset: Gatecrash #26 (Common)
Type: Creature

Syndicate Enforcer

Creature - Human Rogue

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

Even the darkest corners of Ravnica still lie in the shadow of the Church.

Mana:
Power: 3/2
Cardset: Gatecrash #80 (Common)
Type: Creature

Syphon Sliver

Creature - Sliver

Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)

When the hive must feed, every appendage becomes an additional mouth.

Mana:
Power: 2/2
Cardset: Magic 2014 #117 (Rare)
Type: Creature

Tablet of the Guilds

Artifact

As Tablet of the Guilds enters the battlefield, choose two colors.

Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.

It is rumored the Azorius paid an exorbitant sum to ensure its symbol would appear at the top.

Mana:
Cardset: Return to Ravnica #235 (Uncommon)
Type: Artifact

Taigam's Scheming

Sorcery

Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

"The Jeskai would have me bow in restraint. So I have found a people unafraid of true power."

Mana:
Cardset: Khans of Tarkir #57 (Common)
Type: Sorcery

Tajic, Blade of the Legion

Legendary Creature - Human Soldier

Indestructible

Battalion - Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn.

"I run the maze alone, but I fight with the full might of the Legion."

Mana:
Power: 2/2
Cardset: Dragon's Maze #107 (Rare)
Type: Creature

Tajuru Beastmaster

Creature - Elf Warrior Ally

Rally - Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

"My mount needs neither reins nor bridle. We both share a common purpose."

Mana:
Power: 5/5
Cardset: Battle for Zendikar #193 (Common)
Type: Creature

Tajuru Pathwarden

Creature - Elf Warrior Ally

Vigilance, trample

"My people blazed these pathways long ago, before the Eldrazi came. We will ride them long after the Eldrazi are gone."

Mana:
Power: 5/4
Cardset: Oath of the Gatewatch #145 (Common)
Type: Creature

Tajuru Stalwart

Creature - Elf Scout Ally

Converge - Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

"In its time of hardship, all of Zendikar cries out in pain. Are you listening?"

Mana:
Cardset: Battle for Zendikar #194 (Common)
Type: Creature

Tajuru Warcaller

Creature - Elf Warrior Ally

Rally - Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn.

Her rallying cry reaches far beyond the Tajuru elves, inspiring all those who hear it.

Mana:
Power: 2/1
Cardset: Battle for Zendikar #195 (Uncommon)
Type: Creature

Take (Give/Take)

Sorcery

Remove all +1/+1 counters from target creature you control. Draw that many cards.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #129b (Uncommon)
Type: Sorcery

Take Up Arms

Instant

Put three 1/1 white Warrior creature tokens onto the battlefield.

"Many scales make the skin of a dragon."
-Abzan wisdom

Mana:
Cardset: Khans of Tarkir #26 (Uncommon)
Type: Instant

Tandem Tactics

Instant

Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.

In times of infestation and war, Zendikar favors the blades that strike in unison.

Mana:
Cardset: Battle for Zendikar #52 (Common)
Type: Instant

Tar Snare

Instant

Target creature gets -3/-2 until end of turn.

The amorphous, magically animated residue known as the Fathom Sludge lurks in the Hagra Cistern, attacking its prey with pseudopods and dragging it down to be digested.

Mana:
Cardset: Oath of the Gatewatch #90 (Common)
Type: Instant

Tavern Swindler

Creature - Human Rogue

, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.

Rakdos cultists are her best customers. They never flinch at pain and are seldom good at math.

Mana:
Power: 2/2
Cardset: Return to Ravnica #79 (Uncommon)
Type: Creature

Tear (Wear/Tear)

Instant

Destroy target enchantment.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #135b (Uncommon)
Type: Instant

Tears of Valakut

Instant

Tears of Valakut can't be countered by spells or abilities.

Tears of Valakut deals 5 damage to target creature with flying.

When Kozilek destroyed Sea Gate, distant Valakut could not contain its grief.

Mana:
Cardset: Oath of the Gatewatch #118 (Uncommon)
Type: Instant

Teleportal

Sorcery

Target creature you control gets +1/+0 until end of turn and is unblockable this turn.

Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Mana:
Cardset: Return to Ravnica #202 (Uncommon)
Type: Sorcery

Temple Garden

Land - Forest Plains

(: Add or to your mana pool.)

As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped.

In the gardens of the Conclave, order and beauty are the roots of power.

Mana:
Cardset: Return to Ravnica #248 (Rare)
Ravnica: City of Guilds #284 (Rare)
Type: Land

Temple of Abandon

Land

Temple of Abandon enters the battlefield tapped.

When Temple of Abandon enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #224 (Rare)
Type: Land

Temple of Deceit

Land

Temple of Deceit enters the battlefield tapped.

When Temple of Deceit enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #225 (Rare)
Type: Land

Temple of Enlightenment

Land

Temple of Enlightenment enters the battlefield tapped.

When Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Born of the Gods #163 (Rare)
Type: Land

Temple of Epiphany

Land

Temple of Epiphany enters the battlefield tapped.

When Temple of Epiphany enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Journey Into Nyx #164 (Rare)
Type: Land

Temple of Malady

Land

Temple of Malady enters the battlefield tapped.

When Temple of Malady enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Journey Into Nyx #165 (Rare)
Type: Land

Temple of Malice

Land

Temple of Malice enters the battlefield tapped.

When Temple of Malice enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Born of the Gods #164 (Rare)
Type: Land

Temple of Mystery

Land

Temple of Mystery enters the battlefield tapped.

When Temple of Mystery enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #226 (Rare)
Type: Land

Temple of Plenty

Land

Temple of Plenty enters the battlefield tapped.

When Temple of Plenty enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Born of the Gods #165 (Rare)
Type: Land

Temple of Silence

Land

Temple of Silence enters the battlefield tapped.

When Temple of Silence enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #227 (Rare)
Type: Land

Temple of Triumph

Land

Temple of Triumph enters the battlefield tapped.

When Temple of Triumph enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #228 (Rare)
Type: Land

Temur Ascendancy

Enchantment

Creatures you control have haste.

Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card.

Mana:
Cardset: Khans of Tarkir #207 (Rare)
Type: Enchantment

Temur Banner

Artifact

: Add , , or to your mana pool.

, , Sacrifice Temur Banner: Draw a card.

Savagery to survive, courage to triumph.

Mana:
Cardset: Khans of Tarkir #226 (Common)
Type: Artifact

Temur Charger

Creature - Horse

Morph-Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Temur Charger is turned face up, target creature gains trample until end of turn.

Mana:
Power: 3/1
Cardset: Khans of Tarkir #153 (Uncommon)
Type: Creature

Temur Charm

Instant

Choose one -

• Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.

• Counter target spell unless its controller pays .

• Creatures with power 3 or less can't block this turn.

Mana:
Cardset: Khans of Tarkir #208 (Uncommon)
Type: Instant

Tenacious Dead

Creature - Skeleton Warrior

When Tenacious Dead dies, you may pay . If you do, return it to the battlefield tapped under its owner's control.

Raising the bones of Hekjek the Mad proved far easier than getting them to lie back down.

Mana:
Power: 1/1
Cardset: Magic 2014 #118 (Uncommon)
Type: Creature

Tenement Crasher

Creature - Beast

Haste

Nothing was going to stop it-not the narrow alleys, not the Boros garrison, and certainly not the four-story Orzhov cathedral.

Mana:
Power: 5/4
Cardset: Return to Ravnica #108 (Common)
Type: Creature

Territorial Baloth

Creature - Beast

Landfall - Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.

Its territory is defined by wherever it is at the moment.

Mana:
Power: 4/4
Cardset: Battle for Zendikar #196 (Common)
Zendikar #188 (Common)
Type: Creature