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Archetype of CourageEnchantment Creature - Human SoldierCreatures you control have first strike. "It has been my experience that soldiers most fervently follow generals who lead by example." |
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Archetype of AggressionEnchantment Creature - Human WarriorCreatures you control have trample. "Did Purphoros bless Maikal because of his rage? Or did Maikal's rage blossom after he'd been blessed? Only the gods know." |
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Archery TrainingEnchantment - AuraEnchant creature
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Arcanum WingsEnchantment - AuraEnchant creature Nobles don wings to reach the sky villas of their peers, exchanging them for more fashionable attire upon arrival. |
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Arcane TeachingsEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Not all knowledge is learned from parchment. |
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Arcane MeleeEnchantmentInstant and sorcery spells cost Debates between wizards are never purely academic. |
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Arcane LaboratoryEnchantmentEach player can't cast more than one spell each turn. Too many wizards spoil the spell, but too many spells spoil the wizard. |
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ArboriaWorld EnchantmentCreatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during his or her last turn.
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Arachnus WebEnchantment - AuraEnchant creature
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Aqueous FormEnchantment - AuraEnchant creature
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ApathyEnchantment - AuraEnchant creature
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Anti-Magic AuraEnchantment - AuraEnchant creature
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Anthem of RakdosEnchantmentWhenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you.
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AntagonismEnchantmentAt the beginning of each player's end step, Antagonism deals 2 damage to that player unless one of his or her opponents was dealt damage this turn.
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AnnexEnchantment - AuraEnchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) You should see how small the map is. |
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Animate WallEnchantment - AuraEnchant Wall
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Animate DeadEnchantment - AuraEnchant creature card in a graveyard
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Animate ArtifactEnchantment - AuraEnchant artifact
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Animal BoneyardEnchantment - AuraEnchant land "The animal spirits are the Ancestor's grandchildren. Remember them." |
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Angelic VoicesEnchantmentCreatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.
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Angelic ShieldEnchantmentCreatures you control get +0/+1. "If only an angel's wings could shelter us all." |
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Angelic RenewalEnchantmentWhenever a creature is put into your graveyard from the battlefield, you may sacrifice Angelic Renewal. If you do, return that card to the battlefield.
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Angelic GiftEnchantment - AuraEnchant creature "Zendikar will triumph this day, and our armies will fly with angels." |
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Angelic DestinyEnchantment - AuraEnchant creature
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Angelic ChorusEnchantmentWhenever a creature enters the battlefield under your control, you gain life equal to its toughness. The harmony of the glorious is a dirge to the wicked. |
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Angelic BenedictionEnchantmentExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) "Only the bravest are worthy of our blessing." |
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Angelic AccordEnchantmentAt the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield. As demons are drawn to suffering, angels are drawn to acts of benevolence. |
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Ancient RunesEnchantmentAt the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts he or she controls. Ertai volunteered to open the portal. He figured he owed it one. |
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Ancestral VengeanceEnchantment - AuraEnchant creature The defenses of the Abzan extend well beyond the walls of their fortresses. |
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Ancestral MaskEnchantment - AuraEnchant creature The masks, like the ancient trees they're grown from, lend strength to the dryads. |
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Ancestral KnowledgeEnchantmentCumulative upkeep
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Ana SanctuaryEnchantmentAt the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.
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An-Zerrin RuinsEnchantmentAs An-Zerrin Ruins enters the battlefield, choose a creature type. "The An-Zerrins have served me well, ever since I first killed them." |
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AmokEnchantment
Crovax's rage was horrifying. Within moments only blood and shreds of flesh remained of the shapeshifter. |
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AmbiguityEnchantmentWhenever a player plays a spell that counters a spell that has been played or a player plays a spell that comes into play with counters, that player may counter the next spell played or put an additional counter on a permanent that has already been played, but not countered.
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AlurenEnchantmentAny player may play creature cards with converted mana cost 3 or less without paying their mana cost and as though they had flash. Squee bounced up and down. "I sees a horsey, an' a piggy, an' a-" |
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Alpha StatusEnchantment - AuraEnchant creature The best leaders are made by their followers. |
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Alpha AuthorityEnchantment - AuraEnchant creature Even the bitterest enemies of the Burning-Tree Clan respect the strength of Borborygmos's rule. |
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AlmsEnchantment
"Helping people is mostly a matter of teaching them to help themselves." |
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Alexi's CloakEnchantment - AuraFlash "Doesn't look like much, does it?" |
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